////////////////////////////////////////////////////////////////////////////////
// The WaitForTinyBooterUpload method was designed to allow porting kit partners
// to define how/when tinybooter mode is entered as well as configure default
// timeout values.  
//
// timeout_ms   - this parameter determines the time in milliseconds TinyBooter is
//                supposed to wait for commands from the host.  A -1 value will 
//                indicate to wait forever.
// return value - the boolean return value indicates whether TinyBooter should enter
//                upload mode.  If false is returned the booter will attempt to
//                launch the first application in FLASH that it finds.  If the return
//                value is true, TinyBooter will wait for the given timeout value
//                (parameter timeout_ms) for valid commands before launching the first
//                application
////////////////////////////////////////////////////////////////////////////////
bool WaitForTinyBooterUpload( INT32 &timeout_ms )
{
    bool enterBooterMode = false;
    GPIO_BUTTON_CONFIG *  ButtonConfig = &g_GPIO_BUTTON_Config;

// wait forever when using RAM build 
#if defined(TARGETLOCATION_RAM)
    enterBooterMode = true;
    timeout_ms = -1;
#endif

    // user override (UP+DOWN buttons held)
    if ((ButtonConfig->Mapping[BUTTON_ENTR_IDX].m_HW != GPIO_PIN_NONE))
    {
        Events_WaitForEvents(0,100); // wait for buttons to init

        if(!CPU_GPIO_GetPinState( ButtonConfig->Mapping[BUTTON_ENTR_IDX].m_HW))
        {
            UINT32 down, up;

            // user override, so lets stay for 2sec
            timeout_ms = 2000;
            enterBooterMode = true;

            while(Buttons_GetNextStateChange(down, up) && (0 != (down & BUTTON_ENTR)));
        }
    }

    return enterBooterMode;
}
Beispiel #2
0
////////////////////////////////////////////////////////////////////////////////
// The TinyBooter_OnStateChange method is an event handler for state changes in 
// the TinyBooter.  It is designed to help porting kit users control the tinybooter
// execution and allow them to add diagnostics.
////////////////////////////////////////////////////////////////////////////////
void TinyBooter_OnStateChange( TinyBooterState state, void* data, void ** retData )
{
    switch(state)
    {
        ////////////////////////////////////////////////////////////////////////////////////
        // State_EnterBooterMode - TinyBooter has entered upload mode
        ////////////////////////////////////////////////////////////////////////////////////
        case State_EnterBooterMode:
            CPU_GPIO_EnableOutputPin(LED1, TRUE);
            CPU_GPIO_EnableOutputPin(LED2, TRUE);
            CPU_GPIO_EnableOutputPin(LED3, TRUE);
#if defined(TARGETLOCATION_RAM)
            CPU_GPIO_EnableOutputPin(LED4, TRUE);
#else
            CPU_GPIO_EnableOutputPin(LED4, FALSE);
#endif
            hal_fprintf( STREAM_LCD, "Waiting\r" );
            break;

        ////////////////////////////////////////////////////////////////////////////////////
        // State_ButtonPress - A button was pressed while Tinybooter 
        // The data parameter is a pointer to the timeout value for the booter mode.
        ////////////////////////////////////////////////////////////////////////////////////
        case State_ButtonPress:
            if(NULL != data)
            {
                UINT32 down, up;
                INT32* timeout_ms = (INT32*)data;
                
                // wait forever if a button was pressed
                *timeout_ms = -1;

                // process buttons
                while(Buttons_GetNextStateChange(down, up))
                {
                    // leave a way to exit boot mode incase it was accidentally entered
                     if(0 != (down & BUTTON_ENTR)) 
                     {
                        // force an enumerate and launch
                        *timeout_ms = 0; 
                     }
                }
            }
            break;

        ////////////////////////////////////////////////////////////////////////////////////
        // State_ValidCommunication - TinyBooter has received valid communication from the host
        // The data parameter is a pointer to the timeout value for the booter mode.
        ////////////////////////////////////////////////////////////////////////////////////
        case State_ValidCommunication:
            if(NULL != data)
            {
                INT32* timeout_ms = (INT32*)data;

                // if we received any com/usb data then let's change the timeout to at least 20 seconds
                if(*timeout_ms != -1 && *timeout_ms < 20000)
                {
                    *timeout_ms = 20000;
                }
            }
            break;

