maximlevitsky/animations-editor-bdmorph
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This is implementation of paper "Planar Shape Interpolation with Bounded Distortion" http://www.cs.technion.ac.il/~renjie/papers/bdmorph.pdf The code is based on earlier project, implementing the following paper: "As-Killing-As-Possible Vector Fields for Planar Deformation" http://www.stanford.edu/~justso1/assets/kvf_deformation.pdf http://www.cs.technion.ac.il/~cggc/Upload/Projects/KVFDeformation/index.html Supported platforms: Linux,Mac,Windows (+theoretically whatever CMake and Qt supports) To compile you need Qt4,Cmake, ffmpeg libaries (for video output) and suitesparse libraries (for matrix solving) On linux you rougly need these packages: cmake libqt4-dev libqt4-dev-bin libsuitesparse-metis-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev (Exact names will vary from distribution to distribution) On windows and/or OSX you need somehow to obtain these libraries, install Qt4,Cmake, and edit the CMakefiles.txt to reflect their locations Compilation on Windows tested under Visual Studio 2008 Personally I advice you that if you are using Windows, to get a real OS, like Linux or at least OSX. Project site at http://maximlevitsky.github.io/animations-editor-bdmorph/
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Simple and intuitive animation editor
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