Beispiel #1
0
void
DarwinInputReleaseButtonsAndKeys(DeviceIntPtr pDev)
{
    darwinEvents_lock();
    {
        int i;
        if (pDev->button) {
            for (i = 0; i < pDev->button->numButtons; i++) {
                if (BitIsOn(pDev->button->down, i)) {
                    QueuePointerEvents(pDev, ButtonRelease, i,
                                       POINTER_ABSOLUTE,
                                       NULL);
                }
            }
        }

        if (pDev->key) {
            for (i = 0; i < NUM_KEYCODES; i++) {
                if (BitIsOn(pDev->key->down, i + MIN_KEYCODE)) {
                    QueueKeyboardEvents(pDev, KeyRelease, i + MIN_KEYCODE);
                }
            }
        }
        DarwinPokeEQ();
    }
    darwinEvents_unlock();
}
/**
 * Write button information into info.
 * @return Number of bytes written into info.
 */
int
ListButtonInfo(DeviceIntPtr dev, xXIButtonInfo * info, Bool reportState)
{
    unsigned char *bits;
    int mask_len;
    int i;

    if (!dev || !dev->button)
        return 0;

    mask_len = bytes_to_int32(bits_to_bytes(dev->button->numButtons));

    info->type = ButtonClass;
    info->num_buttons = dev->button->numButtons;
    info->length = bytes_to_int32(sizeof(xXIButtonInfo)) +
        info->num_buttons + mask_len;
    info->sourceid = dev->button->sourceid;

    bits = (unsigned char *) &info[1];
    memset(bits, 0, mask_len * 4);

    if (reportState)
        for (i = 0; i < dev->button->numButtons; i++)
            if (BitIsOn(dev->button->down, i))
                SetBit(bits, i);

    bits += mask_len * 4;
    memcpy(bits, dev->button->labels, dev->button->numButtons * sizeof(Atom));

    return info->length * 4;
}
Beispiel #3
0
int
CountBits(const uint8_t *mask, int len)
{
    int i;
    int ret = 0;

    for (i = 0; i < len; i++)
        if (BitIsOn(mask, i))
            ret++;

    return ret;
}
Beispiel #4
0
static void SDeviceEvent(xXIDeviceEvent *from, xXIDeviceEvent *to)
{
    int i;
    char n;
    char *ptr;
    char *vmask;

    memcpy(to, from, sizeof(xEvent) + from->length * 4);

    swaps(&to->sequenceNumber, n);
    swapl(&to->length, n);
    swaps(&to->evtype, n);
    swaps(&to->deviceid, n);
    swapl(&to->time, n);
    swapl(&to->detail, n);
    swapl(&to->root, n);
    swapl(&to->event, n);
    swapl(&to->child, n);
    swapl(&to->root_x, n);
    swapl(&to->root_y, n);
    swapl(&to->event_x, n);
    swapl(&to->event_y, n);
    swaps(&to->buttons_len, n);
    swaps(&to->valuators_len, n);
    swaps(&to->sourceid, n);
    swapl(&to->mods.base_mods, n);
    swapl(&to->mods.latched_mods, n);
    swapl(&to->mods.locked_mods, n);
    swapl(&to->mods.effective_mods, n);
    swapl(&to->flags, n);

    ptr = (char*)(&to[1]);
    ptr += from->buttons_len * 4;
    vmask = ptr; /* valuator mask */
    ptr += from->valuators_len * 4;
    for (i = 0; i < from->valuators_len * 32; i++)
    {
        if (BitIsOn(vmask, i))
        {
            swapl(((uint32_t*)ptr), n);
            ptr += 4;
            swapl(((uint32_t*)ptr), n);
            ptr += 4;
        }
    }
}
Beispiel #5
0
static int
eventToRawEvent(RawDeviceEvent *ev, xEvent **xi)
{
    xXIRawEvent* raw;
    int vallen, nvals;
    int i, len = sizeof(xXIRawEvent);
    char *ptr;
    FP3232 *axisval, *axisval_raw;

    nvals = count_bits(ev->valuators.mask, sizeof(ev->valuators.mask));
    len += nvals * sizeof(FP3232) * 2; /* 8 byte per valuator, once
                                    raw, once processed */
    vallen = bytes_to_int32(bits_to_bytes(MAX_VALUATORS));
    len += vallen * 4; /* valuators mask */

