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labyrinth

Labyrinth Game

Changelog:

v12

  • Server/client mode
  • Now player can't pass direction for command in the line, that contains command(will be fixed)

v11

  • Ability to save game to file and load from file

v10

  • Absolutely new structured code!
  • Kruskal algorithm used in generating labyrinth
  • O(n^2) memory for walls, not O(n^4)
  • Standard labyrinth parameters
  • More intelligent labyrinth parameters checking
  • Bullets and bombs for each player adds after each move, not after each loop
  • Makefile created

v9

  • Email is deleted
  • Code is refactored

v8

  • Added parameter DEBUG
  • My name is pershik now, not perhik
  • E-mail is changed
  • The function cheater is modified
  • Added possibility to leave the game
  • Added some bugs
  • I like it more

v7

  • Modified getting information from user
  • Added portals
  • Another segmentation fault bug fixed

v6

  • Fixed spelling mistakes
  • Fixed some bugs
  • Added goods for every player
  • Created changelog (:

v5

  • Modified create_labyrinth method

v4

  • Added second exit in labyrinth
  • Added new turn commands(stay)
  • Modified input method
  • Fixed segmentation fault bug

v3

  • Added new printlab function
  • Added debug mode
  • Formatted the source
  • Added segmentation fault bug :(

v2

  • Rebuilt structure of code(from 700 to 400 strings)
  • Added randomPhrazeIdiot function (:
  • Fixed lots of bugs

v1

  • Created code (:
  • Fixed lots of bugs

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Labyrinth Game

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