Beispiel #1
0
//
// OSD_SetLogFile() -- Sets the text file where printed text should be echoed
//
void OSD_SetLogFile(char *fn)
{
	if (osdlog) Bfclose(osdlog);
	osdlog = NULL;
	if (fn) osdlog = Bfopen(fn,"w");
	if (osdlog) setvbuf(osdlog, (char*)NULL, _IONBF, 0);
}
Beispiel #2
0
// Duke3D-specific.  --ryan.
// void MUSIC_PlayMusic(char *_filename)
int32_t MUSIC_PlaySong(char *song, int32_t loopflag)
{
//	initprintf("MUSIC_PlaySong");
    MUSIC_StopSong();

    if (external_midi)
    {
        FILE *fp;

#if defined FORK_EXEC_MIDI
        static int32_t sigchld_handler_set = 0;

        if (!sigchld_handler_set)
        {
            struct sigaction sa;
            sa.sa_handler=sigchld_handler;
            sa.sa_flags=0;
            sigemptyset(&sa.sa_mask);

            if (sigaction(SIGCHLD, &sa, NULL)==-1)
                initprintf("%s: sigaction: %s\n", __func__, strerror(errno));

            sigchld_handler_set = 1;
        }
#endif

        fp = Bfopen(external_midi_tempfn, "wb");
        if (fp)
        {
            fwrite(song, 1, g_musicSize, fp);
            Bfclose(fp);

#if defined FORK_EXEC_MIDI
            external_midi_restart = loopflag;
            playmusic();
#else
            music_musicchunk = Mix_LoadMUS(external_midi_tempfn);
            if (!music_musicchunk)
                initprintf("Mix_LoadMUS: %s\n", Mix_GetError());
#endif
        }
        else initprintf("%s: fopen: %s\n", __func__, strerror(errno));
    }
    else
        music_musicchunk = Mix_LoadMUS_RW(SDL_RWFromMem((char *) song, g_musicSize)
#if (SDL_MAJOR_VERSION > 1)
            , SDL_FALSE
#endif
            );

    if (music_musicchunk != NULL)
        if (Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_LoopSong)?-1:0) == -1)
            initprintf("Mix_PlayMusic: %s\n", Mix_GetError());

    return MUSIC_Ok;
}
Beispiel #3
0
void CONFIG_WriteSettings(void) // save binds and aliases to <cfgname>_settings.cfg
{
    int32_t i;
    BFILE *fp;
    char *ptr = Xstrdup(setupfilename);
    char tempbuf[128];

    if (!Bstrcmp(setupfilename, SETUPFILENAME))
        Bsprintf(tempbuf, "settings.cfg");
    else Bsprintf(tempbuf, "%s_settings.cfg", strtok(ptr, "."));

    fp = Bfopen(tempbuf, "wt");

    if (fp)
    {
        Bfprintf(fp,"// this file is automatically generated by EDuke32\n");
        Bfprintf(fp,"// these settings take precedence over your main cfg file\n");
        Bfprintf(fp,"// do not modify if you lack common sense\n");

        Bfprintf(fp,"unbindall\n");

        for (i=0; i<MAXBOUNDKEYS; i++)
            if (CONTROL_KeyIsBound(i))
                Bfprintf(fp,"bind \"%s\"%s \"%s\"\n",CONTROL_KeyBinds[i].key,
                CONTROL_KeyBinds[i].repeat?"":" norepeat",CONTROL_KeyBinds[i].cmdstr);

        for (i=0; i<MAXMOUSEBUTTONS; i++)
            if (CONTROL_MouseIsBound(i))
                Bfprintf(fp,"bind \"%s\"%s \"%s\"\n",CONTROL_MouseBinds[i].key,
                CONTROL_MouseBinds[i].repeat?"":" norepeat",CONTROL_MouseBinds[i].cmdstr);

        OSD_WriteAliases(fp);

        if (g_crosshairSum && g_crosshairSum != DefaultCrosshairColors.r+(DefaultCrosshairColors.g<<1)+(DefaultCrosshairColors.b<<2))
            Bfprintf(fp, "crosshaircolor %d %d %d\n", CrosshairColors.r, CrosshairColors.g, CrosshairColors.b);

        OSD_WriteCvars(fp);

        Bfclose(fp);

        if (!Bstrcmp(setupfilename, SETUPFILENAME))
            OSD_Printf("Wrote settings.cfg\n");
        else OSD_Printf("Wrote %s_settings.cfg\n",ptr);

        Bfree(ptr);
        return;
    }

    if (!Bstrcmp(setupfilename, SETUPFILENAME))
        OSD_Printf("Error writing settings.cfg: %s\n", strerror(errno));
    else OSD_Printf("Error writing %s_settings.cfg: %s\n",ptr,strerror(errno));

    Bfree(ptr);
}
Beispiel #4
0
void readsavenames(void)
{
    long dummy;
    short i;
    char fn[13];
    BFILE *fil;