    *xi = calloc(1, len);
    raw = (xXIRawEvent*)*xi;
    raw->type           = GenericEvent;
    raw->extension      = IReqCode;
    raw->evtype         = GetXI2Type(ev->type);
    raw->time           = ev->time;
    raw->length         = bytes_to_int32(len - sizeof(xEvent));
    raw->detail         = ev->detail.button;
    raw->deviceid       = ev->deviceid;
    raw->sourceid       = ev->sourceid;
    raw->valuators_len  = vallen;
    raw->flags          = ev->flags;

    ptr = (char*)&raw[1];
    axisval = (FP3232*)(ptr + raw->valuators_len * 4);
    axisval_raw = axisval + nvals;
    for (i = 0; i < sizeof(ev->valuators.mask) * 8; i++)
    {
        if (BitIsOn(ev->valuators.mask, i))
        {
            SetBit(ptr, i);
            *axisval =  double_to_fp3232(ev->valuators.data[i]);
            *axisval_raw = double_to_fp3232(ev->valuators.data_raw[i]);
            axisval++;
            axisval_raw++;
        }
    }

    return Success;
}
Beispiel #6
0
static CARD32
AccessXSlowKeyExpire(OsTimerPtr timer,CARD32 now,pointer arg)
{
    DeviceIntPtr	keybd;
    XkbSrvInfoPtr	xkbi;
    XkbDescPtr	xkb;
    XkbControlsPtr	ctrls;

    keybd= 	(DeviceIntPtr)arg;
    xkbi= 	keybd->key->xkbInfo;
    xkb= 	xkbi->desc;
    ctrls= 	xkb->ctrls;
    if (xkbi->slowKey!=0) {
        xkbAccessXNotify ev;
        KeySym *sym= XkbKeySymsPtr(xkb,xkbi->slowKey);
        ev.detail= XkbAXN_SKAccept;
        ev.keycode= xkbi->slowKey;
        ev.slowKeysDelay= ctrls->slow_keys_delay;
        ev.debounceDelay= ctrls->debounce_delay;
        XkbSendAccessXNotify(keybd,&ev);
        if (XkbAX_NeedFeedback(ctrls,XkbAX_SKAcceptFBMask))
            XkbDDXAccessXBeep(keybd,_BEEP_SLOW_ACCEPT,XkbSlowKeysMask);
        AccessXKeyboardEvent(keybd,KeyPress,xkbi->slowKey,False);
        /* check for magic sequences */
        if ((ctrls->enabled_ctrls&XkbAccessXKeysMask) &&
                ((sym[0]==XK_Shift_R)||(sym[0]==XK_Shift_L)))
            xkbi->shiftKeyCount++;

        /* Start repeating if necessary.  Stop autorepeating if the user
         * presses a non-modifier key that doesn't autorepeat.
         */
        if (keybd->kbdfeed->ctrl.autoRepeat &&
                ((xkbi->slowKey != xkbi->mouseKey) || (!xkbi->mouseKeysAccel)) &&
                (ctrls->enabled_ctrls&XkbRepeatKeysMask)) {
            if (BitIsOn(keybd->kbdfeed->ctrl.autoRepeats,xkbi->slowKey)) {
                xkbi->repeatKey = xkbi->slowKey;
                xkbi->repeatKeyTimer= TimerSet(xkbi->repeatKeyTimer,
                                               0, ctrls->repeat_delay,
                                               AccessXRepeatKeyExpire, (pointer)keybd);
            }
        }
    }
    return 0;
}
Beispiel #7
0
/**
 * Set first to the first valuator in the event ev and return the number of
 * valuators from first to the last set valuator.
 */
static int
countValuators(DeviceEvent *ev, int *first)
{
    int first_valuator = -1, last_valuator = -1, num_valuators = 0;
    int i;

    for (i = 0; i < sizeof(ev->valuators.mask) * 8; i++) {
        if (BitIsOn(ev->valuators.mask, i)) {
            if (first_valuator == -1)
                first_valuator = i;
            last_valuator = i;
        }
    }

    if (first_valuator != -1) {
        num_valuators = last_valuator - first_valuator + 1;
        *first = first_valuator;
    }

    return num_valuators;
}
Beispiel #8
0
static void SRawEvent(xXIRawEvent *from, xXIRawEvent *to)
{
    char n;
    int i;
    FP3232 *values;
    unsigned char *mask;

    memcpy(to, from, sizeof(xEvent) + from->length * 4);

