TeamContextualMenu::TeamContextualMenu()
: BPopUpMenu("Team")
{
	minimize_all = new BMenuItem("Minimize All The Team", new BMessage(DOCK_MINIMIZE_ALL));
	bring_all_to_front = new BMenuItem("Bring All The Team To Front", new BMessage(DOCK_BRING_FRONT_ALL));
	
	close = new BMenuItem("Close All This Team", new BMessage(DOCK_CLOSE_TEAM));
	close_active = new BMenuItem("Close This Window (Experimental)", new BMessage(CLOSE_ACTIVE_WINDOW));
	
	hide_all = new BMenuItem("Clean The Desktop", new BMessage(DOCK_CLEAN));
	hide_all_except = new BMenuItem("Hide All Except", new BMessage(DOCK_CLEAN_EXCEPT));
	
	
	//move_left = new BMenuItem("Move to Left", new BMessage(DOCK_MOVE_LEFT));
	AddItem(hide_all);
	AddItem(hide_all_except);
	AddSeparatorItem();
	AddItem(minimize_all);
	AddItem(bring_all_to_front);
	AddItem(close);
	AddItem(close_active);


	

	minimize_all->SetTarget(((XDockApplication*)be_app)->backWindow);
	bring_all_to_front->SetTarget(((XDockApplication*)be_app)->backWindow);
	close->SetTarget(((XDockApplication*)be_app)->backWindow);
}
Beispiel #2
0
	virtual void Entered()
	{
		_DeleteItems();

		if (fDirectory != NULL) {
			void* cookie;
			if (fDirectory->Open(&cookie, O_RDONLY) == B_OK) {
				Node* node;
				while (fDirectory->GetNextNode(cookie, &node) == B_OK) {
					BlacklistMenuItem* item = _CreateItem(node);
					node->Release();
					if (item == NULL)
						break;

					AddItem(item);

					item->UpdateBlacklisted();
				}
				fDirectory->Close(cookie);
			}

			SortItems(&BlacklistMenuItem::Less);
		}

		if (CountItems() > 0)
			AddSeparatorItem();
		AddItem(new(nothrow) MenuItem("Return to parent directory"));
	}
/**
 * sort toolbar.
 *
 *  sorts toolbar items according to the corresponding main menu.
 *
 * @param           
 * @return          
 * @exception       -
 * @see             
*/
void CKADToolbar::SortToolbar(CKADMenu* pMenu)
{
    // run over all toolbar items and inser them into lex tree
    CSBLLexTree<CKADToolbarItem>    tItemTree;
    CKADToolbarItem*                pToolbarItem;
    CKADMenuItem*                   pMenuItem;
    int                             iNumItems;

    // run over item list and insert them into the lex tree
    POSITION    pos = m_tItemList.GetHeadPosition();
    while(pos)
    {
        pToolbarItem = m_tItemList.GetAt(pos);
        if(pToolbarItem->m_iMainMenuItemNo >= 0)
        {
            pMenuItem = pMenu->GetMenuItemWithId(pToolbarItem->m_iMainMenuItemNo);
            ASSERT(pMenuItem);
            if(pMenuItem)
            {
                if(!pMenuItem->m_strOrderKey.IsEmpty())
                {
                    VERIFY(tItemTree.insertData(pMenuItem->m_strOrderKey, pToolbarItem));
                }
                else
                {
                    delete pToolbarItem;
                }
            }
        }
        m_tItemList.GetNext(pos);
    }

    // now delete item array and fill it sorted
    m_tItemList.RemoveAll();

    CStringArray    astrOrderKeys;
    CString         strOrderKeyOld;
    CString         strOrderKeyNew;

    tItemTree.getAllStringsFromSubstring("", astrOrderKeys);
    iNumItems = astrOrderKeys.GetSize();
    for(int iItem = 0; iItem < iNumItems; ++iItem)
    {
        strOrderKeyNew = astrOrderKeys[iItem];
        pToolbarItem = tItemTree.getData(strOrderKeyNew);
        if(!strOrderKeyNew.IsEmpty() && !strOrderKeyOld.IsEmpty())
        {
            if(strOrderKeyNew[0] != strOrderKeyOld[0])
            {
                AddSeparatorItem();
            }
        }
        m_tItemList.AddTail(pToolbarItem);
        strOrderKeyOld = strOrderKeyNew;
    }
}
void
DockIconMenu::Construction(bool is_preferences){
	if(is_preferences == false) {
	AddItem(modify_shortcut);
	AddItem(modify_icon);
	AddSeparatorItem();
	AddItem(move_left);
	AddItem(move_right);
	AddSeparatorItem();
	AddItem(remove);
	AddSeparatorItem();
	AddItem(set_as_pref_icon);
	AddItem(set_as_trash_icon);
	}
	else {
	AddItem(add);
	AddItem(settings);
	AddSeparatorItem();
	AddItem(move_left);
	AddItem(move_right);
	AddSeparatorItem();
	AddItem(set_as_pref_icon);
	AddSeparatorItem();
	AddItem(quit);
	add->SetTarget(((XDockApplication*)be_app)->backWindow);
	settings->SetTarget(((XDockApplication*)be_app)->backWindow);
	quit->SetTarget(((XDockApplication*)be_app)->backWindow);
	}
		
