void UI_fontstyle_draw_ex( const uiFontStyle *fs, const rcti *rect, const char *str, size_t len, float *r_xofs, float *r_yofs) { int xofs = 0, yofs; int font_flag = BLF_CLIPPING; UI_fontstyle_set(fs); /* set the flag */ if (fs->shadow) { font_flag |= BLF_SHADOW; const float shadow_color[4] = {fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha}; BLF_shadow(fs->uifont_id, fs->shadow, shadow_color); BLF_shadow_offset(fs->uifont_id, fs->shadx, fs->shady); } if (fs->kerning == 1) { font_flag |= BLF_KERNING_DEFAULT; } if (fs->word_wrap == 1) { font_flag |= BLF_WORD_WRAP; } BLF_enable(fs->uifont_id, font_flag); if (fs->word_wrap == 1) { /* draw from boundbox top */ yofs = BLI_rcti_size_y(rect) - BLF_height_max(fs->uifont_id); } else { /* draw from boundbox center */ yofs = ceil(0.5f * (BLI_rcti_size_y(rect) - BLF_ascender(fs->uifont_id))); } if (fs->align == UI_STYLE_TEXT_CENTER) { xofs = floor(0.5f * (BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str, len))); /* don't center text if it chops off the start of the text, 2 gives some margin */ if (xofs < 2) { xofs = 2; } } else if (fs->align == UI_STYLE_TEXT_RIGHT) { xofs = BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str, len) - 0.1f * U.widget_unit; } /* clip is very strict, so we give it some space */ BLF_clipping(fs->uifont_id, rect->xmin - 2, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4); BLF_position(fs->uifont_id, rect->xmin + xofs, rect->ymin + yofs, 0.0f); BLF_draw(fs->uifont_id, str, len); BLF_disable(fs->uifont_id, font_flag); *r_xofs = xofs; *r_yofs = yofs; }
/* drawn same as above, but at 90 degree angle */ void UI_fontstyle_draw_rotated(const uiFontStyle *fs, const rcti *rect, const char *str) { float height; int xofs, yofs; float angle; rcti txtrect; UI_fontstyle_set(fs); height = BLF_ascender(fs->uifont_id); /* becomes x-offset when rotated */ xofs = ceil(0.5f * (BLI_rcti_size_y(rect) - height)); /* ignore UI_STYLE, always aligned to top */ /* rotate counter-clockwise for now (assumes left-to-right language)*/ xofs += height; yofs = BLF_width(fs->uifont_id, str, BLF_DRAW_STR_DUMMY_MAX) + 5; angle = M_PI_2; /* translate rect to vertical */ txtrect.xmin = rect->xmin - BLI_rcti_size_y(rect); txtrect.ymin = rect->ymin - BLI_rcti_size_x(rect); txtrect.xmax = rect->xmin; txtrect.ymax = rect->ymin; /* clip is very strict, so we give it some space */ /* clipping is done without rotation, so make rect big enough to contain both positions */ BLF_clipping(fs->uifont_id, txtrect.xmin - 1, txtrect.ymin - yofs - xofs - 4, rect->xmax + 1, rect->ymax + 4); BLF_enable(fs->uifont_id, BLF_CLIPPING); BLF_position(fs->uifont_id, txtrect.xmin + xofs, txtrect.ymax - yofs, 0.0f); BLF_enable(fs->uifont_id, BLF_ROTATION); BLF_rotation(fs->uifont_id, angle); if (fs->shadow) { BLF_enable(fs->uifont_id, BLF_SHADOW); const float shadow_color[4] = {fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha}; BLF_shadow(fs->uifont_id, fs->shadow, shadow_color); BLF_shadow_offset(fs->uifont_id, fs->shadx, fs->shady); } if (fs->kerning == 1) BLF_enable(fs->uifont_id, BLF_KERNING_DEFAULT); BLF_draw(fs->uifont_id, str, BLF_DRAW_STR_DUMMY_MAX); BLF_disable(fs->uifont_id, BLF_ROTATION); BLF_disable(fs->uifont_id, BLF_CLIPPING); if (fs->shadow) BLF_disable(fs->uifont_id, BLF_SHADOW); if (fs->kerning == 1) BLF_disable(fs->uifont_id, BLF_KERNING_DEFAULT); }
