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Battleship---Final-Project

Final Project

Running the battleship Vs The Computer

  • your working directory should be Battleship
  • run qmake
  • run make
  • if there is an error then run make clean
  • run qmake and make again if there was an error
  • name of the executable should be ./battleship
  • Cordinates you may try Vs a Computer
  • Enter the coordinate for your Aircraft Carrier A1 Enter the second coordinate for your Aircraft Carrier A5

Enter the coordinate for your Battleship C5 Enter the second coordinate for your Battleship F5

Enter the coordinate for your Submarine B7 Enter the second coordinate for your Submarine D7

Enter the coordinate for your Destroyer B2 Enter the second coordinate for your Destroyer B4

Enter the coordinate for your Patrol Boat E8 Enter the second coordinate for your Patrol Boat E9

Networking Portion

  • You may test this on your computer.
  • Make you working directory Server
  • run qmake make....if there was an error then run make clean and then qmake and make
  • run the executable ./server
  • Open a new terminal
  • Make you working directory Client
  • run qmake make....if there was an error then run make clean and then qmake and make
  • run the executable ./client
  • you will need to write your name first... then the ip
  • use ifconig command to find your computer's ip address...copy paste that
  • you may run as many clients as you want

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  • C++ 98.7%
  • Prolog 1.3%