//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int MemoryByteSize(void *ptr)
{
	memoryblock_t *block;

	block = BlockFromPointer(ptr, "MemoryByteSize");
	if (!block) return 0;
	return block->size;
} //end of the function MemoryByteSize
Beispiel #2
0
int MemoryByteSize(void *ptr)
{
	memoryblock_t *block;

	block = BlockFromPointer(ptr, "MemoryByteSize");
	if (!block)
	{
		return 0;
	}
	return block->size;
}
Beispiel #3
0
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void FreeMemory(void *ptr)
{
	memoryblock_t *block;

	block = BlockFromPointer(ptr, "FreeMemory");
	if (!block) return;
	UnlinkMemoryBlock(block);
	totalmemorysize -= block->size;
	numblocks--;
	//
	free(block);
} //end of the function FreeMemory
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void FreeMemory(void *ptr)
{
	memoryblock_t *block;

	block = BlockFromPointer(ptr, "FreeMemory");
	if (!block) return;
	UnlinkMemoryBlock(block);
	allocatedmemory -= block->size;
	totalmemorysize -= block->size + sizeof(memoryblock_t);
	numblocks--;
	//
	if (block->id == MEM_ID)
	{
		botimport.FreeMemory(block);
	} //end if
} //end of the function FreeMemory