    Bstrcpy(fn,"game_.sav");

    for (i=0;i<10;i++)
    {
        fn[4] = i+'0';
        if ((fil = Bfopen(fn,"rb")) == NULL ) continue;
        if (dfread(&dummy,4,1,fil) != 1) { Bfclose(fil); continue; }

        if(dummy != BYTEVERSION) return;
        if (dfread(&dummy,4,1,fil) != 1) { Bfclose(fil); continue; }
        if (dfread(&ud.savegame[i][0],19,1,fil) != 1) { ud.savegame[i][0] = 0; }
        Bfclose(fil);
    }
}
Beispiel #5
0
int writesetup(const char *fn)
{
	BFILE *fp;
	int item;

	fp = Bfopen(fn,"wt");
	if (!fp) return -1;

	tmpbrightness = brightness;
#if USE_POLYMOST
	tmprenderer = getrendermode();
#endif

	for (item = 0; configspec[item].name; item++) {
		if (configspec[item].doc) {
			if (item > 0) fputs("\n", fp);
			fputs(configspec[item].doc, fp);
		}
		fputs(configspec[item].name, fp);
		fputs(" = ", fp);
		switch (configspec[item].type) {
			case type_bool: {
				fprintf(fp, "%d\n", (*(int*)configspec[item].store != 0));
				break;
			}
			case type_int: {
				fprintf(fp, "%d\n", *(int*)configspec[item].store);
				break;
			}
			case type_hex: {
				fprintf(fp, "%X\n", *(int*)configspec[item].store);
				break;
			}
			case type_double: {
				fprintf(fp, "%g\n", *(double*)configspec[item].store);
				break;
			}
			default: {
				fputs("?\n", fp);
				break;
			}
		}
	}

	Bfclose(fp);

	return 0;
}
Beispiel #6
0
void savenames(void)
{
    BFILE * fil3;
    int i;

    fil3 = Bfopen("names.h","w");

    if (fil3 != NULL)
    {
        Bfprintf(fil3,"//Be careful when changing this file - it is parsed by Editart and Build.\n");

        for(i=0; i<numwads; i++)
            if (wadata[i][0] != 0)
                Bfprintf(fil3,"#define %s %d\n", wadata[i], i);

        Bfclose(fil3);
    }
}
Beispiel #7
0
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
#ifdef __ANDROID__
	music_initialized = 1;
	return(MUSIC_Ok);
#endif
    // Use an external MIDI player if the user has specified to do so
    char *command = getenv("EDUKE32_MUSIC_CMD");
    const SDL_version *linked = Mix_Linked_Version();

    UNREFERENCED_PARAMETER(SoundCard);
    UNREFERENCED_PARAMETER(Address);

    if (music_initialized)
    {
        setErrorMessage("Music system is already initialized.");
        return(MUSIC_Error);
    } // if

    if (SDL_VERSIONNUM(linked->major,linked->minor,linked->patch) < MIX_REQUIREDVERSION)
    {
        // reject running with SDL_Mixer versions older than what is stated in sdl_inc.h
        initprintf("You need at least v%d.%d.%d of SDL_mixer for music\n",SDL_MIXER_MIN_X,SDL_MIXER_MIN_Y,SDL_MIXER_MIN_Z);
        return(MUSIC_Error);
    }

    external_midi = (command != NULL && command[0] != 0);

    if (external_midi)
    {
#if defined FORK_EXEC_MIDI
        int32_t ws=1, numargs=0, pagesize=sysconf(_SC_PAGE_SIZE);
        char *c, *cmd;
        size_t sz;
#endif

        initprintf("Setting music command to \"%s\".\n", command);

#if !defined FORK_EXEC_MIDI
        if (Mix_SetMusicCMD(command)==-1)
        {
            perror("Mix_SetMusicCMD");
            goto fallback;
        }
#else

        if (pagesize==-1)
            goto fallback;

        for (c=command; *c; c++)
        {
            if (isspace(*c))
                ws = 1;
            else if (ws)
            {
                ws = 0;
                numargs++;
            }
        }

        if (numargs==0)
            goto fallback;

        sz = (numargs+2)*sizeof(char *) + (c-command+1);
        sz = ((sz+pagesize-1)/pagesize)*pagesize;
#if defined(__APPLE__) || defined(__ANDROID__)
        external_midi_argv = Xcalloc(1,sz+pagesize);
        external_midi_argv = (char **)((intptr_t)external_midi_argv + (pagesize-(((intptr_t)external_midi_argv)&(pagesize-1))));
#else
        if (posix_memalign((void **)&external_midi_argv, pagesize, sz))
            goto fallback;
#endif
        cmd = (char *)external_midi_argv + (numargs+2)*sizeof(char *);
        Bmemcpy(cmd, command, c-command+1);

        ws = 1;
        numargs = 0;
        for (c=cmd; *c; c++)
        {
            if (isspace(*c))
            {
                ws = 1;
                *c = 0;
            }
            else if (ws)
            {
                ws = 0;
                external_midi_argv[numargs++] = c;
            }
        }
        external_midi_argv[numargs] = external_midi_tempfn;
        external_midi_argv[numargs+1] = NULL;

        if (mprotect(external_midi_argv, sz, PROT_READ)==-1)  // make argv and command string read-only
        {
            perror("MUSIC_Init: mprotect");
            goto fallback;
        }
# if 0
        {
            int i;
            initprintf("----Music argv:\n");
            for (i=0; i<numargs+1; i++)
                initprintf("  %s\n", external_midi_argv[i]);
            initprintf("----\n");
        }
# endif
#endif
        music_initialized = 1;
        return(MUSIC_Ok);

fallback:
        initprintf("Error setting music command, falling back to timidity.\n");
    }

