//{{{ Input
////////////////////////////////////////////////////////////////////////////
///
/// Extract Frame length from Pes Private Data area if present.
///
/// \return Collator status code, CollatorNoError indicates success.
///
CollatorStatus_t Collator_PesFrame_c::Input(PlayerInputDescriptor_t *Input,
					    unsigned int DataLength,
					    void *Data,
					    bool NonBlocking,
					    unsigned int *DataLengthRemaining)
{
	CollatorStatus_t Status = CollatorNoError;
	bool PrivateDataPresent;
	unsigned char *DataBlock = (unsigned char *)Data;
	unsigned char *PesHeader;
	unsigned char *PayloadStart;
	unsigned int PayloadLength;
	unsigned int PesLength;
	unsigned int Offset;
	COLLATOR_ASSERT(!NonBlocking);
	AssertComponentState("Collator_PesFrame_c::Input", ComponentRunning);
	InputEntry(Input, DataLength, Data, NonBlocking);
	Offset = 0;
	while (Offset < DataLength)
	{
		// Read the length of the payload
		PrivateDataPresent = false;
		PesHeader = DataBlock + Offset;
		PesLength = (PesHeader[4] << 8) + PesHeader[5];
		if (PesLength != 0)
			PayloadLength = PesLength - PesHeader[8] - 3;
		else
			PayloadLength = 0;
		COLLATOR_DEBUG("DataLength %d, PesLength %d; PayloadLength %d, Offset %d\n", DataLength, PesLength, PayloadLength, Offset);
		Offset += PesLength + 6; // PES packet is PesLength + 6 bytes long
		Bits.SetPointer(PesHeader + 9); // Set bits pointer ready to process optional fields
		if ((PesHeader[7] & 0x80) == 0x80) // PTS present?
			//{{{ read PTS
		{
			Bits.FlushUnseen(4);
			PlaybackTime = (unsigned long long)(Bits.Get(3)) << 30;
			Bits.FlushUnseen(1);
			PlaybackTime |= Bits.Get(15) << 15;
			Bits.FlushUnseen(1);
			PlaybackTime |= Bits.Get(15);
			Bits.FlushUnseen(1);
			PlaybackTimeValid = true;
			COLLATOR_DEBUG("PTS %llu.\n", PlaybackTime);
		}
		//}}}
		if ((PesHeader[7] & 0xC0) == 0xC0) // DTS present?
			//{{{ read DTS
		{
			Bits.FlushUnseen(4);
			DecodeTime = (unsigned long long)(Bits.Get(3)) << 30;
			Bits.FlushUnseen(1);
			DecodeTime |= Bits.Get(15) << 15;
			Bits.FlushUnseen(1);
			DecodeTime |= Bits.Get(15);
			Bits.FlushUnseen(1);
			DecodeTimeValid = true;
		}
		//}}}
		else if ((PesHeader[7] & 0xC0) == 0x40)
		{
			COLLATOR_ERROR("Malformed pes header contains DTS without PTS.\n");
			DiscardAccumulatedData(); // throw away previous frame as incomplete
			InputExit();
			return CollatorError;
		}
		//}}}
		//{{{ walk down optional bits
		if ((PesHeader[7] & 0x20) == 0x20) // ESCR present
			Bits.FlushUnseen(48); // Size of ESCR
		if ((PesHeader[7] & 0x10) == 0x10) // ES Rate present
			Bits.FlushUnseen(24); // Size of ES Rate
		if ((PesHeader[7] & 0x08) == 0x08) // Trick mode control present
			Bits.FlushUnseen(8); // Size of Trick mode control
		if ((PesHeader[7] & 0x04) == 0x04) // Additional copy info present
			Bits.FlushUnseen(8); // Size of additional copy info
		if ((PesHeader[7] & 0x02) == 0x02) // PES CRC present
			Bits.FlushUnseen(16); // Size of previous packet CRC
		if ((PesHeader[7] & 0x01) == 0x01) // PES Extension flag
		{
			PrivateDataPresent = Bits.Get(1);
			Bits.FlushUnseen(7); // Size of Pes extension data
		}
		//}}}
		if (PrivateDataPresent)
		{
			if (RemainingDataLength != 0)
			{
				COLLATOR_ERROR("%s: Warning new frame indicated but %d bytes missing\n", __FUNCTION__, RemainingDataLength);
				DiscardAccumulatedData(); // throw away previous frame as incomplete
			}
			FrameSize = Bits.Get(8) + (Bits.Get(8) << 8) + (Bits.Get(8) << 16);
			RemainingDataLength = FrameSize;
			COLLATOR_DEBUG("%s: PlaybackTimeValid %d, PlaybackTime %llx, FrameSize %d\n", __FUNCTION__, PlaybackTimeValid, PlaybackTime, FrameSize);
		}
		if ((int)PayloadLength > RemainingDataLength) // Too much data - have some packets been lost?
