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C++ library for building applications to stream pixels to DisplayCluster

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Deflect

Welcome to Deflect, a C++ library for streaming pixels to other Deflect-based applications, for example DisplayCluster. Deflect offers a stable API marked with version 1.0 (for the client part).

Features

Deflect provides the following functionality:

  • Stream pixels to a remote Server from one or multiple sources
  • Register for receiving events from the Server
  • Compressed or uncompressed streaming
  • Fast multi-threaded JPEG compression (using libjpeg-turbo)

The following applications are provided which make use of the streaming API:

  • DesktopStreamer: A small utility that lets you stream your desktop.
  • SimpleStreamer: A simple example to demonstrate streaming of an OpenGL application.

Building from source

  git clone https://github.com/BlueBrain/Deflect.git
  mkdir Deflect/build
  cd Deflect/build
  cmake ..
  make

ChangeLog

To keep track of the changes between releases check the changelog.

About

Deflect is a cross-platform library, designed to run on any modern operating system, including all Unix variants. Deflect uses CMake to create a platform-specific build environment. The following platforms and build environments are tested:

  • Linux: Ubuntu 14.04 and RHEL 6 (Makefile, x64)
  • Mac OS X: 10.7 - 10.10 (Makefile, x86_64)

The latest API documentation can be found on bluebrain.github.io.

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C++ library for building applications to stream pixels to DisplayCluster

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