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Audio Analyzer

This is a very old project of mine (started working on it while I was in highschool). The app captures audio data from a Direct Sound Capture source, does fft on it plus some postprocessing and then draws it using my 2D rendering engine backed by Direct3D.

Still works on Windows 10 in 64-bit mode using D3D9 :)

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A Win32/Direct3D application that draws audio visualizations captured from a Direct Sound Capture device (stereo mix)

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