    swaps(&to->sequenceNumber, n);
    swapl(&to->length, n);
    swaps(&to->evtype, n);
    swaps(&to->deviceid, n);
    swapl(&to->time, n);
    swapl(&to->detail, n);


    mask = (unsigned char*)&to[1];
    values = (FP3232*)(mask + from->valuators_len * 4);

    for (i = 0; i < from->valuators_len * 4 * 8; i++)
    {
        if (BitIsOn(mask, i))
        {
            /* for each bit set there are two FP3232 values on the wire, in
             * the order abcABC for data and data_raw. Here we swap as if
             * they were in aAbBcC order because it's easier and really
             * doesn't matter.
             */
            swapl(&values->integral, n);
            swapl(&values->frac, n);
            values++;
            swapl(&values->integral, n);
            swapl(&values->frac, n);
            values++;
        }
    }

    swaps(&to->valuators_len, n);
}
Beispiel #9
0
/**
 * Return true if the valuator is set in the mask, or false otherwise.
 */
int
valuator_mask_isset(const ValuatorMask *mask, int valuator)
{
    return mask->last_bit >= valuator && BitIsOn(mask->mask, valuator);
}
int
ProcXIQueryPointer(ClientPtr client)
{
    int rc;
    xXIQueryPointerReply rep;
    DeviceIntPtr pDev, kbd;
    WindowPtr pWin, t;
    SpritePtr pSprite;
    XkbStatePtr state;
    char *buttons = NULL;
    int buttons_size = 0; /* size of buttons array */

    REQUEST(xXIQueryPointerReq);
    REQUEST_SIZE_MATCH(xXIQueryPointerReq);

    rc = dixLookupDevice(&pDev, stuff->deviceid, client, DixReadAccess);
    if (rc != Success)
    {
        client->errorValue = stuff->deviceid;
        return rc;
    }

    if (pDev->valuator == NULL || IsKeyboardDevice(pDev) ||
        (!IsMaster(pDev) && pDev->u.master)) /* no attached devices */
    {
        client->errorValue = stuff->deviceid;
        return BadDevice;
    }

    rc = dixLookupWindow(&pWin, stuff->win, client, DixGetAttrAccess);
    if (rc != Success)
    {
        SendErrorToClient(client, IReqCode, X_XIQueryPointer,
                stuff->win, rc);
        return Success;
    }

    if (pDev->valuator->motionHintWindow)
        MaybeStopHint(pDev, client);

    if (IsMaster(pDev))
        kbd = GetPairedDevice(pDev);
    else
        kbd = (pDev->key) ? pDev : NULL;

    pSprite = pDev->spriteInfo->sprite;

    memset(&rep, 0, sizeof(rep));
    rep.repType = X_Reply;
    rep.RepType = X_XIQueryPointer;
    rep.length = 6;
    rep.sequenceNumber = client->sequence;
    rep.root = (GetCurrentRootWindow(pDev))->drawable.id;
    rep.root_x = FP1616(pSprite->hot.x, 0);
    rep.root_y = FP1616(pSprite->hot.y, 0);
    rep.child = None;

    if (kbd)
    {
        state = &kbd->key->xkbInfo->prev_state;
        rep.mods.base_mods = state->base_mods;
        rep.mods.latched_mods = state->latched_mods;
        rep.mods.locked_mods = state->locked_mods;

        rep.group.base_group = state->base_group;
        rep.group.latched_group = state->latched_group;
        rep.group.locked_group = state->locked_group;
    }

    if (pDev->button)
    {
        int i, down;
        rep.buttons_len = bytes_to_int32(bits_to_bytes(pDev->button->numButtons));
        rep.length += rep.buttons_len;
        buttons_size = rep.buttons_len * 4;
        buttons = xcalloc(1, buttons_size);
        if (!buttons)
            return BadAlloc;

        down = pDev->button->buttonsDown;

        for (i = 0; i < pDev->button->numButtons && down; i++)
        {
            if (BitIsOn(pDev->button->down, i))
            {
                SetBit(buttons, i);
                down--;
            }
        }
    } else
        rep.buttons_len = 0;

    if (pSprite->hot.pScreen == pWin->drawable.pScreen)
    {
        rep.same_screen = xTrue;
        rep.win_x = FP1616(pSprite->hot.x - pWin->drawable.x, 0);
        rep.win_y = FP1616(pSprite->hot.y - pWin->drawable.y, 0);
        for (t = pSprite->win; t; t = t->parent)
            if (t->parent == pWin)
            {
                rep.child = t->drawable.id;
                break;
            }
    } else
    {
        rep.same_screen = xFalse;
        rep.win_x = 0;
        rep.win_y = 0;
    }

