/* ------------------------------------------------------------------- * Provide options to a pSQL environment - If NULL the use the default * ------------------------------------------------------------------- */ void jx_sqlSetOptions (PJXNODE pOptionsP) { PJXSQLCONNECT pc = jx_getCurrentConnection(); PSQLOPTIONS po = &pConnection->options; PJXNODE pNode; // Delete previous settings, if we did that parsing if (pConnection->pOptionsCleanup) { jx_Close(&pConnection->pOptions); } // .. and set the new setting pConnection->pOptionsCleanup = false; if (ON == jx_isNode(pOptionsP)) { pConnection->pOptions = pOptionsP; } else if (pOptionsP != NULL) { pConnection->pOptions = jx_ParseString ((PUCHAR) pOptionsP , NULL); pConnection->pOptionsCleanup = true; } pNode = jx_GetNode(pConnection->pOptions, "/"); while (pNode) { int rc = SQL_SUCCESS; PUCHAR name, value; LONG attrParm; name = jx_GetNodeNamePtr (pNode); value = jx_GetNodeValuePtr (pNode , NULL); // Is header overriden by userprogram ? if (BeginsWith(name , "upperCaseColName")) { po->upperCaseColName = *value == 't'? ON:OFF; // for true } else if (BeginsWith(name , "autoParseContent")) { po->autoParseContent = *value == 't' ? ON:OFF; // for true } else if (BeginsWith(name , "DecimalPoint")) { po->DecimalPoint = *value; } else if (BeginsWith(name , "sqlNaming")) { po->sqlNaming = *value == 't' ? ON:OFF; // for true attrParm = po->sqlNaming == OFF; // sysname is invers of SQL naming :( rc = SQLSetConnectAttr (pConnection->hdbc , SQL_ATTR_DBC_SYS_NAMING, &attrParm , 0); } if (rc != SQL_SUCCESS ) { check_error (NULL); return ; // we have an error } /* more to come.... po->hexSort; po->DateSep; po->DateFmt; po->TimeSep; po->TimeFmt; po->DecimalPoint; */ pNode = jx_GetNodeNext(pNode); } }
char *XmlGetNodeText (char *xmlNode, char *xmlText, int xmlTextSize) { char *t = xmlNode; char *e = xmlNode + 1; int l = 0, i = 0, j = 0; xmlText[0] = 0; if (t[0] != '<') return NULL; t = (char*) strchr (t, '>'); if (t == NULL) return NULL; t++; e = strchr (e, '<'); if (e == NULL) return NULL; l = (int)(e - t); if (e == NULL || l > xmlTextSize) return NULL; while (i < l) { if (BeginsWith (&t[i], "<")) { xmlText[j++] = '<'; i += 4; continue; } if (BeginsWith (&t[i], ">")) { xmlText[j++] = '>'; i += 4; continue; } if (BeginsWith (&t[i], "&")) { xmlText[j++] = '&'; i += 5; continue; } xmlText[j++] = t[i++]; } xmlText[j] = 0; return t; }
static void TestNamePrefixVisitor(const Waypoints &waypoints, const TCHAR *prefix, unsigned expected_results) { WaypointPredicateCounter::Predicate predicate = BeginsWith(prefix); WaypointPredicateCounter prefix_counter(predicate); waypoints.VisitNamePrefix(prefix, prefix_counter); ok1(prefix_counter.GetCounter() == expected_results); }
/* ------------------------------------------------------------- */ LGL jx_sqlUpdate (PUCHAR table , PJXNODE pSqlParms , PUCHAR whereP) { PNPMPARMLISTADDRP pParms = _NPMPARMLISTADDR(); PUCHAR where = (pParms->OpDescList->NbrOfParms >= 3) ? whereP : ""; UCHAR whereStr [1024]; for(; *where == ' ' ; where++); // skip leading blanks if (*where > ' ' && ! BeginsWith(where, "where")) { sprintf (whereStr , "where %s" , where); where = whereStr; } return jx_sqlUpsert (true , table , pSqlParms , where); }
