Beispiel #1
0
void QFontEngineMac::draw(CGContextRef ctx, qreal x, qreal y, const QTextItemInt &ti, int paintDeviceHeight)
{
    QVarLengthArray<QFixedPoint> positions;
    QVarLengthArray<glyph_t> glyphs;
    QTransform matrix;
    matrix.translate(x, y);
    getGlyphPositions(ti.glyphs, ti.num_glyphs, matrix, ti.flags, glyphs, positions);
    if (glyphs.size() == 0)
        return;

    CGContextSetFontSize(ctx, fontDef.pixelSize);

    CGAffineTransform oldTextMatrix = CGContextGetTextMatrix(ctx);

    CGAffineTransform cgMatrix = CGAffineTransformMake(1, 0, 0, -1, 0, -paintDeviceHeight);

    CGAffineTransformConcat(cgMatrix, oldTextMatrix);

    if (synthesisFlags & QFontEngine::SynthesizedItalic)
        cgMatrix = CGAffineTransformConcat(cgMatrix, CGAffineTransformMake(1, 0, -tanf(14 * acosf(0) / 90), 1, 0, 0));

    cgMatrix = CGAffineTransformConcat(cgMatrix, multiEngine->transform);

    CGContextSetTextMatrix(ctx, cgMatrix);

    CGContextSetTextDrawingMode(ctx, kCGTextFill);


    QVarLengthArray<CGSize> advances(glyphs.size());
    QVarLengthArray<CGGlyph> cgGlyphs(glyphs.size());

    for (int i = 0; i < glyphs.size() - 1; ++i) {
        advances[i].width = (positions[i + 1].x - positions[i].x).toReal();
        advances[i].height = (positions[i + 1].y - positions[i].y).toReal();
        cgGlyphs[i] = glyphs[i];
    }
    advances[glyphs.size() - 1].width = 0;
    advances[glyphs.size() - 1].height = 0;
    cgGlyphs[glyphs.size() - 1] = glyphs[glyphs.size() - 1];

    CGContextSetFont(ctx, cgFont);

    CGContextSetTextPosition(ctx, positions[0].x.toReal(), positions[0].y.toReal());

    CGContextShowGlyphsWithAdvances(ctx, cgGlyphs.data(), advances.data(), glyphs.size());

    if (synthesisFlags & QFontEngine::SynthesizedBold) {
        CGContextSetTextPosition(ctx, positions[0].x.toReal() + 0.5 * lineThickness().toReal(),
                                      positions[0].y.toReal());

        CGContextShowGlyphsWithAdvances(ctx, cgGlyphs.data(), advances.data(), glyphs.size());
    }

    CGContextSetTextMatrix(ctx, oldTextMatrix);
}
Beispiel #2
0
void Font::drawGlyphs(GraphicsContext* graphicsContext, const FontData* font, const GlyphBuffer& glyphBuffer, 
                      int from, int numGlyphs, const FloatPoint& point) const
{
    CGContextRef cgContext = graphicsContext->platformContext();

    uint32_t oldFontSmoothingStyle = wkSetFontSmoothingStyle(cgContext);

    const FontPlatformData& platformData = font->platformData();
    //NSFont* drawFont;
    //if ([gContext isDrawingToScreen]) {
    //    drawFont = [platformData.font screenFont];
    //    if (drawFont != platformData.font)
    //        // We are getting this in too many places (3406411); use ERROR so it only prints on debug versions for now. (We should debug this also, eventually).
    //        LOG_ERROR("Attempting to set non-screen font (%@) when drawing to screen.  Using screen font anyway, may result in incorrect metrics.",
    //            [[[platformData.font fontDescriptor] fontAttributes] objectForKey:NSFontNameAttribute]);
    //} else {
    //    drawFont = [platformData.font printerFont];
    //    if (drawFont != platformData.font)
    //        NSLog(@"Attempting to set non-printer font (%@) when printing.  Using printer font anyway, may result in incorrect metrics.",
    //            [[[platformData.font fontDescriptor] fontAttributes] objectForKey:NSFontNameAttribute]);
    //}

    CGContextSetFont(cgContext, platformData.cgFont());

    CGAffineTransform matrix = CGAffineTransformIdentity;
    matrix.b = -matrix.b;
    matrix.d = -matrix.d;

    if (platformData.syntheticOblique())
    {
        static float skew = -tanf(syntheticObliqueAngle * acosf(0) / 90);
        matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, skew, 1, 0, 0));
    }

    // Uniscribe gives us offsets to help refine the positioning of combining glyphs.
    FloatSize translation = glyphBuffer.offsetAt(from);
    if (translation.width() || translation.height())
        CGAffineTransformTranslate(matrix, translation.width(), translation.height());
    
    CGContextSetTextMatrix(cgContext, matrix);

    //wkSetCGFontRenderingMode(cgContext, drawFont);
    CGContextSetFontSize(cgContext, platformData.size());
    CGContextSetTextPosition(cgContext, point.x(), point.y());
    CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    if (font->m_syntheticBoldOffset) {
        CGContextSetTextPosition(cgContext, point.x() + font->m_syntheticBoldOffset, point.y());
        CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    }

    wkRestoreFontSmoothingStyle(cgContext, oldFontSmoothingStyle);
}
void quartz_draw_layout(void *layout, CGContextRef context, CGPoint position)
{
	CGContextSetTextPosition(context, position.x, position.y);
	
	CFArrayRef runs = CTLineGetGlyphRuns((CTLineRef)layout);
	CFIndex run_count = CFArrayGetCount(runs);
	CFIndex run_index;
	for (run_index = 0; run_index < run_count; ++run_index)
	{
		CTRunRef run = (CTRunRef)CFArrayGetValueAtIndex(runs, run_index);
		CTFontRef run_font = CFDictionaryGetValue(CTRunGetAttributes(run), kCTFontAttributeName);
		CGFontRef glyph_font = CTFontCopyGraphicsFont(run_font, NULL);
		CFIndex glyph_count = CTRunGetGlyphCount(run);
		CGGlyph glyphs[glyph_count];
		CGPoint positions[glyph_count];
		CFRange everything = CFRangeMake(0, 0);
		CTRunGetGlyphs(run, everything, glyphs);
		CTRunGetPositions(run, everything, positions);
		
		CGContextSetFont(context, glyph_font);
		CGContextSetFontSize(context, CTFontGetSize(run_font));
		CGContextShowGlyphsAtPositions(context, glyphs, positions, glyph_count);
		
		CGFontRelease(glyph_font);
	}
}
Beispiel #4
0
void drawTextWithSpacing(GraphicsContext* graphicsContext, const SimpleFontData* font, const wxColour& color, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point)
{
    graphicsContext->save();
    
    wxGCDC* dc = static_cast<wxGCDC*>(graphicsContext->platformContext());

    wxFont* wxfont = font->getWxFont();
    graphicsContext->setFillColor(graphicsContext->fillColor(), ColorSpaceDeviceRGB);

    CGContextRef cgContext = static_cast<CGContextRef>(dc->GetGraphicsContext()->GetNativeContext());

    CGFontRef cgFont = font->platformData().cgFont();
    
    CGContextSetFont(cgContext, cgFont);

