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Color.cpp
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Color.cpp
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#include "Color.hpp"
#include <algorithm>
#include <cmath>
namespace vrplot {
const double Color::R_MAX = 1.0;
const double Color::G_MAX = 1.0;
const double Color::B_MAX = 1.0;
const double Color::H_MAX = 360.0;
const double Color::S_MAX = 1.0;
const double Color::V_MAX = 1.0;
const double Color::ALPHA_MAX = 1.0;
const unsigned int Color::MODE_RGB = 0;
const unsigned int Color::MODE_HSV = 1;
Color::Color() {
}
Color::Color( unsigned int mode, double v0, double v1, double v2, double alpha) {
if ( mode == MODE_RGB ) {
setRGB( v0, v1, v2 );
} else if ( mode == MODE_HSV ) {
setHSV( v0, v1, v2 );
}
setAlpha( alpha );
}
void Color::setRGB( double r, double g, double b ) {
r_ = std::max( 0.0, std::min( R_MAX, r ) );
g_ = std::max( 0.0, std::min( G_MAX, g ) );
b_ = std::max( 0.0, std::min( B_MAX, b ) );
convertRGBtoHSV( r, g, b, &h_, &s_, &v_ );
}
void Color::getRGB( double *r, double *g, double *b ) const {
*r = r_;
*g = g_;
*b = b_;
}
void Color::setR( double r ) {
r_ = std::max( 0.0, std::min( R_MAX, r ) );
convertRGBtoHSV( r_, g_, b_, &h_, &s_, &v_ );
}
void Color::setG( double g ) {
g_ = std::max( 0.0, std::min( G_MAX, g ) );
convertRGBtoHSV( r_, g_, b_, &h_, &s_, &v_ );
}
void Color::setB( double b ) {
b_ = std::max( 0.0, std::min( B_MAX, b ) );
convertRGBtoHSV( r_, g_, b_, &h_, &s_, &v_ );
}
double Color::getR() const {
return r_;
}
double Color::getG() const {
return g_;
}
double Color::getB() const {
return b_;
}
void Color::setHSV( double h, double s, double v ) {
h_ = std::max( 0.0, std::min( H_MAX, h) );
s_ = std::max( 0.0, std::min( S_MAX, s) );
v_ = std::max( 0.0, std::min( V_MAX, v) );
convertHSVtoRGB( h, s, v, &r_, &g_, &b_ );
}
void Color::getHSV( double *h, double *s, double *v ) const {
*h = h_;
*s = s_;
*v = v_;
}
void Color::setH( double h) {
h_ = std::max( 0.0, std::min( H_MAX, h) );
convertHSVtoRGB( h_, s_, v_, &r_, &g_, &b_ );
}
void Color::setS( double s) {
s_ = std::max( 0.0, std::min( S_MAX, s) );
convertHSVtoRGB( h_, s_, v_, &r_, &g_, &b_ );
}
void Color::setV( double v) {
v_ = std::max( 0.0, std::min( V_MAX, v) );
convertHSVtoRGB( h_, s_, v_, &r_, &g_, &b_ );
}
double Color::getH() const {
return h_;
}
double Color::getS() const {
return s_;
}
double Color::getV() const {
return v_;
}
void Color::setAlpha( double a ) {
a_ = std::max( 0.0, std::min( ALPHA_MAX, a) );
}
double Color::getAlpha() const {
return a_;
}
Color& Color::operator=( const Color& rhl ) {
rhl.getRGB( &r_, &g_, &b_ );
rhl.getHSV( &h_, &s_, &v_ );
a_ = rhl.getAlpha();
return *this;
}
void Color::convertRGBtoHSV( double r, double g, double b, double *h, double *s, double *v ) {
double rgb_max;
double rgb_min;
double EPS = 10e-10;
if ( ( r > g ) && ( r > b ) ) {
rgb_max = r;
rgb_min = std::min( g, b );
if ( rgb_max - rgb_min < EPS ) {
*h = 0;
} else {
*h = 60 * (g - b)/(rgb_max - rgb_min);
}
} else if ( ( g > r ) && ( g > b ) ) {
rgb_max = g;
rgb_min = std::min( r, b );
if ( rgb_max - rgb_min < EPS ) {
*h = 0;
} else {
*h = 60 * (b - r)/(rgb_max - rgb_min) + 120;
}
} else {
rgb_max = b;
rgb_min = std::min( r, g );
if ( rgb_max - rgb_min < EPS ) {
*h = 0;
} else {
*h = 60 * (r - g)/(rgb_max - rgb_min) + 240;
}
}
while ( *h < 0 ) *h += 360;
while ( *h > 360 ) *h -= 360;
*s = (rgb_max - rgb_min) / rgb_max;
*v = rgb_max;
}
void Color::convertHSVtoRGB( double h, double s, double v, double *r, double *g, double *b ) {
double hi = std::floor(h/60);
double f = h/60 - hi;
double p = v * (1 - s);
double q = v * (1 - f * s);
double t = v * (1 - ( 1 - f ) * s);
if ( hi == 0 ) {
*r = v;
*g = t;
*b = p;
} else if ( hi == 1 ) {
*r = q;
*g = v;
*b = p;
} else if ( hi == 2 ) {
*r = p;
*g = v;
*b = t;
} else if ( hi == 3 ) {
*r = p;
*g = q;
*b = v;
} else if ( hi == 4 ) {
*r = t;
*g = p;
*b = v;
} else {
*r = v;
*g = p;
*b = q;
}
}
}