        ////////////////////////////////////////////////////////////////////////////////////
        // State_Timeout - The default timeout for TinyBooter has expired and TinyBooter will 
        // perform an EnumerateAndLaunch
        ////////////////////////////////////////////////////////////////////////////////////
        case State_Timeout:
            break;

        ////////////////////////////////////////////////////////////////////////////////////
        // State_MemoryXXX - Identifies memory accesses.
        ////////////////////////////////////////////////////////////////////////////////////
        case State_MemoryWrite:
            hal_fprintf( STREAM_LCD, "Wr: 0x%08x\r", (UINT32)data );
            break;
        case State_MemoryErase:
            hal_fprintf( STREAM_LCD, "Er: 0x%08x\r", (UINT32)data );
            break;

            
        ////////////////////////////////////////////////////////////////////////////////////
        // State_CryptoXXX - Start and result of Crypto signature check
        ////////////////////////////////////////////////////////////////////////////////////
        case State_CryptoStart:
            hal_fprintf( STREAM_LCD,     "Chk signature \r" );
            hal_printf( "Chk signature \r" );
            break;
        // The data parameter is a boolean that represents signature PASS/FAILURE
        case State_CryptoResult:
            if((bool)data)
            {
                hal_fprintf( STREAM_LCD, "Signature PASS\r\n\r\n" );
                hal_printf( "Signature PASS\r\n\r\n" );
            }
            else
            {
                hal_fprintf( STREAM_LCD, "Signature FAIL\r\n\r\n" );
                hal_printf( "Signature FAIL\r\n\r\n"  );
            }
            DebuggerPort_Flush(HalSystemConfig.DebugTextPort);
            break;

        ////////////////////////////////////////////////////////////////////////////////////
        // State_Launch - The host has requested to launch an application at a given address, 
        //                or a timeout has occured and TinyBooter is about to launch the 
        //                first application it finds in FLASH.
        //
        // The data parameter is a UINT32 value representing the launch address
        ////////////////////////////////////////////////////////////////////////////////////
        case State_Launch:
            if(NULL != data)
            {
                CPU_GPIO_EnableOutputPin(LED1, FALSE);
                hal_fprintf( STREAM_LCD, "Starting application at 0x%08x\r\n", (UINT32)data );
                // copy the native code from the Load area to execute area.
                // set the *retAddres to real execute address after loading the data
                // *retData =  exeAddress 
               *retData =(void*) ((UINT32)data | 1); // set Thumb bit!
            }
            break;
    }
            
}
void ApplicationEntryPoint()
{
    UINT32 ComEvent;

    g_State.Initialize();

    ComEvent = 0;
    if(COM_IsSerial(g_State.UsartPort) && (g_State.UsartPort != COM_NULL))
    {
        ComEvent = SYSTEM_EVENT_FLAG_COM_IN;
    }

#if !defined(TARGETLOCATION_RAM)
    g_State.WaitForActivity = (g_State.ProgramCount != 0); // is there a main app?

#else
    g_State.WaitForActivity = FALSE;      // forever
#endif

    {
        UINT32 ButtonsPressed;
        UINT32 ButtonsReleased;
        char   c;

        // clear any events present from startup
        while(Events_Get( SYSTEM_EVENT_FLAG_ALL ));

        // clear any junk from com port buffers
        while(DebuggerPort_Read( g_State.UsartPort, &c, sizeof(c) ));

        // clear any junk from button buffer
        while(Buttons_GetNextStateChange( ButtonsPressed, ButtonsReleased ));
    }

    {
        BOOL       ProcessingSREC     = FALSE;
        BOOL       ProcessingXREC     = FALSE;
        INT32      ProcessingZENFLASH = 0;
        INT32      Mode               = 0;
        INT32      MenuChoice         = 1;      // main application location when USB not enabled
        BOOL       MenuUpdate         = TRUE;
        UINT32     USBEvent           = 0;
        COM_HANDLE ReadPort           = COM_NULL;
        int        MenuOffset         = 1;      // no USB enabled
        INT64      WaitTimeout        = 0;