    CGContextSetFontSize(cgContext, wxfont->GetPointSize());

    CGFloat red, green, blue, alpha;
    graphicsContext->fillColor().getRGBA(red, green, blue, alpha);
    CGContextSetRGBFillColor(cgContext, red, green, blue, alpha);

    CGAffineTransform matrix = CGAffineTransformIdentity;
    matrix.b = -matrix.b;
    matrix.d = -matrix.d;
    
    CGContextSetTextMatrix(cgContext, matrix);

    CGContextSetTextPosition(cgContext, point.x(), point.y());
    
    CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    
    if (cgFont)
        CGFontRelease(cgFont);
    graphicsContext->restore();
}
Beispiel #5
0
void QuartzWindow::draw_text(const char* text, int x, int y)  { 
  int len = strlen(text);
  int h = font_height();
  
  clear_rectangle(x, y-h, len * font_width(), h);
  CGContextSetTextPosition(myContext, x, y);
  CGContextShowText(myContext, text, len);
} 
Beispiel #6
0
void drawTextWithFeature(CGContextRef context, CTFontDescriptorRef fontDescriptor, CFStringRef feature, int value, CGPoint location)
{
    CGFloat fontSize = 25;
    CGContextSetTextMatrix(context, CGAffineTransformScale(CGAffineTransformIdentity, 1, 1));
    CGContextSetTextPosition(context, location.x, location.y);

    CFNumberRef featureValue = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &value);
    CFTypeRef featureDictionaryKeys[] = { kCTFontOpenTypeFeatureTag, kCTFontOpenTypeFeatureValue };
    CFTypeRef featureDictionaryValues[] = { feature, featureValue };
    CFDictionaryRef featureDictionary = CFDictionaryCreate(kCFAllocatorDefault, featureDictionaryKeys, featureDictionaryValues, 2, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
    CFRelease(featureValue);

    CFTypeRef featureSettingsValues[] = { featureDictionary };
    CFArrayRef fontFeatureSettings = CFArrayCreate(kCFAllocatorDefault, featureSettingsValues, 1, &kCFTypeArrayCallBacks);
    CFRelease(featureDictionary);

    CFTypeRef fontDescriptorKeys[] = { kCTFontFeatureSettingsAttribute };
    CFTypeRef fontDescriptorValues[] = { fontFeatureSettings };
    CFDictionaryRef fontDescriptorAttributes = CFDictionaryCreate(kCFAllocatorDefault, fontDescriptorKeys, fontDescriptorValues, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
    CFRelease(fontFeatureSettings);

    CTFontDescriptorRef modifiedFontDescriptor = CTFontDescriptorCreateCopyWithAttributes(fontDescriptor, fontDescriptorAttributes);
    CFRelease(fontDescriptorAttributes);

    CTFontRef font = CTFontCreateWithFontDescriptor(modifiedFontDescriptor, fontSize, nullptr);
    CFRelease(modifiedFontDescriptor);

    CFMutableStringRef string = CFStringCreateMutable(kCFAllocatorDefault, 0);
    CFStringAppend(string, feature);
    CFStringAppend(string, value ? CFSTR("  (on)") : CFSTR(" (off)"));
    CFStringAppend(string, CFSTR(": ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"));

    CGColorRef red = CGColorCreateGenericRGB(1, 0, 0, 1);
    CFTypeRef lineKeys[] = { kCTForegroundColorAttributeName };
    CFTypeRef lineValues[] = { red };
    CFDictionaryRef lineAttributes = CFDictionaryCreate(kCFAllocatorDefault, lineKeys, lineValues, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
    CGColorRelease(red);

    CFAttributedStringRef attributedString = CFAttributedStringCreate(kCFAllocatorDefault, string, lineAttributes);
    CFRelease(lineAttributes);
    CFRelease(string);

    CFMutableAttributedStringRef mutableAttributedString = CFAttributedStringCreateMutableCopy(kCFAllocatorDefault, 0, attributedString);
    CFRelease(attributedString);

    CTFontRef monospaceFont = CTFontCreateWithName(CFSTR("Courier"), fontSize, nullptr);
    CFAttributedStringSetAttribute(mutableAttributedString, CFRangeMake(0, 12), kCTFontAttributeName, monospaceFont);
    CFRelease(monospaceFont);

    CFAttributedStringSetAttribute(mutableAttributedString, CFRangeMake(12, 52), kCTFontAttributeName, font);
    CFRelease(font);

    CTLineRef line = CTLineCreateWithAttributedString(mutableAttributedString);
    CFRelease(mutableAttributedString);

    CTLineDraw(line, context);
    CFRelease(line);
}
Beispiel #7
0
// This function is needed to work around a bug in Windows CG <rdar://problem/22703470>
void PlatformCALayer::drawTextAtPoint(CGContextRef context, CGFloat x, CGFloat y, CGSize scale, CGFloat fontSize, const char* text, size_t length) const
{
    auto matrix = CGAffineTransformMakeScale(scale.width, scale.height);
    auto font = adoptCF(CTFontCreateWithName(CFSTR("Helvetica"), fontSize, &matrix));
    CFTypeRef keys[] = { kCTFontAttributeName, kCTForegroundColorFromContextAttributeName };
    CFTypeRef values[] = { font.get(), kCFBooleanTrue };
    auto attributes = adoptCF(CFDictionaryCreate(kCFAllocatorDefault, keys, values, WTF_ARRAY_LENGTH(keys), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
    auto string = adoptCF(CFStringCreateWithBytesNoCopy(kCFAllocatorDefault, reinterpret_cast<const UInt8*>(text), length, kCFStringEncodingUTF8, false, kCFAllocatorNull));
    auto attributedString = adoptCF(CFAttributedStringCreate(kCFAllocatorDefault, string.get(), attributes.get()));
    auto line = adoptCF(CTLineCreateWithAttributedString(attributedString.get()));
    CGContextSetTextPosition(context, x, y);
    CTLineDraw(line.get(), context);
}
Beispiel #8
0
xy__Float draw__string(const char *s, int x, int y, int w, float pos) {
  CFStringRef string = CFStringCreateWithCString(kCFAllocatorDefault, s, kCFStringEncodingUTF8);

  if (font == NULL || font_color == NULL) {
    fprintf(stderr, "Error in %s: need both font & font_color to be non-NULL.\n", __FUNCTION__);
    return x;
  }

  CFStringRef keys[] = { kCTFontAttributeName, kCTForegroundColorAttributeName };
  CFTypeRef values[] = { font, font_color };

  CFDictionaryRef attributes =
  CFDictionaryCreate(kCFAllocatorDefault, (const void**)&keys,
                     (const void**)&values, sizeof(keys) / sizeof(keys[0]),
                     &kCFTypeDictionaryKeyCallBacks,
                     &kCFTypeDictionaryValueCallBacks);

  CFAttributedStringRef attrString = CFAttributedStringCreate(kCFAllocatorDefault, string, attributes);
  CFRelease(string);
  CFRelease(attributes);

  CTLineRef line = CTLineCreateWithAttributedString(attrString);

  // This position set is needed to get a useful x_pos value on the next line.
  CGContextSetTextPosition(ctx, x, y);
  double x_pos = CTLineGetPenOffsetForFlush(line, pos, w);