}
void
DockIconMenu::ConstructionTrash(bool is_trash){
	if(is_trash == false) {
	AddItem(modify_shortcut);
	AddItem(modify_icon);
	AddSeparatorItem();
	AddItem(move_left);
	AddItem(move_right);
	AddSeparatorItem();
	AddItem(remove);
	AddSeparatorItem();
	AddItem(set_as_pref_icon);
	AddItem(set_as_trash_icon);
	}
	else {
	AddItem(empty_trash);
	AddSeparatorItem();
	AddItem(set_as_trash_icon);
	//empty_trash->SetTarget(((XDockApplication*)be_app)->backWindow);
	empty_trash->SetTarget(((XDockApplication*)be_app)->backWindow);
	}
		
}
Beispiel #6
0
    void show(const IntRect& rect, FrameView* view, int index)
    {
        // Clean out the menu first
        for (int32 i = CountItems() - 1; i >= 0; i--)
            delete RemoveItem(i);

        // Popuplate the menu from the client
        int itemCount = m_popupClient->listSize();
        for (int i = 0; i < itemCount; i++) {
            if (m_popupClient->itemIsSeparator(i))
                AddSeparatorItem();
            else {
                // NOTE: WebCore distinguishes between "Group" and "Label"
                // here, but both types of item (radio or check mark) currently
                // look the same on Haiku.
                BString label(m_popupClient->itemText(i));
                BMessage* message = new BMessage(kPopupResult);
                message->AddInt32("index", i);
                BMenuItem* item = new BMenuItem(label.String(), message);
                AddItem(item);
                item->SetTarget(BMessenger(&m_Handler));
                item->SetEnabled(m_popupClient->itemIsEnabled(i));
                item->SetMarked(i == index);
            }
        }

        // We need to force a layout now, or the item frames will not be
        // computed yet, so we cannot move the current item under the mouse.
        DoLayout();

        // Account for frame of menu field
        BRect screenRect(view->contentsToScreen(rect));
        screenRect.OffsetBy(2, 2);
        // Move currently selected item under the mouse.
        if (BMenuItem* item = ItemAt(index))
            screenRect.OffsetBy(0, -item->Frame().top);

        BRect openRect = Bounds().OffsetToSelf(screenRect.LeftTop());

        Go(screenRect.LeftTop(), true, true, openRect, true);
    }
Beispiel #7
0
WindowsMenu::WindowsMenu( int32 disabledWindow )
:	BMenu("Windows")
{

	BMenuItem	*menuitem;

	menuitem = new BMenuItem("Pattern", new BMessage('Win0'), '0');
	if (disabledWindow==0) menuitem->SetEnabled(false);
	AddItem(menuitem);
	
	menuitem = new BMenuItem("Song", new BMessage('Win1'), '1');
	if (disabledWindow==1) menuitem->SetEnabled(false);
	AddItem(menuitem);

	menuitem = new BMenuItem("Drumset", new BMessage('Win2'), '2');
	if (disabledWindow==2) menuitem->SetEnabled(false);
	AddItem(menuitem);

	SetTargetForItems(be_app);

	AddSeparatorItem();
	AddItem(new BMenuItem( "Move all to this workspace", new BMessage('Work')));
	
}
Beispiel #8
0
void
TWindowMenu::AttachedToWindow()
{
	SetFont(be_plain_font);