    {
        static const char *s[] = { "/etc/timidity.cfg", "/etc/timidity/timidity.cfg", "/etc/timidity/freepats.cfg" };
        FILE *fp;
        int32_t i;

        for (i = ARRAY_SIZE(s)-1; i>=0; i--)
        {
            fp = Bfopen(s[i], "r");
            if (fp == NULL)
            {
                if (i == 0)
                {
                    initprintf("Error: couldn't open any of the following files:\n");
                    for (i = ARRAY_SIZE(s)-1; i>=0; i--)
                        initprintf("%s\n",s[i]);
                    return(MUSIC_Error);
                }
                continue;
            }
            else break;
        }
        Bfclose(fp);
    }

    music_initialized = 1;
    return(MUSIC_Ok);
} // MUSIC_Init
Beispiel #8
0
int loadsetup(const char *fn)
{
	BFILE *fp;
#define VL 32
	char val[VL];
	int i;

	if ((fp = Bfopen(fn, "rt")) == NULL) return -1;

	if (readconfig(fp, "fullscreen", val, VL) > 0) {
		if (Batoi(val) != 0) fullscreen = 1;
		else fullscreen = 0;
	}

	if (readconfig(fp, "resolution", val, VL) > 0) {
		i = Batoi(val) & 0x0f;
		if ((unsigned)i<13) {
			xdimgame = xdim2d = vesares[i][0];
			ydimgame = ydim2d = vesares[i][1];
		}
	}
	if (readconfig(fp, "2dresolution", val, VL) > 0) {
		i = Batoi(val) & 0x0f;
		if ((unsigned)i<13) {
			xdim2d = vesares[i][0];
			ydim2d = vesares[i][1];
		}
	}

	if (readconfig(fp, "xdim2d", val, VL) > 0) {
		xdim2d = Batoi(val);
	}
	if (readconfig(fp, "ydim2d", val, VL) > 0) {
		ydim2d = Batoi(val);
	}
	if (readconfig(fp, "xdim3d", val, VL) > 0) {
		xdimgame = Batoi(val);
	}
	if (readconfig(fp, "ydim3d", val, VL) > 0) {
		ydimgame = Batoi(val);
	}

	if (readconfig(fp, "samplerate", val, VL) > 0) {
		option[7] = (Batoi(val) & 0x0f) << 4;
	}

	if (readconfig(fp, "music", val, VL) > 0) {
		if (Batoi(val) != 0) option[2] = 1;
		else option[2] = 0;
	}

	if (readconfig(fp, "mouse", val, VL) > 0) {
		if (Batoi(val) != 0) option[3] = 1;
		else option[3] = 0;
	}

	if (readconfig(fp, "bpp", val, VL) > 0) {
		bppgame = Batoi(val);
	}
	
	if (readconfig(fp, "renderer", val, VL) > 0) {
		i = Batoi(val);
		setrendermode(i);
	}

	if (readconfig(fp, "brightness", val, VL) > 0) {
		brightness = min(max(Batoi(val),0),15);
	}

#ifdef RENDERTYPEWIN
	if (readconfig(fp, "maxrefreshfreq", val, VL) > 0) {
		maxrefreshfreq = Batoi(val);
	}
#endif

	option[0] = 1;	// vesa all the way...
	option[1] = 1;	// sound all the way...
	option[4] = 0;	// no multiplayer
	option[5] = 0;

	if (readconfig(fp, "keyforward", val, VL) > 0) keys[0] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keybackward", val, VL) > 0) keys[1] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyturnleft", val, VL) > 0) keys[2] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyturnright", val, VL) > 0) keys[3] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyrun", val, VL) > 0) keys[4] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keystrafe", val, VL) > 0) keys[5] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyfire", val, VL) > 0) keys[6] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyuse", val, VL) > 0) keys[7] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keystandhigh", val, VL) > 0) keys[8] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keystandlow", val, VL) > 0) keys[9] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keylookup", val, VL) > 0) keys[10] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keylookdown", val, VL) > 0) keys[11] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keystrafeleft", val, VL) > 0) keys[12] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keystraferight", val, VL) > 0) keys[13] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "key2dmode", val, VL) > 0) keys[14] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyviewcycle", val, VL) > 0) keys[15] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "key2dzoomin", val, VL) > 0) keys[16] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "key2dzoomout", val, VL) > 0) keys[17] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keychat", val, VL) > 0) keys[18] = Bstrtol(val, NULL, 16);
	if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }

	if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);

	Bfclose(fp);

	return 0;
}
Beispiel #9
0
int writesetup(const char *fn)
{
	BFILE *fp;

	fp = Bfopen(fn,"wt");
	if (!fp) return -1;
	