  CGFloat descent;
  double line_width = CTLineGetTypographicBounds(line, NULL, &descent, NULL);

  CGContextSetTextPosition(ctx, x + x_pos, y + descent);

  CTLineDraw(line, ctx);
  CFRelease(line);

  return x + x_pos + line_width;
}
Beispiel #9
0
void Font::drawGlyphs(GraphicsContext* graphicsContext, const SimpleFontData* font, const GlyphBuffer& glyphBuffer,
                      int from, int numGlyphs, const FloatPoint& point) const
{
    CGContextRef cgContext = graphicsContext->platformContext();
    bool shouldUseFontSmoothing = WebCoreShouldUseFontSmoothing();

    switch(fontDescription().fontSmoothing()) {
    case Antialiased: {
        graphicsContext->setShouldAntialias(true);
        shouldUseFontSmoothing = false;
        break;
    }
    case SubpixelAntialiased: {
        graphicsContext->setShouldAntialias(true);
        shouldUseFontSmoothing = true;
        break;
    }
    case NoSmoothing: {
        graphicsContext->setShouldAntialias(false);
        shouldUseFontSmoothing = false;
        break;
    }
    case AutoSmoothing: {
        // For the AutoSmooth case, don't do anything! Keep the default settings.
        break;
    }
    default:
        ASSERT_NOT_REACHED();
    }

    if (font->platformData().useGDI() && !shouldUseFontSmoothing) {
        drawGDIGlyphs(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
        return;
    }

    uint32_t oldFontSmoothingStyle = wkSetFontSmoothingStyle(cgContext, shouldUseFontSmoothing);

    const FontPlatformData& platformData = font->platformData();

    CGContextSetFont(cgContext, platformData.cgFont());

    CGAffineTransform matrix = CGAffineTransformIdentity;
    matrix.b = -matrix.b;
    matrix.d = -matrix.d;

    if (platformData.syntheticOblique()) {
        static float skew = -tanf(syntheticObliqueAngle * piFloat / 180.0f);
        matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, skew, 1, 0, 0));
    }

    CGContextSetTextMatrix(cgContext, matrix);

    // Uniscribe gives us offsets to help refine the positioning of combining glyphs.
    FloatSize translation = glyphBuffer.offsetAt(from);

    CGContextSetFontSize(cgContext, platformData.size());
    wkSetCGContextFontRenderingStyle(cgContext, font->isSystemFont(), false, font->platformData().useGDI());

    FloatSize shadowOffset;
    float shadowBlur;
    Color shadowColor;
    ColorSpace shadowColorSpace;
    graphicsContext->getShadow(shadowOffset, shadowBlur, shadowColor, shadowColorSpace);

    bool hasSimpleShadow = graphicsContext->textDrawingMode() == TextModeFill && shadowColor.isValid() && !shadowBlur && (!graphicsContext->shadowsIgnoreTransforms() || graphicsContext->getCTM().isIdentityOrTranslationOrFlipped());
    if (hasSimpleShadow) {
        // Paint simple shadows ourselves instead of relying on CG shadows, to avoid losing subpixel antialiasing.
        graphicsContext->clearShadow();
        Color fillColor = graphicsContext->fillColor();
        Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
        graphicsContext->setFillColor(shadowFillColor, ColorSpaceDeviceRGB);
        float shadowTextX = point.x() + translation.width() + shadowOffset.width();
        // If shadows are ignoring transforms, then we haven't applied the Y coordinate flip yet, so down is negative.
        float shadowTextY = point.y() + translation.height() + shadowOffset.height() * (graphicsContext->shadowsIgnoreTransforms() ? -1 : 1);
        CGContextSetTextPosition(cgContext, shadowTextX, shadowTextY);
        CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
        if (font->syntheticBoldOffset()) {
            CGContextSetTextPosition(cgContext, point.x() + translation.width() + shadowOffset.width() + font->syntheticBoldOffset(), point.y() + translation.height() + shadowOffset.height());
            CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
        }
        graphicsContext->setFillColor(fillColor, ColorSpaceDeviceRGB);
    }

    CGContextSetTextPosition(cgContext, point.x() + translation.width(), point.y() + translation.height());
    CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    if (font->syntheticBoldOffset()) {
        CGContextSetTextPosition(cgContext, point.x() + translation.width() + font->syntheticBoldOffset(), point.y() + translation.height());
        CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    }

    if (hasSimpleShadow)
        graphicsContext->setShadow(shadowOffset, shadowBlur, shadowColor, ColorSpaceDeviceRGB);

    wkRestoreFontSmoothingStyle(cgContext, oldFontSmoothingStyle);
}
void drawTextWithSpacing(GraphicsContext* graphicsContext, const SimpleFontData* font, const wxColour& color, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point)
{
    graphicsContext->save();
    
    wxGCDC* dc = static_cast<wxGCDC*>(graphicsContext->platformContext());

    wxFont* wxfont = font->getWxFont();
    graphicsContext->setFillColor(graphicsContext->fillColor(), DeviceColorSpace);

    CGContextRef cgContext = static_cast<CGContextRef>(dc->GetGraphicsContext()->GetNativeContext());

    CGFontRef cgFont;

#ifdef wxOSX_USE_CORE_TEXT && wxOSX_USE_CORE_TEXT
    cgFont = CTFontCopyGraphicsFont((CTFontRef)wxfont->OSXGetCTFont(), NULL);
#else
    ATSFontRef fontRef;
    
    fontRef = FMGetATSFontRefFromFont(wxfont->MacGetATSUFontID());
    
    if (fontRef)
        cgFont = CGFontCreateWithPlatformFont((void*)&fontRef);
#endif
    
    CGContextSetFont(cgContext, cgFont);

    CGContextSetFontSize(cgContext, wxfont->GetPointSize());

    CGFloat red, green, blue, alpha;
    graphicsContext->fillColor().getRGBA(red, green, blue, alpha);
    CGContextSetRGBFillColor(cgContext, red, green, blue, alpha);

    CGAffineTransform matrix = CGAffineTransformIdentity;
    matrix.b = -matrix.b;
    matrix.d = -matrix.d;
    
    CGContextSetTextMatrix(cgContext, matrix);

    CGContextSetTextPosition(cgContext, point.x(), point.y());
    
    const FloatSize* advanceSizes = static_cast<const FloatSize*>(glyphBuffer.advances(from));
    int size = glyphBuffer.size() - from;
    CGSize sizes[size];
    CGGlyph glyphs[numGlyphs];
    
    // if the function doesn't exist, we're probably on tiger and need to grab the
    // function under its old name, CGFontGetGlyphsForUnicodes
    if (!CGFontGetGlyphsForUnichars)
        CGFontGetGlyphsForUnichars = (CGFontGetGlyphsForUnicharsPtr)dlsym(RTLD_DEFAULT, "CGFontGetGlyphsForUnicodes");
    
    // Let's make sure we got the function under one name or another!
    ASSERT(CGFontGetGlyphsForUnichars);
    CGFontGetGlyphsForUnichars(cgFont, glyphBuffer.glyphs(from), glyphs, numGlyphs);
    
    for (int i = 0; i < size; i++) {
        FloatSize fsize = advanceSizes[i];
        sizes[i] = CGSizeMake(fsize.width(), fsize.height());
    }
    