#if defined(PLATFORM_ARM_MOTE2)
        CPU_GPIO_SetPinState( LED1_GREEN, LED_ON );
#endif

        if(g_State.WaitForActivity)
        {
            WaitTimeout = HAL_Time_CurrentTime() + (INT64)g_State.WaitInterval * (10 * 1000);

            hal_printf( "Waiting %d.%03d second(s) for hex upload\r\n", g_State.WaitInterval / 1000, g_State.WaitInterval % 1000 );
        }
        else
        {
            hal_printf( "Waiting forever for hex upload\r\n" );
        }

        // checking the existence of Usb Driver, all the default values are set to no USB
        if( USB_DEVICE_STATE_NO_CONTROLLER != USB_GetStatus( ConvertCOM_UsbController(g_State.UsbPort) ) )
        {
            g_State.UsingUsb = TRUE;

            MenuChoice = 2;
            MenuOffset = 2;
        }


        while(true)
        {
            if(MenuUpdate)
            {
                MenuUpdate = FALSE;

                LCD_Clear();
                hal_fprintf( STREAM_LCD, "\f");

                switch(Mode)
                {
                case 0:
                    hal_fprintf( STREAM_LCD, "   Zen Boot\r\n\r\n" );

                    hal_fprintf( STREAM_LCD, "%c PortBooter\r\n", MenuChoice == 0 ? '*' : ' ' );

                    if(g_State.UsingUsb)
                    {
                        hal_fprintf( STREAM_LCD, "%c FlashUSB\r\n", MenuChoice == 1 ? '*' : ' ' );
                    }


                    for(int i = 0; i < g_State.ProgramCount; i++)
                    {
                        hal_fprintf( STREAM_LCD, "%c Prg:%08x\r\n", (i+MenuOffset) == MenuChoice ? '*' : ' ', g_State.Programs[i] );
                    }
                    break;

                case 1:
                    hal_printf( "PortBooter v%d.%d.%d.%d\r\n", VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION);
                    hal_fprintf( STREAM_LCD, "Waiting forever for hex upload\r\n"         );
                    break;

                case 2:
                    hal_fprintf( STREAM_LCD, "FlashUSB\r\n"                       );
                    hal_fprintf( STREAM_LCD, "Waiting forever for hex upload\r\n" );
                    break;
                }
            }

            UINT32 Events = Events_WaitForEvents( ComEvent | SYSTEM_EVENT_FLAG_BUTTON | SYSTEM_EVENT_FLAG_USB_IN, 2000 );

            if(Events & SYSTEM_EVENT_FLAG_BUTTON)
            {
                UINT32 ButtonsPressed;
                UINT32 ButtonsReleased;

                Events_Clear( SYSTEM_EVENT_FLAG_BUTTON );

                while(Buttons_GetNextStateChange( ButtonsPressed, ButtonsReleased ));
                {
                    if(g_State.SerialPortActive == FALSE)
                    {
                        //printf("%02x %02x\r\n", ButtonsPressed, ButtonsReleased);

                        // up
                        if(ButtonsPressed & BUTTON_UP)
                        {
                            switch(Mode)
                            {
                            case 0:
                                MenuChoice = __max( MenuChoice-1, 0 );
                                break;
                            }

                            g_State.WaitForActivity = FALSE;
                            MenuUpdate              = TRUE;
                        }

                        // down
                        if(ButtonsPressed & BUTTON_DOWN)
                        {
                            switch(Mode)
                            {
                            case 0:
                                MenuChoice = __min( MenuChoice+1, g_State.ProgramCount + MenuOffset-1 );
                                break;
                            }

                            g_State.WaitForActivity = FALSE;
                            MenuUpdate              = TRUE;
                        }

                        // enter button
                        if(ButtonsPressed & BUTTON_ENTR)
                        {
                            switch(Mode)
                            {
                            case 0:
                                if(MenuChoice == 0)
                                {
                                    Mode = 1;

                                    //UsingUsb = FALSE;
                                }
                                else if(g_State.UsingUsb && MenuChoice == 1)
                                {
                                    Mode = 2;
                                    USB_Configure( ConvertCOM_UsbController(g_State.UsbPort), &UsbDefaultConfiguration );
                                    USB_Initialize( ConvertCOM_UsbController(g_State.UsbPort) );
                                    USB_OpenStream( ConvertCOM_UsbStream(g_State.UsbPort), USB_DEBUG_EP_WRITE, USB_DEBUG_EP_READ );
                                    //UsingUsb = TRUE;
                                }
                                else
                                {
                                    StartApplication( (void (*)())g_State.Programs[MenuChoice-MenuOffset] );
                                }
                                break;

