Beispiel #1
0
static ACPI_STATUS
AcpiTbLoadNamespace (
    void)
{
    ACPI_STATUS             Status;
    UINT32                  i;
    ACPI_TABLE_HEADER       *NewDsdt;


    ACPI_FUNCTION_TRACE (TbLoadNamespace);


    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    /*
     * Load the namespace. The DSDT is required, but any SSDT and
     * PSDT tables are optional. Verify the DSDT.
     */
    if (!AcpiGbl_RootTableList.CurrentTableCount ||
        !ACPI_COMPARE_NAME (
            &(AcpiGbl_RootTableList.Tables[ACPI_TABLE_INDEX_DSDT].Signature),
            ACPI_SIG_DSDT) ||
         ACPI_FAILURE (AcpiTbVerifyTable (
            &AcpiGbl_RootTableList.Tables[ACPI_TABLE_INDEX_DSDT])))
    {
        Status = AE_NO_ACPI_TABLES;
        goto UnlockAndExit;
    }

    /*
     * Save the DSDT pointer for simple access. This is the mapped memory
     * address. We must take care here because the address of the .Tables
     * array can change dynamically as tables are loaded at run-time. Note:
     * .Pointer field is not validated until after call to AcpiTbVerifyTable.
     */
    AcpiGbl_DSDT = AcpiGbl_RootTableList.Tables[ACPI_TABLE_INDEX_DSDT].Pointer;

    /*
     * Optionally copy the entire DSDT to local memory (instead of simply
     * mapping it.) There are some BIOSs that corrupt or replace the original
     * DSDT, creating the need for this option. Default is FALSE, do not copy
     * the DSDT.
     */
    if (AcpiGbl_CopyDsdtLocally)
    {
        NewDsdt = AcpiTbCopyDsdt (ACPI_TABLE_INDEX_DSDT);
        if (NewDsdt)
        {
            AcpiGbl_DSDT = NewDsdt;
        }
    }

    /*
     * Save the original DSDT header for detection of table corruption
     * and/or replacement of the DSDT from outside the OS.
     */
    ACPI_MEMCPY (&AcpiGbl_OriginalDsdtHeader, AcpiGbl_DSDT,
        sizeof (ACPI_TABLE_HEADER));

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);

    /* Load and parse tables */

    Status = AcpiNsLoadTable (ACPI_TABLE_INDEX_DSDT, AcpiGbl_RootNode);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Load any SSDT or PSDT tables. Note: Loop leaves tables locked */

    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    for (i = 2; i < AcpiGbl_RootTableList.CurrentTableCount; ++i)
    {
        if ((!ACPI_COMPARE_NAME (&(AcpiGbl_RootTableList.Tables[i].Signature),
                    ACPI_SIG_SSDT) &&
             !ACPI_COMPARE_NAME (&(AcpiGbl_RootTableList.Tables[i].Signature),
                    ACPI_SIG_PSDT)) ||
             ACPI_FAILURE (AcpiTbVerifyTable (
                &AcpiGbl_RootTableList.Tables[i])))
        {
            continue;
        }

        /* Skip SSDT when it is overriden with DSDT */
        if (ACPI_COMPARE_NAME (&(AcpiGbl_RootTableList.Tables[i].Signature),
                    ACPI_SIG_SSDT) &&
            (AcpiGbl_RootTableList.Tables[i].Flags &
                    ACPI_TABLE_ORIGIN_OVERRIDE))
        {
            continue;
        }

        /* Ignore errors while loading tables, get as many as possible */

        (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
        (void) AcpiNsLoadTable (i, AcpiGbl_RootNode);
        (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    }

    ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "ACPI Tables successfully acquired\n"));

UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    return_ACPI_STATUS (Status);
}
Beispiel #2
0
ACPI_STATUS
AcpiTbLoadNamespace (
    void)
{
    ACPI_STATUS             Status;
    UINT32                  i;
    ACPI_TABLE_HEADER       *NewDsdt;
    ACPI_TABLE_DESC         *Table;
    UINT32                  TablesLoaded = 0;
    UINT32                  TablesFailed = 0;


