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Rulr

The problem

* Calibration is required to create spatial artworks
* Calibration problems are process and object based
* Many techniques are available, but are not easily reusable by themselves and others

The solution

* High level modular toolkit
* Increased visibility
* User designable calibration
* Standardised models for cameras, projectors
* Saving / loading
* Dynamic linking

Changelog

0.4

  • ofxDigitalEmulsion -> ofxRulr
  • Move to oF 0.9.0 / VS2015
  • Introduce plugins for nodes and cameras (e.g. seperate dll files). This helps compatability between machines
  • ofxRulr::Graph::Node -> ofxRulr::Nodes::Base

About

An application and high level framework for calibrating spaces with devices. Built on openFrameworks

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  • C++ 98.0%
  • Other 2.0%