    CGContextShowGlyphsWithAdvances(cgContext, glyphs, sizes, numGlyphs);
    
    if (cgFont)
        CGFontRelease(cgFont);
    graphicsContext->restore();
}
static OSStatus local_CoreTR(CGContextRef ctx, CGRect r, CFStringRef string,
                             CFStringRef fontName, CGFloat fontSize,
                             TRFallbackBehavior fallbackBehavior,
                             Boolean render, CGFloat baseline, TRInfo* oInfo)
{
  if (!ctx || !string || !fontName) return paramErr;
  CGContextSaveGState(ctx);
  CGContextSetTextMatrix(ctx, CGAffineTransformIdentity);
  CTFontDescriptorRef fdesc = CTFontDescriptorCreateWithNameAndSize(fontName, fontSize);
  CTFontRef font = CTFontCreateWithFontDescriptor(fdesc, fontSize, NULL);
  CFIndex slen = CFStringGetLength(string);
  CFRange range = CFRangeMake(0L,slen);
  UniChar* buff = calloc(slen, sizeof(UniChar));
  CFStringGetCharacters(string, range, buff);
  CGGlyph* glyphs = calloc(slen, sizeof(CGGlyph));
  Boolean supported = CTFontGetGlyphsForCharacters(font, buff, glyphs, slen);
  //NSLog(@"%@ supported for '%@'? %d", fontName, string, supported);
  CFRelease(fdesc);
  if (!supported)
  {
    if (fallbackBehavior == TRLastResortFallbackBehavior)
    {
      CFRelease(font);
      fdesc = CTFontDescriptorCreateWithNameAndSize(CFSTR("LastResort"), fontSize);
      font = CTFontCreateWithFontDescriptor(fdesc, fontSize, NULL);
      CFRelease(fdesc);
      supported = true;
    }
    else
    {
      CFRange rng = CFRangeMake(0L, CFStringGetLength(string));
      CTFontRef font2 = CTFontCreateForString(font, string, rng);
      CFRelease(font);
      CFStringRef fontName2 = CTFontCopyName(font2, kCTFontFullNameKey);
      fdesc = CTFontDescriptorCreateWithNameAndSize(fontName2, fontSize);
      //NSLog(@"falling back to %@ from %@ : %@", fontName2, fontName, fdesc);
      CFRelease(fontName2);
      font = CTFontCreateWithFontDescriptor(fdesc, fontSize, NULL);
      CFRelease(fdesc);
      supported = CTFontGetGlyphsForCharacters(font, buff, glyphs, slen);
    }
  }
  free(buff);
  free(glyphs);
  CFMutableDictionaryRef attrs = CFDictionaryCreateMutable(kCFAllocatorDefault,
                                   1L, &kCFTypeDictionaryKeyCallBacks,
                                   &kCFTypeDictionaryValueCallBacks);
  CFDictionarySetValue(attrs, kCTFontAttributeName, font);
  CFAttributedStringRef attrStr = CFAttributedStringCreate(kCFAllocatorDefault,
                                                           string, attrs);
  CFRelease(attrs);
  CTLineRef line = CTLineCreateWithAttributedString(attrStr);
  CFRelease(attrStr);
  CGRect bounds = CTLineGetImageBounds(line, ctx);
  CGFloat descent = CTFontGetDescent(font);
  CGFloat ascent = CTFontGetAscent(font);
  CFRelease(font);
  if (baseline < 0.0L)
    baseline = ((r.size.height - bounds.size.height + descent)/2.0L);
  if (render && (supported || fallbackBehavior != TRNoRenderFallbackBehavior))
  {
    CGFloat x = r.origin.x + (r.size.width/2.0L) - (bounds.size.width/2.0L) - bounds.origin.x;
    CGFloat y = r.origin.y + baseline;
    CGPoint where = CGPointMake(x, y);
    CGContextSetTextPosition(ctx, where.x, where.y);
    CTLineDraw(line, ctx);
  }
  CFRelease(line);
  if (oInfo)
  {
    oInfo->height = bounds.size.height + descent;
    oInfo->width = bounds.size.width;
    oInfo->ascent = ascent;
    oInfo->descent = descent;
    oInfo->baseline = baseline;
    oInfo->fontSupported = supported;
  }
  CGContextRestoreGState(ctx);
  return (supported)? noErr:kATSUFontsNotMatched;
}
Beispiel #12
0
static bool font_renderer_create_atlas(CTFontRef face, ct_font_renderer_t *handle)
{
   int max_width, max_height;
   unsigned i;
   size_t bytesPerRow;
   CGGlyph glyphs[CT_ATLAS_SIZE];
   CGRect bounds[CT_ATLAS_SIZE];
   CGSize advances[CT_ATLAS_SIZE];
   float ascent, descent;
   CGContextRef offscreen;
   CFDictionaryRef attr;
   CFTypeRef values[1];
   CFStringRef keys[1];
   void *bitmapData                  = NULL;
   bool ret                          = true;
   size_t bitsPerComponent           = 8;
   UniChar characters[CT_ATLAS_SIZE] = {0};

   values[0]                         = face;
   keys[0]                           = kCTFontAttributeName;

   for (i = 0; i < CT_ATLAS_SIZE; i++)
      characters[i] = (UniChar)i;

   CTFontGetGlyphsForCharacters(face, characters, glyphs, CT_ATLAS_SIZE);

   CTFontGetBoundingRectsForGlyphs(face,
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
   kCTFontOrientationDefault,
#else
   kCTFontDefaultOrientation,
#endif
    glyphs, bounds, CT_ATLAS_SIZE);

   CTFontGetAdvancesForGlyphs(face,
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
         kCTFontOrientationDefault,
#else
         kCTFontDefaultOrientation, 
#endif
         glyphs, advances, CT_ATLAS_SIZE);

   ascent = CTFontGetAscent(face);
   descent = CTFontGetDescent(face);

   max_width = 0;
   max_height = 0;

   for (i = 0; i < CT_ATLAS_SIZE; i++)
   {
      int origin_x, origin_y;
      struct font_glyph *glyph = &handle->glyphs[i];

      if (!glyph)
         continue;

      origin_x             = ceil(bounds[i].origin.x);
      origin_y             = ceil(bounds[i].origin.y);

      glyph->draw_offset_x = 0;
      glyph->draw_offset_y = -ascent;
      glyph->width         = ceil(bounds[i].size.width);
      glyph->height        = ceil(bounds[i].size.height);
      glyph->advance_x     = ceil(advances[i].width);
      glyph->advance_y     = ceil(advances[i].height);

      max_width            = MAX(max_width, (origin_x + glyph->width));
      max_height           = MAX(max_height, (origin_y + glyph->height));
   }

   max_height              = MAX(max_height, ceil(ascent+descent));

   handle->atlas.width     = max_width * CT_ATLAS_COLS;
   handle->atlas.height    = max_height * CT_ATLAS_ROWS;

   handle->atlas.buffer    = (uint8_t*)
      calloc(handle->atlas.width * handle->atlas.height, 1);

   if (!handle->atlas.buffer)
   {
      ret = false;
      goto end;
   }

   bytesPerRow = max_width;
   bitmapData  = calloc(max_height, bytesPerRow);
   offscreen   = CGBitmapContextCreate(bitmapData, max_width, max_height,
            bitsPerComponent, bytesPerRow, NULL, kCGImageAlphaOnly);