#ifdef PANORAMIX
    if(!noPanoramiXExtension) {
        rep.root_x += FP1616(panoramiXdataPtr[0].x, 0);
        rep.root_y += FP1616(panoramiXdataPtr[0].y, 0);
        if (stuff->win == rep.root)
        {
            rep.win_x += FP1616(panoramiXdataPtr[0].x, 0);
            rep.win_y += FP1616(panoramiXdataPtr[0].y, 0);
        }
    }
#endif

    WriteReplyToClient(client, sizeof(xXIQueryPointerReply), &rep);
    if (buttons)
        WriteToClient(client, buttons_size, buttons);

    xfree(buttons);

    return Success;
}
Beispiel #11
0
static int
eventToDeviceEvent(DeviceEvent *ev, xEvent **xi)
{
    int len = sizeof(xXIDeviceEvent);
    xXIDeviceEvent *xde;
    int i, btlen, vallen;
    char *ptr;
    FP3232 *axisval;

    /* FIXME: this should just send the buttons we have, not MAX_BUTTONs. Same
     * with MAX_VALUATORS below */
    /* btlen is in 4 byte units */
    btlen = bytes_to_int32(bits_to_bytes(MAX_BUTTONS));
    len += btlen * 4; /* buttonmask len */


    vallen = count_bits(ev->valuators.mask, sizeof(ev->valuators.mask)/sizeof(ev->valuators.mask[0]));
    len += vallen * 2 * sizeof(uint32_t); /* axisvalues */
    vallen = bytes_to_int32(bits_to_bytes(MAX_VALUATORS));
    len += vallen * 4; /* valuators mask */

    *xi = calloc(1, len);
    xde = (xXIDeviceEvent*)*xi;
    xde->type           = GenericEvent;
    xde->extension      = IReqCode;
    xde->evtype         = GetXI2Type(ev->type);
    xde->time           = ev->time;
    xde->length         = bytes_to_int32(len - sizeof(xEvent));
    if (IsTouchEvent((InternalEvent*)ev))
        xde->detail     = ev->touchid;
    else
        xde->detail     = ev->detail.button;

    xde->root           = ev->root;
    xde->buttons_len    = btlen;
    xde->valuators_len  = vallen;
    xde->deviceid       = ev->deviceid;
    xde->sourceid       = ev->sourceid;
    xde->root_x         = FP1616(ev->root_x, ev->root_x_frac);
    xde->root_y         = FP1616(ev->root_y, ev->root_y_frac);

    if (ev->type == ET_TouchUpdate)
        xde->flags |= (ev->flags & TOUCH_PENDING_END) ? XITouchPendingEnd : 0;
    else
        xde->flags = ev->flags;

    if (IsTouchEvent((InternalEvent*)ev) &&
        ev->flags & TOUCH_POINTER_EMULATED)
        xde->flags |= XITouchEmulatingPointer;

    if (ev->key_repeat)
        xde->flags      |= XIKeyRepeat;

    xde->mods.base_mods         = ev->mods.base;
    xde->mods.latched_mods      = ev->mods.latched;
    xde->mods.locked_mods       = ev->mods.locked;
    xde->mods.effective_mods    = ev->mods.effective;

    xde->group.base_group       = ev->group.base;
    xde->group.latched_group    = ev->group.latched;
    xde->group.locked_group     = ev->group.locked;
    xde->group.effective_group  = ev->group.effective;

    ptr = (char*)&xde[1];
    for (i = 0; i < sizeof(ev->buttons) * 8; i++)
    {
        if (BitIsOn(ev->buttons, i))
            SetBit(ptr, i);
    }

    ptr += xde->buttons_len * 4;
    axisval = (FP3232*)(ptr + xde->valuators_len * 4);
    for (i = 0; i < sizeof(ev->valuators.mask) * 8; i++)
    {
        if (BitIsOn(ev->valuators.mask, i))
        {
            SetBit(ptr, i);
            *axisval = double_to_fp3232(ev->valuators.data[i]);
            axisval++;
        }
    }

    return Success;
}
Beispiel #12
0
/**
 * Convert the given event to the respective core event.
 *
 * Return values:
 * Success ... core contains the matching core event.
 * BadValue .. One or more values in the internal event are invalid.
 * BadMatch .. The event has no core equivalent.
 *
 * @param[in] event The event to convert into a core event.
 * @param[in] core The memory location to store the core event at.
 * @return Success or the matching error code.
 */
int
EventToCore(InternalEvent *event, xEvent **core_out, int *count_out)
{
    xEvent *core = NULL;
    int count = 0;
    int ret = BadImplementation;