	Bfprintf(fp,
	"; Video mode selection\n"
	";   0 - Windowed\n"
	";   1 - Fullscreen\n"
	"fullscreen = %ld\n"
	"\n"
	"; Video resolution\n"
	"xdim2d = %ld\n"
	"ydim2d = %ld\n"
	"xdim3d = %ld\n"
	"ydim3d = %ld\n"
	"\n"
	"; 3D-mode colour depth\n"
	"bpp = %ld\n"
	"\n"
#ifdef RENDERTYPEWIN
	"; Maximum OpenGL mode refresh rate (Windows only, in Hertz)\n"
	"maxrefreshfreq = %d\n"
	"\n"
#endif
	"; 3D mode brightness setting\n"
	";   0  - lowest\n"
	";   15 - highest\n"
	"brightness = %d\n"
	"\n"
	"; Sound sample frequency\n"
	";   0 - 6 KHz\n"
	";   1 - 8 KHz\n"
	";   2 - 11.025 KHz\n"
	";   3 - 16 KHz\n"
	";   4 - 22.05 KHz\n"
	";   5 - 32 KHz\n"
	";   6 - 44.1 KHz\n"
	"samplerate = %d\n"
	"\n"
	"; Music playback\n"
	";   0 - Off\n"
	";   1 - On\n"
	"music = %d\n"
	"\n"
	"; Enable mouse\n"
	";   0 - No\n"
	";   1 - Yes\n"
	"mouse = %d\n"
	"\n"
	"; Mouse sensitivity\n"
	"mousesensitivity = %g\n"
	"\n"
	"; Key Settings\n"
	";  Here's a map of all the keyboard scan codes: NOTE: values are listed in hex!\n"
	"; +---------------------------------------------------------------------------------------------+\n"
	"; | 01   3B  3C  3D  3E   3F  40  41  42   43  44  57  58          46                           |\n"
	"; |ESC   F1  F2  F3  F4   F5  F6  F7  F8   F9 F10 F11 F12        SCROLL                         |\n"
	"; |                                                                                             |\n"
	"; |29  02  03  04  05  06  07  08  09  0A  0B  0C  0D   0E     D2  C7  C9      45  B5  37  4A   |\n"
	"; | ` '1' '2' '3' '4' '5' '6' '7' '8' '9' '0'  -   =  BACK    INS HOME PGUP  NUMLK KP/ KP* KP-  |\n"
	"; |                                                                                             |\n"
	"; | 0F  10  11  12  13  14  15  16  17  18  19  1A  1B  2B     D3  CF  D1      47  48  49  4E   |\n"
	"; |TAB  Q   W   E   R   T   Y   U   I   O   P   [   ]    \\    DEL END PGDN    KP7 KP8 KP9 KP+   |\n"
	"; |                                                                                             |\n"
	"; | 3A   1E  1F  20  21  22  23  24  25  26  27  28     1C                     4B  4C  4D       |\n"
	"; |CAPS  A   S   D   F   G   H   J   K   L   ;   '   ENTER                    KP4 KP5 KP6    9C |\n"
	"; |                                                                                      KPENTER|\n"
	"; |  2A    2C  2D  2E  2F  30  31  32  33  34  35    36            C8          4F  50  51       |\n"
	"; |LSHIFT  Z   X   C   V   B   N   M   ,   .   /   RSHIFT          UP         KP1 KP2 KP3       |\n"
	"; |                                                                                             |\n"
	"; | 1D     38              39                  B8     9D       CB  D0   CD      52    53        |\n"
	"; |LCTRL  LALT           SPACE                RALT   RCTRL   LEFT DOWN RIGHT    KP0    KP.      |\n"
	"; +---------------------------------------------------------------------------------------------+\n"
	"\n"
	"keyforward = %X\n"
	"keybackward = %X\n"
	"keyturnleft = %X\n"
	"keyturnright = %X\n"
	"keyrun = %X\n"
	"keystrafe = %X\n"
	"keyfire = %X\n"
	"keyuse = %X\n"
	"keystandhigh = %X\n"
	"keystandlow = %X\n"
	"keylookup = %X\n"
	"keylookdown = %X\n"
	"keystrafeleft = %X\n"
	"keystraferight = %X\n"
	"key2dmode = %X\n"
	"keyviewcycle = %X\n"
	"key2dzoomin = %X\n"
	"key2dzoomout = %X\n"
	"keychat = %X\n"
	"keyconsole = %X\n"
	"\n",
	
	fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame,
#ifdef RENDERTYPEWIN
	maxrefreshfreq,
#endif
	brightness, option[7]>>4, option[2],
	option[3], msens,
	keys[0], keys[1], keys[2], keys[3], keys[4], keys[5],
	keys[6], keys[7], keys[8], keys[9], keys[10], keys[11],
	keys[12], keys[13], keys[14], keys[15], keys[16], keys[17],
	keys[18], keys[19]
		);

	Bfclose(fp);

	return 0;
}
Beispiel #10
0
int32_t writesetup(const char *fn)
{
    BFILE *fp;
    int32_t i,j,first=1;

    fp = Bfopen(fn,"wt");
    if (!fp) return -1;

    Bfprintf(fp,
             "; Always show configuration options on startup\n"
             ";   0 - No\n"
             ";   1 - Yes\n"
             "forcesetup = %d\n"
             "\n"
             "; Video mode selection\n"
             ";   0 - Windowed\n"
             ";   1 - Fullscreen\n"
             "fullscreen = %d\n"
             "\n"
             "; Video resolution\n"
             "xdim2d = %d\n"
             "ydim2d = %d\n"
             "xdim3d = %d\n"
             "ydim3d = %d\n"
             "\n"
             "; 3D-mode colour depth\n"
             "bpp = %d\n"
             "\n"
             "vsync = %d\n"
             "\n"
#ifdef POLYMER
             "; Rendering mode\n"
             "rendmode = %d\n"
             "\n"
#endif
             "; Grid limits\n"
             "editorgridextent = %d\n"
             "; Startup grid size (0-8, 9 is automatic)\n"
             "grid = %d\n"
             "\n"
#ifdef USE_OPENGL
             ";; OpenGL mode options\n"
             "usemodels = %d\n"
             "usehightile = %d\n"
             "; Enabling lazytileselector allows the tile display to interrupt\n"
             "; drawing hightiles so you can quickly browse without waiting\n"
             "; for all of them to load. Set to 0 if you experience flickering.\n"
             "lazytileselector = %d\n"
             "; glusetexcache: 0:no, 1:yes, 2:compressed\n"
             "; For best performance, keep this setting in sync with EDuke32\n"
             "glusetexcache = %d\n"
             "glusememcache = %d\n"
             "gltexfiltermode = %d\n"
             "glanisotropy = %d\n"
             "r_downsize = %d\n"
             "r_texcompr = %d\n"
             "r_shadescale = %g\n"
             "r_usenewshading = %d\n"
             "\n"
#endif
             "; Use new aspect determination code? (classic/Polymost)\n"
             "r_usenewaspect = %d\n"
#ifndef RENDERTYPEWIN
             "; Screen aspect for fullscreen, in the form WWHH (e.g. 1609 for 16:9).\n"
             "; A value of 0 means to assume that the pixel aspect is square."
             "r_screenxy = %d\n"
#endif
             "\n"

