byte * _CfrTil_UsingToString ( ) { Buffer * buffer = Buffer_New ( BUFFER_SIZE ) ; byte * b = Buffer_Data ( buffer ) ; strcpy ( ( char* ) b, "" ) ; _Tree_Map_State_2 ( _Q_->OVT_CfrTil->Namespaces->Lo_List, USING, ( MapSymbolFunction2 ) _Namespace_Symbol_Print, 0, ( int32 ) b ) ; b = String_New ( ( byte* ) b, TEMPORARY ) ; Buffer_SetAsUnused ( buffer ) ; return b ; }
void _CfrTil_SystemState_Print ( int32 pflag ) { Buffer * buffer = Buffer_New ( BUFFER_SIZE ) ; char * buf = ( char* ) Buffer_Data ( buffer ) ; buf = _CfrTil_GetSystemState_String0 ( buf ) ; Printf ( ( byte* ) buf ) ; buf = _CfrTil_GetSystemState_String1 ( buf ) ; Printf ( ( byte* ) buf ) ; if ( pflag ) OpenVmTil_Print_DataSizeofInfo ( pflag ) ; Buffer_SetAsUnused ( buffer ) ; }
void ReadLine_DeleteChar ( ReadLiner * rl ) { Buffer * buffer = Buffer_New ( BUFFER_SIZE ) ; byte * b = Buffer_Data ( buffer ) ; if ( -- rl->EndPosition < 0 ) rl->EndPosition = 0 ; if ( rl->i32_CursorPosition > rl->EndPosition )// shouldn't ever be greater but this will be more robust { if ( -- rl->i32_CursorPosition < 0 ) _ReadLine_CursorToStart ( rl ) ; } rl->InputLine [ rl->i32_CursorPosition ] = 0 ; // prevent string overwriting itself while coping ... strcpy ( ( char* ) b, ( char* ) & rl->InputLine [ rl->i32_CursorPosition + 1 ] ) ; if ( rl->i32_CursorPosition < rl->EndPosition ) strcat ( ( char* ) rl->InputLine, ( char* ) b ) ; ReadLine_ClearAndShowPadWithCursor ( rl ) ; Buffer_SetAsUnused ( buffer ) ; }
void ReadLine_Init ( ReadLiner * rl, ReadLiner_KeyFunction ipf, int32 type ) { ReadLine_SetInputLine ( rl, Buffer_Data (_CfrTil_->InputLineB) ) ; // set where the actual memory buffer is located ReadLine_RunInit ( rl ) ; ReadLiner_SetState ( rl, CHAR_ECHO, true ) ; // this is how we see our input at the command line! rl->i32_LineNumber = 0 ; rl->InputFile = stdin ; rl->OutputFile = stdout ; rl->bp_Filename = 0 ; rl->FileCharacterNumber = 0 ; rl->NormalPrompt = ( byte* ) "<: " ; rl->AltPrompt = ( byte* ) ":> " ; rl->DebugPrompt = ( byte* ) "dbg=> " ; rl->Prompt = rl->NormalPrompt ; rl->InputStringOriginal = 0 ; if ( ipf ) ReadLine_SetRawInputFunction ( rl, ipf ) ; }
void _CfrTil_PrintNReturnStack ( int32 size ) { // Intel SoftwareDevelopersManual-253665.pdf section 6.2 : a push decrements ESP, a pop increments ESP // therefore TOS is in lower mem addresses, bottom of stack is in higher memory addresses Buffer * b = Buffer_New ( BUFFER_SIZE ) ; int32 * esp, i, saveSize = size ; byte * buffer = Buffer_Data ( b ) ; _CfrTil_WordName_Run ( ( byte* ) "getESP" ) ; esp = ( int32 * ) _DataStack_Pop ( ) ; if ( esp ) { Printf ( ( byte* ) "\nReturnStack :%3i : Esp (ESP) = " UINT_FRMT_0x08 " : Top = " UINT_FRMT_0x08 "", size, ( uint ) esp, ( uint ) esp ) ; // print return stack in reverse of usual order first for ( i = 0 ; size -- > 0 ; i ++ ) { Word * word = Word_GetFromCodeAddress ( ( byte* ) ( esp [ size ] ) ) ; if ( word ) sprintf ( ( char* ) buffer, "< %s.%s >", word->ContainingNamespace->Name, word->Name ) ; Printf ( ( byte* ) "\n\t\t ReturnStack [ %3d ] < " UINT_FRMT_0x08 " > = " UINT_FRMT_0x08 "\t\t%s", size, ( uint ) & esp [ size ], esp [ size ], word ? ( char* ) buffer : "" ) ; } _Stack_PrintValues ( "ReturnStack", esp, saveSize ) ; } Buffer_SetAsUnused ( b ) ; }