                            case 1:
                                Mode = 0;
                                break;

                            case 2:
                                // USB_Uninitialize();
                                Mode = 0;
                                break;
                            }

                            g_State.WaitForActivity = FALSE;
                            MenuUpdate              = TRUE;
                        }

                        if(ButtonsReleased)
                        {
                            MenuUpdate = TRUE;
                        }
                    }
                }
            }

            if((Events & ComEvent) || (Events & SYSTEM_EVENT_FLAG_USB_IN))
            {
                char c;

                if(Events & ComEvent)
                {
                    Events_Clear( ComEvent );

                    ReadPort              = g_State.UsartPort;
                    g_State.pStreamOutput = ReadPort;
                }
                else
                {
                    USBEvent = USB_GetEvent( ConvertCOM_UsbController(g_State.UsbPort), USB_EVENT_ALL );
                    if( !(USBEvent & g_State.UsbEventCode) )
                        continue;

                    g_State.pStreamOutput = g_State.UsbPort;
                    ReadPort              = g_State.UsbPort;
                }

                while(DebuggerPort_Read( ReadPort, &c, sizeof(c) ))
                {
                    if(ProcessingSREC)
                    {
                        ProcessingSREC = g_SREC.Process( c );
                    }
                    else if(ProcessingXREC)
                    {
                        ProcessingXREC = g_XREC.Process( c );
                    }
                    else if(ProcessingZENFLASH)
                    {
                        const char Signature[] = "ZENFLASH\r";

                        //printf( "Got %d at %d\r\n", c, ProcessingZENFLASH );
                        if(Signature[ProcessingZENFLASH++] == c)
                        {
                            if(Signature[ProcessingZENFLASH] == 0)
                            {
                                SignalActivity();
                                ProcessingZENFLASH = 0;
                            }
                        }
                        else
                        {
                            ProcessingZENFLASH = 0;
                        }
                    }
                    else if('S' == c)
                    {
                        ProcessingSREC = TRUE;
                    }
                    else if('X' == c)
                    {
                        ProcessingXREC = TRUE;
                    }
                    else if('Z' == c)
                    {
                        ProcessingZENFLASH = 1;
                    }
                }
            }

            if(g_State.WaitForActivity && WaitTimeout < HAL_Time_CurrentTime())
            {
#if defined(PLATFORM_ARM_MOTE2)
                CPU_GPIO_SetPinState(LED1_GREEN, LED_OFF);        // Turn off Green LED for iMOTE2
#endif
                // we didn't see anything on serial port for wait interval (2 seconds nominally),
                // continue with code - just run the normal application
                StartApplication( (void (*)())g_State.Programs[0] );
            }

        }
    }
}
////////////////////////////////////////////////////////////////////////////////
// The TinyBooter_OnStateChange method is an event handler for state changes in 
// the TinyBooter.  It is designed to help porting kit users control the tinybooter
// execution and allow them to add diagnostics.
////////////////////////////////////////////////////////////////////////////////
void TinyBooter_OnStateChange(TinyBooterState state, void* data, void ** retData)
{
	switch (state)
	{
		////////////////////////////////////////////////////////////////////////////////////
		// State_EnterBooterMode - TinyBooter has entered upload mode
		////////////////////////////////////////////////////////////////////////////////////
	case State_EnterBooterMode:
		hal_fprintf(STREAM_LCD, "Waiting\r");
		break;

		////////////////////////////////////////////////////////////////////////////////////
		// State_ButtonPress - A button was pressed while Tinybooter 
		// The data parameter is a pointer to the timeout value for the booter mode.
		////////////////////////////////////////////////////////////////////////////////////
	case State_ButtonPress:
		if (NULL != data)
		{
			UINT32 down, up;
			INT32* timeout_ms = (INT32*)data;

			// wait forever if a button was pressed
			*timeout_ms = -1;

			// process buttons
			while (Buttons_GetNextStateChange(down, up))
			{
				// leave a way to exit boot mode incase it was accidentally entered
				if (0 != (down & BUTTON_ENTR))
				{
					// force an enumerate and launch
					*timeout_ms = 0;
				}
			}
		}
		break;