	RemoveItems(0, CountItems(), true);

	int32 miniCount = 0;

	bool dragging = false;
	TBarView* barview =(static_cast<TBarApp*>(be_app))->BarView();
	if (barview && barview->LockLooper()) {
		//	'dragging' mode set in BarView::CacheDragData
		//		invoke in MouseEnter in ExpandoMenuBar
		dragging = barview->Dragging();
		if (dragging) {
			// We don't want to show the menu when dragging, but it's not
			// possible to remove a submenu once it exists, so we simply hide it
			// Don't call BMenu::Hide(), it causes the menu to pop up every now
			// and then.
			Window()->Hide();
			//	if in expando (horizontal or vertical)
			if (barview->Expando()) {
				SetTrackingHook(barview->MenuTrackingHook,
					barview->GetTrackingHookData());
			}
			barview->DragStart();
		}
		barview->UnlockLooper();
	}

	int32 parentMenuItems = 0;

	int32 numTeams = fTeam->CountItems();
	for (int32 i = 0; i < numTeams; i++) {
		team_id	theTeam = (team_id)fTeam->ItemAt(i);
		int32 count = 0;
		int32* tokens = get_token_list(theTeam, &count);

		for (int32 j = 0; j < count; j++) {
			client_window_info* wInfo = get_window_info(tokens[j]);
			if (wInfo == NULL)
				continue;

			if (WindowShouldBeListed(wInfo->feel)
				&& (wInfo->show_hide_level <= 0 || wInfo->is_mini)) {
				// Don't add new items if we're expanded. We've already done
				// this, they've just been moved.
				int32 numItems = CountItems();
				int32 addIndex = 0;
				for (; addIndex < numItems; addIndex++)
					if (strcasecmp(ItemAt(addIndex)->Label(), wInfo->name) > 0)
						break;

				if (!fExpanded) {
					TWindowMenuItem* item = new TWindowMenuItem(wInfo->name,
						wInfo->server_token, wInfo->is_mini,
						((1 << current_workspace()) & wInfo->workspaces) != 0,
						dragging);

					// disable app's window dropping for now
					if (dragging)
						item->SetEnabled(false);

					AddItem(item,
						TWindowMenuItem::InsertIndexFor(this, 0, item));
				} else {
					TTeamMenuItem* parentItem
						= static_cast<TTeamMenuItem*>(Superitem());
					if (parentItem->ExpandedWindowItem(wInfo->server_token)) {
						TWindowMenuItem* item = parentItem->ExpandedWindowItem(
							wInfo->server_token);
						if (item == NULL)
							continue;

						item->SetTo(wInfo->name, wInfo->server_token,
							wInfo->is_mini,
							((1 << current_workspace()) & wInfo->workspaces)
								!= 0, dragging);
						parentMenuItems++;
					}
				}

				if (wInfo->is_mini)
					miniCount++;
			}
			free(wInfo);
		}
		free(tokens);
	}

	int32 itemCount = CountItems() + parentMenuItems;
	if (itemCount < 1) {
		TWindowMenuItem* noWindowsItem =
 			new TWindowMenuItem("No windows", -1, false, false);

		noWindowsItem->SetEnabled(false);

		AddItem(noWindowsItem);

		// if an application has no windows, this feature makes it easy to quit
		// it. (but we only add this option if the application is not Tracker.)
 		if (fApplicationSignature.ICompare(kTrackerSignature) != 0) {
			AddSeparatorItem();
			AddItem(new TShowHideMenuItem("Quit application", fTeam,
				B_QUIT_REQUESTED));
 		}
	} else {
		//	if we are in drag mode, then don't add the window controls
		//	to the menu
		if (!dragging) {
			TShowHideMenuItem* hide =
				new TShowHideMenuItem("Hide all", fTeam, B_MINIMIZE_WINDOW);
			TShowHideMenuItem* show =
				new TShowHideMenuItem("Show all", fTeam, B_BRING_TO_FRONT);
			TShowHideMenuItem* close =
				new TShowHideMenuItem("Close all", fTeam, B_QUIT_REQUESTED);

			if (miniCount == itemCount)
				hide->SetEnabled(false);
			else if (miniCount == 0)
				show->SetEnabled(false);

			if (!parentMenuItems)
				AddSeparatorItem();
			AddItem(hide);
			AddItem(show);
			AddItem(close);
		}
	}

	BMenu::AttachedToWindow();
}
Beispiel #9
0
void
OpenWithMenu::DoneBuildingItemList()
{
	// sort by app name
	fSupportingAppList->SortItems(SortByRelationAndName, this);

	// check if each app is unique
	bool isUnique = true;
	int32 count = fSupportingAppList->CountItems();
	for (int32 index = 0; index < count - 1; index++) {
		// the list is sorted, just compare two adjacent models
		if (strcmp(fSupportingAppList->ItemAt(index)->fModel->Name(),
			fSupportingAppList->ItemAt(index + 1)->fModel->Name()) == 0) {
			isUnique = false;
			break;
		}
	}

