Beispiel #1
0
UINT32
AcpiDmDumpName (
    UINT32                  Name)
{
    UINT32                  i;
    UINT32                  Length;
    char                    NewName[4];


    /* Copy name locally in case the original name is not writeable */

    *ACPI_CAST_PTR (UINT32, &NewName[0]) = Name;

    /* Ensure that the name is printable, even if we have to fix it */

    AcpiUtRepairName (NewName);

    /* Remove all trailing underscores from the name */

    Length = ACPI_NAME_SIZE;
    for (i = (ACPI_NAME_SIZE - 1); i != 0; i--)
    {
        if (NewName[i] == '_')
        {
            Length--;
        }
        else
        {
            break;
        }
    }

    /* Dump the name, up to the start of the trailing underscores */

    for (i = 0; i < Length; i++)
    {
        AcpiOsPrintf ("%c", NewName[i]);
    }

    return (Length);
}
Beispiel #2
0
const char *
AcpiUtGetNodeName (
    void                    *Object)
{
    ACPI_NAMESPACE_NODE     *Node = (ACPI_NAMESPACE_NODE *) Object;


    /* Must return a string of exactly 4 characters == ACPI_NAME_SIZE */

    if (!Object)
    {
        return ("NULL");
    }

    /* Check for Root node */

    if ((Object == ACPI_ROOT_OBJECT) ||
        (Object == AcpiGbl_RootNode))
    {
        return ("\"\\\" ");
    }

    /* Descriptor must be a namespace node */

    if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
    {
        return ("####");
    }

    /* Name must be a valid ACPI name */

    if (!AcpiUtValidAcpiName (Node->Name.Integer))
    {
        Node->Name.Integer = AcpiUtRepairName (Node->Name.Ascii);
    }

    /* Return the name */

    return (Node->Name.Ascii);
}
Beispiel #3
0
char *
AcpiUtGetNodeName (
    void                    *Object)
{
    ACPI_NAMESPACE_NODE     *Node = (ACPI_NAMESPACE_NODE *) Object;


    /* Must return a string of exactly 4 characters == ACPI_NAME_SIZE */

    if (!Object)
    {
        return ("NULL");
    }

    /* Check for Root node */

    if ((Object == ACPI_ROOT_OBJECT) ||
        (Object == AcpiGbl_RootNode))
    {
        return ("\"\\\" ");
    }

    /* Descriptor must be a namespace node */

    if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
    {
        return ("####");
    }

    /*
     * Ensure name is valid. The name was validated/repaired when the node
     * was created, but make sure it has not been corrupted.
     */
    AcpiUtRepairName (Node->Name.Ascii);

    /* Return the name */

    return (Node->Name.Ascii);
}
Beispiel #4
0
UINT32
AcpiDmDumpName (
    char                    *Name)
{
    UINT32                  i;
    UINT32                  Length;
    char                    NewName[4];


    /* Ensure that the name is printable, even if we have to fix it */

    *(UINT32 *) NewName = AcpiUtRepairName (Name);

    /* Remove all trailing underscores from the name */

    Length = ACPI_NAME_SIZE;
    for (i = (ACPI_NAME_SIZE - 1); i != 0; i--)
    {
        if (NewName[i] == '_')
        {
            Length--;
        }
        else
        {
            break;
        }
    }

    /* Dump the name, up to the start of the trailing underscores */

    for (i = 0; i < Length; i++)
    {
        AcpiOsPrintf ("%c", NewName[i]);
    }

    return (Length);
}
Beispiel #5
0
ACPI_STATUS
AcpiNsExternalizeName (
    UINT32                  InternalNameLength,
    const char              *InternalName,
    UINT32                  *ConvertedNameLength,
    char                    **ConvertedName)
{
    UINT32                  NamesIndex = 0;
    UINT32                  NumSegments = 0;
    UINT32                  RequiredLength;
    UINT32                  PrefixLength = 0;
    UINT32                  i = 0;
    UINT32                  j = 0;