   CGContextSetTextMatrix(offscreen, CGAffineTransformIdentity);

   attr = CFDictionaryCreate(NULL, (const void **)&keys, (const void **)&values, 
         sizeof(keys) / sizeof(keys[0]), &kCFTypeDictionaryKeyCallBacks, 
         &kCFTypeDictionaryValueCallBacks);

   for (i = 0; i < CT_ATLAS_SIZE; i++)
   {
      char glyph_cstr[2];
      const uint8_t *src;
      uint8_t       *dst;
      unsigned offset_x, offset_y, r, c;
      CFStringRef glyph_cfstr;
      CFAttributedStringRef attrString;
      CTLineRef line;
      struct font_glyph *glyph = &handle->glyphs[i];
      
      if (!glyph)
         continue;

      glyph->width = max_width;
      glyph->height = max_height;

      offset_x = (i % CT_ATLAS_COLS) * max_width;
      offset_y = (i / CT_ATLAS_COLS) * max_height;

      glyph->atlas_offset_x = offset_x;
      glyph->atlas_offset_y = offset_y;

      glyph_cstr[0] = i;
      glyph_cstr[1] = 0;
      glyph_cfstr   = CFStringCreateWithCString(
            NULL, glyph_cstr, kCFStringEncodingASCII );
      attrString = 
         CFAttributedStringCreate(NULL, glyph_cfstr, attr);
      CFRelease(glyph_cfstr);
      glyph_cfstr = NULL;
      line = CTLineCreateWithAttributedString(attrString);
      CFRelease(attrString);
      attrString = NULL;

      memset( bitmapData, 0, max_height * bytesPerRow );
      CGContextSetTextPosition(offscreen, 0, descent);
      CTLineDraw(line, offscreen);
      CGContextFlush( offscreen );

      CFRelease( line );
      line = NULL;

      dst = (uint8_t*)handle->atlas.buffer;
      src = (const uint8_t*)bitmapData;

      for (r = 0; r < max_height; r++ )
      {
         for (c = 0; c < max_width; c++)
         {
            unsigned src_idx = r * bytesPerRow + c;
            unsigned dest_idx = 
               (r + offset_y) * (CT_ATLAS_COLS * max_width) + (c + offset_x);
            uint8_t v = src[src_idx];

            dst[dest_idx] = v;
         }
      }
   }

   CFRelease(attr);
   CGContextRelease(offscreen);

   attr = NULL;
   offscreen = NULL;
   free(bitmapData);

end:
   return ret;
}
Beispiel #13
0
Memsubfont*
mksubfont(XFont *f, char *name, int lo, int hi, int size, int antialias)
{
	CFStringRef s;
	CGColorSpaceRef color;
	CGContextRef ctxt;
	CTFontRef font;
	CTFontDescriptorRef desc;
	CGRect bbox;
	Memimage *m, *mc, *m1;
	int x, y, y0;
	int i, height, ascent;
	Fontchar *fc, *fc0;
	Memsubfont *sf;
	CGFloat whitef[] = { 1.0, 1.0 };
	CGColorRef white;

	s = c2mac(name);
	desc = CTFontDescriptorCreateWithNameAndSize(s, size);
	CFRelease(s);
	if(desc == nil)
		return nil;
	font = CTFontCreateWithFontDescriptor(desc, 0, nil);
	CFRelease(desc);
	if(font == nil)
		return nil;
	
	
	bbox = CTFontGetBoundingBox(font);
	x = (int)(bbox.size.width*2 + 0.99999999);

	fontheight(f, size, &height, &ascent);
	y = height;
	y0 = height - ascent;

	m = allocmemimage(Rect(0, 0, x*(hi+1-lo)+1, y+1), GREY8);
	if(m == nil)
		return nil;
	mc = allocmemimage(Rect(0, 0, x+1, y+1), GREY8);
	if(mc == nil){
		freememimage(m);
		return nil;
	}
	memfillcolor(m, DBlack);
	memfillcolor(mc, DBlack);
	fc = malloc((hi+2 - lo) * sizeof fc[0]);
	sf = malloc(sizeof *sf);
	if(fc == nil || sf == nil) {
		freememimage(m);
		freememimage(mc);
		free(fc);
		free(sf);
		return nil;
	}
	fc0 = fc;

	color = CGColorSpaceCreateWithName(kCGColorSpaceGenericGray);
	ctxt = CGBitmapContextCreate(byteaddr(mc, mc->r.min), Dx(mc->r), Dy(mc->r), 8,
		mc->width*sizeof(u32int), color, kCGImageAlphaNone);
	white = CGColorCreate(color, whitef);
	CGColorSpaceRelease(color);
	if(ctxt == nil) {
		freememimage(m);
		freememimage(mc);
		free(fc);
		free(sf);
		return nil;
	}

	CGContextSetAllowsAntialiasing(ctxt, antialias);
	CGContextSetTextPosition(ctxt, 0, 0);	// XXX
#if OSX_VERSION >= 101400
	CGContextSetAllowsFontSmoothing(ctxt, false);
#endif

	x = 0;
	for(i=lo; i<=hi; i++, fc++) {
		char buf[20];
		CFStringRef str;
		CFDictionaryRef attrs;
		CFAttributedStringRef attrString;
		CTLineRef line;
		CGRect r;
		CGPoint p1;
		CFStringRef keys[] = { kCTFontAttributeName, kCTForegroundColorAttributeName };
		CFTypeRef values[] = { font, white };

		sprint(buf, "%C", (Rune)mapUnicode(name, i));
 		str = c2mac(buf);
 		
 		// See https://developer.apple.com/library/ios/documentation/StringsTextFonts/Conceptual/CoreText_Programming/LayoutOperations/LayoutOperations.html#//apple_ref/doc/uid/TP40005533-CH12-SW2
 		attrs = CFDictionaryCreate(kCFAllocatorDefault, (const void**)&keys,
			(const void**)&values, sizeof(keys) / sizeof(keys[0]),
			&kCFTypeDictionaryKeyCallBacks,
			&kCFTypeDictionaryValueCallBacks);
		attrString = CFAttributedStringCreate(kCFAllocatorDefault, str, attrs);
		CFRelease(str);
		CFRelease(attrs);

		line = CTLineCreateWithAttributedString(attrString);
		CGContextSetTextPosition(ctxt, 0, y0);
		r = CTLineGetImageBounds(line, ctxt);
		memfillcolor(mc, DBlack);
		CTLineDraw(line, ctxt);		
		CFRelease(line);

		fc->x = x;
		fc->top = 0;
		fc->bottom = Dy(m->r);