    switch(event->any.type)
    {
        case ET_Motion:
            {
                DeviceEvent *e = &event->device_event;
                /* Don't create core motion event if neither x nor y are
                 * present */
                if (!BitIsOn(e->valuators.mask, 0) &&
                    !BitIsOn(e->valuators.mask, 1))
                {
                    ret = BadMatch;
                    goto out;
                }
            }
            /* fallthrough */
        case ET_ButtonPress:
        case ET_ButtonRelease:
        case ET_KeyPress:
        case ET_KeyRelease:
            {
                DeviceEvent *e = &event->device_event;

                if (e->detail.key > 0xFF)
                {
                    ret = BadMatch;
                    goto out;
                }

                core = calloc(1, sizeof(*core));
                if (!core)
                    return BadAlloc;
                count = 1;
                core->u.u.type = e->type - ET_KeyPress + KeyPress;
                core->u.u.detail = e->detail.key & 0xFF;
                core->u.keyButtonPointer.time = e->time;
                core->u.keyButtonPointer.rootX = e->root_x;
                core->u.keyButtonPointer.rootY = e->root_y;
                core->u.keyButtonPointer.state = e->corestate;
                core->u.keyButtonPointer.root = e->root;
                EventSetKeyRepeatFlag(core,
                                      (e->type == ET_KeyPress &&
                                       e->key_repeat));
                ret = Success;
            }
            break;
        case ET_ProximityIn:
        case ET_ProximityOut:
        case ET_RawKeyPress:
        case ET_RawKeyRelease:
        case ET_RawButtonPress:
        case ET_RawButtonRelease:
        case ET_RawMotion:
        case ET_RawTouchBegin:
        case ET_RawTouchUpdate:
        case ET_RawTouchEnd:
        case ET_TouchBegin:
        case ET_TouchUpdate:
        case ET_TouchEnd:
        case ET_TouchOwnership:
            ret = BadMatch;
            break;
        default:
            /* XXX: */
            ErrorF("[dix] EventToCore: Not implemented yet \n");
            ret = BadImplementation;
    }

out:
    *core_out = core;
    *count_out = count;
    return ret;
}
Beispiel #13
0
Bool
AccessXFilterReleaseEvent(	register xEvent *	xE,
                            register DeviceIntPtr	keybd,
                            int			count)
{
    XkbSrvInfoPtr	xkbi = keybd->key->xkbInfo;
    XkbControlsPtr	ctrls = xkbi->desc->ctrls;
    KeyCode		key = xE->u.u.detail;
    Bool		ignoreKeyEvent = FALSE;

    /* Don't transmit the KeyRelease if BounceKeys is on and
     * this is the release of a key that was ignored due to
     * BounceKeys.
     */
    if (ctrls->enabled_ctrls & XkbBounceKeysMask) {
        if ((key!=xkbi->mouseKey)&&(!BitIsOn(keybd->key->down,key)))
            ignoreKeyEvent = TRUE;
        xkbi->inactiveKey= key;
        xkbi->bounceKeysTimer= TimerSet(xkbi->bounceKeysTimer, 0,
                                        ctrls->debounce_delay,
                                        AccessXBounceKeyExpire, (pointer)keybd);
    }

    /* Don't transmit the KeyRelease if SlowKeys is turned on and
     * the user didn't hold the key long enough.  We know we passed
     * the key if the down bit was set by CoreProcessKeyboadEvent.
     */
    if (ctrls->enabled_ctrls & XkbSlowKeysMask) {
        xkbAccessXNotify	ev;
        unsigned		beep_type;
        ev.keycode= key;
        ev.slowKeysDelay= ctrls->slow_keys_delay;
        ev.debounceDelay= ctrls->debounce_delay;
        if (BitIsOn(keybd->key->down,key) | (xkbi->mouseKey == key)) {
            ev.detail= XkbAXN_SKRelease;
            beep_type= _BEEP_SLOW_RELEASE;
        }
        else {
            ev.detail= XkbAXN_SKReject;
            beep_type= _BEEP_SLOW_REJECT;
            ignoreKeyEvent = TRUE;
        }
        XkbSendAccessXNotify(keybd,&ev);
        if (XkbAX_NeedFeedback(ctrls,XkbAX_SKRejectFBMask)) {
            XkbDDXAccessXBeep(keybd,beep_type,XkbSlowKeysMask);
        }
        if (xkbi->slowKey==key)
            xkbi->slowKey= 0;
    }

