Beispiel #1
0
/*------------------------------------------------------------
 * Map 奶矛件玄及 pre post毛质  允月
 * 娄醒
 *  index       int     昙欠丹午仄化中月平乓仿及奶件犯永弁旦
 *  mode        BOOL    TRUE及凛反}in  FALSE及凛反 out 卞覆杀
 * 忒曰袄卅仄
 ------------------------------------------------------------*/
static void MAP_dealprepostevent( int index, BOOL mode )
{
    int     map[2];
    int     i;
    int     damaged=FALSE;

    if( CHAR_getFlg(index,CHAR_ISFLYING) )
        /*    氏匹月支勾卞反窒手仄卅中  */
        return;

    if( !MAP_getMapDataFromCharIndex( index  ,  map ) ) return;

    for( i = 0 ; i < 2 ; i ++ ){
        /*  damage */
        int damage;
        damage = MAP_getImageInt(map[i],
                                 mode ? MAP_INTODAMAGE : MAP_OUTOFDAMAGE);
        if( damage != 0 ){
            /*  母丢□斥汹毛恳匹  蜇允月及匹  寞  木赘尹    */
            int opt[2]={SPR_kmydamY,-damage};
            damaged=TRUE;
            CHAR_setInt(index, CHAR_HP,
                        CHAR_getInt(index,CHAR_HP) + damage );
            CHAR_complianceParameter(index);
            /*  母丢□斥熬仃凶巨白尼弁玄请允    */
            CHAR_sendWatchEvent(CHAR_getWorkInt(index,CHAR_WORKOBJINDEX),
                                CHAR_ACTDAMAGE,opt,2,TRUE);
        }
    }
    if( damaged )
    	CHAR_sendStatusString(index,"M");
}
Beispiel #2
0
BOOL NPC_Util_moveItemToMap( int itemindex , int fl , int x , int y,
                             BOOL net )
{
    int oind,cind;

    if( !ITEM_CHECKINDEX( itemindex ) ) return FALSE;

    oind = ITEM_getWorkInt( itemindex , ITEM_WORKOBJINDEX );
    cind = ITEM_getWorkInt( itemindex , ITEM_WORKCHARAINDEX );

    if( oind >= 0 ){
        return MAP_objmove( oind , OBJECT_getFloor(oind),
                     OBJECT_getX(oind),
                     OBJECT_getY(oind),
                     fl,x,y);
    } else if( cind >= 0 ){
        int itemindexinchara = NPC_Util_SearchItemInChar(cind,itemindex);
        if( itemindexinchara == -1 ) return FALSE;

        CHAR_setItemIndex( cind , itemindexinchara , -1 );
        CHAR_complianceParameter(cind);
        if( net ) CHAR_sendItemDataOne( cind, itemindexinchara);
        if( CHAR_DropItemAbsolute( itemindex, fl,x,y,TRUE) < 0 ){
            return FALSE;
        } else {
            return TRUE;
        }
    }
    return FALSE;
}
Beispiel #3
0
/*--        --*/
void NPC_CharmUp(int meindex,int talker)
{
	int cost;
	int i;
	int petindex;
	char petsend[64];	

	/*--云嗯毛蛹日仄引仄斤丹--*/
	cost = NPC_CharmCost( meindex, talker);
	CHAR_setInt( talker, CHAR_GOLD,
			CHAR_getInt( talker, CHAR_GOLD) - cost);
	CHAR_send_P_StatusString( talker, CHAR_P_STRING_GOLD);

	/*--    互ㄠㄟㄟ动晓卞卅月桦宁反雄娄卞ㄠㄟㄟ卞允月--*/
	if(CHAR_getInt( talker, CHAR_CHARM) + CHARMHEAL >= 100) {
		CHAR_setInt( talker, CHAR_CHARM, 100);
	}else{
		/*--    毛本永玄--*/
		CHAR_setInt(talker, CHAR_CHARM,
	 			(CHAR_getInt( talker, CHAR_CHARM) + CHARMHEAL));
	}
	
	/*--旦  □正旦及凳蕙--*/
	CHAR_complianceParameter( talker );
	CHAR_send_P_StatusString( talker, CHAR_P_STRING_CHARM);