    ACPI_FUNCTION_TRACE (TbLoadNamespace);


    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);

    /*
     * Load the namespace. The DSDT is required, but any SSDT and
     * PSDT tables are optional. Verify the DSDT.
     */
    Table = &AcpiGbl_RootTableList.Tables[AcpiGbl_DsdtIndex];

    if (!AcpiGbl_RootTableList.CurrentTableCount ||
        !ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_DSDT) ||
         ACPI_FAILURE (AcpiTbValidateTable (Table)))
    {
        Status = AE_NO_ACPI_TABLES;
        goto UnlockAndExit;
    }

    /*
     * Save the DSDT pointer for simple access. This is the mapped memory
     * address. We must take care here because the address of the .Tables
     * array can change dynamically as tables are loaded at run-time. Note:
     * .Pointer field is not validated until after call to AcpiTbValidateTable.
     */
    AcpiGbl_DSDT = Table->Pointer;

    /*
     * Optionally copy the entire DSDT to local memory (instead of simply
     * mapping it.) There are some BIOSs that corrupt or replace the original
     * DSDT, creating the need for this option. Default is FALSE, do not copy
     * the DSDT.
     */
    if (AcpiGbl_CopyDsdtLocally)
    {
        NewDsdt = AcpiTbCopyDsdt (AcpiGbl_DsdtIndex);
        if (NewDsdt)
        {
            AcpiGbl_DSDT = NewDsdt;
        }
    }

    /*
     * Save the original DSDT header for detection of table corruption
     * and/or replacement of the DSDT from outside the OS.
     */
    memcpy (&AcpiGbl_OriginalDsdtHeader, AcpiGbl_DSDT,
        sizeof (ACPI_TABLE_HEADER));

    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);

    /* Load and parse tables */

    Status = AcpiNsLoadTable (AcpiGbl_DsdtIndex, AcpiGbl_RootNode);
    if (ACPI_FAILURE (Status))
    {
        ACPI_EXCEPTION ((AE_INFO, Status, "[DSDT] table load failed"));
        TablesFailed++;
    }
    else
    {
        TablesLoaded++;
    }

    /* Load any SSDT or PSDT tables. Note: Loop leaves tables locked */

    (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    for (i = 0; i < AcpiGbl_RootTableList.CurrentTableCount; ++i)
    {
        Table = &AcpiGbl_RootTableList.Tables[i];

        if (!AcpiGbl_RootTableList.Tables[i].Address ||
            (!ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_SSDT) &&
             !ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_PSDT) &&
             !ACPI_COMPARE_NAME (Table->Signature.Ascii, ACPI_SIG_OSDT)) ||
             ACPI_FAILURE (AcpiTbValidateTable (Table)))
        {
            continue;
        }

        /* Ignore errors while loading tables, get as many as possible */

        (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
        Status =  AcpiNsLoadTable (i, AcpiGbl_RootNode);
        if (ACPI_FAILURE (Status))
        {
            ACPI_EXCEPTION ((AE_INFO, Status, "(%4.4s:%8.8s) while loading table",
                Table->Signature.Ascii, Table->Pointer->OemTableId));

            TablesFailed++;

            ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
                "Table [%4.4s:%8.8s] (id FF) - Table namespace load failed\n\n",
                Table->Signature.Ascii, Table->Pointer->OemTableId));
        }
        else
        {
            TablesLoaded++;
        }

        (void) AcpiUtAcquireMutex (ACPI_MTX_TABLES);
    }

    if (!TablesFailed)
    {
        ACPI_INFO ((
            "%u ACPI AML tables successfully acquired and loaded\n",
            TablesLoaded));
    }
    else
    {
        ACPI_ERROR ((AE_INFO,
            "%u table load failures, %u successful",
            TablesFailed, TablesLoaded));

        /* Indicate at least one failure */

        Status = AE_CTRL_TERMINATE;
    }

UnlockAndExit:
    (void) AcpiUtReleaseMutex (ACPI_MTX_TABLES);
    return_ACPI_STATUS (Status);
}