    /* Stop Repeating if the user releases the key that is currently
     * repeating.
     */
    if (xkbi->repeatKey==key) {
        xkbi->repeatKey= 0;
    }

    if ((ctrls->enabled_ctrls&XkbAccessXTimeoutMask)&&(ctrls->ax_timeout>0)) {
        xkbi->lastPtrEventTime= 0;
        xkbi->krgTimer= TimerSet(xkbi->krgTimer, 0,
                                 ctrls->ax_timeout*1000,
                                 AccessXTimeoutExpire, (pointer)keybd);
        xkbi->krgTimerActive= _ALL_TIMEOUT_TIMER;
    }
    else if (xkbi->krgTimerActive!=_OFF_TIMER) {
        xkbi->krgTimer= TimerSet(xkbi->krgTimer, 0, 0, NULL, NULL);
        xkbi->krgTimerActive= _OFF_TIMER;
    }

    /* Keep track of how many times the Shift key has been pressed.
     * If it has been pressed and released 5 times in a row, toggle
     * the state of StickyKeys.
     */
    if ((!ignoreKeyEvent)&&(xkbi->shiftKeyCount)) {
        KeySym *pSym= XkbKeySymsPtr(xkbi->desc,key);
        if ((pSym[0]!=XK_Shift_L)&&(pSym[0]!=XK_Shift_R)) {
            xkbi->shiftKeyCount= 0;
        }
        else if (xkbi->shiftKeyCount>=5) {
            xkbControlsNotify cn;
            cn.keycode = key;
            cn.eventType = KeyPress;
            cn.requestMajor = 0;
            cn.requestMinor = 0;
            if (ctrls->enabled_ctrls & XkbStickyKeysMask)
                AccessXStickyKeysTurnOff(keybd,&cn);
            else
                AccessXStickyKeysTurnOn(keybd,&cn);
            xkbi->shiftKeyCount= 0;
        }
    }

    if (!ignoreKeyEvent)
        XkbProcessKeyboardEvent(xE,keybd,count);
    return ignoreKeyEvent;

} /* AccessXFilterReleaseEvent */
Beispiel #14
0
Bool
AccessXFilterPressEvent(	register xEvent *	xE,
                            register DeviceIntPtr	keybd,
                            int			count)
{
    XkbSrvInfoPtr	xkbi = keybd->key->xkbInfo;
    XkbControlsPtr	ctrls = xkbi->desc->ctrls;
    Bool		ignoreKeyEvent = FALSE;
    KeyCode		key = xE->u.u.detail;
    KeySym *	sym = XkbKeySymsPtr(xkbi->desc,key);

    if (ctrls->enabled_ctrls&XkbAccessXKeysMask) {
        /* check for magic sequences */
        if ((sym[0]==XK_Shift_R)||(sym[0]==XK_Shift_L)) {
            if (XkbAX_NeedFeedback(ctrls,XkbAX_SlowWarnFBMask)) {
                xkbi->krgTimerActive = _KRG_WARN_TIMER;
                xkbi->krgTimer= TimerSet(xkbi->krgTimer, 0, 4000,
                                         AccessXKRGExpire, (pointer)keybd);
            }
            else {
                xkbi->krgTimerActive = _KRG_TIMER;
                xkbi->krgTimer= TimerSet(xkbi->krgTimer, 0, 8000,
                                         AccessXKRGExpire, (pointer)keybd);
            }
            if (!(ctrls->enabled_ctrls & XkbSlowKeysMask)) {
                CARD32 now= GetTimeInMillis();
                if ((now-xkbi->lastShiftEventTime)>15000)
                    xkbi->shiftKeyCount= 1;
                else xkbi->shiftKeyCount++;
                xkbi->lastShiftEventTime= now;
            }
        }
        else {
            if (xkbi->krgTimerActive) {
                xkbi->krgTimer= TimerSet(xkbi->krgTimer,0, 0, NULL, NULL);
                xkbi->krgTimerActive= _OFF_TIMER;
            }
        }
    }