	// add apps as menu items
	BFont font;
	GetFont(&font);

	int32 lastRelation = -1;
	for (int32 index = 0; index < count ; index++) {
		RelationCachingModelProxy* modelProxy
			= fSupportingAppList->ItemAt(index);
		Model* model = modelProxy->fModel;
		BMessage* message = new BMessage(fEntriesToOpen);
		message->AddRef("handler", model->EntryRef());
		BContainerWindow* window
			= dynamic_cast<BContainerWindow*>(fParentWindow);
		if (window != NULL) {
			message->AddData("nodeRefsToClose", B_RAW_TYPE,
				window->TargetModel()->NodeRef(), sizeof(node_ref));
		}

		BString result;
		if (isUnique) {
			// just use the app name
			result = model->Name();
		} else {
			// get a truncated full path
			BPath path;
			BEntry entry(model->EntryRef());
			if (entry.GetPath(&path) != B_OK) {
				PRINT(("stale entry ref %s\n", model->Name()));
				delete message;
				continue;
			}
			result = path.Path();
			font.TruncateString(&result, B_TRUNCATE_MIDDLE, kMaxMenuWidth);
		}
#if DEBUG
		BString relationDescription;
		fIterator->RelationDescription(&fEntriesToOpen, model, &relationDescription);
		result += " (";
		result += relationDescription;
		result += ")";
#endif

		// divide different relations of opening with a separator
		int32 relation = modelProxy->Relation(fIterator, &fEntriesToOpen);
		if (lastRelation != -1 && relation != lastRelation)
			AddSeparatorItem();
		lastRelation = relation;

		ModelMenuItem* item = new ModelMenuItem(model, result.String(),
			message);
		AddItem(item);
		// mark item if it represents the preferred app
		if (fHaveCommonPreferredApp && *(model->EntryRef()) == fPreferredRef) {
			//PRINT(("marking item for % as preferred", model->Name()));
			item->SetMarked(true);
		}
	}

	// target the menu
	if (target != NULL)
		SetTargetForItems(target);
	else
		SetTargetForItems(fMessenger);

	if (CountItems() == 0) {
		BMenuItem* item = new BMenuItem(B_TRANSLATE("no supporting apps"), 0);
		item->SetEnabled(false);
		AddItem(item);
	}
}
bool
TemplatesMenu::BuildMenu(bool addItems)
{
	// Clear everything...
	fOpenItem = NULL;
	int32 count = CountItems();
	while (count--)
		delete RemoveItem((int32)0);

	// Add the Folder
	IconMenuItem* menuItem = new IconMenuItem(B_TRANSLATE("New folder"),
		new BMessage(kNewFolder), B_DIR_MIMETYPE, B_MINI_ICON);
	AddItem(menuItem);
	menuItem->SetShortcut('N', 0);

	// The Templates folder
	BPath path;
	find_directory (B_USER_SETTINGS_DIRECTORY, &path, true);
	path.Append(kTemplatesDirectory);
	mkdir(path.Path(), 0777);

	count = 0;

	BEntry entry;
	BDirectory templatesDir(path.Path());
	while (templatesDir.GetNextEntry(&entry) == B_OK) {
		BNode node(&entry);
		BNodeInfo nodeInfo(&node);
		char fileName[B_FILE_NAME_LENGTH];
		entry.GetName(fileName);
		if (nodeInfo.InitCheck() == B_OK) {
			char mimeType[B_MIME_TYPE_LENGTH];
			nodeInfo.GetType(mimeType);

			BMimeType mime(mimeType);
			if (mime.IsValid()) {
				if (count == 0)
					AddSeparatorItem();

				count++;

				// If not adding items, we are just seeing if there
				// are any to list.  So if we find one, immediately
				// bail and return the result.
				if (!addItems)
					break;

				entry_ref ref;
				entry.GetRef(&ref);

				BMessage* message = new BMessage(kNewEntryFromTemplate);
				message->AddRef("refs_template", &ref);
				message->AddString("name", fileName);
				AddItem(new IconMenuItem(fileName, message, &nodeInfo,
					B_MINI_ICON));
			}
		}
	}

	AddSeparatorItem();

	// This is the message sent to open the templates folder.
	BMessage* message = new BMessage(B_REFS_RECEIVED);
	entry_ref dirRef;
	if (templatesDir.GetEntry(&entry) == B_OK)
		entry.GetRef(&dirRef);
	message->AddRef("refs", &dirRef);

