JAG is an arcade-puzzle 2D game - This repo is based on upstream source archives since no version control system could be found to contribute to
neoclust/jag
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JAG: Freeware crossplatform 2D arcade-puzzle game version 0.3.2 XlabSoft & Industrial Infosystems 2009-2012 ---------------------------------------------------------------------------------- LICENSE This software is free and is distributed according to GPL and compatible licenses. Full text of GPL and more you can read here: http://www.fsf.org/licensing/licenses/gpl.html ---------------------------------------------------------------------------------- ABOUT THE JAG JAG is a match-three 2D game which runs on Linux, Windows and FreeBSD. JAG was created using only free development software and free resources. ---------------------------------------------------------------------------------- SUPPORTED PLATFORMS Since JAG is based on Qt4/SDL frameworks, all the platforms supported by them should be able to build and launch the game. In particular: - MS Windows 7, Vista, XP - All Linux OS - FreeBSD ---------------------------------------------------------------------------------- INSTALLATION Installation manual can be found here: http://jag.xlabsoft.com/install.php ---------------------------------------------------------------------------------- UPDATES Updates, additional level packs and schemes can be downloaded from JAG's website: http://jag.xlabsoft.com --------------------------------------------------------------------------------- CHANGELOG 0.3.2 - added Italian translation (thanks to Franco Rebora) - added Dutch translation (thanks to Bart Van Loy) - added French translation (thanks to Tutur) - added "Learning ABC" level pack (thanks to APC aka Andrey Pohilko, http://apc.kg) - improvements: - extended display settings (multi monitor recognition) - dynamic help loading - added menu icons - compiled with Qt 4.7.2 0.3.1 - added German translation (thanks to Kristjan Schmidt) - improvements: - main menu is centered to be visible even if JAG's main window cannot fit on the screen - fixes: - broken font in dialogs with low screen resolution - alternative detection of video modes on X11 if xrandr fails - some compiler warnings removed - some memory leaks removed 0.3.0 - added kde-ctystal scheme - improvements: - added support of different resolutions - player configuration dialog simplified - added version output - fixes: - fixed potential crash during play - fixed issue when loading a scheme with no background files 0.2.6 - gameplay changes: - added new level pack 'SunZero' with 50 levels - added Russian language translation - fixes: - fixed graphic themes selection dialog 0.2.5 - improvements: - levelpack format improved - level editor added to install - fixes: - some missing resources files added to install - changed colors for collected items 0.2.4 - added some visual fx - gameplay changes: - time x1.5 bonus for hard difficulty - tool prices and order changed - score bonus is the most expensive one now - default level pack redesigned - fixes: - fixed level start with no level pack available - fixed new game settings (mode and difficulty) - fixed issue with wrong path to data on Linux - improvements: - clicking on player name and levelpack in main menu shows menu 0.2.3 - gameplay changes: - permanent time bonus gives +30 seconds instead of +10 - permanent score bonus gives +1 point for every destroyed target only, not item - item types count on level is const for difficulty level (easy - 4, normal - 5, hard - 6) - no time x1.5 bonus for easy level - fixes: - fixed hanging when no moves on level - fixed odd scoring when no data folder found 0.2.2 - gameplay changes: - bonus and tools are now given after passing some levels - bonus for a remaining time decreased - some levels redesigned to be easier to play - fixes: - linux: now should work without installation - fixed flashing of items after appear at the beginning of the level - no hint drawing while showing statistics - improvements: - added "Restart level" button - improved move hinting - now tools can be canceled by placing back - game progress saved for each levelpack - player profile format changed to XML 0.2.1 - gameplay changes: - timer tool: 60 seconds now - puzzle mode has no time limit - fixes: - fix of occasional reactivation of the tools while starting a new level - no hint drawing for inactive tools - fixed changing of the theme during the game - improvements: - added auto-pause when loosing focus 0.2.0 - a lot of fixes - gameplay changed 0.1.0 - initial release
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JAG is an arcade-puzzle 2D game - This repo is based on upstream source archives since no version control system could be found to contribute to
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