	/*--矢永玄及由仿丢□正毛凳蕙--*/
	for( i = 0 ; i < CHAR_MAXPETHAVE ; i++){
    	petindex = CHAR_getCharPet( talker, i);

		if( petindex == -1  )  continue;

	   /*  平乓仿及    民尼永弁    */
		if( !CHAR_CHECKINDEX( talker ) )  continue;

		/*--由仿丢□正譬帮--*/
		CHAR_complianceParameter( petindex );
		sprintf( petsend, "K%d", i );
		CHAR_sendStatusString( talker , petsend );
	}
}
Beispiel #4
0
void NPC_reCheckMyPetUnusual( int meindex, int toindex)//¼ì²é³èÎïÒì³£
{
	char *buf=NULL;
	int petindex,i;
	for( i=0; i<CHAR_MAXPETHAVE; i++)	{
		petindex = CHAR_getCharPet( toindex, i);
		if( !CHAR_CHECKINDEX( petindex) )continue;
		if( (buf=CHAR_getChar( petindex, CHAR_NAME)) == NULL ||
			strlen( buf) <= 0 ){
			char *PetNAME;
			int array, parry, petID;

			petID = CHAR_getInt( petindex, CHAR_PETID);
			array = ENEMY_getEnemyArrayFromTempNo( petID);

			if( !ENEMY_CHECKINDEX( array)){
				print("ANDY Pet(ID:%d) err Array:%d (file:%s %d) !! \n",
					petID, array, __FILE__, __LINE__ );
				continue;
			}
			parry = ENEMYTEMP_getEnemyTempArray( array);
			if( (PetNAME = ENEMYTEMP_getChar( parry, E_T_NAME)) == NULL ||
				strlen( PetNAME) <= 0 ){
				print("ANDY Pet(ID:%d) Array:%d err Name:%s (file:%s %d) !! \n",
					petID, array, (PetNAME==NULL)?"NULL":PetNAME, __FILE__, __LINE__ );
				continue;
			}
			char tempname[128];
			if(strstr(CHAR_getChar(petindex,CHAR_NAME),"*")!=NULL)
				sprintf(tempname,"*%s",ENEMYTEMP_getChar( parry, E_T_NAME));
			else
				sprintf(tempname,"%s",ENEMYTEMP_getChar( parry, E_T_NAME));
			CHAR_setChar( petindex, CHAR_NAME, tempname);
			CHAR_setChar( petindex, CHAR_USERPETNAME , "");
			//andy_log
			print("ANDY Pet(ID:%d) Name -> %s (%s:%s)(file:%s %d) !! \n",
				petID, PetNAME, CHAR_getUseName( toindex),
				CHAR_getChar( toindex, CHAR_CDKEY), __FILE__, __LINE__ );
		}
	}

	for( i=0; i<CHAR_MAXPETHAVE; i++){
		char szPet[256];
		petindex = CHAR_getCharPet(toindex, i);
		if( !CHAR_CHECKINDEX( petindex) )continue;
		CHAR_complianceParameter( petindex );
		snprintf( szPet, sizeof( szPet ), "K%d", i);
		CHAR_sendStatusString( toindex, szPet );
		snprintf( szPet, sizeof( szPet ), "W%d", i);
		CHAR_sendStatusString( toindex, szPet );
	}
}
Beispiel #5
0
BOOL CHECK_PETBBI( int toindex)
{
	int i, petindex, PetID;
	BOOL Finds = FALSE;
	char token[256];
	for( i=0; i < CHAR_MAXPETHAVE; i++)	{
		int parry, array, PetBBI;
		petindex = CHAR_getCharPet( toindex, i);
		if( !CHAR_CHECKINDEX( petindex) ) continue;
		PetID = CHAR_getInt( petindex, CHAR_PETID);
		array = ENEMY_getEnemyArrayFromTempNo( PetID);
		if( !ENEMY_CHECKINDEX( array)) continue;
		parry = ENEMYTEMP_getEnemyTempArray( array);
		PetBBI = ENEMYTEMP_getInt( parry, E_T_IMGNUMBER);