    /* Don't transmit the KeyPress if SlowKeys is turned on;
     * The wakeup handler will synthesize one for us if the user
     * has held the key long enough.
     */
    if (ctrls->enabled_ctrls & XkbSlowKeysMask) {
        xkbAccessXNotify	ev;
        /* If key was already pressed, ignore subsequent press events
         * from the server's autorepeat
         */
        if(xkbi->slowKey == key)
            return TRUE;
        ev.detail= XkbAXN_SKPress;
        ev.keycode= key;
        ev.slowKeysDelay= ctrls->slow_keys_delay;
        ev.debounceDelay= ctrls->debounce_delay;
        XkbSendAccessXNotify(keybd,&ev);
        if (XkbAX_NeedFeedback(ctrls,XkbAX_SKPressFBMask))
            XkbDDXAccessXBeep(keybd,_BEEP_SLOW_PRESS,XkbSlowKeysMask);
        xkbi->slowKey= key;
        xkbi->slowKeysTimer = TimerSet(xkbi->slowKeysTimer,
                                       0, ctrls->slow_keys_delay,
                                       AccessXSlowKeyExpire, (pointer)keybd);
        ignoreKeyEvent = TRUE;
    }

    /* Don't transmit the KeyPress if BounceKeys is turned on
     * and the user pressed the same key within a given time period
     * from the last release.
     */
    else if ((ctrls->enabled_ctrls & XkbBounceKeysMask) &&
             (key == xkbi->inactiveKey)) {
        if (XkbAX_NeedFeedback(ctrls,XkbAX_BKRejectFBMask))
            XkbDDXAccessXBeep(keybd,_BEEP_BOUNCE_REJECT,XkbBounceKeysMask);
        ignoreKeyEvent = TRUE;
    }

    /* Start repeating if necessary.  Stop autorepeating if the user
     * presses a non-modifier key that doesn't autorepeat.
     */
    if (XkbDDXUsesSoftRepeat(keybd)) {
        if ((keybd->kbdfeed->ctrl.autoRepeat) &&
                ((ctrls->enabled_ctrls&(XkbSlowKeysMask|XkbRepeatKeysMask))==
                 XkbRepeatKeysMask)) {
            if (BitIsOn(keybd->kbdfeed->ctrl.autoRepeats,key) &&
                    !keybd->key->modifierMap[key]) {
#ifdef DEBUG
                if (xkbDebugFlags&0x10)
                    ErrorF("Starting software autorepeat...\n");
#endif
                xkbi->repeatKey = key;
                xkbi->repeatKeyTimer= TimerSet(xkbi->repeatKeyTimer,
                                               0, ctrls->repeat_delay,
                                               AccessXRepeatKeyExpire, (pointer)keybd);
            }
        }
    }

    /* Check for two keys being pressed at the same time.  This section
     * essentially says the following:
     *
     *	If StickyKeys is on, and a modifier is currently being held down,
     *  and one of the following is true:  the current key is not a modifier
     *  or the currentKey is a modifier, but not the only modifier being
     *  held down, turn StickyKeys off if the TwoKeys off ctrl is set.
     */
    if ((ctrls->enabled_ctrls & XkbStickyKeysMask) &&
            (xkbi->state.base_mods!=0) &&
            (XkbAX_NeedOption(ctrls,XkbAX_TwoKeysMask))) {
        xkbControlsNotify cn;
        cn.keycode = key;
        cn.eventType = KeyPress;
        cn.requestMajor = 0;
        cn.requestMinor = 0;
        AccessXStickyKeysTurnOff(keybd,&cn);
    }

    if (!ignoreKeyEvent)
        XkbProcessKeyboardEvent(xE,keybd,count);
    return ignoreKeyEvent;
} /* AccessXFilterPressEvent */
Beispiel #15
0
int
ProcXIQueryPointer(ClientPtr client)
{
    int rc;
    xXIQueryPointerReply rep;
    DeviceIntPtr pDev, kbd;
    WindowPtr pWin, t;
    SpritePtr pSprite;
    XkbStatePtr state;
    char *buttons = NULL;
    int buttons_size = 0;       /* size of buttons array */
    XIClientPtr xi_client;
    Bool have_xi22 = FALSE;

    REQUEST(xXIQueryPointerReq);
    REQUEST_SIZE_MATCH(xXIQueryPointerReq);