#ifdef RENDERTYPEWIN
             "; Maximum OpenGL mode refresh rate (Windows only, in Hertz)\n"
             "maxrefreshfreq = %d\n"
             "\n"
             "; Window positioning, 0 = center, 1 = memory\n"
             "windowpositioning = %d\n"
             "windowposx = %d\n"
             "windowposy = %d\n"
             "\n"
#endif
             "; 3D mode brightness setting\n"
             "vid_gamma = %g\n"
             "vid_brightness = %g\n"
             "vid_contrast = %g\n"
             "\n"
             "; Game executable used for map testing\n"
             "gameexecutable = %s\n"
             "\n"
#if 0
             "; Sound sample frequency\n"
             ";   0 - 6 KHz\n"
             ";   1 - 8 KHz\n"
             ";   2 - 11.025 KHz\n"
             ";   3 - 16 KHz\n"
             ";   4 - 22.05 KHz\n"
             ";   5 - 32 KHz\n"
             ";   6 - 44.1 KHz\n"
             "samplerate = %d\n"
             "\n"
             "; Music playback\n"
             ";   0 - Off\n"
             ";   1 - On\n"
             "music = %d\n"
             "\n"
#endif
             "; Mouse sensitivity\n"
             "mousesensitivity = %g\n"
             "\n"
             "; Mouse navigation\n"
             ";   0 - No\n"
             ";   1 - Yes\n"
             "mousenavigation = %d\n"
             "\n"
             "; Mouse navigation acceleration\n"
             "mousenavigationaccel = %d\n"
             "\n"
             "; Quick map cycling (SHIFT)+CTRL+X\n"
             ";   0 - No\n"
             ";   1 - Yes\n"
             "quickmapcycling = %d\n"
             "\n"
             "; Reverse meaning of Q and W keys in side view mode\n"
             "sideview_reversehorizrot = %d\n"
             "\n"
             "; Revert CTRL for tile selction\n"
             ";   0 - WHEEL:scrolling, CTRL+WHEEL:zooming\n"
             ";   1 - CTRL+WHEEL:scrolling, WHEEL:zooming\n"
             "revertCTRL = %d\n"
             "\n"
             "; Scroll amount for WHEEL in the tile selection\n"
             "scrollamount = %d\n"
             "\n"
             "; Turning acceleration+declaration\n"
             "turnaccel = %d\n"
             "\n"
             "; Turning deceleration\n"
             "turndecel = %d\n"
             "\n"
             "; Autosave map interval (seconds)\n"
             "autosavesec = %d\n"
             "\n"
             "; Auto corruption check interval (seconds)\n"
             "autocorruptchecksec = %d\n"
             "\n"
             "; Ignore 'already referenced wall' warnings\n"
             "corruptcheck_noalreadyrefd = %d\n"
             "\n"
             "; Fix sprite sectnums when saving a map or entering 3D mode\n"
             "fixmaponsave_sprites = %d\n"
             "\n"
             "; Keep texture stretching when dragging wall vertices\n"
             "keeptexturestretch = %d\n"
             "\n"
             "; Height indicators (0:none, 1:only 2-sided&different, 2:all)\n"
             "showheightindicators = %d\n"
             "\n"
             "; Ambience sound circles (0:none, 1:only in current sector, 2:all)\n"
             "showambiencesounds = %d\n"
             "\n"
             "; TROR: Automatic grayout of plain (non-extended) sectors,\n"
             ";       toggled with Ctrl-A:\n"
             "autogray = %d\n"
//             "; TROR: Show inner gray walls, toggled with Ctrl-Alt-A:\n"
//             "showinnergray = %d\n"
             "\n"
             "; 2D mode display type (0:classic, 1:textured, 2:textured/animated)\n"
             "graphicsmode = %d\n"
             "\n"
             "; Sample rate in Hz\n"
             "samplerate = %d\n"
             "; Ambient sounds in 3D mode (0:off, 1:on)\n"
             "ambiencetoggle = %d\n"
             "parlock = %d\n"
             "\n"
             "; Try executing m32script on invalid command in the OSD? This makes\n"
             "; typing m32script commands into the OSD directly possible.\n"
             "osdtryscript = %d\n"
             "\n"
#if 1
             "; Key Settings\n"
             ";  Here's a map of all the keyboard scan codes: NOTE: values are listed in hex!\n"
             "; +---------------------------------------------------------------------------------------------+\n"
             "; | 01   3B  3C  3D  3E   3F  40  41  42   43  44  57  58          46                           |\n"
             "; |ESC   F1  F2  F3  F4   F5  F6  F7  F8   F9 F10 F11 F12        SCROLL                         |\n"
             "; |                                                                                             |\n"
             "; |29  02  03  04  05  06  07  08  09  0A  0B  0C  0D   0E     D2  C7  C9      45  B5  37  4A   |\n"
             "; | ` '1' '2' '3' '4' '5' '6' '7' '8' '9' '0'  -   =  BACK    INS HOME PGUP  NUMLK KP/ KP* KP-  |\n"
             "; |                                                                                             |\n"
             "; | 0F  10  11  12  13  14  15  16  17  18  19  1A  1B  2B     D3  CF  D1      47  48  49  4E   |\n"
             "; |TAB  Q   W   E   R   T   Y   U   I   O   P   [   ]    \\    DEL END PGDN    KP7 KP8 KP9 KP+   |\n"
             "; |                                                                                             |\n"
             "; | 3A   1E  1F  20  21  22  23  24  25  26  27  28     1C                     4B  4C  4D       |\n"
             "; |CAPS  A   S   D   F   G   H   J   K   L   ;   '   ENTER                    KP4 KP5 KP6    9C |\n"
             "; |                                                                                      KPENTER|\n"
             "; |  2A    2C  2D  2E  2F  30  31  32  33  34  35    36            C8          4F  50  51       |\n"
             "; |LSHIFT  Z   X   C   V   B   N   M   ,   .   /   RSHIFT          UP         KP1 KP2 KP3       |\n"
             "; |                                                                                             |\n"
             "; | 1D     38              39                  B8     9D       CB  D0   CD      52    53        |\n"
             "; |LCTRL  LALT           SPACE                RALT   RCTRL   LEFT DOWN RIGHT    KP0    KP.      |\n"
             "; +---------------------------------------------------------------------------------------------+\n"
             "\n"
             "keyforward = %X\n"
             "keybackward = %X\n"
             "keyturnleft = %X\n"
             "keyturnright = %X\n"
             "keyrun = %X\n"
             "keystrafe = %X\n"
             "keyfire = %X\n"
             "keyuse = %X\n"
             "keystandhigh = %X\n"
             "keystandlow = %X\n"
             "keylookup = %X\n"
             "keylookdown = %X\n"
             "keystrafeleft = %X\n"
             "keystraferight = %X\n"
             "key2dmode = %X\n"
             "keyviewcycle = %X\n"
             "key2dzoomin = %X\n"
             "key2dzoomout = %X\n"
             "keychat = %X\n"
#endif
//             "; Console key scancode, in hex\n"
             "keyconsole = %X\n"
             "\n"
             "; This option allows you to remap keys in case some of them are not available\n"
             "; (like on a notebook). It has to be a comma-separated list of SOURCE-TARGET\n"
             "; scancode values, looked up in the keyboard map above. This also means that\n"
             "; the key positions count, not their labels for non-US keyboards.\n"
             ";\n"
             "; Example:\n"
             ";  1. Map the backslash key (0x2B) to KPENTER (9C), since portable devices\n"
             ";     often don't have the latter\n"
             ";  2. make KP0 (0x52) function as KP5 (0x4C), countering the inability to pan\n"
             ";     using Shift-KP5-KP8/2 in 3D mode\n"
             "; remap = 2B-9C,52-4C\n"
             "remap = ",