/* drawn same as above, but at 90 degree angle */ void uiStyleFontDrawRotated(uiFontStyle *fs, rcti *rect, const char *str) { float height; int xofs, yofs; float angle; rcti txtrect; uiStyleFontSet(fs); height= BLF_ascender(fs->uifont_id); /* becomes x-offset when rotated */ xofs= ceil( 0.5f*(rect->ymax - rect->ymin - height)); /* ignore UI_STYLE, always aligned to top */ /* rotate counter-clockwise for now (assumes left-to-right language)*/ xofs+= height; yofs= BLF_width(fs->uifont_id, str) + 5; angle= 90.0f; /* translate rect to vertical */ txtrect.xmin= rect->xmin - (rect->ymax - rect->ymin); txtrect.ymin= rect->ymin - (rect->xmax - rect->xmin); txtrect.xmax= rect->xmin; txtrect.ymax= rect->ymin; /* clip is very strict, so we give it some space */ /* clipping is done without rotation, so make rect big enough to contain both positions */ BLF_clipping(fs->uifont_id, txtrect.xmin-1, txtrect.ymin-yofs-xofs-4, rect->xmax+1, rect->ymax+4); BLF_enable(fs->uifont_id, BLF_CLIPPING); BLF_position(fs->uifont_id, txtrect.xmin+xofs, txtrect.ymax-yofs, 0.0f); BLF_enable(fs->uifont_id, BLF_ROTATION); BLF_rotation(fs->uifont_id, angle); if (fs->shadow) { BLF_enable(fs->uifont_id, BLF_SHADOW); BLF_shadow(fs->uifont_id, fs->shadow, fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha); BLF_shadow_offset(fs->uifont_id, fs->shadx, fs->shady); } if (fs->kerning == 1) BLF_enable(fs->uifont_id, BLF_KERNING_DEFAULT); BLF_draw(fs->uifont_id, str, 65535); /* XXX, use real length */ BLF_disable(fs->uifont_id, BLF_ROTATION); BLF_disable(fs->uifont_id, BLF_CLIPPING); if (fs->shadow) BLF_disable(fs->uifont_id, BLF_SHADOW); if (fs->kerning == 1) BLF_disable(fs->uifont_id, BLF_KERNING_DEFAULT); }
void UI_fontstyle_draw_ex( const uiFontStyle *fs, const rcti *rect, const char *str, size_t len, float *r_xofs, float *r_yofs) { float height; int xofs = 0, yofs; UI_fontstyle_set(fs); height = BLF_ascender(fs->uifont_id); yofs = ceil(0.5f * (BLI_rcti_size_y(rect) - height)); if (fs->align == UI_STYLE_TEXT_CENTER) { xofs = floor(0.5f * (BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str, len))); /* don't center text if it chops off the start of the text, 2 gives some margin */ if (xofs < 2) { xofs = 2; } } else if (fs->align == UI_STYLE_TEXT_RIGHT) { xofs = BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str, len) - 0.1f * U.widget_unit; } /* clip is very strict, so we give it some space */ BLF_clipping(fs->uifont_id, rect->xmin - 2, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4); BLF_enable(fs->uifont_id, BLF_CLIPPING); BLF_position(fs->uifont_id, rect->xmin + xofs, rect->ymin + yofs, 0.0f); if (fs->shadow) { BLF_enable(fs->uifont_id, BLF_SHADOW); BLF_shadow(fs->uifont_id, fs->shadow, fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha); BLF_shadow_offset(fs->uifont_id, fs->shadx, fs->shady); } if (fs->kerning == 1) BLF_enable(fs->uifont_id, BLF_KERNING_DEFAULT); BLF_draw(fs->uifont_id, str, len); BLF_disable(fs->uifont_id, BLF_CLIPPING); if (fs->shadow) BLF_disable(fs->uifont_id, BLF_SHADOW); if (fs->kerning == 1) BLF_disable(fs->uifont_id, BLF_KERNING_DEFAULT); *r_xofs = xofs; *r_yofs = yofs; }
