Beispiel #1
0
void Charge::Draw(CHwndRenderTarget* renderTarget, CRect& /*rect*/) const
{
	// draw the charge
	D2D1_POINT_2F point;
	point.x = static_cast<float>(position.X * theApp.options.distanceUnitLength);
	point.y = static_cast<float>(position.Y * theApp.options.distanceUnitLength);

	CD2DSolidColorBrush *pBrush = new CD2DSolidColorBrush(renderTarget, charge > 0 ? theApp.options.positiveChargeColor : theApp.options.negativeChargeColor);

	CD2DSizeF size;
	size.height = theApp.options.chargeRadius;
	size.width = theApp.options.chargeRadius;
	renderTarget->FillEllipse(CD2DEllipse(point, size), pBrush);

	delete pBrush;
}
Beispiel #2
0
		virtual void FillEllipse(float x, float y, float width, float height)
		{
			m_pRenderTarget->FillEllipse(CD2DEllipse(CD2DRectF(x, y, x + width, y + height)), m_pFillBrush);
		}
Beispiel #3
0
		virtual void DrawEllipse(float x, float y, float width, float height)
		{
			m_pRenderTarget->DrawEllipse(CD2DEllipse(CD2DRectF(x, y, x + width, y + height)), m_pLineBrush, m_lineWidth);
		}