	// Add item to show templates folder.
	fOpenItem =	new BMenuItem(B_TRANSLATE("Edit templates" B_UTF8_ELLIPSIS),
			message);
	AddItem(fOpenItem);
	if (dirRef == entry_ref())
		fOpenItem->SetEnabled(false);

	return count > 0;
}
Beispiel #11
0
TTransitionMenu::TTransitionMenu(TCueView* target, bool transitionIn) : BPopUpMenu("TransitionMenu")
{
	BMessage* menuMessage;

	// Create "None"
	menuMessage = new BMessage(TRAN_NONE_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* noneItem = new BMenuItem("None", menuMessage);
	AddItem(noneItem);

	// Seperator01
	AddSeparatorItem();

	// Create Straight Wipes submenu
	//

	BMenu* straightWipesSubMenu = new BMenu("Straight Wipes");
	BMenuItem* straightWipesSubMenuItem = new BMenuItem(straightWipesSubMenu);
	AddItem(straightWipesSubMenuItem);

	menuMessage = new BMessage(TRAN_WIPE_RIGHT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeRightItem = new BMenuItem("Right", menuMessage);
	straightWipesSubMenu->AddItem(wipeRightItem);

	menuMessage = new BMessage(TRAN_WIPE_LEFT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeLeftItem = new BMenuItem("Left", menuMessage);
	straightWipesSubMenu->AddItem(wipeLeftItem);

	menuMessage = new BMessage(TRAN_WIPE_DOWN_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeDownItem = new BMenuItem("Down", menuMessage);
	straightWipesSubMenu->AddItem(wipeDownItem);

	menuMessage = new BMessage(TRAN_WIPE_UP_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeUpItem = new BMenuItem("Up", menuMessage);
	straightWipesSubMenu->AddItem(wipeUpItem);

	// Create Diagonal Wipes submenu
	//

	BMenu* diagonalWipesSubMenu = new BMenu("Diagonal Wipes");
	BMenuItem* diagonalWipesSubMenuItem = new BMenuItem(diagonalWipesSubMenu);
	AddItem(diagonalWipesSubMenuItem);

	menuMessage = new BMessage(TRAN_WIPE_TOP_LEFT_BOTTOM_RIGHT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeTopLeftBottomRightItem = new BMenuItem("Top Left to Bottom Right", menuMessage);
	diagonalWipesSubMenu->AddItem(wipeTopLeftBottomRightItem);

	menuMessage = new BMessage(TRAN_WIPE_TOP_RIGHT_BOTTON_LEFT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeTopRightToBottomLeftItem = new BMenuItem("Top Right to Bottom Left", menuMessage);
	diagonalWipesSubMenu->AddItem(wipeTopRightToBottomLeftItem);

	menuMessage = new BMessage(TRAN_WIPE_BOTTOM_LEFT_TOP_RIGHT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeBottomLeftToTopRightItem = new BMenuItem("Bottom Left to Top Right", menuMessage);
	diagonalWipesSubMenu->AddItem(wipeBottomLeftToTopRightItem);

	menuMessage = new BMessage(TRAN_WIPE_BOTTOM_RIGHT_TOP_LEFT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* wipeBottomRightToTopLeftItem = new BMenuItem("Bottom Right to Top Left", menuMessage);
	diagonalWipesSubMenu->AddItem(wipeBottomRightToTopLeftItem);


	// Create Circular Wipes submenu
	//

	BMenu* circularWipesSubMenu = new BMenu("Circular Wipes");
	BMenuItem* circularWipesSubMenuItem = new BMenuItem(circularWipesSubMenu);
	AddItem(circularWipesSubMenuItem);


	// Create Iris Out submenu
	//

	BMenu* irisOutSubMenu = new BMenu("Iris Out");
	BMenuItem* irisOutSubMenuItem = new BMenuItem(irisOutSubMenu);
	AddItem(irisOutSubMenuItem);