		if( CHAR_getInt( petindex, CHAR_BASEBASEIMAGENUMBER) != PetBBI ||
			CHAR_getInt( petindex, CHAR_BASEIMAGENUMBER) != PetBBI ){
			CHAR_setInt( petindex, CHAR_BASEBASEIMAGENUMBER, PetBBI);
			CHAR_setInt( petindex, CHAR_BASEIMAGENUMBER, PetBBI);
			sprintf( token, "ÐÞÕý%sͼºÅ", CHAR_getUseName( petindex));
			CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
			Finds = TRUE;
		}
		CHAR_setInt( petindex, CHAR_EARTHAT, ENEMYTEMP_getInt( parry, E_T_EARTHAT) );
		CHAR_setInt( petindex, CHAR_WATERAT, ENEMYTEMP_getInt( parry, E_T_WATERAT) );
		CHAR_setInt( petindex, CHAR_FIREAT, ENEMYTEMP_getInt( parry, E_T_FIREAT) );
		CHAR_setInt( petindex, CHAR_WINDAT, ENEMYTEMP_getInt( parry, E_T_WINDAT) );
		char tempname[128];
		if(strstr(CHAR_getChar(petindex,CHAR_NAME),"*")!=NULL)
			sprintf(tempname,"*%s",ENEMYTEMP_getChar( parry, E_T_NAME));
		else
			sprintf(tempname,"%s",ENEMYTEMP_getChar( parry, E_T_NAME));
		CHAR_setChar( petindex, CHAR_NAME, tempname);
		CHAR_setChar( petindex, CHAR_USERPETNAME , "");
	}
	for( i=0; i<CHAR_MAXPETHAVE; i++){
		char szPet[128];
		petindex = CHAR_getCharPet(toindex, i);
		if( !CHAR_CHECKINDEX( petindex) )continue;
		CHAR_complianceParameter( petindex );
		snprintf( szPet, sizeof( szPet ), "K%d", i);
		CHAR_sendStatusString( toindex, szPet );
		snprintf( szPet, sizeof( szPet ), "W%d", i);
		CHAR_sendStatusString( toindex, szPet );
	}
	if( Finds == FALSE ){
		sprintf( token, "ûÓдíÎóͼºÅµÄ³èÎï");
		CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
	}
	return Finds;
}
Beispiel #6
0
BOOL NPC_Util_moveItemToChar(int charindex, int itemindex, BOOL net)
{
	int emptyindex, oind, cind;
	emptyindex = CHAR_findEmptyItemBox(charindex);
	if (emptyindex < 0)
		return FALSE;

	if (!ITEM_CHECKINDEX(itemindex))
		return FALSE;
	oind = ITEM_getWorkInt(itemindex, ITEM_WORKOBJINDEX);
	cind = ITEM_getWorkInt(itemindex, ITEM_WORKCHARAINDEX);

	if (oind >= 0) {
		CHAR_ObjectDelete(oind);
		CHAR_setItemIndex(charindex, emptyindex, itemindex);
		ITEM_setWorkInt(itemindex, ITEM_WORKOBJINDEX, -1);
		ITEM_setWorkInt(itemindex, ITEM_WORKCHARAINDEX, charindex);
		if (net)
			CHAR_sendItemDataOne(charindex, emptyindex);
		return TRUE;
	} else if (cind >= 0) {
		int itemgrp[2];
		int itemindexinchara;
		if (cind == charindex)
			return FALSE;
		itemindexinchara = NPC_Util_SearchItemInChar(cind, itemindex);
		if (itemindexinchara == -1)
			return FALSE;
		CHAR_setItemIndex(cind, itemindexinchara, -1);
		CHAR_complianceParameter(cind);
		itemgrp[0] = itemindexinchara;
		CHAR_setItemIndex(charindex, emptyindex, itemindex);
		itemgrp[1] = emptyindex;
		if (net)
			CHAR_sendItemData(charindex, itemgrp,
					  arraysizeof(itemgrp));
		ITEM_setWorkInt(itemindex, ITEM_WORKOBJINDEX, -1);
		ITEM_setWorkInt(itemindex, ITEM_WORKCHARAINDEX, charindex);
		return TRUE;
	}
	return FALSE;
}
Beispiel #7
0
/*
 * 地形におかれているもしくはキャラがもっているアイテム 
 * を強制的に地形のある地点に置く。
 *
 * int itemindex : アイテム表への index
 * int fl,x,y : 位置。
 * BOOL net: ネットワークの処理をするかどうか
 * 返り値は FALSE : 失敗 TRUE : 成功
 */
BOOL NPC_Util_moveItemToMap( int itemindex , int fl , int x , int y,
                             BOOL net )
{
    int oind,cind;
    