void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str, float *r_xofs, float *r_yofs) { float height; int xofs=0, yofs; uiStyleFontSet(fs); height= BLF_ascender(fs->uifont_id); yofs= ceil( 0.5f*(rect->ymax - rect->ymin - height)); if(fs->align==UI_STYLE_TEXT_CENTER) { xofs= floor( 0.5f*(rect->xmax - rect->xmin - BLF_width(fs->uifont_id, str))); /* don't center text if it chops off the start of the text, 2 gives some margin */ if(xofs < 2) { xofs= 2; } } else if(fs->align==UI_STYLE_TEXT_RIGHT) { xofs= rect->xmax - rect->xmin - BLF_width(fs->uifont_id, str) - 1; } /* clip is very strict, so we give it some space */ BLF_clipping(fs->uifont_id, rect->xmin-1, rect->ymin-4, rect->xmax+1, rect->ymax+4); BLF_enable(fs->uifont_id, BLF_CLIPPING); BLF_position(fs->uifont_id, rect->xmin+xofs, rect->ymin+yofs, 0.0f); if (fs->shadow) { BLF_enable(fs->uifont_id, BLF_SHADOW); BLF_shadow(fs->uifont_id, fs->shadow, fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha); BLF_shadow_offset(fs->uifont_id, fs->shadx, fs->shady); } if (fs->kerning == 1) BLF_enable(fs->uifont_id, BLF_KERNING_DEFAULT); BLF_draw(fs->uifont_id, str, 65535); /* XXX, use real length */ BLF_disable(fs->uifont_id, BLF_CLIPPING); if (fs->shadow) BLF_disable(fs->uifont_id, BLF_SHADOW); if (fs->kerning == 1) BLF_disable(fs->uifont_id, BLF_KERNING_DEFAULT); *r_xofs= xofs; *r_yofs= yofs; }
void UI_fontstyle_draw_ex(const uiFontStyle *fs, const rcti *rect, const char *str, const uchar col[4], const struct uiFontStyleDraw_Params *fs_params, size_t len, float *r_xofs, float *r_yofs) { int xofs = 0, yofs; int font_flag = BLF_CLIPPING; UI_fontstyle_set(fs); /* set the flag */ if (fs->shadow) { font_flag |= BLF_SHADOW; const float shadow_color[4] = { fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha}; BLF_shadow(fs->uifont_id, fs->shadow, shadow_color); BLF_shadow_offset(fs->uifont_id, fs->shadx, fs->shady); } if (fs->kerning == 1) { font_flag |= BLF_KERNING_DEFAULT; } if (fs_params->word_wrap == 1) { font_flag |= BLF_WORD_WRAP; } BLF_enable(fs->uifont_id, font_flag); if (fs_params->word_wrap == 1) { /* draw from boundbox top */ yofs = BLI_rcti_size_y(rect) - BLF_height_max(fs->uifont_id); } else { /* draw from boundbox center */ float height = BLF_ascender(fs->uifont_id) + BLF_descender(fs->uifont_id); yofs = ceil(0.5f * (BLI_rcti_size_y(rect) - height)); } if (fs_params->align == UI_STYLE_TEXT_CENTER) { xofs = floor(0.5f * (BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str, len))); } else if (fs_params->align == UI_STYLE_TEXT_RIGHT) { xofs = BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str, len); } yofs = MAX2(0, yofs); xofs = MAX2(0, xofs); BLF_clipping(fs->uifont_id, rect->xmin, rect->ymin, rect->xmax, rect->ymax); BLF_position(fs->uifont_id, rect->xmin + xofs, rect->ymin + yofs, 0.0f); BLF_color4ubv(fs->uifont_id, col); BLF_draw(fs->uifont_id, str, len); BLF_disable(fs->uifont_id, font_flag); *r_xofs = xofs; *r_yofs = yofs; }