    /* Check if client is compliant with XInput 2.2 or later. Earlier clients
     * do not know about touches, so we must report emulated button presses. 2.2
     * and later clients are aware of touches, so we don't include emulated
     * button presses in the reply. */
    xi_client = dixLookupPrivate(&client->devPrivates, XIClientPrivateKey);
    if (version_compare(xi_client->major_version,
                        xi_client->minor_version, 2, 2) >= 0)
        have_xi22 = TRUE;

    rc = dixLookupDevice(&pDev, stuff->deviceid, client, DixReadAccess);
    if (rc != Success) {
        client->errorValue = stuff->deviceid;
        return rc;
    }

    if (pDev->valuator == NULL || IsKeyboardDevice(pDev) || (!IsMaster(pDev) && !IsFloating(pDev))) {   /* no attached devices */
        client->errorValue = stuff->deviceid;
        return BadDevice;
    }

    rc = dixLookupWindow(&pWin, stuff->win, client, DixGetAttrAccess);
    if (rc != Success) {
        client->errorValue = stuff->win;
        return rc;
    }

    if (pDev->valuator->motionHintWindow)
        MaybeStopHint(pDev, client);

    if (IsMaster(pDev))
        kbd = GetMaster(pDev, MASTER_KEYBOARD);
    else
        kbd = (pDev->key) ? pDev : NULL;

    pSprite = pDev->spriteInfo->sprite;

    rep = (xXIQueryPointerReply) {
        .repType = X_Reply,
        .RepType = X_XIQueryPointer,
        .sequenceNumber = client->sequence,
        .length = 6,
        .root = (GetCurrentRootWindow(pDev))->drawable.id,
        .root_x = double_to_fp1616(pSprite->hot.x),
        .root_y = double_to_fp1616(pSprite->hot.y),
        .child = None
    };

    if (kbd) {
        state = &kbd->key->xkbInfo->state;
        rep.mods.base_mods = state->base_mods;
        rep.mods.latched_mods = state->latched_mods;
        rep.mods.locked_mods = state->locked_mods;

        rep.group.base_group = state->base_group;
        rep.group.latched_group = state->latched_group;
        rep.group.locked_group = state->locked_group;
    }

    if (pDev->button) {
        int i;

        rep.buttons_len =
            bytes_to_int32(bits_to_bytes(pDev->button->numButtons));
        rep.length += rep.buttons_len;
        buttons = calloc(rep.buttons_len, 4);
        if (!buttons)
            return BadAlloc;
        buttons_size = rep.buttons_len * 4;

        for (i = 1; i < pDev->button->numButtons; i++)
            if (BitIsOn(pDev->button->down, i))
                SetBit(buttons, pDev->button->map[i]);

        if (!have_xi22 && pDev->touch && pDev->touch->buttonsDown > 0)
            SetBit(buttons, pDev->button->map[1]);
    }
    else
        rep.buttons_len = 0;

    if (pSprite->hot.pScreen == pWin->drawable.pScreen) {
        rep.same_screen = xTrue;
        rep.win_x = double_to_fp1616(pSprite->hot.x - pWin->drawable.x);
        rep.win_y = double_to_fp1616(pSprite->hot.y - pWin->drawable.y);
        for (t = pSprite->win; t; t = t->parent)
            if (t->parent == pWin) {
                rep.child = t->drawable.id;
                break;
            }
    }
    else {
        rep.same_screen = xFalse;
        rep.win_x = 0;
        rep.win_y = 0;
    }

#ifdef PANORAMIX
    if (!noPanoramiXExtension) {
        rep.root_x += double_to_fp1616(screenInfo.screens[0]->x);
        rep.root_y += double_to_fp1616(screenInfo.screens[0]->y);
        if (stuff->win == rep.root) {
            rep.win_x += double_to_fp1616(screenInfo.screens[0]->x);
            rep.win_y += double_to_fp1616(screenInfo.screens[0]->y);
        }
    }
#endif

    WriteReplyToClient(client, sizeof(xXIQueryPointerReply), &rep);
    if (buttons)
        WriteToClient(client, buttons_size, buttons);

    free(buttons);

    return Success;
}

/***********************************************************************
 *
 * This procedure writes the reply for the XIQueryPointer function,
 * if the client and server have a different byte ordering.
 *
 */

void
SRepXIQueryPointer(ClientPtr client, int size, xXIQueryPointerReply * rep)
{
    swaps(&rep->sequenceNumber);
    swapl(&rep->length);
    swapl(&rep->root);
    swapl(&rep->child);
    swapl(&rep->root_x);
    swapl(&rep->root_y);
    swapl(&rep->win_x);
    swapl(&rep->win_y);
    swaps(&rep->buttons_len);

    WriteToClient(client, size, rep);
}