char *XmlGetAttributeText (char *xmlNode, char *xmlAttrName, char *xmlAttrValue, int xmlAttrValueSize) { char *t = xmlNode; char *e = xmlNode; int l = 0; xmlAttrValue[0] = 0; if (t[0] != '<') return NULL; e = strchr (e, '>'); if (e == NULL) return NULL; while ((t = strstr (t, xmlAttrName)) && t < e) { char *o = t + strlen (xmlAttrName); if (t[-1] == ' ' && (BeginsWith (o, "=\"") || BeginsWith (o, "= \"") || BeginsWith (o, " =\"") || BeginsWith (o, " = \"")) ) break; t++; } if (t == NULL || t > e) return NULL; t = strchr (t, '"') + 1; e = strchr (t, '"'); l = (int)(e - t); if (e == NULL || l > xmlAttrValueSize) return NULL; memcpy (xmlAttrValue, t, l); xmlAttrValue[l] = 0; return xmlAttrValue; }
static bool handle_privmsg(int fd, struct ircmsg_privmsg *msg) { // Only handle messages directed at the bot. if (strncmp(msg->text, IRC_NICK, strlen(IRC_NICK)) != 0) return true; // Only handle messages in a channel. if (msg->chan[0] != '#') return true; char *cmd = msg->text + strlen(IRC_NICK ": "); if (BeginsWith(cmd, "help")) return handle_cmd_help(fd, msg, head + 4); if (BeginsWith(cmd, "record ")) return handle_cmd_record(fd, msg, head + 7); if (BeginsWith(cmd, "records ")) return handle_cmd_records(fd, msg, head + 8); irc_privmsg(fd, msg->chan, "%s: shut the f**k up.", msg->name.nick); return true; }
char *XmlFindElement (char *xmlNode, char *nodeName) { char *t = xmlNode; size_t nameLen = strlen (nodeName); do { if (BeginsWith (t + 1, nodeName) && (t[nameLen + 1] == '>' || t[nameLen + 1] == ' ')) return t; } while (t = XmlNextNode (t)); return NULL; }
void DirectFilenameDB::PopulateFileSet( FileSet &fs, const RString &path ) { RString sPath = path; #if defined(XBOX) /* Xbox doesn't handle path names which end with ".", which are used when using an * alternative song directory */ if( sPath.size() > 0 && sPath.Right(1) == "." ) sPath.erase( sPath.size() - 1 ); #endif /* Resolve path cases (path/Path -> PATH/path). */ ResolvePath( sPath ); fs.age.GetDeltaTime(); /* reset */ fs.files.clear(); #if defined(WIN32) WIN32_FIND_DATA fd; if ( sPath.size() > 0 && sPath.Right(1) == "/" ) sPath.erase( sPath.size() - 1 ); HANDLE hFind = DoFindFirstFile( root+sPath+"/*", &fd ); CHECKPOINT_M( root+sPath+"/*" ); if( hFind == INVALID_HANDLE_VALUE ) return; do { if( !strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, "..") ) continue; File f; f.SetName( fd.cFileName ); f.dir = !!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); f.size = fd.nFileSizeLow; f.hash = fd.ftLastWriteTime.dwLowDateTime; fs.files.insert( f ); } while( FindNextFile( hFind, &fd ) ); FindClose( hFind ); #else /* Ugly: POSIX threads are not guaranteed to have per-thread cwds, and only * a few systems have openat() or equivalent; one or the other is needed * to do efficient, thread-safe directory traversal. Instead, we have to * use absolute paths, which forces the system to re-parse the directory * for each file. This isn't a major issue, since most large directory * scans are I/O-bound. */ DIR *pDir = opendir(root+sPath); if( pDir == NULL ) return; while( struct dirent *pEnt = readdir(pDir) ) { if( !strcmp(pEnt->d_name, ".") ) continue; if( !strcmp(pEnt->d_name, "..") ) continue; File f( pEnt->d_name ); struct stat st; if( DoStat(root+sPath + "/" + pEnt->d_name, &st) == -1 ) { int iError = errno; /* If it's a broken symlink, ignore it. Otherwise, warn. */ if( lstat(root+sPath + "/" + pEnt->d_name, &st) == 0 ) continue; /* Huh? */ WARN( ssprintf("Got file '%s' in '%s' from list, but can't stat? (%s)", pEnt->d_name, sPath.c_str(), strerror(iError)) ); continue; } else { f.dir = (st.st_mode & S_IFDIR); f.size = (int)st.st_size; f.hash = st.st_mtime; } fs.files.insert(f); } closedir( pDir ); #endif /* * Check for any ".ignore" markers. If a marker exists, hide the marker and its * corresponding file. * For example, if "file.xml.ignore" exists, hide both it and "file.xml" by * removing them from the file