int
__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc)
{
    GLsizei width, height;
    GLenum format, type;
    GLboolean swapBytes, lsbFirst;
    GLint compsize;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    char *answer, answerBuffer[200];

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    width = *(GLsizei *) (pc + 8);
    height = *(GLsizei *) (pc + 12);
    format = *(GLenum *) (pc + 16);
    type = *(GLenum *) (pc + 20);
    swapBytes = *(GLboolean *) (pc + 24);
    lsbFirst = *(GLboolean *) (pc + 25);
    compsize = __glReadPixels_size(format, type, width, height);
    if (compsize < 0)
        compsize = 0;

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
    __glXClearErrorOccured();
    CALL_ReadPixels(GET_DISPATCH(), (*(GLint *) (pc + 0),
                                     *(GLint *) (pc + 4),
                                     *(GLsizei *) (pc + 8),
                                     *(GLsizei *) (pc + 12),
                                     *(GLenum *) (pc + 16),
                                     *(GLenum *) (pc + 20), answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize);
        __GLX_SEND_HEADER();
        __GLX_SEND_VOID_ARRAY(compsize);
    }
    cx->hasUnflushedCommands = GL_FALSE;
    return Success;
}
int
__glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
{
    GLboolean lsbFirst;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    GLubyte answerBuffer[200];
    char *answer;

    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    lsbFirst = *(GLboolean *) (pc + 0);

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
    __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);

    __glXClearErrorOccured();
    CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(128);
        __GLX_SEND_HEADER();
        __GLX_SEND_BYTE_ARRAY(128);
    }
    return Success;
}
static int
GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
    GLint compsize;
    GLenum format, type, target;
    GLboolean swapBytes;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;

    __GLX_DECLARE_SWAP_VARIABLES;
    char *answer, answerBuffer[200];
    GLint width = 0;

    cx = __glXForceCurrent(cl, tag, &error);
    if (!cx) {
        return error;
    }

    __GLX_SWAP_INT(pc + 0);
    __GLX_SWAP_INT(pc + 4);
    __GLX_SWAP_INT(pc + 8);

    format = *(GLenum *) (pc + 4);
    type = *(GLenum *) (pc + 8);
    target = *(GLenum *) (pc + 0);
    swapBytes = *(GLboolean *) (pc + 12);

    CALL_GetColorTableParameteriv(GET_DISPATCH(),
                                  (target, GL_COLOR_TABLE_WIDTH, &width));
    /*
     * The one query above might fail if we're in a state where queries
     * are illegal, but then width would still be zero anyway.
     */
    compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
    if (compsize < 0)
        compsize = 0;

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
    __glXClearErrorOccured();
    CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
                                        *(GLenum *) (pc + 4),
                                        *(GLenum *) (pc + 8), answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SWAP_REPLY_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SWAP_INT(&width);
        ((xGLXGetColorTableReply *) & __glXReply)->width = width;
        __GLX_SEND_VOID_ARRAY(compsize);
    }

    return Success;
}
static int
GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
    GLint compsize;
    GLenum format, type, target;
    GLboolean swapBytes, reset;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;

    __GLX_DECLARE_SWAP_VARIABLES;
    char *answer, answerBuffer[200];

    cx = __glXForceCurrent(cl, tag, &error);
    if (!cx) {
        return error;
    }

    __GLX_SWAP_INT(pc + 0);
    __GLX_SWAP_INT(pc + 4);
    __GLX_SWAP_INT(pc + 8);

    format = *(GLenum *) (pc + 4);
    type = *(GLenum *) (pc + 8);
    target = *(GLenum *) (pc + 0);
    swapBytes = *(GLboolean *) (pc + 12);
    reset = *(GLboolean *) (pc + 13);

    compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1);
    if (compsize < 0)
        compsize = 0;

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
    __glXClearErrorOccured();
    CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SWAP_REPLY_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SEND_VOID_ARRAY(compsize);
    }

    return Success;
}
void __glXDispSwap_SeparableFilter2D(GLbyte *pc)
{
    __GLXdispatchConvolutionFilterHeader *hdr =
				(__GLXdispatchConvolutionFilterHeader *) pc;
    GLint hdrlen, image1len;
    __GLX_DECLARE_SWAP_VARIABLES;

    hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);