//		fprint(2, "printed %#x: %g %g\n", mapUnicode(i), p1.x, p1.y);
		p1 = CGContextGetTextPosition(ctxt);
		if(p1.x <= 0 || mapUnicode(name, i) == 0xfffd) {
			fc->width = 0;
			fc->left = 0;
			if(i == 0) {
				drawpjw(m, fc, x, (int)(bbox.size.width + 0.99999999), y, y - y0);
				x += fc->width;
			}	
			continue;
		}

		memimagedraw(m, Rect(x, 0, x + p1.x, y), mc, ZP, memopaque, ZP, S);
		fc->width = p1.x;
		fc->left = 0;
		x += p1.x;
	}
	fc->x = x;

	// round up to 32-bit boundary
	// so that in-memory data is same
	// layout as in-file data.
	if(x == 0)
		x = 1;
	if(y == 0)
		y = 1;
	if(antialias)
		x += -x & 3;
	else
		x += -x & 31;
	m1 = allocmemimage(Rect(0, 0, x, y), antialias ? GREY8 : GREY1);
	memimagedraw(m1, m1->r, m, m->r.min, memopaque, ZP, S);
	freememimage(m);
	freememimage(mc);

	sf->name = nil;
	sf->n = hi+1 - lo;
	sf->height = Dy(m1->r);
	sf->ascent = Dy(m1->r) - y0;
	sf->info = fc0;
	sf->bits = m1;
	
	return sf;
}
Beispiel #14
0
QImage QFontEngineMac::alphaMapForGlyph(glyph_t glyph)
{
    const glyph_metrics_t br = boundingBox(glyph);
    QImage im(qRound(br.width)+2, qRound(br.height)+2, QImage::Format_RGB32);
    im.fill(0);

    CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB();
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
    uint cgflags = kCGImageAlphaNoneSkipFirst;
#ifdef kCGBitmapByteOrder32Host //only needed because CGImage.h added symbols in the minor version
    if(QSysInfo::MacintoshVersion >= QSysInfo::MV_10_4)
        cgflags |= kCGBitmapByteOrder32Host;
#endif
#else
    CGImageAlphaInfo cgflags = kCGImageAlphaNoneSkipFirst;
#endif
    CGContextRef ctx = CGBitmapContextCreate(im.bits(), im.width(), im.height(),
                                             8, im.bytesPerLine(), colorspace,
                                             cgflags);
    CGColorSpaceRelease(colorspace);
    CGContextSetFontSize(ctx, fontDef.pixelSize);
    CGContextSetShouldAntialias(ctx, fontDef.pointSize > qt_antialiasing_threshold && !(fontDef.styleStrategy & QFont::NoAntialias));
    CGAffineTransform oldTextMatrix = CGContextGetTextMatrix(ctx);
    CGAffineTransform cgMatrix = CGAffineTransformMake(1, 0, 0, 1, 0, 0);
    CGAffineTransformConcat(cgMatrix, oldTextMatrix);

    if (synthesisFlags & QFontEngine::SynthesizedItalic)
        cgMatrix = CGAffineTransformConcat(cgMatrix, CGAffineTransformMake(1, 0, tanf(14 * acosf(0) / 90), 1, 0, 0));

    cgMatrix = CGAffineTransformConcat(cgMatrix, multiEngine->transform);

    CGContextSetTextMatrix(ctx, cgMatrix);
    CGContextSetRGBFillColor(ctx, 1, 1, 1, 1);
    CGContextSetTextDrawingMode(ctx, kCGTextFill);
    CGContextSetFont(ctx, cgFont);

    qreal pos_x = -br.x.toReal()+1, pos_y = im.height()+br.y.toReal();
    CGContextSetTextPosition(ctx, pos_x, pos_y);

    CGSize advance;
    advance.width = 0;
    advance.height = 0;
    CGGlyph cgGlyph = glyph;
    CGContextShowGlyphsWithAdvances(ctx, &cgGlyph, &advance, 1);

    if (synthesisFlags & QFontEngine::SynthesizedBold) {
        CGContextSetTextPosition(ctx, pos_x + 0.5 * lineThickness().toReal(), pos_y);
        CGContextShowGlyphsWithAdvances(ctx, &cgGlyph, &advance, 1);
    }

    CGContextRelease(ctx);

    QImage indexed(im.width(), im.height(), QImage::Format_Indexed8);
    QVector<QRgb> colors(256);
    for (int i=0; i<256; ++i)
        colors[i] = qRgba(0, 0, 0, i);
    indexed.setColorTable(colors);

    for (int y=0; y<im.height(); ++y) {
        uint *src = (uint*) im.scanLine(y);
        uchar *dst = indexed.scanLine(y);
        for (int x=0; x<im.width(); ++x) {
            *dst = qGray(*src);
            ++dst;
            ++src;
        }
    }

    return indexed;
}
Beispiel #15
0
void map_text(MapGC *mgc, MapSettings *settings,
	      int x, int y, const char *text, int style)
{
  if (FALSE);
#ifdef HAVE_CAIRO
  else if (mgc->cairo_cr)
    {
      int xpos = x;
      int ypos = y;
      cairo_text_extents_t extents;

      cairo_select_font_face(mgc->cairo_cr, "Sans",
			     CAIRO_FONT_SLANT_NORMAL,
			     CAIRO_FONT_WEIGHT_NORMAL);

      if (style & 0x800)
	{
	  if (settings->pdamode)
	    cairo_set_font_size(mgc->cairo_cr, 9);
	  else
	    cairo_set_font_size(mgc->cairo_cr, 14);
	}
      else
	{
	  if (settings->pdamode)
	    cairo_set_font_size(mgc->cairo_cr, 8);
	  else
	    cairo_set_font_size(mgc->cairo_cr, 11);
	}

      cairo_text_extents(mgc->cairo_cr, text, &extents);

      if ((style & 0x300) == 0x100)
	{
	  xpos -= extents.width;
	}
      else if ((style & 0x300) == 0x200)
	{
	  xpos -= extents.width / 2;
	}
      else if ((style & 0x300) == 0x300)
	{
	  xpos -= extents.width / 2;
	  ypos -= extents.height / 2;
	}

      if (style & 0x400)
	map_bkg_rectangle(mgc, settings,
			  xpos, ypos, extents.width, extents.height);

      if (style & 1)
	cairo_set_source_rgb(mgc->cairo_cr, 0, 0, 1);
      else
	cairo_set_source_rgb(mgc->cairo_cr, 0, 0, 0);

      cairo_move_to(mgc->cairo_cr, xpos, ypos + extents.height);
      cairo_show_text(mgc->cairo_cr, text);
    }
#endif
#ifdef HAVE_GTK
  else if (mgc->gtk_drawable)
    {
      int xpos = x;
      int ypos = y;
      int width;
      int height;