    ACPI_FUNCTION_TRACE (NsExternalizeName);


    if (!InternalNameLength     ||
        !InternalName           ||
        !ConvertedName)
    {
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /* Check for a prefix (one '\' | one or more '^') */

    switch (InternalName[0])
    {
    case AML_ROOT_PREFIX:

        PrefixLength = 1;
        break;

    case AML_PARENT_PREFIX:

        for (i = 0; i < InternalNameLength; i++)
        {
            if (ACPI_IS_PARENT_PREFIX (InternalName[i]))
            {
                PrefixLength = i + 1;
            }
            else
            {
                break;
            }
        }

        if (i == InternalNameLength)
        {
            PrefixLength = i;
        }

        break;

    default:

        break;
    }

    /*
     * Check for object names. Note that there could be 0-255 of these
     * 4-byte elements.
     */
    if (PrefixLength < InternalNameLength)
    {
        switch (InternalName[PrefixLength])
        {
        case AML_MULTI_NAME_PREFIX:

            /* <count> 4-byte names */

            NamesIndex = PrefixLength + 2;
            NumSegments = (UINT8)
                InternalName[(ACPI_SIZE) PrefixLength + 1];
            break;

        case AML_DUAL_NAME_PREFIX:

            /* Two 4-byte names */

            NamesIndex = PrefixLength + 1;
            NumSegments = 2;
            break;

        case 0:

            /* NullName */

            NamesIndex = 0;
            NumSegments = 0;
            break;

        default:

            /* one 4-byte name */

            NamesIndex = PrefixLength;
            NumSegments = 1;
            break;
        }
    }

    /*
     * Calculate the length of ConvertedName, which equals the length
     * of the prefix, length of all object names, length of any required
     * punctuation ('.') between object names, plus the NULL terminator.
     */
    RequiredLength = PrefixLength + (4 * NumSegments) +
        ((NumSegments > 0) ? (NumSegments - 1) : 0) + 1;

    /*
     * Check to see if we're still in bounds. If not, there's a problem
     * with InternalName (invalid format).
     */
    if (RequiredLength > InternalNameLength)
    {
        ACPI_ERROR ((AE_INFO, "Invalid internal name"));
        return_ACPI_STATUS (AE_BAD_PATHNAME);
    }

    /* Build the ConvertedName */

    *ConvertedName = ACPI_ALLOCATE_ZEROED (RequiredLength);
    if (!(*ConvertedName))
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    j = 0;

    for (i = 0; i < PrefixLength; i++)
    {
        (*ConvertedName)[j++] = InternalName[i];
    }

    if (NumSegments > 0)
    {
        for (i = 0; i < NumSegments; i++)
        {
            if (i > 0)
            {
                (*ConvertedName)[j++] = '.';
            }

            /* Copy and validate the 4-char name segment */

            ACPI_MOVE_NAME (&(*ConvertedName)[j],
                &InternalName[NamesIndex]);
            AcpiUtRepairName (&(*ConvertedName)[j]);

            j += ACPI_NAME_SIZE;
            NamesIndex += ACPI_NAME_SIZE;
        }
    }

    if (ConvertedNameLength)
    {
        *ConvertedNameLength = (UINT32) RequiredLength;
    }

    return_ACPI_STATUS (AE_OK);
}
Beispiel #6
0
ACPI_STATUS
AcpiNsDumpOneObject (
    ACPI_HANDLE             ObjHandle,
    UINT32                  Level,
    void                    *Context,
    void                    **ReturnValue)
{
    ACPI_WALK_INFO          *Info = (ACPI_WALK_INFO *) Context;
    ACPI_NAMESPACE_NODE     *ThisNode;
    ACPI_OPERAND_OBJECT     *ObjDesc = NULL;
    ACPI_OBJECT_TYPE        ObjType;
    ACPI_OBJECT_TYPE        Type;
    UINT32                  BytesToDump;
    UINT32                  DbgLevel;
    UINT32                  i;


    ACPI_FUNCTION_NAME (NsDumpOneObject);


