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connectivity_tumor.cpp
180 lines (142 loc) · 4.57 KB
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connectivity_tumor.cpp
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#include "connectivity_tumor.h"
#include <iostream>
namespace connectivity{
Mat* Mask=NULL;
int dim3=-1;
int dim2=-1;
int dim1=-1;
typedef struct islandPoints {
Point3i featurePoint;//岛屿的特征点
int islandVolume;//岛屿的体积
std::vector<Point3i> pointsInIsland;
} islandPoints;
//得到单个连通分支
void GetIsland(Point3i& startPoint,islandPoints& island,Mat * ImageFloodFill)
{
island.pointsInIsland.clear();
island.featurePoint=startPoint;
Point3i Seed;
Seed=startPoint;
if (Mask[Seed.z].at<uchar>(Seed.y,Seed.x)==0
|| Seed.z<0
||Seed.z>dim3){
std::cout<<"请选择点!"<<std::endl;
}
std::vector<Point3i> FloodFillQueue;
Point3i pointTmp;//用于储存点的中间变量
Point3i pointToPush;
int xMax=dim1;
int yMax=dim2;
int zMin=0;
int zMax=dim3;
FloodFillQueue.push_back(Seed);
while(!FloodFillQueue.empty())
{
pointTmp=FloodFillQueue.back();//传回最后一个数据,不检查这个数据是否存在。
FloodFillQueue.pop_back();//删除最后一个数据
//
if (Mask[pointTmp.z].at<uchar>(pointTmp.y,pointTmp.x)==1
&& ImageFloodFill[pointTmp.z].at<uchar>(pointTmp.y,pointTmp.x) == 0
){
ImageFloodFill[pointTmp.z].at<uchar>(pointTmp.y,pointTmp.x)=1;
island.pointsInIsland.push_back(pointTmp);
pointToPush=pointTmp;
pointToPush.x--;//-1
if (pointToPush.x>=0 &&
ImageFloodFill[pointToPush.z].at<uchar>(pointToPush.y,pointToPush.x)==0 ){
FloodFillQueue.push_back(pointToPush);}
pointToPush.x+=2;//+1
if (pointToPush.x<xMax &&
ImageFloodFill[pointToPush.z].at<uchar>(pointToPush.y,pointToPush.x)==0 ){
FloodFillQueue.push_back(pointToPush);}
pointToPush.x--;//归0
pointToPush.y--;//-1
if (pointToPush.y>=0 &&
ImageFloodFill[pointToPush.z].at<uchar>(pointToPush.y,pointToPush.x)==0 ){
FloodFillQueue.push_back(pointToPush);}
pointToPush.y+=2;//+1
if (pointToPush.y<yMax &&
ImageFloodFill[pointToPush.z].at<uchar>(pointToPush.y,pointToPush.x)==0 ){
FloodFillQueue.push_back(pointToPush);}
pointToPush.y--;//归0
pointToPush.z--;//-1
if (pointToPush.z>=zMin &&
ImageFloodFill[pointToPush.z].at<uchar>(pointToPush.y,pointToPush.x)==0 ){
FloodFillQueue.push_back(pointToPush);}
pointToPush.z+=2;//+1
if (pointToPush.z<zMax &&
ImageFloodFill[pointToPush.z].at<uchar>(pointToPush.y,pointToPush.x)==0 ){
FloodFillQueue.push_back(pointToPush);}
pointToPush.z--;//归0
}
}//end while
island.islandVolume=island.pointsInIsland.size();
}
//得到所有的连通分支
void ComputeConnectedParts(_in_ Mat * Mask1,_in_ int dims1,_in_ int dims2,_in_ int dims3,_out_ vector<vector<Point3i> >& connectedMap )
{
connectedMap.clear();
//std::cout<<"hahhahah"<<dims1<<std::endl;
dim1=dims1;
dim2=dims2;
dim3=dims3;//这个地方好像没有必要
Mask=new Mat[dim3];
for (int i=0;i<dim3;i++)
{
Mask[i].create(dim2,dim1,CV_8UC1);
Mask[i].setTo(Scalar(0));
}
for(int k=0;k<dim3;k++)
{
for(int j=0;j<dim2;j++)
{
for(int i=0;i<dim1;i++)
{
Mask[k].at<uchar>(j,i)=Mask1[k].at<uchar>(j,i);
}
}
}
Mat* FloodFillTmp=new Mat[dim3];
for (int i=0;i<dim3;i++)
{
FloodFillTmp[i].create(dim2,dim1,CV_8UC1);
FloodFillTmp[i].setTo(Scalar(0));
}
for (int z=0;z<dim3;z++)
{
for (int y=0;y<dim2;y++)
{
for (int x=0;x<dim1;x++)
{
if (Mask[z].at<uchar>(y,x)>0)
{
islandPoints myIslandPoints;
Point3i point_tmp(x,y,z);
connectivity::GetIsland(point_tmp,myIslandPoints,FloodFillTmp);//注意这边(x,y)是矩阵坐标,换成点是(y,x)
for (int k=0;k<myIslandPoints.islandVolume;k++)
{
Mask[myIslandPoints.pointsInIsland[k].z].at<uchar>
(myIslandPoints.pointsInIsland[k].y,myIslandPoints.pointsInIsland[k].x)=0;
}
vector<Point3i> newPart;
newPart.clear();
for ( unsigned int i=0;i<myIslandPoints.pointsInIsland.size();i++)
{
newPart.push_back(myIslandPoints.pointsInIsland[i]);
}
newPart.resize(newPart.size());
connectedMap.push_back(newPart);
for (int k=0;k<myIslandPoints.islandVolume;k++)
{
FloodFillTmp[myIslandPoints.pointsInIsland[k].z].at<uchar>
(myIslandPoints.pointsInIsland[k].y,myIslandPoints.pointsInIsland[k].x)=0;
}
}
}
}
}
delete [] FloodFillTmp;
std::cout<<"In Total We Have "<<connectedMap.size()<<" Parts"<<std::endl;
//Mask=NULL;
}
}