    if( !ITEM_CHECKINDEX( itemindex ) ) return FALSE;

    oind = ITEM_getWorkInt( itemindex , ITEM_WORKOBJINDEX );
    cind = ITEM_getWorkInt( itemindex , ITEM_WORKCHARAINDEX );

    if( oind >= 0 ){
        /* 地形におかれている場合は単に位置を変更 */
        return MAP_objmove( oind , OBJECT_getFloor(oind),
                     OBJECT_getX(oind),
                     OBJECT_getY(oind),
                     fl,x,y);
    } else if( cind >= 0 ){
        /* キャラがもっている */
        int itemindexinchara = NPC_Util_SearchItemInChar(cind,itemindex);
        if( itemindexinchara == -1 ) return FALSE;

        /* キャラがもっていないようにする */
        CHAR_setItemIndex( cind , itemindexinchara , -1 );
        if( itemindexinchara == CHAR_ARM1
            && CHAR_getItemIndex( cind,CHAR_ARM2 )== -2){
            CHAR_setItemIndex(cind,CHAR_ARM2,-1);
        }
        CHAR_complianceParameter(cind);
        if( net ) CHAR_sendStatusString( cind,"I");

        /* アイテムindexから直接起く */
        if( CHAR_DropItemAbsolute( itemindex, fl,x,y,TRUE) < 0 ){
            return FALSE;
        } else {
            return TRUE;
        }
    }
    return FALSE;
}
Beispiel #8
0
/*------------------------------------------------------------
 * Map 奶矛件玄及 pre post毛質  允月
 * 婁醒
 *  index       int     曇欠丹午仄化中月平乓仿及奶件犯永弁旦
 *  mode        BOOL    TRUE及凜反}in  FALSE及凜反 out 卞覆殺
 * 忒曰襖卅仄
 ------------------------------------------------------------*/
static void MAP_dealprepostevent( int index, BOOL mode )
{
    int     map[2];
    int     i;
    int     damaged=FALSE,statuschange=FALSE;

    if( CHAR_getFlg(index,CHAR_ISFLYING) )
        /*    氏匹月支勾卞反窒手仄卅中  */
        return;

    if( !MAP_getMapDataFromCharIndex( index  ,  map ) ) return;
    /*  damage */
    int damage;
    for( i = 0 ; i < 2 ; i ++ ){
        damage = MAP_getImageInt(map[i],
                                 mode ? MAP_INTODAMAGE : MAP_OUTOFDAMAGE);
        if( damage != 0 ){
            /*  母丟□斥洶毛懇匹  蜇允月及匹  寞  木贅尹    */
            int opt[2]={SPR_kmydamY,-damage};
            damaged=TRUE;
            CHAR_setInt(index, CHAR_HP,
                        CHAR_getInt(index,CHAR_HP) + damage );
            CHAR_complianceParameter(index);
            /*  母丟□斥熬仃凶巨白尼弁玄請允    */
            CHAR_sendWatchEvent(CHAR_getWorkInt(index,CHAR_WORKOBJINDEX),
                                CHAR_ACTDAMAGE,opt,2,TRUE);
        }
        if( MAP_changeCharStatusFromMapDataAndTime(
            index,map[i], mode ? TRUE : FALSE ) )
            statuschange=TRUE;
    }
    if( damaged )       CHAR_sendStatusString(index,"M");
    if( statuschange ){
        CHAR_sendCToArroundCharacter(index);
        CHAR_sendStatusString(index,"P");
    }