    __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
    __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
    __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
    __GLX_SWAP_INT((GLbyte *)&hdr->alignment);

    __GLX_SWAP_INT((GLbyte *)&hdr->target);
    __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
    __GLX_SWAP_INT((GLbyte *)&hdr->width);
    __GLX_SWAP_INT((GLbyte *)&hdr->height);
    __GLX_SWAP_INT((GLbyte *)&hdr->format);
    __GLX_SWAP_INT((GLbyte *)&hdr->type);

    /*
    ** Just invert swapBytes flag; the GL will figure out if it needs to swap
    ** the pixel data.
    */
    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes) );
    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength) );
    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows) );
    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels) );
    CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment) );

    /* XXX check this usage - internal code called
    ** a version without the packing parameters
    */
    image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1,
			       0, hdr->rowLength, 0, hdr->skipRows,
			       hdr->alignment);
    image1len = __GLX_PAD(image1len);


    CALL_SeparableFilter2D( GET_DISPATCH(), (hdr->target, hdr->internalformat,
		 hdr->width, hdr->height, hdr->format, hdr->type,
		 ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len)) );
}
Beispiel #6
0
static int
MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base)
{
    unsigned long i, nglyphs;
    CARD8 chs[2];               /* the font index we are going after */
    CharInfoPtr pci;
    int rv;                     /* return value */
    int encoding = (FONTLASTROW(pFont) == 0) ? Linear16Bit : TwoD16Bit;

    CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, FALSE));
    CALL_PixelStorei(GET_DISPATCH(),
                     (GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst));
    CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, 0));
    CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0));
    CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0));
    CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, GLYPHPADBYTES));
    for (i = 0; i < count; i++) {
        chs[0] = (first + i) >> 8;      /* high byte is first byte */
        chs[1] = first + i;

        (*pFont->get_glyphs) (pFont, 1, chs, (FontEncoding) encoding,
                              &nglyphs, &pci);

        /*
         ** Define a display list containing just a glBitmap() call.
         */
        CALL_NewList(GET_DISPATCH(), (list_base + i, GL_COMPILE));
        if (nglyphs) {
            rv = __glXMakeBitmapFromGlyph(pFont, pci);
            if (rv) {
                return rv;
            }
        }
        CALL_EndList(GET_DISPATCH(), ());
    }
    return Success;
}
static int
GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
    GLint compsize, compsize2;
    GLenum format, type, target;
    GLboolean swapBytes;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;

    __GLX_DECLARE_SWAP_VARIABLES;
    char *answer, answerBuffer[200];
    GLint width = 0, height = 0;

    cx = __glXForceCurrent(cl, tag, &error);
    if (!cx) {
        return error;
    }

    __GLX_SWAP_INT(pc + 0);
    __GLX_SWAP_INT(pc + 4);
    __GLX_SWAP_INT(pc + 8);

    format = *(GLenum *) (pc + 4);
    type = *(GLenum *) (pc + 8);
    target = *(GLenum *) (pc + 0);
    swapBytes = *(GLboolean *) (pc + 12);

    /* target must be SEPARABLE_2D, however I guess we can let the GL
       barf on this one.... */

    CALL_GetConvolutionParameteriv(GET_DISPATCH(),
                                   (target, GL_CONVOLUTION_WIDTH, &width));
    CALL_GetConvolutionParameteriv(GET_DISPATCH(),
                                   (target, GL_CONVOLUTION_HEIGHT, &height));
    /*
     * The two queries above might fail if we're in a state where queries
     * are illegal, but then width and height would still be zero anyway.
     */
    compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
    compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1);

    if (compsize < 0)
        compsize = 0;
    if (compsize2 < 0)
        compsize2 = 0;
    compsize = __GLX_PAD(compsize);
    compsize2 = __GLX_PAD(compsize2);

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1);
    __glXClearErrorOccured();
    CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0),
                                             *(GLenum *) (pc + 4),
                                             *(GLenum *) (pc + 8),
                                             answer, answer + compsize, NULL));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SWAP_REPLY_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize + compsize2);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SWAP_INT(&width);
        __GLX_SWAP_INT(&height);
        ((xGLXGetSeparableFilterReply *) & __glXReply)->width = width;
        ((xGLXGetSeparableFilterReply *) & __glXReply)->height = height;
        __GLX_SEND_VOID_ARRAY(compsize + compsize2);
    }

    return Success;
}
int
__glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc)
{
    GLint level, compsize;
    GLenum format, type, target;
    GLboolean swapBytes;

