void OnCreatureRemove(Creature* creature) { switch (creature->GetEntry()) { case NPC_XT_TOY_PILE: for (uint8 i = 0; i < 4; ++i) if (XTToyPileGUIDs[i] == creature->GetGUID()) { XTToyPileGUIDs[i] = 0; break; } break; case NPC_STEELBREAKER: case NPC_MOLGEIM: case NPC_BRUNDIR: AddMinion(creature, false); break; case NPC_BRANN_BRONZBEARD_ALG: if (BrannBronzebeardAlgGUID == creature->GetGUID()) BrannBronzebeardAlgGUID = 0; break; default: break; } }
void OnCreatureRemove(Creature* creature) { switch (creature->GetEntry()) { case NPC_HELLFIRE_CHANNELER: AddMinion(creature, false); break; } }
void OnCreatureRemove(Creature* creature) override { switch (creature->GetEntry()) { case NPC_MAULGAR: case NPC_KROSH_FIREHAND: case NPC_OLM_THE_SUMMONER: case NPC_KIGGLER_THE_CRAZED: case NPC_BLINDEYE_THE_SEER: AddMinion(creature, false); break; default: break; } }
void OnCreatureCreate(Creature* creature) { switch (creature->GetEntry()) { case NPC_MAGTHERIDON: _magtheridonGUID = creature->GetGUID(); break; case NPC_HELLFIRE_CHANNELER: AddMinion(creature, true); break; case NPC_HELLFIRE_WARDER: _wardersSet.insert(creature->GetGUID()); break; } }
void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { case NPC_MAULGAR: MaulgarGUID = creature->GetGUID(); // no break; case NPC_KROSH_FIREHAND: case NPC_OLM_THE_SUMMONER: case NPC_KIGGLER_THE_CRAZED: case NPC_BLINDEYE_THE_SEER: AddMinion(creature, true); break; default: break; } }
void OnCreatureCreate(Creature* creature) { switch (creature->GetEntry()) { case 15989: SapphironGUID = creature->GetGUID(); return; case 15953: uiFaerlina = creature->GetGUID(); return; case 16064: uiThane = creature->GetGUID(); return; case 16065: uiLady = creature->GetGUID(); return; case 30549: uiBaron = creature->GetGUID(); return; case 16063: uiSir = creature->GetGUID(); return; case 15928: uiThaddius = creature->GetGUID(); return; case 15930: uiFeugen = creature->GetGUID(); return; case 15929: uiStalagg = creature->GetGUID(); return; case 15990: uiKelthuzad = creature->GetGUID(); return; } AddMinion(creature, true); }
void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { case NPC_FAERLINA: FaerlinaGUID = creature->GetGUID(); break; case NPC_THANE: ThaneGUID = creature->GetGUID(); break; case NPC_LADY: LadyGUID = creature->GetGUID(); break; case NPC_BARON: BaronGUID = creature->GetGUID(); break; case NPC_SIR: SirGUID = creature->GetGUID(); break; case NPC_THADDIUS: ThaddiusGUID = creature->GetGUID(); break; case NPC_HEIGAN: HeiganGUID = creature->GetGUID(); break; case NPC_FEUGEN: FeugenGUID = creature->GetGUID(); break; case NPC_STALAGG: StalaggGUID = creature->GetGUID(); break; case NPC_SAPPHIRON: SapphironGUID = creature->GetGUID(); break; case NPC_KEL_THUZAD: KelthuzadGUID = creature->GetGUID(); break; case NPC_LICH_KING: LichKingGUID = creature->GetGUID(); break; default: break; } AddMinion(creature, true); }
void OnCreatureCreate(Creature* pCreature, bool add) { switch (pCreature->GetEntry()) { case 15989: Sapphiron = add ? pCreature : NULL; return; case 15953: uiFaerlina = pCreature->GetGUID(); return; case 16064: uiThane = pCreature->GetGUID(); return; case 16065: uiLady = pCreature->GetGUID(); return; case 30549: uiBaron = pCreature->GetGUID(); return; case 16063: uiSir = pCreature->GetGUID(); return; case 15928: uiThaddius = pCreature->GetGUID(); return; case 15930: uiFeugen = pCreature->GetGUID(); return; case 15929: uiStalagg = pCreature->GetGUID(); return; case 15990: uiKelthuzad = pCreature->GetGUID(); return; } AddMinion(pCreature, add); }
void OnCreatureCreate(Creature* creature) { switch (creature->GetEntry()) { case 15989: sapphironGUID = creature->GetGUID(); return; case 15953: faerlinaGUID = creature->GetGUID(); return; case 16064: thaneGUID = creature->GetGUID(); return; case 16065: ladyGUID = creature->GetGUID(); return; case 30549: baronGUID = creature->GetGUID(); return; case 16063: sirGUID = creature->GetGUID(); return; case 15928: thaddiusGUID = creature->GetGUID(); return; case 15936: heiganGUID = creature->GetGUID(); return; case 15930: feugenGUID = creature->GetGUID(); return; case 15929: stalaggGUID = creature->GetGUID(); return; case 15990: kelthuzadGUID = creature->GetGUID(); return; } AddMinion(creature, true); }
void OnCreatureRemove(Creature* creature) { AddMinion(creature, false); }
void InstanceScript::OnCreatureRemove(Creature* creature) { AddObject(creature, false); AddMinion(creature, false); }