             forcesetup, fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame, vsync,
#ifdef POLYMER
             glrendmode,
#endif
             editorgridextent, clamp(default_grid, 0, 9),
#ifdef USE_OPENGL
             usemodels, usehightile, g_lazy_tileselector,
             glusetexcache, glusememcache, gltexfiltermode, glanisotropy,r_downsize,glusetexcompr,
             shadescale, r_usenewshading,
#endif
             r_usenewaspect,
#ifndef RENDERTYPEWIN
             r_screenxy,
#else
             maxrefreshfreq, windowpos, windowx, windowy,
#endif
             vid_gamma_3d>=0?vid_gamma_3d:vid_gamma,
             vid_brightness_3d>=0?vid_brightness_3d:vid_brightness,
             vid_contrast_3d>=0?vid_contrast_3d:vid_contrast,
             game_executable,
#if 0
             option[7]>>4, option[2],
#endif
             msens, unrealedlook, pk_uedaccel, quickmapcycling,
             sideview_reversehrot,
             revertCTRL,scrollamount,pk_turnaccel,pk_turndecel,autosave,autocorruptcheck,
             corruptcheck_noalreadyrefd, fixmaponsave_sprites, keeptexturestretch,
             showheightindicators,showambiencesounds,
             autogray, //showinnergray,
             graphicsmode,
             MixRate,AmbienceToggle,ParentalLock, !!m32_osd_tryscript,
#if 1
             keys[0], keys[1], keys[2], keys[3], keys[4], keys[5],
             keys[6], keys[7], keys[8], keys[9], keys[10], keys[11],
             keys[12], keys[13], keys[14], keys[15], keys[16], keys[17],
             keys[18],
#endif
             keys[19]
            );

    for (i=0; i<256; i++)
        if (remap[i]!=i)
        {
            Bfprintf(fp,first?"%02X-%02X":",%02X-%02X",i,remap[i]);
            first=0;
        }
    Bfprintf(fp,"\n\n");

    // save m32script history
    Bfprintf(fp,"; Mapster32-script history\n");
    first = 1;
    for (i=scripthistend, j=0; first || i!=scripthistend; i=(i+1)%SCRIPTHISTSIZ, first=0)
    {
        if (scripthist[i])
            Bfprintf(fp, "hist%d = %s\n", j++, scripthist[i]);
    }