}
Beispiel #9
0
void NPC_WarpManWindowTalked( int meindex, int talkerindex, 
								int seqno, int select, char *data)
{
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE - 1024 * 20];
	char buf[NPC_UTIL_GETARGSTR_BUFSIZE - 1024 * 20];
#ifdef _NEW_WARPMAN
	BOOL checkp=TRUE;
	char buf1[1024];
	int talkNo = 1;
	BOOL tenflg=FALSE;
#else
	int fl,x,y;
#endif
	char buff2[256];
	int fd = getfdFromCharaIndex( talkerindex );
	if( NPC_Util_CharDistance( talkerindex, meindex ) > 2)
		return;
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		print("GetArgStrErr");
		return ;
	}
	if( CHAR_getWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT) < 1 )	{
		CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
		return;
	}

#ifdef _NEW_WARPMAN
	if( seqno == NEW_WARPMAN )    {
		int eqnum=0;
		eqnum = CHAR_getWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT);
		sprintf(buf1,"%s", "NOFREE");
		if( eqnum >= 0 )	{
			sprintf(buf1,"TALKEVENT%d", eqnum);
		}
		CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
		while( getStringFromIndexWithDelim( npcarg,"OVER",talkNo,buf,sizeof( buf)) != FALSE){
			if( strstr(buf, buf1) != NULL)	{
				strcpy( npcarg , buf);
				tenflg = TRUE;
				break;
			}
			talkNo++;
		}
		if( tenflg == FALSE )	{
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
			return;
		}
	}else {
#endif    
		if( select != WINDOW_BUTTONTYPE_YES )	{
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
			return;
		}
		    if(NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE){
			    NPC_ERR_DiSP( meindex, talkerindex, 1);
			    return;
			}
#ifdef _NEW_WARPMAN	
	}
#else
	NPC_Util_GetStrFromStrWithDelim( npcarg, "WARP", buf, sizeof( buf));
	GetRand_WarpPoint( buf, &fl, &x, &y );
#endif

#ifdef _NEW_WARPMAN	
  switch( seqno)	{
  case WARP_MAN:
	if( select != WINDOW_BUTTONTYPE_YES )
		return;
	    if( NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE ){
		    NPC_ERR_DiSP( meindex, talkerindex, 1);
		    return;
		}		
#else
	if( select != WINDOW_BUTTONTYPE_YES) return;
	    if( NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE)
		    return;
#endif

#ifdef _NEW_WARPMAN
  break;
  case NEW_WARPMAN:
		if( select != WINDOW_BUTTONTYPE_YES ){
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CancelMsg", buff2, sizeof( buff2) ) != NULL)	{
				CHAR_talkToCli( talkerindex, meindex, buff2, CHAR_COLORYELLOW);
			}
			return;
		}
	  checkp=TRUE;
	  if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CHECKPARTY", buff2, sizeof( buff2) ) != NULL)	{
		  if( strstr( buff2, "FALSE") != NULL )	{
			checkp = FALSE;
		}
	  }
	  if( checkp==TRUE && NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE )	{
		      NPC_ERR_DiSP( meindex, talkerindex, 1);
		      CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
		      return;
	  }		
  break;
  case NEW_WARPMAN_END:
	  return;
  break;
  }
#endif

	if( Action_RunDoEventAction( meindex, talkerindex, npcarg) == FALSE ){
		CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
		return;
	}

		CHAR_complianceParameter( talkerindex );
		CHAR_send_P_StatusString( talkerindex ,
						CHAR_P_STRING_ATK|CHAR_P_STRING_DEF|
						CHAR_P_STRING_CHARM|CHAR_P_STRING_QUICK|
						CHAR_P_STRING_WATER|CHAR_P_STRING_FIRE|
						CHAR_P_STRING_WIND|CHAR_P_STRING_EARTH
						);
		if( CHAR_getWorkInt( CONNECT_getCharaindex(fd), CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE){
	            return ;
		}
		if(CHAR_getWorkInt( talkerindex , CHAR_WORKSHOPRELEVANTTRD) <= 0){
				CHAR_setWorkInt( talkerindex, CHAR_WORKWARPCHECK, FALSE );
#ifdef _NEW_WARPMAN	
				NPC_WarpMsg( meindex, talkerindex, npcarg);
#else
				if( fl == 0 && x == 0 && y == 0 )		{
				}else	{
					CHAR_warpToSpecificPoint(talkerindex, fl, x,y);
				}
#endif
		}else	{
			if(CHAR_getInt(talkerindex,CHAR_GOLD) <
	                  CHAR_getWorkInt(talkerindex,CHAR_WORKSHOPRELEVANTTRD)){
				NPC_ERR_DiSP( meindex, talkerindex, 2);
				return ;
			}
			CHAR_DelGold( talkerindex, CHAR_getWorkInt(talkerindex,CHAR_WORKSHOPRELEVANTTRD ));