	// Create Reveal submenu
	//

	BMenu* revealSubMenu = new BMenu("Reveal");
	BMenuItem* revealSubMenuItem = new BMenuItem(revealSubMenu);
	AddItem(revealSubMenuItem);

	menuMessage = new BMessage(TRAN_REVEAL_RIGHT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealRightItem = new BMenuItem("Right", menuMessage);
	revealSubMenu->AddItem(revealRightItem);

	menuMessage = new BMessage(TRAN_REVEAL_LEFT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealLeftItem = new BMenuItem("Left", menuMessage);
	revealSubMenu->AddItem(revealLeftItem);

	menuMessage = new BMessage(TRAN_REVEAL_DOWN_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealDownItem = new BMenuItem("Down", menuMessage);
	revealSubMenu->AddItem(revealDownItem);

	menuMessage = new BMessage(TRAN_REVEAL_UP_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealUpItem = new BMenuItem("Up", menuMessage);
	revealSubMenu->AddItem(revealUpItem);

	menuMessage = new BMessage(TRAN_REVEAL_TOP_LEFT_BOTTOM_RIGHT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealTLBRItem = new BMenuItem("Top Left to Bottom Right", menuMessage);
	revealSubMenu->AddItem(revealTLBRItem);

	menuMessage = new BMessage(TRAN_REVEAL_TOP_RIGHT_BOTTON_LEFT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealTRBLItem = new BMenuItem("Top Right to Bottom Left", menuMessage);
	revealSubMenu->AddItem(revealTRBLItem);

	menuMessage = new BMessage(TRAN_REVEAL_BOTTOM_LEFT_TOP_RIGHT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealBLTRItem = new BMenuItem("Bottom Left to Top Right", menuMessage);
	revealSubMenu->AddItem(revealBLTRItem);

	menuMessage = new BMessage(TRAN_REVEAL_BOTTOM_RIGHT_TOP_LEFT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* revealBRTLItem = new BMenuItem("Bottom Right to Top Left", menuMessage);
	revealSubMenu->AddItem(revealBRTLItem);


	// Create Blinds submenu
	//

	BMenu* blindsSubMenu = new BMenu("Blinds");
	BMenuItem* blindsSubMenuItem = new BMenuItem(blindsSubMenu);
	AddItem(blindsSubMenuItem);


	// Create Curtains submenu
	//

	BMenu* curtainsSubMenu = new BMenu("Curtains");
	BMenuItem* curtainsSubMenuItem = new BMenuItem(curtainsSubMenu);
	AddItem(curtainsSubMenuItem);

	menuMessage = new BMessage(TRAN_CURTAINS_IN_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* curtainsInItem = new BMenuItem("In", menuMessage);
	curtainsSubMenu->AddItem(curtainsInItem);

	menuMessage = new BMessage(TRAN_CURTAINS_OUT_MSG);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* curtainsOutItem = new BMenuItem("Out", menuMessage);
	curtainsSubMenu->AddItem(curtainsOutItem);



	// Create Horizontal Strips submenu
	//

	BMenu* hStripsSubMenu = new BMenu("Horizontal Strips");
	BMenuItem* hStripsSubMenuItem = new BMenuItem(hStripsSubMenu);
	AddItem(hStripsSubMenuItem);


	// Create Vertical Strips submenu
	//

	BMenu* vStripsSubMenu = new BMenu("Vertical Strips");
	BMenuItem* vStripsSubMenuItem = new BMenuItem(vStripsSubMenu);
	AddItem(vStripsSubMenuItem);


	// Create Dissolve submenu
	//

	BMenu* dissolveSubMenu = new BMenu("Dissolve");
	BMenuItem* dissolveSubMenuItem = new BMenuItem(dissolveSubMenu);
	AddItem(dissolveSubMenuItem);


	// Create Zoom submenu
	//

	BMenu* zoomSubMenu = new BMenu("Zoom");
	BMenuItem* zoomSubMenuItem = new BMenuItem(zoomSubMenu);
	AddItem(zoomSubMenuItem);


	// All these items message to the cue
	straightWipesSubMenu->SetTargetForItems(target);
	diagonalWipesSubMenu->SetTargetForItems(target);
	circularWipesSubMenu->SetTargetForItems(target);
	irisOutSubMenu->SetTargetForItems(target);
	revealSubMenu->SetTargetForItems(target);
	blindsSubMenu->SetTargetForItems(target);
	curtainsSubMenu->SetTargetForItems(target);
	hStripsSubMenu->SetTargetForItems(target);
	vStripsSubMenu->SetTargetForItems(target);
	dissolveSubMenu->SetTargetForItems(target);
	zoomSubMenu->SetTargetForItems(target);


	// Seperator02
	AddSeparatorItem();

	// Create Settings item
	menuMessage = new BMessage(TRAN_DURATION);
	menuMessage->AddBool("TransitionIn", transitionIn);
	BMenuItem* durationItem = new BMenuItem("Settings...", menuMessage);
	AddItem(durationItem);

	// All these items message to the cue
	SetTargetForItems(target);

}