    Bfclose(fp);

    return 0;
}
Beispiel #11
0
int32_t loadsetup(const char *fn)
{
    BFILE *fp;
#define VL 1024
    char val[VL];
    int32_t i;

    if ((fp = Bfopen(fn, "rt")) == NULL) return -1;

    if (readconfig(fp, "forcesetup", val, VL) > 0) { if (atoi_safe(val) != 0) forcesetup = 1; else forcesetup = 0; }
    if (readconfig(fp, "fullscreen", val, VL) > 0) { if (atoi_safe(val) != 0) fullscreen = 1; else fullscreen = 0; }
    if (readconfig(fp, "resolution", val, VL) > 0)
    {
        i = atoi_safe(val) & 0x0f;
        if ((unsigned)i<13) { xdimgame = xdim2d = vesares[i][0]; ydimgame = ydim2d = vesares[i][1]; }
    }
    if (readconfig(fp, "2dresolution", val, VL) > 0)
    {
        i = atoi_safe(val) & 0x0f;
        if ((unsigned)i<13) { xdim2d = vesares[i][0]; ydim2d = vesares[i][1]; }
    }
    if (readconfig(fp, "xdim2d", val, VL) > 0) xdim2d = atoi_safe(val);
    if (readconfig(fp, "ydim2d", val, VL) > 0) ydim2d = atoi_safe(val);
    if (readconfig(fp, "xdim3d", val, VL) > 0) xdimgame = atoi_safe(val);
    if (readconfig(fp, "ydim3d", val, VL) > 0) ydimgame = atoi_safe(val);
//    if (readconfig(fp, "samplerate", val, VL) > 0) option[7] = (atoi_safe(val) & 0x0f) << 4;
//    if (readconfig(fp, "music", val, VL) > 0) { if (atoi_safe(val) != 0) option[2] = 1; else option[2] = 0; }
//    if (readconfig(fp, "mouse", val, VL) > 0) { if (atoi_safe(val) != 0) option[3] = 1; else option[3] = 0; }
    if (readconfig(fp, "bpp", val, VL) > 0) bppgame = atoi_safe(val);
    if (readconfig(fp, "vsync", val, VL) > 0) vsync = !!atoi_safe(val);
    if (readconfig(fp, "editorgridextent", val, VL) > 0)
    {
        int32_t tmp = atoi_safe(val);
        editorgridextent = clamp(tmp, 65536, BXY_MAX);
    }

    if (readconfig(fp, "grid", val, VL) > 0)
    {
        grid = atoi_safe(val);
        default_grid = grid;
        autogrid = (grid==9);
        grid = clamp(grid, 0, 8);
    }
#ifdef POLYMER
    if (readconfig(fp, "rendmode", val, VL) > 0) { i = atoi_safe(val); glrendmode = i; }
#endif
    if (readconfig(fp, "vid_gamma", val, VL) > 0) vid_gamma = clampd(Bstrtod(val, NULL), 0.0, 10.0);
    if (readconfig(fp, "vid_brightness", val, VL) > 0) vid_brightness = clampd(Bstrtod(val, NULL), 0.0, 10.0);
    if (readconfig(fp, "vid_contrast", val, VL) > 0) vid_contrast = clampd(Bstrtod(val, NULL), 0.0, 10.0);
#ifdef RENDERTYPEWIN
    if (readconfig(fp, "maxrefreshfreq", val, VL) > 0) maxrefreshfreq = atoi_safe(val);
#endif
#ifdef USE_OPENGL
    if (readconfig(fp, "usemodels", val, VL) > 0) usemodels = !!atoi_safe(val);
    if (readconfig(fp, "usehightile", val, VL) > 0) usehightile = !!atoi_safe(val);
    if (readconfig(fp, "lazytileselector", val, VL) > 0) g_lazy_tileselector = !!atoi_safe(val);

    glusetexcache = -1;
    if (readconfig(fp, "glusetexcache", val, VL) > 0)
    {
        glusetexcache = clamp(atoi_safe(val), 0, 2);
    }
    if (readconfig(fp, "glusememcache", val, VL) > 0)
    {
        glusememcache = !!atoi_safe(val);
    }
    if (readconfig(fp, "gltexfiltermode", val, VL) > 0)
    {
        gltexfiltermode = atoi_safe(val);
    }
    if (readconfig(fp, "glanisotropy", val, VL) > 0)
    {
        glanisotropy = atoi_safe(val);
    }
    if (readconfig(fp, "r_downsize", val, VL) > 0)
    {
        r_downsize = atoi_safe(val);
        r_downsize = clamp(r_downsize, 0, 5);
        r_downsizevar = r_downsize;
    }
    if (readconfig(fp, "r_texcompr", val, VL) > 0)
        glusetexcompr = !!atoi_safe(val);
    if (readconfig(fp, "r_shadescale", val, VL) > 0)
        shadescale = clampd(Bstrtod(val, NULL), 0.0, 10.0);
    if (readconfig(fp, "r_usenewshading", val, VL) > 0)
        r_usenewshading = clamp(atoi_safe(val), 0, 2);
#endif
    if (readconfig(fp, "r_usenewaspect", val, VL) > 0)
        r_usenewaspect = !!atoi_safe(val);
#ifndef RENDERTYPEWIN
    if (readconfig(fp, "r_screenxy", val, VL) > 0)
    {
        r_screenxy = clamp(atoi_safe(val), 0, 9999);
        if (r_screenxy/100==0 || r_screenxy%100==0)
            r_screenxy = 403;
    }
#endif
    if (readconfig(fp, "gameexecutable", val, VL) > 0)
        Bstrcpy(game_executable, val);

//    option[0] = 1;	// vesa all the way...
//    option[1] = 1;	// sound all the way...
//    option[4] = 0;	// no multiplayer
//    option[5] = 0;