		{
			if (RemainingDataLength != 0)
			{
				COLLATOR_ERROR("%s: Warning packet contains more bytes than needed %d bytes missing?\n", __FUNCTION__, RemainingDataLength);
				DiscardAccumulatedData(); // throw away previous frame as incomplete
				//RemainingDataLength = 0;
				//InputExit();
				//return CollatorError;
			}
			RemainingDataLength = PayloadLength; // assume new packet is stand alone frame
		}
		AccumulateStartCode(PackStartCode(AccumulatedDataSize, 0x42));
		PayloadStart = PesHeader + (PesLength + 6 - PayloadLength);
		Status = AccumulateData(PayloadLength, (unsigned char *)PayloadStart);
		if (Status != CollatorNoError)
		{
			InputExit();
			return Status;
		}
		RemainingDataLength -= PayloadLength;
		if (RemainingDataLength <= 0)
		{
			Status = InternalFrameFlush(); // flush out collected frame
			if (Status != CollatorNoError)
			{
				InputExit();
				return Status;
			}
		}
		COLLATOR_DEBUG("%s PrivateDataPresent %d, RemainingDataLength %d, PayloadLength %d\n",
			       __FUNCTION__, PrivateDataPresent, RemainingDataLength, PayloadLength);
	}
	InputExit();
	return CollatorNoError;
}
//}}}
//{{{ Input
////////////////////////////////////////////////////////////////////////////
///
/// Extract Frame length from Pes Private Data area if present.
///
/// \return Collator status code, CollatorNoError indicates success.
///
CollatorStatus_t Collator_PesVideoMjpeg_c::Input(PlayerInputDescriptor_t *Input,
												 unsigned int DataLength,
												 void *Data,
												 bool NonBlocking,
												 unsigned int *DataLengthRemaining)
{
	CollatorStatus_t Status = CollatorNoError;
	unsigned char *DataBlock = (unsigned char *)Data;
	unsigned char *PesHeader;
	unsigned int PesLength;
	unsigned int PayloadLength;
	unsigned int Offset;
	unsigned int CodeOffset;
	unsigned int Code;
	AssertComponentState("Collator_PacketPes_c::Input", ComponentRunning);
	COLLATOR_ASSERT(!NonBlocking);
	InputEntry(Input, DataLength, Data, NonBlocking);
	Offset = 0;
	RemainingData = (unsigned char *)Data;
	RemainingLength = DataLength;
	TerminationFlagIsSet = false;
	Offset = 0;
	while (Offset < DataLength)
	{
		// Read the length of the payload
		PesHeader = DataBlock + Offset;
		PesLength = (PesHeader[4] << 8) + PesHeader[5];
		if (PesLength != 0)
			PayloadLength = PesLength - PesHeader[8] - 3;
		else
			PayloadLength = 0;
		COLLATOR_DEBUG("DataLength %d, PesLength %d; PayloadLength %d, Offset %d\n", DataLength, PesLength, PayloadLength, Offset);
		Offset += PesLength + 6; // PES packet is PesLength + 6 bytes long
		Bits.SetPointer(PesHeader + 9); // Set bits pointer ready to process optional fields
		if ((PesHeader[7] & 0x80) == 0x80) // PTS present?
			//{{{ read PTS
		{
			Bits.FlushUnseen(4);
			PlaybackTime = (unsigned long long)(Bits.Get(3)) << 30;
			Bits.FlushUnseen(1);
			PlaybackTime |= Bits.Get(15) << 15;
			Bits.FlushUnseen(1);
			PlaybackTime |= Bits.Get(15);
			Bits.FlushUnseen(1);
			PlaybackTimeValid = true;
			COLLATOR_DEBUG("PTS %llu.\n", PlaybackTime);
		}
		//}}}
		if ((PesHeader[7] & 0xC0) == 0xC0) // DTS present?
			//{{{ read DTS
		{
			Bits.FlushUnseen(4);
			DecodeTime = (unsigned long long)(Bits.Get(3)) << 30;
			Bits.FlushUnseen(1);
			DecodeTime |= Bits.Get(15) << 15;
			Bits.FlushUnseen(1);
			DecodeTime |= Bits.Get(15);
			Bits.FlushUnseen(1);
			DecodeTimeValid = true;
		}
		//}}}
		else if ((PesHeader[7] & 0xC0) == 0x40)
		{
			COLLATOR_ERROR("Malformed pes header contains DTS without PTS.\n");
			DiscardAccumulatedData(); // throw away previous frame as incomplete
			InputExit();
			return CollatorError;
		}
		RemainingData = PesHeader + (PesLength + 6 - PayloadLength);
		RemainingLength = PayloadLength;
		while (RemainingLength > 0)
		{
			Status = FindNextStartCode(&CodeOffset);
			if (Status != CollatorNoError) // Error indicates no start code found
			{
				Status = AccumulateData(RemainingLength, RemainingData);
				if (Status != CollatorNoError)
					DiscardAccumulatedData();
				RemainingLength = 0;
				break;
			}
			// Got one accumulate up to and including it
			Status = AccumulateData(CodeOffset + 2, RemainingData);
			if (Status != CollatorNoError)
			{
				DiscardAccumulatedData();
				break;
			}
			Code = RemainingData[CodeOffset + 1];
			RemainingLength -= CodeOffset + 2;
			RemainingData += CodeOffset + 2;
			// Is it a block terminate code
			if ((Code == Configuration.BlockTerminateCode) && (AccumulatedDataSize > 2))
			{
				AccumulatedDataSize -= 2;
				Status = InternalFrameFlush((Configuration.StreamTerminateFlushesFrame && (Code == Configuration.StreamTerminationCode)));
				if (Status != CollatorNoError)
					break;
				BufferBase[0] = 0xff;
				BufferBase[1] = Code;
				AccumulatedDataSize = 2;
			}
			// Accumulate the start code
			Status = AccumulateStartCode(PackStartCode(AccumulatedDataSize - 2, Code));
			if (Status != CollatorNoError)
			{
				DiscardAccumulatedData();
				InputExit();
				return Status;
			}
		}
	}
	InputExit();
	return CollatorNoError;
}