set. * Ignore markers are used for convenience during build staging and are not used in * performance-critical situations. To avoid incurring some of the overheard * due to ignore markers, delete the file instead instead of using an ignore marker. */ static const RString IGNORE_MARKER_BEGINNING = "ignore-"; vector<RString> vsFilesToRemove; for( set<File>::iterator iter = fs.files.lower_bound(IGNORE_MARKER_BEGINNING); iter != fs.files.end(); ++iter ) { if( !BeginsWith( iter->lname, IGNORE_MARKER_BEGINNING ) ) break; RString sFileLNameToIgnore = iter->lname.Right( iter->lname.length() - IGNORE_MARKER_BEGINNING.length() ); vsFilesToRemove.push_back( iter->name ); vsFilesToRemove.push_back( sFileLNameToIgnore ); } FOREACH_CONST( RString, vsFilesToRemove, iter ) { // Erase the file corresponding to the ignore marker File fileToDelete; fileToDelete.SetName( *iter ); set<File>::iterator iter2 = fs.files.find( fileToDelete ); if( iter2 != fs.files.end() ) fs.files.erase( iter2 ); }
static bool LoadGlobalData( const RString &sPath, Song &out, bool &bKIUCompliant ) { MsdFile msd; if( !msd.ReadFile( sPath, false ) ) // don't unescape { LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() ); return false; } // changed up there in case of something is found inside the SONGFILE tag in the head ksf -DaisuMaster // search for music with song in the file name vector<RString> arrayPossibleMusic; GetDirListing( out.GetSongDir() + RString("song.mp3"), arrayPossibleMusic ); GetDirListing( out.GetSongDir() + RString("song.oga"), arrayPossibleMusic ); GetDirListing( out.GetSongDir() + RString("song.ogg"), arrayPossibleMusic ); GetDirListing( out.GetSongDir() + RString("song.wav"), arrayPossibleMusic ); if( !arrayPossibleMusic.empty() ) // we found a match out.m_sMusicFile = arrayPossibleMusic[0]; // ^this was below, at the end float SMGap1 = 0, SMGap2 = 0, BPM1 = -1, BPMPos2 = -1, BPM2 = -1, BPMPos3 = -1, BPM3 = -1; int iTickCount = -1; bKIUCompliant = false; vector<RString> vNoteRows; for( unsigned i=0; i < msd.GetNumValues(); i++ ) { const MsdFile::value_t &sParams = msd.GetValue(i); RString sValueName = sParams[0]; sValueName.MakeUpper(); // handle the data if( sValueName=="TITLE" ) LoadTags(sParams[1], out); else if( sValueName=="BPM" ) { BPM1 = StringToFloat(sParams[1]); out.m_SongTiming.AddSegment( BPMSegment(0, BPM1) ); } else if( sValueName=="BPM2" ) { bKIUCompliant = true; BPM2 = StringToFloat( sParams[1] ); } else if( sValueName=="BPM3" ) { bKIUCompliant = true; BPM3 = StringToFloat( sParams[1] ); } else if( sValueName=="BUNKI" ) { bKIUCompliant = true; BPMPos2 = StringToFloat( sParams[1] ) / 100.0f; } else if( sValueName=="BUNKI2" ) { bKIUCompliant = true; BPMPos3 = StringToFloat( sParams[1] ) / 100.0f; } else if( sValueName=="STARTTIME" ) { SMGap1 = -StringToFloat( sParams[1] )/100; out.m_SongTiming.m_fBeat0OffsetInSeconds = SMGap1; } // This is currently required for more accurate KIU BPM changes. else if( sValueName=="STARTTIME2" ) { bKIUCompliant = true; SMGap2 = -StringToFloat( sParams[1] )/100; } else if ( sValueName=="STARTTIME3" ) { // STARTTIME3 only ensures this is a KIU compliant simfile. //bKIUCompliant = true; } else if ( sValueName=="TICKCOUNT" ) { ProcessTickcounts(sParams[1], iTickCount, out.m_SongTiming); } else if ( sValueName=="STEP" ) { /* STEP will always be the last header in a KSF file by design. Due to * the Direct Move syntax, it is best to get the rows of notes here. */ RString theSteps = sParams[1]; TrimLeft( theSteps ); split( theSteps, "\n", vNoteRows, true ); } else if( sValueName=="DIFFICULTY" || sValueName=="PLAYER" ) { /* DIFFICULTY