		////////////////////////////////////////////////////////////////////////////////////
		// State_ValidCommunication - TinyBooter has received valid communication from the host
		// The data parameter is a pointer to the timeout value for the booter mode.
		////////////////////////////////////////////////////////////////////////////////////
	case State_ValidCommunication:
		if (NULL != data)
		{
			INT32* timeout_ms = (INT32*)data;

			// if we received any com/usb data then let's change the timeout to at least 20 seconds
			if (*timeout_ms != -1 && *timeout_ms < 20000)
			{
				*timeout_ms = 20000;
			}
		}
		break;

		////////////////////////////////////////////////////////////////////////////////////
		// State_Timeout - The default timeout for TinyBooter has expired and TinyBooter will 
		// perform an EnumerateAndLaunch
		////////////////////////////////////////////////////////////////////////////////////
	case State_Timeout:
		break;

		////////////////////////////////////////////////////////////////////////////////////
		// State_MemoryXXX - Identifies memory accesses.
		////////////////////////////////////////////////////////////////////////////////////
	case State_MemoryWrite:
		hal_fprintf(STREAM_LCD, "Wr: 0x%08x\r", (UINT32)data);
		break;
	case State_MemoryErase:
		hal_fprintf(STREAM_LCD, "Er: 0x%08x\r", (UINT32)data);
		break;


		////////////////////////////////////////////////////////////////////////////////////
		// State_CryptoXXX - Start and result of Crypto signature check
		////////////////////////////////////////////////////////////////////////////////////
	case State_CryptoStart:
		hal_fprintf(STREAM_LCD, "Chk signature \r");
		hal_printf("Chk signature \r");
		break;
		// The data parameter is a boolean that represents signature PASS/FAILURE
	case State_CryptoResult:
		if ((bool)data)
		{
			hal_fprintf(STREAM_LCD, "Signature PASS\r\n\r\n");
			hal_printf("Signature PASS\r\n\r\n");
		}
		else
		{
			hal_fprintf(STREAM_LCD, "Signature FAIL\r\n\r\n");
			hal_printf("Signature FAIL\r\n\r\n");
		}
		DebuggerPort_Flush(HalSystemConfig.DebugTextPort);
		break;

		////////////////////////////////////////////////////////////////////////////////////
		// State_Launch - The host has requested to launch an application at a given address, 
		//                or a timeout has occured and TinyBooter is about to launch the 
		//                first application it finds in FLASH.
		//
		// The data parameter is a UINT32 value representing the launch address
		////////////////////////////////////////////////////////////////////////////////////
	case State_Launch:
		UINT32 address = (UINT32)data;

		if (NULL != data)
		{
			hal_fprintf(STREAM_LCD, "Starting application at 0x%08x\r\n", address);
			debug_printf("Starting application at 0x%08x\r\n", address);

			if (address == CODE_BASEADDRESS || address == EXCODE_BASEADDRESS)
			{
				BlockStorageDevice *device;
				ByteAddress ByteAddress;
				UINT32 physicalAddress = CODE_BASEADDRESS;

				if (BlockStorageList::FindDeviceForPhysicalAddress(&device, physicalAddress, ByteAddress))
				{
					BlockStorageStream stream;

					if (stream.Initialize(BlockUsage::CODE, device))
					{
						if (stream.CurrentAddress() != CODE_BASEADDRESS)
						{
							hal_fprintf(STREAM_LCD, "Warn: at wrong offset: 0x%08x\r\n", (UINT32)stream.CurrentAddress());
							debug_printf("Warn: at wrong offset: 0x%08x\r\n", (UINT32)stream.CurrentAddress());
							stream.Seek(CODE_BASEADDRESS - stream.CurrentAddress(), BlockStorageStream::SeekCurrent);
						}

						BYTE *dst;
						dst = (BYTE *)EXCODE_BASEADDRESS;

						stream.Read(&dst, CODE_SIZE);

						if (retData != NULL)
						{
							*retData = (void*)EXCODE_BASEADDRESS;
						}

						CPU_DrainWriteBuffers();
					}
				}
			}
			else if (retData != NULL)
			{
				*retData = (void*)data;
			}
		}
		break;
	}

}