    __GLX_DECLARE_SWAP_VARIABLES;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    char *answer, answerBuffer[200];
    GLint width = 0, height = 0, depth = 1;

    __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
    cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
    if (!cx) {
        return error;
    }

    pc += __GLX_SINGLE_HDR_SIZE;
    __GLX_SWAP_INT(pc + 0);
    __GLX_SWAP_INT(pc + 4);
    __GLX_SWAP_INT(pc + 8);
    __GLX_SWAP_INT(pc + 12);

    level = *(GLint *) (pc + 4);
    format = *(GLenum *) (pc + 8);
    type = *(GLenum *) (pc + 12);
    target = *(GLenum *) (pc + 0);
    swapBytes = *(GLboolean *) (pc + 16);

    CALL_GetTexLevelParameteriv(GET_DISPATCH(),
                                (target, level, GL_TEXTURE_WIDTH, &width));
    CALL_GetTexLevelParameteriv(GET_DISPATCH(),
                                (target, level, GL_TEXTURE_HEIGHT, &height));
    if (target == GL_TEXTURE_3D) {
        CALL_GetTexLevelParameteriv(GET_DISPATCH(),
                                    (target, level, GL_TEXTURE_DEPTH, &depth));
    }
    /*
     * The three queries above might fail if we're in a state where queries
     * are illegal, but then width, height, and depth would still be zero anyway.
     */
    compsize =
        __glGetTexImage_size(target, level, format, type, width, height, depth);
    if (compsize < 0)
        compsize = 0;

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
    __glXClearErrorOccured();
    CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0),
                                      *(GLint *) (pc + 4),
                                      *(GLenum *) (pc + 8),
                                      *(GLenum *) (pc + 12), answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize);
        __GLX_SWAP_REPLY_HEADER();
        __GLX_SWAP_INT(&width);
        __GLX_SWAP_INT(&height);
        __GLX_SWAP_INT(&depth);
        ((xGLXGetTexImageReply *) & __glXReply)->width = width;
        ((xGLXGetTexImageReply *) & __glXReply)->height = height;
        ((xGLXGetTexImageReply *) & __glXReply)->depth = depth;
        __GLX_SEND_HEADER();
        __GLX_SEND_VOID_ARRAY(compsize);
    }
    return Success;
}
static int
GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
    GLint compsize;
    GLenum format, type, target;
    GLboolean swapBytes;
    __GLXcontext *cx;
    ClientPtr client = cl->client;
    int error;
    char *answer, answerBuffer[200];
    GLint width = 0, height = 0;

    cx = __glXForceCurrent(cl, tag, &error);
    if (!cx) {
        return error;
    }

    format = *(GLenum *) (pc + 4);
    type = *(GLenum *) (pc + 8);
    target = *(GLenum *) (pc + 0);
    swapBytes = *(GLboolean *) (pc + 12);

    CALL_GetConvolutionParameteriv(GET_DISPATCH(),
                                   (target, GL_CONVOLUTION_WIDTH, &width));
    if (target == GL_CONVOLUTION_1D) {
        height = 1;
    }
    else {
        CALL_GetConvolutionParameteriv(GET_DISPATCH(),
                                       (target, GL_CONVOLUTION_HEIGHT,
                                        &height));
    }
    /*
     * The two queries above might fail if we're in a state where queries
     * are illegal, but then width and height would still be zero anyway.
     */
    compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1);
    if (compsize < 0)
        compsize = 0;

    CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
    __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
    __glXClearErrorOccured();
    CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0),
                                               *(GLenum *) (pc + 4),
                                               *(GLenum *) (pc + 8), answer));

    if (__glXErrorOccured()) {
        __GLX_BEGIN_REPLY(0);
        __GLX_SEND_HEADER();
    }
    else {
        __GLX_BEGIN_REPLY(compsize);
        ((xGLXGetConvolutionFilterReply *) & __glXReply)->width = width;
        ((xGLXGetConvolutionFilterReply *) & __glXReply)->height = height;
        __GLX_SEND_HEADER();
        __GLX_SEND_VOID_ARRAY(compsize);
    }

    return Success;
}