      PangoFontDescription *fd;
      PangoLayout *layout =
	gtk_widget_create_pango_layout(mgc->gtk_widget, text);

      if (style & 0x800)
	{
	  if (settings->pdamode)
	    fd = pango_font_description_from_string("Sans 9");
	  else
	    fd = pango_font_description_from_string("Sans 14");
	}
      else
	{
	  if (settings->pdamode)
	    fd = pango_font_description_from_string("Sans 8");
	  else
	    fd = pango_font_description_from_string("Sans 11");
	}

      pango_layout_set_font_description(layout, fd);

      pango_layout_get_pixel_size(layout, &width, &height);

      if ((style & 0x300) == 0x100)
	{
	  xpos -= width;
	}
      else if ((style & 0x300) == 0x200)
	{
	  xpos -= width / 2;
	}
      else if ((style & 0x300) == 0x300)
	{
	  xpos -= width / 2;
	  ypos -= height / 2;
	}

      if (style & 0x400)
	map_bkg_rectangle(mgc, settings,
			  xpos, ypos, width, height);

      if (style & 1)
	gdk_draw_layout_with_colors(mgc->gtk_drawable, mgc->gtk_gc, xpos, ypos,
				    layout, &settings->blue, NULL);
      else
	gdk_draw_layout_with_colors(mgc->gtk_drawable, mgc->gtk_gc, xpos, ypos,
				    layout, &settings->black, NULL);

      if (layout != NULL)
	g_object_unref(G_OBJECT(layout));

      pango_font_description_free(fd);
    }
#endif
#ifdef HAVE_QT
  else if (mgc->qt_painter)
    {
      qt_text(mgc->qt_painter, settings,
	      x, y, text, style);
    }
#endif
#ifdef HAVE_QUARTZ
  else if (mgc->quartz_gc)
    {
      int xpos = x;
      int ypos = y;
      int width;
      int height;

      CGContextSelectFont(mgc->quartz_gc, "Verdana",
			  8, kCGEncodingMacRoman);

      if (style & 0x800)
	{
	  if (settings->pdamode)
	    CGContextSetFontSize(mgc->quartz_gc, 9);
	  else
	    CGContextSetFontSize(mgc->quartz_gc, 14);
	}
      else
	{
	  if (settings->pdamode)
	    CGContextSetFontSize(mgc->quartz_gc, 8);
	  else
	    CGContextSetFontSize(mgc->quartz_gc, 11);
	}

      {
	CGPoint oldPos = CGContextGetTextPosition(mgc->quartz_gc);
	CGContextSetTextDrawingMode(mgc->quartz_gc, kCGTextInvisible);
	CGContextShowText(mgc->quartz_gc, text, strlen(text));
	CGPoint newPos = CGContextGetTextPosition(mgc->quartz_gc);
	CGContextSetTextDrawingMode(mgc->quartz_gc, kCGTextFill);
	CGContextSetTextPosition(mgc->quartz_gc, oldPos.x, oldPos.y);
	width = newPos.x - oldPos.x;
      }

      if ((style & 0x300) == 0x100)
	{
	  xpos -= width;
	}
      else if ((style & 0x300) == 0x200)
	{
	  xpos -= width / 2;
	}
      else if ((style & 0x300) == 0x300)
	{
	  xpos -= width / 2;
	  ypos -= height / 2;
	}

      if (style & 0x400)
	map_bkg_rectangle(mgc, settings,
			  xpos, ypos, width, height);

      if (style & 1)
	CGContextSetRGBStrokeColor(mgc->quartz_gc, 0, 0, 1, 1);
      else
	CGContextSetRGBStrokeColor(mgc->quartz_gc, 0, 0, 0, 1);

      CGContextSetTextPosition(mgc->quartz_gc, xpos, ypos);
      CGContextShowText(mgc->quartz_gc, text, strlen(text));
    }
#endif
#ifdef WIN32
  else if (mgc->win_dc)
    {
      int xpos = x;
      int ypos = y;
      int fontSize;
      HFONT oldFont;
      HFONT font;
      SIZE textSize;

      if (style & 0x800)
	{
	  if (settings->pdamode)
	    fontSize = 9;
	  else
	    fontSize = 14;
	}
      else
	{
	  if (settings->pdamode)
	    fontSize = 8;
	  else
	    fontSize = 11;
	}

      fontSize = fontSize * 3 / 2;

      font = CreateFont(fontSize, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "MSSansSerif");
      oldFont = SelectObject(mgc->win_dc, font);

      GetTextExtentPoint32(mgc->win_dc, text, strlen(text), &textSize);

      if ((style & 0x300) == 0x100)
	{
	  xpos -= textSize.cx;
	}
      else if ((style & 0x300) == 0x200)
	{
	  xpos -= textSize.cx / 2;
	}
      else if ((style & 0x300) == 0x300)
	{
	  xpos -= textSize.cx / 2;
	  ypos -= textSize.cy / 2;
	}

      if (style & 0x400)
	map_bkg_rectangle(mgc, settings,
			  xpos, ypos, textSize.cx, textSize.cy);

      if (style & 1)
	SetTextColor(mgc->win_dc, RGB(0x00, 0x00, 0xff));
      else
	SetTextColor(mgc->win_dc, RGB(0x00, 0x00, 0x00));

      SetBkMode(mgc->win_dc, TRANSPARENT);
      TextOut(mgc->win_dc, xpos, ypos, text, strlen(text));
      SelectObject(mgc->win_dc, oldFont);
      DeleteObject(font);
    }
#endif
}
Beispiel #16
0
void Font::drawGlyphs(GraphicsContext* graphicsContext, const SimpleFontData* font, const GlyphBuffer& glyphBuffer, 
                      int from, int numGlyphs, const FloatPoint& point) const
{
    CGContextRef cgContext = graphicsContext->platformContext();
    bool shouldUseFontSmoothing = WebCoreShouldUseFontSmoothing();

    if (font->platformData().useGDI()) {
        static bool canUsePlatformNativeGlyphs = wkCanUsePlatformNativeGlyphs();
        if (!canUsePlatformNativeGlyphs || !shouldUseFontSmoothing || (graphicsContext->textDrawingMode() & cTextStroke)) {
            drawGDIGlyphs(graphicsContext, font, glyphBuffer, from, numGlyphs, point);
            return;
        }
    }

    uint32_t oldFontSmoothingStyle = wkSetFontSmoothingStyle(cgContext, shouldUseFontSmoothing);

    const FontPlatformData& platformData = font->platformData();

    CGContextSetFont(cgContext, platformData.cgFont());

    CGAffineTransform matrix = CGAffineTransformIdentity;
    matrix.b = -matrix.b;
    matrix.d = -matrix.d;

    if (platformData.syntheticOblique()) {
        static float skew = -tanf(syntheticObliqueAngle * piFloat / 180.0f);
        matrix = CGAffineTransformConcat(matrix, CGAffineTransformMake(1, 0, skew, 1, 0, 0));
    }

    CGContextSetTextMatrix(cgContext, matrix);

    // Uniscribe gives us offsets to help refine the positioning of combining glyphs.
    FloatSize translation = glyphBuffer.offsetAt(from);

    CGContextSetFontSize(cgContext, platformData.size());
    wkSetCGContextFontRenderingStyle(cgContext, font->isSystemFont(), false, font->platformData().useGDI());