and PLAYER are handled only in LoadFromKSFFile. Ignore those here. */ continue; } // New cases noted in Aldo_MX's code: else if( sValueName=="MUSICINTRO" || sValueName=="INTRO" ) { out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] ); } else if( sValueName=="TITLEFILE" ) { out.m_sBackgroundFile = sParams[1]; } else if( sValueName=="DISCFILE" ) { out.m_sBannerFile = sParams[1]; } else if( sValueName=="SONGFILE" ) { out.m_sMusicFile = sParams[1]; } //else if( sValueName=="INTROFILE" ) //{ // nothing to add... //} // end new cases else { LOG->UserLog( "Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str() ); } } //intro length in piu mixes is generally 7 seconds out.m_fMusicSampleLengthSeconds = 7.0f; /* BPM Change checks are done here. If bKIUCompliant, it's short and sweet. * Otherwise, the whole file has to be processed. Right now, this is only * called once, for the initial file (often the Crazy steps). Hopefully that * will end up changing soon. */ if( bKIUCompliant ) { if( BPM2 > 0 && BPMPos2 > 0 ) { HandleBunki( out.m_SongTiming, BPM1, BPM2, SMGap1, BPMPos2 ); } if( BPM3 > 0 && BPMPos3 > 0 ) { HandleBunki( out.m_SongTiming, BPM2, BPM3, SMGap2, BPMPos3 ); } } else { float fCurBeat = 0.0f; bool bDMRequired = false; for( unsigned i=0; i < vNoteRows.size(); ++i ) { RString& NoteRowString = vNoteRows[i]; StripCrnl( NoteRowString ); if( NoteRowString == "" ) continue; // ignore empty rows. if( NoteRowString == "2222222222222" ) // Row of 2s = end. Confirm KIUCompliency here. { if (!bDMRequired) bKIUCompliant = true; break; } // This is where the DMRequired test will take place. if ( BeginsWith( NoteRowString, "|" ) ) { // have a static timing for everything bDMRequired = true; continue; } else { // ignore whatever else... //continue; } fCurBeat += 1.0f / iTickCount; } } // Try to fill in missing bits of information from the pathname. { vector<RString> asBits; split( sPath, "/", asBits, true); ASSERT( asBits.size() > 1 ); LoadTags( asBits[asBits.size()-2], out ); } return true; }
static bool LoadFromKSFFile( const RString &sPath, Steps &out, Song &song, bool bKIUCompliant ) { LOG->Trace( "Steps::LoadFromKSFFile( '%s' )", sPath.c_str() ); MsdFile msd; if( !msd.ReadFile( sPath, false ) ) // don't unescape { LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() ); return false; } // this is the value we read for TICKCOUNT int iTickCount = -1; // used to adapt weird tickcounts //float fScrollRatio = 1.0f; -- uncomment when ready to use. vector<RString> vNoteRows; // According to Aldo_MX, there is a default BPM and it's 60. -aj bool bDoublesChart = false; TimingData stepsTiming; float SMGap1 = 0, SMGap2 = 0, BPM1 = -1, BPMPos2 = -1, BPM2 = -1, BPMPos3 = -1, BPM3 = -1; for( unsigned i=0; i<msd.GetNumValues(); i++ ) { const MsdFile::value_t &sParams = msd.GetValue( i ); RString sValueName = sParams[0]; sValueName.MakeUpper(); /* handle the data...well, not this data: not related to steps. * Skips INTRO, MUSICINTRO, TITLEFILE, DISCFILE, SONGFILE. */ if (sValueName=="TITLE" || EndsWith(sValueName, "INTRO") || EndsWith(sValueName, "FILE") ) { } else if( sValueName=="BPM" ) { BPM1 = StringToFloat(sParams[1]); stepsTiming.AddSegment( BPMSegment(0, BPM1) ); } else if( sValueName=="BPM2" ) { if (bKIUCompliant) { BPM2 = StringToFloat( sParams[1] ); } else { // LOG an error. } } else if( sValueName=="BPM3" ) { if (bKIUCompliant) { BPM3 = StringToFloat( sParams[1] ); } else { // LOG an error. } } else if( sValueName=="BUNKI" ) { if (bKIUCompliant) { BPMPos2 = StringToFloat( sParams[1] ) / 100.0f; } else { // LOG an error. } } else if( sValueName=="BUNKI2" ) { if (bKIUCompliant) { BPMPos3 = StringToFloat( sParams[1] ) / 100.0f; } else { // LOG an error. } } else if( sValueName=="STARTTIME" ) { SMGap1 = -StringToFloat( sParams[1] )/100; stepsTiming.m_fBeat0OffsetInSeconds = SMGap1; } // This is currently required for more accurate KIU BPM changes. else if( sValueName=="STARTTIME2" ) { if (bKIUCompliant) { SMGap2 = -StringToFloat( sParams[1] )/100; } else { // LOG an error. } } else if ( sValueName=="STARTTIME3" ) { // STARTTIME3 only ensures this is a KIU compliant simfile. bKIUCompliant = true; } else if( sValueName=="TICKCOUNT" ) { iTickCount = StringToInt( sParams[1] ); if( iTickCount <= 0 ) { LOG->UserLog( "Song file", sPath, "has an invalid tick count: %d.", iTickCount ); return false; } stepsTiming.AddSegment( TickcountSegment(0, iTickCount)); } else if( sValueName=="DIFFICULTY" ) { out.SetMeter( max(StringToInt(sParams[1]), 1) ); } // new cases from Aldo_MX's fork: else if( sValueName=="PLAYER" ) { RString sPlayer = sParams[1]; sPlayer.MakeLower(); if( sPlayer.find( "double" ) != string::npos ) bDoublesChart = true; } // This should always be last. else if( sValueName=="STEP" ) { RString theSteps = sParams[1]; TrimLeft( theSteps ); split( theSteps, "\n", vNoteRows, true ); } } if( iTickCount == -1 ) { iTickCount = 4; LOG->UserLog( "Song file", sPath, "doesn't have a TICKCOUNT. Defaulting to %i.", iTickCount ); } // Prepare BPM stuff already if the file uses KSF syntax. if( bKIUCompliant ) { if( BPM2 > 0 && BPMPos2 > 0 ) { HandleBunki( stepsTiming, BPM1, BPM2, SMGap1, BPMPos2 ); } if( BPM3 > 0 && BPMPos3 > 0 ) { HandleBunki( stepsTiming, BPM2, BPM3, SMGap2, BPMPos3 ); } } NoteData notedata; // read it into here { RString sDir, sFName, sExt; splitpath( sPath, sDir, sFName, sExt ); sFName.MakeLower(); out.SetDescription(sFName); // Check another before anything else... is this okay? -DaisuMaster if( sFName.find("another") != string::npos ) { out.SetDifficulty( Difficulty_Edit ); if( !out.GetMeter() ) out.SetMeter( 25 ); } else if(sFName.find("wild") != string::npos || sFName.find("wd") != string::npos || sFName.find("crazy+") != string::npos || sFName.find("cz+") != string::npos || sFName.find("hardcore") != string::npos ) { out.SetDifficulty( Difficulty_Challenge ); if( !out.GetMeter() ) out.SetMeter( 20 ); } else if(sFName.find("crazy") != string::npos || sFName.find("cz") != string::npos || sFName.find("nightmare") != string::npos || sFName.find("nm") != string::npos || sFName.find("crazydouble") != string::npos ) { out.SetDifficulty( Difficulty_Hard ); if( !out.GetMeter() ) out.SetMeter( 14 ); // Set the meters to the Pump scale, not DDR. } else if(sFName.find("hard") != string::npos || sFName.find("hd") != string::npos || sFName.find("freestyle") != string::npos || sFName.find("fs") != string::npos || sFName.find("double") != string::npos ) { out.SetDifficulty( Difficulty_Medium ); if( !out.GetMeter() ) out.SetMeter( 8 ); } else if(sFName.find("easy") != string::npos || sFName.find("ez") != string::npos || sFName.find("normal") != string::npos ) { // I wonder if I should leave easy fall into the Beginner difficulty... -DaisuMaster out.SetDifficulty( Difficulty_Easy ); if( !out.GetMeter() ) out.SetMeter( 4 ); } else if(sFName.find("beginner") != string::npos || sFName.find("practice") != string::npos || sFName.find("pr") != string::npos ) { out.SetDifficulty( Difficulty_Beginner ); if( !out.GetMeter() ) out.SetMeter( 4 ); } else { out.SetDifficulty( Difficulty_Hard ); if( !out.GetMeter() ) out.SetMeter( 10 ); } out.m_StepsType = StepsType_pump_single; // Check for "halfdouble" before "double". if(sFName.find("halfdouble") != string::npos || sFName.find("half-double") != string::npos || sFName.find("h_double") != string::npos || sFName.find("hdb") != string::npos ) out.m_StepsType = StepsType_pump_halfdouble; // Handle bDoublesChart from above as well. -aj else if(sFName.find("double") != string::npos || sFName.find("nightmare") != string::npos || sFName.find("freestyle") != string::npos || sFName.find("db") != string::npos || sFName.find("nm") != string::npos || sFName.find("fs") != string::npos || bDoublesChart ) out.m_StepsType = StepsType_pump_double; else if( sFName.find("_1") != string::npos ) out.m_StepsType = StepsType_pump_single; else if( sFName.find("_2") != string::npos ) out.m_StepsType = StepsType_pump_couple; } switch( out.m_StepsType ) { case StepsType_pump_single: notedata.SetNumTracks( 5 ); break; case StepsType_pump_couple: notedata.SetNumTracks( 10 ); break; case StepsType_pump_double: notedata.SetNumTracks( 10 ); break; case StepsType_pump_routine: notedata.SetNumTracks( 10 ); break; // future files may have this? case StepsType_pump_halfdouble: notedata.SetNumTracks( 6 ); break; default: FAIL_M( ssprintf("%i", out.m_StepsType) ); } int t = 0; int iHoldStartRow[13]; for( t=0; t<13; t++ ) iHoldStartRow[t] = -1; bool bTickChangeNeeded = false; int newTick = -1; float fCurBeat = 0.0f; float prevBeat = 0.0f; // Used for hold tails. for( unsigned r=0; r<vNoteRows.size(); r++ ) { RString& sRowString = vNoteRows[r]; StripCrnl( sRowString ); if( sRowString == "" ) continue; // skip // All 2s indicates the end of the song. else if( sRowString == "2222222222222" ) { // Finish any holds that didn't get...well, finished. for( t=0; t < notedata.GetNumTracks(); t++ ) { if( iHoldStartRow[t] != -1 ) // this ends the hold { if( iHoldStartRow[t] == BeatToNoteRow(prevBeat) ) notedata.SetTapNote( t, iHoldStartRow[t], TAP_ORIGINAL_TAP ); else notedata.AddHoldNote(t, iHoldStartRow[t], BeatToNoteRow(prevBeat), TAP_ORIGINAL_HOLD_HEAD ); } } /* have this row be the last moment in the song, unless * a future step ends later. */ //float curTime = stepsTiming.GetElapsedTimeFromBeat(fCurBeat); //if (curTime > song.GetSpecifiedLastSecond()) //{ // song.SetSpecifiedLastSecond(curTime); //} song.SetSpecifiedLastSecond( song.GetSpecifiedLastSecond() + 4 ); break; } else if( BeginsWith(sRowString, "|") ) { /* if (bKIUCompliant) { // Log an error, ignore the line. continue; } */ // gotta do something tricky here: if the bpm is below one then a couple of calculations // for scrollsegments will be made, example, bpm 0.2, tick 4000, the scrollsegment will // be 0. if the tickcount is non a stepmania standard then it will be adapted, a scroll // segment will then be added based on approximations. -DaisuMaster // eh better do it considering the tickcount (high tickcounts) // I'm making some experiments, please spare me... //continue; RString temp = sRowString.substr(2,sRowString.size()-3); float numTemp = StringToFloat(temp); if (BeginsWith(sRowString, "|T")) { // duh iTickCount = static_cast<int>(numTemp); // I have been owned by the man -DaisuMaster stepsTiming.SetTickcountAtBeat( fCurBeat, clamp(iTickCount, 0, ROWS_PER_BEAT) ); } else if (BeginsWith(sRowString, "|B")) { // BPM stepsTiming.SetBPMAtBeat( fCurBeat, numTemp ); } else if (BeginsWith(sRowString, "|E")) { // DelayBeat float fCurDelay = 60 / stepsTiming.GetBPMAtBeat(fCurBeat) * numTemp / iTickCount; fCurDelay += stepsTiming.GetDelayAtRow(BeatToNoteRow(fCurBeat) ); stepsTiming.SetDelayAtBeat( fCurBeat, fCurDelay ); } else if (BeginsWith(sRowString, "|D")) { // Delays float fCurDelay = stepsTiming.GetStopAtRow(BeatToNoteRow(fCurBeat) ); fCurDelay += numTemp / 1000; stepsTiming.SetDelayAtBeat( fCurBeat, fCurDelay ); } else if (BeginsWith(sRowString, "|M") || BeginsWith(sRowString, "|C")) { // multipliers/combo ComboSegment seg( BeatToNoteRow(fCurBeat), int(numTemp) ); stepsTiming.AddSegment( seg ); } else if (BeginsWith(sRowString, "|S")) { // speed segments } else if (BeginsWith(sRowString, "|F")) { // fakes } else if (BeginsWith(sRowString, "|X")) { // scroll segments ScrollSegment seg = ScrollSegment( BeatToNoteRow(fCurBeat), numTemp ); stepsTiming.AddSegment( seg ); //return true; } continue; } // Half-doubles is offset; "0011111100000". if( out.m_StepsType == StepsType_pump_halfdouble ) sRowString.erase( 0, 2 ); // Update TICKCOUNT for Direct Move files. if( bTickChangeNeeded ) { iTickCount = newTick; bTickChangeNeeded = false; } for( t=0; t < notedata.GetNumTracks(); t++ ) { if( sRowString[t] == '4' ) { /* Remember when each hold starts; ignore the middle. */ if( iHoldStartRow[t] == -1 ) iHoldStartRow[t] = BeatToNoteRow(fCurBeat); continue; } if( iHoldStartRow[t] != -1 ) // this ends the hold { int iEndRow = BeatToNoteRow(prevBeat); if( iHoldStartRow[t] == iEndRow ) notedata.SetTapNote( t, iHoldStartRow[t], TAP_ORIGINAL_TAP ); else { //notedata.AddHoldNote( t, iHoldStartRow[t], iEndRow , TAP_ORIGINAL_PUMP_HEAD ); notedata.AddHoldNote( t, iHoldStartRow[t], iEndRow , TAP_ORIGINAL_HOLD_HEAD ); } iHoldStartRow[t] = -1; } TapNote tap; switch( sRowString[t] ) { case '0': tap = TAP_EMPTY; break; case '1': tap = TAP_ORIGINAL_TAP; break; //allow setting more notetypes on ksf files, this may come in handy (it should) -DaisuMaster case 'M': case 'm': tap = TAP_ORIGINAL_MINE; break; case 'F': case 'f': tap = TAP_ORIGINAL_FAKE; break; case 'L': case 'l': tap = TAP_ORIGINAL_LIFT; break; default: LOG->UserLog( "Song file", sPath, "has an invalid row \"%s\"; corrupt notes ignored.", sRowString.c_str() ); //return false; tap = TAP_EMPTY; break; } notedata.SetTapNote(t, BeatToNoteRow(fCurBeat), tap); } prevBeat = fCurBeat; fCurBeat = prevBeat + 1.0f / iTickCount; } out.SetNoteData( notedata ); out.m_Timing = stepsTiming; out.TidyUpData(); out.SetSavedToDisk( true ); // we're loading from disk, so this is by definintion already saved return true; }
/* if an entire formula consists of negated operands, replaces negative signes by positive signs and returns the new format */ string RemoveUnnecessaryNegatives (const string& formula) { // TODO: Implement a system for conversion of negative products if (!formula.length()) return formula; //if (strstr (formula, "*") || strstr (formula, "/")) // return formula; string result = ""; list<string> ops = SeparateOperands (formula); if (!BeginsWith ("-", ops.front())) return formula; list<string>::const_iterator o = ops.begin(); // initial orientation if (ops.front() != "-") { result = StripB ("-", ops.front()); o++; } /* if */ for (; o != ops.end(); ) { // skip multiplication and division if (*o == "*" || *o == "/" || *o == "^") { result += *o; o++; if (o != ops.end()) { result += *o; o++; } /* if */ } /* if */ if (*o == "-") { // we should have a - sign at this point o++; if (o != ops.end()) { result += " + " + *o; o++; } /* if */ } /* if */ else if (BeginsWith ("-", *o)) { result += " + " + StripB ("-", *o); o++; } /*else if */ else { return formula; } /* else */ } /* for */ result = StripB (" + ", result); result = StripB (" ", result); return result; } /* RemoveUnnecessaryNegatives */