void _CfrTil_Init ( CfrTil * cfrTil, Namespace * nss ) { uint32 type = CFRTIL ; _Q_->OVT_CfrTil = cfrTil ; // TODO : organize these buffers and their use cfrTil->OriginalInputLineB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->InputLineB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->SourceCodeSPB = _Buffer_NewPermanent ( SOURCE_CODE_BUFFER_SIZE ) ; cfrTil->LambdaCalculusPB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->TokenB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->PrintfB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->Scratch1B = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->StringB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->DebugB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->DebugB1 = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->DebugB2 = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->StringInsertB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->StringInsertB2 = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->StringInsertB3 = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->TabCompletionBuf = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->StringMacroB = _Buffer_NewPermanent ( BUFFER_SIZE ) ; cfrTil->OriginalInputLine = Buffer_Data ( cfrTil->OriginalInputLineB ) ; cfrTil->SourceCodeScratchPad = Buffer_Data ( cfrTil->SourceCodeSPB ) ; cfrTil->LispPrintBuffer = Buffer_Data ( cfrTil->LambdaCalculusPB ) ; cfrTil->TokenBuffer = Buffer_Data ( cfrTil->TokenB ) ; SetState ( cfrTil, CFRTIL_RUN | OPTIMIZE_ON | INLINE_ON, true ) ; if ( _Q_->Verbosity > 2 ) Printf ( ( byte* ) "\nSystem Memory is being reallocated. " ) ; cfrTil->ContextStack = Stack_New ( 256, type ) ; cfrTil->ObjectStack = Stack_New ( 1 * K, type ) ; cfrTil->DebugStateStack = Stack_New ( 1 * K, type ) ; _Stack_Push ( cfrTil->DebugStateStack, 0 ) ; cfrTil->TokenList = _dllist_New ( type ) ; cfrTil->DebugWordList = _dllist_New ( type ) ; _Context_ = cfrTil->Context0 = _Context_New ( cfrTil, type ) ; cfrTil->Debugger0 = _Debugger_New ( type ) ; // nb : must be after System_NamespacesInit cfrTil->cs_CpuState = CpuState_New ( type ) ; if ( cfrTil->SaveDsp && cfrTil->DataStack )// with _Q_->RestartCondition = STOP from Debugger_Stop { Dsp = cfrTil->SaveDsp ; } else { cfrTil->DataStack = Stack_New ( _Q_->DataStackSize, CFRTIL ) ; _CfrTil_DataStack_Init ( cfrTil ) ; } if ( nss ) { cfrTil->Namespaces = nss ; } else { _CfrTil_NamespacesInit ( cfrTil ) ; } cfrTil->StoreWord = _Word_FindAny ( ( byte* ) "store" ) ; cfrTil->PokeWord = _Word_FindAny ( ( byte* ) "poke" ) ; cfrTil->LispNamespace = Namespace_Find ( ( byte* ) "Lisp" ) ; CfrTil_MachineCodePrimitive_AddWords ( ) ; // in any case we need to reinit these for eg. debugger->SaveCpuState (), etc. CfrTil_ReadTables_Setup ( cfrTil ) ; CfrTil_LexerTables_Setup ( cfrTil ) ; cfrTil->LC = 0 ; //LC_New ( ) ; //cfrTil->SCA_BlockedIndex = - 1 ; }