    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    graphicsContext->getShadow(shadowSize, shadowBlur, shadowColor);

    bool hasSimpleShadow = graphicsContext->textDrawingMode() == cTextFill && shadowColor.isValid() && !shadowBlur;
    if (hasSimpleShadow) {
        // Paint simple shadows ourselves instead of relying on CG shadows, to avoid losing subpixel antialiasing.
        graphicsContext->clearShadow();
        Color fillColor = graphicsContext->fillColor();
        Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
        graphicsContext->setFillColor(shadowFillColor);
        CGContextSetTextPosition(cgContext, point.x() + translation.width() + shadowSize.width(), point.y() + translation.height() + shadowSize.height());
        CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
        if (font->m_syntheticBoldOffset) {
            CGContextSetTextPosition(cgContext, point.x() + translation.width() + shadowSize.width() + font->m_syntheticBoldOffset, point.y() + translation.height() + shadowSize.height());
            CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
        }
        graphicsContext->setFillColor(fillColor);
    }

    CGContextSetTextPosition(cgContext, point.x() + translation.width(), point.y() + translation.height());
    CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    if (font->m_syntheticBoldOffset) {
        CGContextSetTextPosition(cgContext, point.x() + translation.width() + font->m_syntheticBoldOffset, point.y() + translation.height());
        CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
    }

    if (hasSimpleShadow)
        graphicsContext->setShadow(shadowSize, shadowBlur, shadowColor);

    wkRestoreFontSmoothingStyle(cgContext, oldFontSmoothingStyle);
}
Beispiel #17
0
bool sdl_osd_interface::font_get_bitmap(osd_font font, unicode_char chnum, bitmap_argb32 &bitmap, INT32 &width, INT32 &xoffs, INT32 &yoffs)
{
   UniChar uni_char;
   CGGlyph glyph;
   CTFontRef ct_font = (CTFontRef)font;
   const CFIndex count = 1;
   CGRect bounding_rect, success_rect;
   CGContextRef context_ref;

   if( chnum == ' ' )
   {
      uni_char = 'n';
      CTFontGetGlyphsForCharacters( ct_font, &uni_char, &glyph, count );
      success_rect = CTFontGetBoundingRectsForGlyphs( ct_font, kCTFontDefaultOrientation, &glyph, &bounding_rect, count );
      uni_char = chnum;
      CTFontGetGlyphsForCharacters( ct_font, &uni_char, &glyph, count );
   }
   else
   {
      uni_char = chnum;
      CTFontGetGlyphsForCharacters( ct_font, &uni_char, &glyph, count );
      success_rect = CTFontGetBoundingRectsForGlyphs( ct_font, kCTFontDefaultOrientation, &glyph, &bounding_rect, count );
   }

   if( CGRectEqualToRect( success_rect, CGRectNull ) == false )
   {
      size_t bitmap_width;
      size_t bitmap_height;

      bitmap_width = ceilf(bounding_rect.size.width * EXTRA_WIDTH);
      bitmap_width = bitmap_width == 0 ? 1 : bitmap_width;

      bitmap_height = ceilf( (CTFontGetAscent(ct_font) + CTFontGetDescent(ct_font) + CTFontGetLeading(ct_font)) * EXTRA_HEIGHT);

      xoffs = yoffs = 0;
      width = bitmap_width;

      size_t bits_per_component;
      CGColorSpaceRef color_space;
      CGBitmapInfo bitmap_info = kCGBitmapByteOrder32Host | kCGImageAlphaPremultipliedFirst;

      color_space = CGColorSpaceCreateDeviceRGB();
      bits_per_component = 8;

      bitmap.allocate(bitmap_width, bitmap_height);

      context_ref = CGBitmapContextCreate( bitmap.raw_pixptr(0), bitmap_width, bitmap_height, bits_per_component, bitmap.rowpixels()*4, color_space, bitmap_info );

      if( context_ref != NULL )
      {
         CGFontRef font_ref;
         font_ref = CTFontCopyGraphicsFont( ct_font, NULL );
         CGContextSetTextPosition(context_ref, -bounding_rect.origin.x*EXTRA_WIDTH, CTFontGetDescent(ct_font)+CTFontGetLeading(ct_font) );
         CGContextSetRGBFillColor(context_ref, 1.0, 1.0, 1.0, 1.0);
         CGContextSetFont( context_ref, font_ref );
         CGContextSetFontSize( context_ref, POINT_SIZE );
         CGContextShowGlyphs( context_ref, &glyph, count );
         CGFontRelease( font_ref );
         CGContextRelease( context_ref );
      }

      CGColorSpaceRelease( color_space );
   }

   return bitmap.valid();
}
Beispiel #18
0
static void
fontheight(XFont *f, int size, int *height, int *ascent)
{
	int i;
	CFStringRef s;
	CGRect bbox;
	CTFontRef font;
	CTFontDescriptorRef desc;
	CGContextRef ctxt;
	CGColorSpaceRef color;

	s = c2mac(f->name);
	desc = CTFontDescriptorCreateWithNameAndSize(s, size);
	CFRelease(s);
	if(desc == nil)
		return;
	font = CTFontCreateWithFontDescriptor(desc, 0, nil);
	CFRelease(desc);
	if(font == nil)
		return;

	color = CGColorSpaceCreateWithName(kCGColorSpaceGenericGray);
	ctxt = CGBitmapContextCreate(nil, 1, 1, 8, 1, color, kCGImageAlphaNone);
	CGColorSpaceRelease(color);
	CGContextSetTextPosition(ctxt, 0, 0);

	for(i=0; i<nelem(lines); i++) {
		CFStringRef keys[] = { kCTFontAttributeName };
		CFTypeRef values[] = { font };
		CFStringRef str;
		CFDictionaryRef attrs;
		CFAttributedStringRef attrString;
		CGRect r;
		CTLineRef line;

 		str = c2mac(lines[i]);
 		
 		// See https://developer.apple.com/library/ios/documentation/StringsTextFonts/Conceptual/CoreText_Programming/LayoutOperations/LayoutOperations.html#//apple_ref/doc/uid/TP40005533-CH12-SW2
 		attrs = CFDictionaryCreate(kCFAllocatorDefault, (const void**)&keys,
			(const void**)&values, sizeof(keys) / sizeof(keys[0]),
			&kCFTypeDictionaryKeyCallBacks,
			&kCFTypeDictionaryValueCallBacks);
		attrString = CFAttributedStringCreate(kCFAllocatorDefault, str, attrs);
		CFRelease(str);
		CFRelease(attrs);

		line = CTLineCreateWithAttributedString(attrString);
		r = CTLineGetImageBounds(line, ctxt);
		r.size.width += r.origin.x;
		r.size.height += r.origin.y;
		CFRelease(line);
		
//	fprint(2, "%s: %g %g %g %g\n", lines[i], r.origin.x, r.origin.y, r.size.width, r.size.height);
		
		if(i == 0)
			bbox = r;
		if(bbox.origin.x > r.origin.x)
			bbox.origin.x = r.origin.x;	
		if(bbox.origin.y > r.origin.y)
			bbox.origin.y = r.origin.y;	
		if(bbox.size.width < r.size.width)
			bbox.size.width = r.size.width;
		if(bbox.size.height < r.size.height)
			bbox.size.height = r.size.height;
	}

	bbox.size.width -= bbox.origin.x;
	bbox.size.height -= bbox.origin.y;

	*height = bbox.size.height + 0.999999;
	*ascent = *height - (-bbox.origin.y + 0.999999);
		
	CGContextRelease(ctxt);
	CFRelease(font);
}