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Maya2OSG - A toolkit for exporting Maya scenes to OpenSceneGraph
Version 0.4.2c-SVN

Copyright (C) 2010 Javier Taibo <javier.taibo@gmail.com>

This release is composed of a Maya plug-in (maya2osg.mll or maya2osg.so) that 
provides two commands:

	maya2osg - to export Maya scenes to any OpenSceneGraph supported file format.
	osg2maya - to import OpenSceneGraph files into Maya

Website: http://maya2osg.sourceforge.net/
Wiki: http://sourceforge.net/apps/mediawiki/maya2osg/

Prerequisites: 
Maya SDK
OpenSceneGraph

This software has been tested on the following versions, although not all of 
these project files are currently included or maintained:

Maya 6.0
Maya 7.0
Maya 8.5
Maya 2008
Maya 2009
Maya 2010

Windows XP
Windows Vista
Windows 7
Linux

Microsoft Visual Studio 2005
Microsoft Visual Studio 2008
Microsoft Visual Studio 2008 Express Edition

OpenSceneGraph 2.6.x
OpenSceneGraph 2.8.x
OpenSceneGraph 2.9.x


Compilation instructions
========================

Linux
-----

Select the Maya version you intend to compile the plug-in for and change to
this directory. Change to Linux directory and execute the GNU Makefile. The
maya2osg.so file will be created in the bin directory inside the maya version
directory. If you want to install the plug-in in default directory, execute
"make install" with the adequate permissions (executing it as root will do).

Windows (Microsoft Visual Studio)
---------------------------------

Select the Maya version you intend to compile the plug-in for and change to 
this directory. Use the solution in the Visual Studio folder for your version.
If the exact version is not available, you can convert a previous one (it 
should be fairly easy). If you have created and tested a new version 
and want to contribute them to the project, it will be welcome.
Add to "Tools > Options > Projects and Solutions > VC++ Directories" the 
bin, include and lib directories of the installed Maya SDK and OSG libraries.


Installation
============

Under Linux, just do a "make install" as root (or the adequate user to write
under MAYA_DIR/bin/plug-ins).

Current Visual Studio project try to install the plug-in (maya2osg.mll)
in the plug-ins directory of Maya 2010 in its default location. However, it
can fail because of file permissions, so check it.
This issue will be fixed in the future.

For more detailed information on the installation of the plug-in in Maya, 
check the documentation in the wiki: 

http://sourceforge.net/apps/mediawiki/maya2osg/index.php?title=Installation_instructions

Contents
========

README					This File
COPYING					GNU GPL v3 License
AUTHORS					Authors and contributors of the project
HISTORY					Changelog of the project up to this release
VERSION					Current release version number
src						Source code
doc						Documentation
tests					Test scenes/models
maya2009				Stuff needed for compiling and installing in Maya 2009
maya2010				Stuff needed for compiling and installing in Maya 2010
maya2011				Stuff needed for compiling and installing in Maya 2011
prefs					Maya preferences (shelf and icons)
scripts					Maya MEL scripts
misc					Files that do not fall into any of the previous categories

About

Git mirror and my improvements to the maya2osg exporter (link goes to upstream)

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