    /* Is output enabled? */

    if (!(AcpiDbgLevel & Info->DebugLevel))
    {
        return (AE_OK);
    }

    if (!ObjHandle)
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle\n"));
        return (AE_OK);
    }

    ThisNode = AcpiNsMapHandleToNode (ObjHandle);
    Type = ThisNode->Type;

    /* Check if the owner matches */

    if ((Info->OwnerId != ACPI_OWNER_ID_MAX) &&
        (Info->OwnerId != ThisNode->OwnerId))
    {
        return (AE_OK);
    }

    if (!(Info->DisplayType & ACPI_DISPLAY_SHORT))
    {
        /* Indent the object according to the level */

        AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " ");

        /* Check the node type and name */

        if (Type > ACPI_TYPE_LOCAL_MAX)
        {
            ACPI_WARNING ((AE_INFO, "Invalid ACPI Object Type %08X", Type));
        }

        if (!AcpiUtValidAcpiName (ThisNode->Name.Integer))
        {
            ThisNode->Name.Integer = AcpiUtRepairName (ThisNode->Name.Ascii);

            ACPI_WARNING ((AE_INFO, "Invalid ACPI Name %08X",
                ThisNode->Name.Integer));
        }

        AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode));
    }

    /*
     * Now we can print out the pertinent information
     */
    AcpiOsPrintf (" %-12s %p %2.2X ",
            AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId);

    DbgLevel = AcpiDbgLevel;
    AcpiDbgLevel = 0;
    ObjDesc = AcpiNsGetAttachedObject (ThisNode);
    AcpiDbgLevel = DbgLevel;

    /* Temp nodes are those nodes created by a control method */

    if (ThisNode->Flags & ANOBJ_TEMPORARY)
    {
        AcpiOsPrintf ("(T) ");
    }

    switch (Info->DisplayType & ACPI_DISPLAY_MASK)
    {
    case ACPI_DISPLAY_SUMMARY:

        if (!ObjDesc)
        {
            /* No attached object, we are done */

            AcpiOsPrintf ("\n");
            return (AE_OK);
        }

        switch (Type)
        {
        case ACPI_TYPE_PROCESSOR:

            AcpiOsPrintf ("ID %X Len %.4X Addr %p\n",
                ObjDesc->Processor.ProcId, ObjDesc->Processor.Length,
                (char *) ObjDesc->Processor.Address);
            break;


        case ACPI_TYPE_DEVICE:

            AcpiOsPrintf ("Notify Object: %p\n", ObjDesc);
            break;


        case ACPI_TYPE_METHOD:

            AcpiOsPrintf ("Args %X Len %.4X Aml %p\n",
                (UINT32) ObjDesc->Method.ParamCount,
                ObjDesc->Method.AmlLength, ObjDesc->Method.AmlStart);
            break;


        case ACPI_TYPE_INTEGER:

            AcpiOsPrintf ("= %8.8X%8.8X\n",
                ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
            break;


        case ACPI_TYPE_PACKAGE:

            if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
            {
                AcpiOsPrintf ("Elements %.2X\n",
                    ObjDesc->Package.Count);
            }
            else
            {
                AcpiOsPrintf ("[Length not yet evaluated]\n");
            }
            break;


        case ACPI_TYPE_BUFFER:

            if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
            {
                AcpiOsPrintf ("Len %.2X",
                            ObjDesc->Buffer.Length);

                /* Dump some of the buffer */

                if (ObjDesc->Buffer.Length > 0)
                {
                    AcpiOsPrintf (" =");
                    for (i = 0; (i < ObjDesc->Buffer.Length && i < 12); i++)
                    {
                        AcpiOsPrintf (" %.2hX", ObjDesc->Buffer.Pointer[i]);
                    }
                }
                AcpiOsPrintf ("\n");
            }
            else
            {
                AcpiOsPrintf ("[Length not yet evaluated]\n");
            }
            break;


        case ACPI_TYPE_STRING:

            AcpiOsPrintf ("Len %.2X ", ObjDesc->String.Length);
            AcpiUtPrintString (ObjDesc->String.Pointer, 32);
            AcpiOsPrintf ("\n");
            break;


        case ACPI_TYPE_REGION:

            AcpiOsPrintf ("[%s]",
                AcpiUtGetRegionName (ObjDesc->Region.SpaceId));
            if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
            {
                AcpiOsPrintf (" Addr %8.8X%8.8X Len %.4X\n",
                    ACPI_FORMAT_UINT64 (ObjDesc->Region.Address),
                    ObjDesc->Region.Length);
            }
            else
            {
                AcpiOsPrintf (" [Address/Length not yet evaluated]\n");
            }
            break;


        case ACPI_TYPE_LOCAL_REFERENCE:

            AcpiOsPrintf ("[%s]\n",
                AcpiPsGetOpcodeName (ObjDesc->Reference.Opcode));
            break;


        case ACPI_TYPE_BUFFER_FIELD:

            if (ObjDesc->BufferField.BufferObj &&
                ObjDesc->BufferField.BufferObj->Buffer.Node)
            {
                AcpiOsPrintf ("Buf [%4.4s]",
                    AcpiUtGetNodeName (ObjDesc->BufferField.BufferObj->Buffer.Node));
            }
            break;


        case ACPI_TYPE_LOCAL_REGION_FIELD:

            AcpiOsPrintf ("Rgn [%4.4s]",
                AcpiUtGetNodeName (ObjDesc->CommonField.RegionObj->Region.Node));
            break;


        case ACPI_TYPE_LOCAL_BANK_FIELD:

            AcpiOsPrintf ("Rgn [%4.4s] Bnk [%4.4s]",
                AcpiUtGetNodeName (ObjDesc->CommonField.RegionObj->Region.Node),
                AcpiUtGetNodeName (ObjDesc->BankField.BankObj->CommonField.Node));
            break;


        case ACPI_TYPE_LOCAL_INDEX_FIELD:

            AcpiOsPrintf ("Idx [%4.4s] Dat [%4.4s]",
                AcpiUtGetNodeName (ObjDesc->IndexField.IndexObj->CommonField.Node),
                AcpiUtGetNodeName (ObjDesc->IndexField.DataObj->CommonField.Node));
            break;


        case ACPI_TYPE_LOCAL_ALIAS:
        case ACPI_TYPE_LOCAL_METHOD_ALIAS:

            AcpiOsPrintf ("Target %4.4s (%p)\n",
                AcpiUtGetNodeName (ObjDesc), ObjDesc);
            break;

        default:

            AcpiOsPrintf ("Object %p\n", ObjDesc);
            break;
        }

        /* Common field handling */

        switch (Type)
        {
        case ACPI_TYPE_BUFFER_FIELD:
        case ACPI_TYPE_LOCAL_REGION_FIELD:
        case ACPI_TYPE_LOCAL_BANK_FIELD:
        case ACPI_TYPE_LOCAL_INDEX_FIELD:

            AcpiOsPrintf (" Off %.3X Len %.2X Acc %.2hd\n",
                (ObjDesc->CommonField.BaseByteOffset * 8)
                    + ObjDesc->CommonField.StartFieldBitOffset,
                ObjDesc->CommonField.BitLength,
                ObjDesc->CommonField.AccessByteWidth);
            break;

        default:
            break;
        }
        break;


    case ACPI_DISPLAY_OBJECTS:

        AcpiOsPrintf ("O:%p", ObjDesc);
        if (!ObjDesc)
        {
            /* No attached object, we are done */

            AcpiOsPrintf ("\n");
            return (AE_OK);
        }

        AcpiOsPrintf ("(R%d)", ObjDesc->Common.ReferenceCount);

        switch (Type)
        {
        case ACPI_TYPE_METHOD:

            /* Name is a Method and its AML offset/length are set */

            AcpiOsPrintf (" M:%p-%X\n", ObjDesc->Method.AmlStart,
                                        ObjDesc->Method.AmlLength);
            break;

        case ACPI_TYPE_INTEGER:

            AcpiOsPrintf (" I:%8.8X8.8%X\n",
                    ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
            break;

        case ACPI_TYPE_STRING:

            AcpiOsPrintf (" S:%p-%X\n", ObjDesc->String.Pointer,
                                        ObjDesc->String.Length);
            break;

        case ACPI_TYPE_BUFFER:

            AcpiOsPrintf (" B:%p-%X\n", ObjDesc->Buffer.Pointer,
                                        ObjDesc->Buffer.Length);
            break;

        default:

            AcpiOsPrintf ("\n");
            break;
        }
        break;


    default:
        AcpiOsPrintf ("\n");
        break;
    }

    /* If debug turned off, done */

    if (!(AcpiDbgLevel & ACPI_LV_VALUES))
    {
        return (AE_OK);
    }


    /* If there is an attached object, display it */

    DbgLevel     = AcpiDbgLevel;
    AcpiDbgLevel = 0;
    ObjDesc      = AcpiNsGetAttachedObject (ThisNode);
    AcpiDbgLevel = DbgLevel;

    /* Dump attached objects */

    while (ObjDesc)
    {
        ObjType = ACPI_TYPE_INVALID;
        AcpiOsPrintf ("Attached Object %p: ", ObjDesc);

        /* Decode the type of attached object and dump the contents */

        switch (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc))
        {
        case ACPI_DESC_TYPE_NAMED:

            AcpiOsPrintf ("(Ptr to Node)\n");
            BytesToDump = sizeof (ACPI_NAMESPACE_NODE);
            ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
            break;

        case ACPI_DESC_TYPE_OPERAND:

            ObjType = ACPI_GET_OBJECT_TYPE (ObjDesc);

            if (ObjType > ACPI_TYPE_LOCAL_MAX)
            {
                AcpiOsPrintf ("(Ptr to ACPI Object type %X [UNKNOWN])\n",
                    ObjType);
                BytesToDump = 32;
            }
            else
            {
                AcpiOsPrintf ("(Ptr to ACPI Object type %X [%s])\n",
                    ObjType, AcpiUtGetTypeName (ObjType));
                BytesToDump = sizeof (ACPI_OPERAND_OBJECT);
            }

            ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
            break;

        default:

            break;
        }

        /* If value is NOT an internal object, we are done */

        if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) != ACPI_DESC_TYPE_OPERAND)
        {
            goto Cleanup;
        }

        /*
         * Valid object, get the pointer to next level, if any
         */
        switch (ObjType)
        {
        case ACPI_TYPE_BUFFER:
        case ACPI_TYPE_STRING:
            /*
             * NOTE: takes advantage of common fields between string/buffer
             */
            BytesToDump = ObjDesc->String.Length;
            ObjDesc = (void *) ObjDesc->String.Pointer;
            AcpiOsPrintf ( "(Buffer/String pointer %p length %X)\n",
                ObjDesc, BytesToDump);
            ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
            goto Cleanup;

        case ACPI_TYPE_BUFFER_FIELD:
            ObjDesc = (ACPI_OPERAND_OBJECT *) ObjDesc->BufferField.BufferObj;
            break;

        case ACPI_TYPE_PACKAGE:
            ObjDesc = (void *) ObjDesc->Package.Elements;
            break;

        case ACPI_TYPE_METHOD:
            ObjDesc = (void *) ObjDesc->Method.AmlStart;
            break;

        case ACPI_TYPE_LOCAL_REGION_FIELD:
            ObjDesc = (void *) ObjDesc->Field.RegionObj;
            break;

        case ACPI_TYPE_LOCAL_BANK_FIELD:
            ObjDesc = (void *) ObjDesc->BankField.RegionObj;
            break;

        case ACPI_TYPE_LOCAL_INDEX_FIELD:
            ObjDesc = (void *) ObjDesc->IndexField.IndexObj;
            break;

        default:
            goto Cleanup;
        }

        ObjType = ACPI_TYPE_INVALID;   /* Terminate loop after next pass */
    }

Cleanup:
    AcpiOsPrintf ("\n");
    return (AE_OK);
}