/* ------------------------- CGCam_RenderScene ------------------------- */ void CGCam_RenderScene( void ) { CGCam_Update(); CG_CalcVrect(); }
/* ------------------------- CGCam_RenderScene ------------------------- */ void CGCam_RenderScene( void ) { memset( &cg.refdef, 0, sizeof( cg.refdef ) ); CGCam_Update(); CG_CalcVrect(); }