void InstanceScript::OnCreatureCreate(Creature* creature) { AddObject(creature, true); AddMinion(creature, true); }
void OnCreatureCreate(Creature* creature) { if (!TeamInInstance) { Map::PlayerList const& Players = instance->GetPlayers(); if (!Players.isEmpty()) if (Player* player = Players.begin()->GetSource()) TeamInInstance = player->GetTeam(); } switch (creature->GetEntry()) { case NPC_LEVIATHAN: LeviathanGUID = creature->GetGUID(); break; case NPC_IGNIS: IgnisGUID = creature->GetGUID(); break; // Razorscale case NPC_RAZORSCALE: RazorscaleGUID = creature->GetGUID(); break; case NPC_RAZORSCALE_CONTROLLER: RazorscaleController = creature->GetGUID(); break; case NPC_EXPEDITION_COMMANDER: ExpeditionCommanderGUID = creature->GetGUID(); break; // XT-002 Deconstructor case NPC_XT002: XT002GUID = creature->GetGUID(); break; case NPC_XT_TOY_PILE: for (uint8 i = 0; i < 4; ++i) if (!XTToyPileGUIDs[i]) { XTToyPileGUIDs[i] = creature->GetGUID(); break; } break; // Assembly of Iron case NPC_STEELBREAKER: AssemblyGUIDs[0] = creature->GetGUID(); AddMinion(creature, true); break; case NPC_MOLGEIM: AssemblyGUIDs[1] = creature->GetGUID(); AddMinion(creature, true); break; case NPC_BRUNDIR: AssemblyGUIDs[2] = creature->GetGUID(); AddMinion(creature, true); break; case NPC_KOLOGARN: KologarnGUID = creature->GetGUID(); break; case NPC_AURIAYA: AuriayaGUID = creature->GetGUID(); break; case NPC_MIMIRON: MimironGUID = creature->GetGUID(); break; // Hodir case NPC_HODIR: HodirGUID = creature->GetGUID(); break; case NPC_EIVI_NIGHTFEATHER: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_TOR_GREYCLOUD, HORDE); break; case NPC_ELLIE_NIGHTFEATHER: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_KAR_GREYCLOUD, HORDE); break; case NPC_ELEMENTALIST_MAHFUUN: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_SPIRITWALKER_TARA, HORDE); break; case NPC_ELEMENTALIST_AVUUN: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_SPIRITWALKER_YONA, HORDE); break; case NPC_MISSY_FLAMECUFFS: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_AMIRA_BLAZEWEAVER, HORDE); break; case NPC_SISSY_FLAMECUFFS: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_VEESHA_BLAZEWEAVER, HORDE); break; case NPC_FIELD_MEDIC_PENNY: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_BATTLE_PRIEST_ELIZA, HORDE); break; case NPC_FIELD_MEDIC_JESSI: if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_BATTLE_PRIEST_GINA, HORDE); break; case NPC_THORIM: ThorimGUID = creature->GetGUID(); break; // Freya case NPC_FREYA: FreyaGUID = creature->GetGUID(); break; case NPC_IRONBRANCH: ElderGUIDs[0] = creature->GetGUID(); if (GetBossState(BOSS_FREYA) == DONE) creature->DespawnOrUnsummon(); break; case NPC_BRIGHTLEAF: ElderGUIDs[1] = creature->GetGUID(); if (GetBossState(BOSS_FREYA) == DONE) creature->DespawnOrUnsummon(); break; case NPC_STONEBARK: ElderGUIDs[2] = creature->GetGUID(); if (GetBossState(BOSS_FREYA) == DONE) creature->DespawnOrUnsummon(); break; case NPC_VEZAX: VezaxGUID = creature->GetGUID(); break; // Yogg-Saron case NPC_YOGG_SARON: YoggSaronGUID = creature->GetGUID(); break; case NPC_VOICE_OF_YOGG_SARON: VoiceOfYoggSaronGUID = creature->GetGUID(); break; case NPC_BRAIN_OF_YOGG_SARON: BrainOfYoggSaronGUID = creature->GetGUID(); break; case NPC_SARA: SaraGUID = creature->GetGUID(); break; case NPC_FREYA_YS: KeeperGUIDs[0] = creature->GetGUID(); _summonYSKeeper[0] = false; SaveToDB(); ++keepersCount; break; case NPC_HODIR_YS: KeeperGUIDs[1] = creature->GetGUID(); _summonYSKeeper[1] = false; SaveToDB(); ++keepersCount; break; case NPC_THORIM_YS: KeeperGUIDs[2] = creature->GetGUID(); _summonYSKeeper[2] = false; SaveToDB(); ++keepersCount; break; case NPC_MIMIRON_YS: KeeperGUIDs[3] = creature->GetGUID(); _summonYSKeeper[3] = false; SaveToDB(); ++keepersCount; break; case NPC_SANITY_WELL: creature->SetReactState(REACT_PASSIVE); break; // Algalon case NPC_ALGALON: AlgalonGUID = creature->GetGUID(); break; case NPC_BRANN_BRONZBEARD_ALG: BrannBronzebeardAlgGUID = creature->GetGUID(); break; //! These creatures are summoned by something else than Algalon //! but need to be controlled/despawned by him - so they need to be //! registered in his summon list case NPC_ALGALON_VOID_ZONE_VISUAL_STALKER: case NPC_ALGALON_STALKER_ASTEROID_TARGET_01: case NPC_ALGALON_STALKER_ASTEROID_TARGET_02: case NPC_UNLEASHED_DARK_MATTER: if (Creature* algalon = instance->GetCreature(AlgalonGUID)) algalon->AI()->JustSummoned(creature); break; } }