forked from LeafGrass/ousia
Ousia - A Delicate Stupid Embedded Operating System
License
keepmov/ousia
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Ousia ======================= COPYRIGHT (C) LEAFGRASS Introduction ------------ "Ousia" is picked from Greek. Mainly intend to represent the essence of Real-Time Theory. Developed following K-I-S-S principle. Source Tree Architecture ------------------------ * core/ Ousia core routines. * doc/ Complete documentation of Ousia. * driver/ Different kinds of device drivers based on Ousia. They are all configurable. * framework/ Framework based on Ousia. Such as shell, vfs, etc. They are scalable and configurable, either. * include/ Header files of main routines of Ousia. * platform/ Chip and board specific code, e.g. low-level library. Ousia porting code are also placed here. * project/ Project source code. Include several sample project instances. * script/ Useful scripts used while Ousia developing. * support/ Basic supporting stuffs for Ousia developing and building. Useful template files are placed here, such as porting code template. How to Start for Fresh New Environment -------------------------------------- - Install toolchain - Make For a general purpose, these steps are enough, but there are some more steps needs to do for each platform. As for stm32 on linux host, we use dfu/serial/jtag to upload firmware, setup like below: - Install Codesourcery toolchain. (e.g. arm-2011.03-42-arm-none-eabi) - Install dfu-util/pyserial/openocd (it's up to your preference). Ps: In fedora or ubuntu, yum/apt-get install them is ok. - Resolve usb or serial access problems. (e.g. copy ousia/support/dfu/45-maple.rules to /etc/udev/rules.d/) - Install minicom for console print if you want to debug with uart. Ps: Default port is /dev/ttyACMx - Do 'make' and 'make install'. Create User Project Steps ------------------------- - Create a directory named PROJECT_NAME in folder "project". - Add user source code. - Create a file rules.mk to specify source code related rules for makefile. - Update TARGET_PLATFORM and PROJECT_NAME in main Makefile, then make. Ps: Refer to existing projects for further detailed information. Core Developing Steps --------------------- - Choose or create a branch of yourself to work on. - Update source code, include those version related strings. - Modify related Makefiles and configuration files. - Build then do some testing on this branch. - Commit it. - Tag a new one if a new version is commited. - Push this branch to remote repo. - If this is a release version, update Ousia Release Notes. Porting Steps ------------- - Create a directory named PLATFORM_NAME in folder "platform", then enter it. - Create three files: rules.mk config.mk target.mk. @rules.mk: makefile source code related rules @config.mk: parameters or flags for toolchains and environment @target.mk: rules for building target - Create a directory named "port" there then create three files in it. @ousia_cfg.h: os scalability related configurations @ousia_port.h: header of porting code @ousia_port.c: implentation of porting - Create other porting related stuffs, such as linker scripts, if necessary. - Update TARGET_PLATFORM and PROJECT_NAME in main Makefile, then make. Ps: If modified porting related code, should not edit directly in "core/port", do that in specific platform directory instead, e.g. "platform/stm32/port". Makefile will copy them into "core/port" automatically depend on specific cpu types. Build A Different Platform -------------------------- Only modify the header TODO in root Makefile - Assign specific TARGET_PLATFORM and PROJECT_NAME Download Code to Target Chip ---------------------------- - Modify related User Customization Items in Makefile in source tree. For stm32, you need to decide which MEMORY_TARGET to use: jtag, flash, or ram. - Do proper operation on hardware. (i.e. change boot jumper or reset or sth.) - Then type 'make install' and it will do everything for you. Ps: For stm32, there may be a bootloader, 'make bootloader' will download bootloader code to chip via serial. And for simulation on x86, no code downloading procedure is needed. See Makefile for detailed information. Acknowledgments --------------- Parts of make system and libmaple stm32 low-level code are borrowed from libmaple. Thanks to their excellent works! - http://leaflabs.com Many code are originally come or inspired from Nuttx, a perfect and stable operating system. Also great appreciations to the contributors! - http://nuttx.org
About
Ousia - A Delicate Stupid Embedded Operating System
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published