#if 1
    if (readconfig(fp, "keyforward", val, VL) > 0) keys[0] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keybackward", val, VL) > 0) keys[1] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keyturnleft", val, VL) > 0) keys[2] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keyturnright", val, VL) > 0) keys[3] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keyrun", val, VL) > 0) keys[4] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keystrafe", val, VL) > 0) keys[5] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keyfire", val, VL) > 0) keys[6] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keyuse", val, VL) > 0) keys[7] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keystandhigh", val, VL) > 0) keys[8] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keystandlow", val, VL) > 0) keys[9] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keylookup", val, VL) > 0) keys[10] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keylookdown", val, VL) > 0) keys[11] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keystrafeleft", val, VL) > 0) keys[12] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keystraferight", val, VL) > 0) keys[13] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "key2dmode", val, VL) > 0) keys[14] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keyviewcycle", val, VL) > 0) keys[15] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "key2dzoomin", val, VL) > 0) keys[16] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "key2dzoomout", val, VL) > 0) keys[17] = Bstrtol(val, NULL, 16);
    if (readconfig(fp, "keychat", val, VL) > 0) keys[18] = Bstrtol(val, NULL, 16);
#endif

#ifdef RENDERTYPEWIN
    if (readconfig(fp, "windowpositioning", val, VL) > 0) windowpos = atoi_safe(val);
    windowx = -1;
    if (readconfig(fp, "windowposx", val, VL) > 0) windowx = atoi_safe(val);
    windowy = -1;
    if (readconfig(fp, "windowposy", val, VL) > 0) windowy = atoi_safe(val);
#endif

    if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }

    if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);

    if (readconfig(fp, "mousenavigation", val, VL) > 0) unrealedlook = !!atoi_safe(val);

    if (readconfig(fp, "mousenavigationaccel", val, VL) > 0) pk_uedaccel = atoi_safe(val);

    if (readconfig(fp, "quickmapcycling", val, VL) > 0) quickmapcycling = !!atoi_safe(val);

    if (readconfig(fp, "sideview_reversehorizrot", val, VL) > 0) sideview_reversehrot = !!atoi_safe(val);
    if (readconfig(fp, "revertCTRL", val, VL) > 0) revertCTRL = !!atoi_safe(val);

    if (readconfig(fp, "scrollamount", val, VL) > 0) scrollamount = atoi_safe(val);

    if (readconfig(fp, "turnaccel", val, VL) > 0) pk_turnaccel = atoi_safe(val);

    if (readconfig(fp, "turndecel", val, VL) > 0) pk_turndecel = atoi_safe(val);

    if (readconfig(fp, "autosavesec", val, VL) > 0) autosave = max(0, atoi_safe(val));
    if (readconfig(fp, "autocorruptchecksec", val, VL) > 0) autocorruptcheck = max(0, atoi_safe(val));
    if (readconfig(fp, "corruptcheck_noalreadyrefd", val, VL) > 0)
        corruptcheck_noalreadyrefd = !!atoi_safe(val);
    if (readconfig(fp, "fixmaponsave_sprites", val, VL) > 0)
        fixmaponsave_sprites = !!atoi_safe(val);
    if (readconfig(fp, "keeptexturestretch", val, VL) > 0)
        keeptexturestretch = !!atoi_safe(val);

    if (readconfig(fp, "showheightindicators", val, VL) > 0)
        showheightindicators = clamp(atoi_safe(val), 0, 2);
    if (readconfig(fp, "showambiencesounds", val, VL) > 0)
        showambiencesounds = clamp(atoi_safe(val), 0, 2);

    if (readconfig(fp, "autogray", val, VL) > 0)
        autogray = !!atoi_safe(val);
//    if (readconfig(fp, "showinnergray", val, VL) > 0)
//        showinnergray = !!atoi_safe(val);

    if (readconfig(fp, "graphicsmode", val, VL) > 0)
        graphicsmode = clamp(atoi_safe(val), 0, 2);

    if (readconfig(fp, "samplerate", val, VL) > 0) MixRate = clamp(atoi_safe(val), 8000, 48000);
    if (readconfig(fp, "ambiencetoggle", val, VL) > 0) AmbienceToggle = !!atoi_safe(val);
    if (readconfig(fp, "parlock", val, VL) > 0) ParentalLock = !!atoi_safe(val);

    if (readconfig(fp, "osdtryscript", val, VL) > 0) m32_osd_tryscript = !!atoi_safe(val);

    for (i=0; i<256; i++)
        remap[i]=i;

    remapinit=1;
    if (readconfig(fp, "remap", val, VL) > 0)
    {
        char *p=val; int32_t v1,v2;
        while (*p)
        {
            if (!sscanf(p,"%x",&v1))break;
            if ((p=strchr(p,'-'))==0)break; p++;
            if (!sscanf(p,"%x",&v2))break;
            remap[v1]=v2;
            initprintf("Remap %X key to %X\n",v1,v2);
            if ((p=strchr(p,','))==0)break; p++;
        }
    }

    // load m32script history
    for (i=0; i<SCRIPTHISTSIZ; i++)
    {
        Bsprintf(val, "hist%d", i);
        if (readconfig(fp, val, val, VL) <= 0)
            break;

        scripthist[i] = Bstrdup(val);
    }

    scripthistend = i;

    // copy script history into OSD history
    for (i=0; i<min(scripthistend, OSD_HISTORYDEPTH); i++)
    {
        Bstrncpyz(osdhistorybuf[i], scripthist[scripthistend-1-i], OSD_EDITLENGTH+1);

        osdhistorysize++;
        osdhistorytotal++;
    }

    scripthistend %= SCRIPTHISTSIZ;

    Bfclose(fp);

    return 0;
}