				CHAR_setWorkInt( talkerindex, CHAR_WORKWARPCHECK, FALSE );
#ifdef _NEW_WARPMAN	
				NPC_WarpMsg( meindex, talkerindex, npcarg);
#else
				if( fl == 0 && x == 0 && y == 0 )		{
				}else	{
                        CHAR_warpToSpecificPoint(talkerindex, fl, x,y);
				}
#endif

		}
#ifdef _NEW_WARPMAN
		NPC_NpcWarpMsg( meindex, talkerindex, npcarg);
#else
	}
Beispiel #10
0
//¸ü»»³èÎï
BOOL CHECK_ReplacePET( int toindex)
{
	int i, petindex;
	BOOL Finds = FALSE;
	char szPet[256];

	if( CHAR_getWorkInt( toindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE ) return FALSE;

	for( i=0; i<CHAR_MAXPETHAVE; i++)	{
		int array, ret;
		petindex = CHAR_getCharPet( toindex, i);
		if( !CHAR_CHECKINDEX( petindex) )continue;
		if( CHAR_getInt( petindex, CHAR_PETID) != 1133 ) continue;
		if( CHAR_getInt( petindex, CHAR_SLOT) != 7 ) continue;
		if( CHAR_getInt( petindex, CHAR_TRANSMIGRATION ) > 0 )continue;

		if( i == CHAR_getInt( toindex, CHAR_DEFAULTPET) )	{
			int fd = getfdFromCharaIndex( toindex);
			CHAR_setInt( toindex, CHAR_DEFAULTPET, -1);
			lssproto_KS_send( fd, -1, TRUE);
		}

		snprintf( szPet,sizeof( szPet), "½»³ö%s¡£", CHAR_getUseName( petindex) );
		CHAR_talkToCli( toindex, -1, szPet, CHAR_COLORYELLOW);
		LogPet(
			CHAR_getChar( toindex, CHAR_NAME ),
			CHAR_getChar( toindex, CHAR_CDKEY ),
			CHAR_getChar( petindex, CHAR_NAME),
			CHAR_getInt( petindex, CHAR_LV),
			"TenseiDel",
			CHAR_getInt( toindex,CHAR_FLOOR),
			CHAR_getInt( toindex,CHAR_X ),
			CHAR_getInt( toindex,CHAR_Y ),
			CHAR_getChar( petindex, CHAR_UNIQUECODE)
		);

		Finds = TRUE;
		CHAR_setCharPet( toindex, i, -1);
		CHAR_endCharOneArray( petindex );

		array = ENEMY_getEnemyArrayFromTempNo( 1133);
		if( !ENEMY_CHECKINDEX( array)) continue;
		ret = ENEMY_createPetFromEnemyIndex( toindex, array);
		if( !CHAR_CHECKINDEX( ret ) ) continue;

		snprintf( szPet, sizeof( szPet), "Äõ½%s¡£", CHAR_getUseName( ret) );
		CHAR_talkToCli( toindex, -1, szPet,  CHAR_COLORWHITE);

		LogPet(
			CHAR_getChar( toindex, CHAR_NAME ),
			CHAR_getChar( toindex, CHAR_CDKEY ),
			CHAR_getChar( ret, CHAR_NAME),
			CHAR_getInt( ret, CHAR_LV),
			"TenseiGet",
			CHAR_getInt( toindex,CHAR_FLOOR),
			CHAR_getInt( toindex,CHAR_X ),
			CHAR_getInt( toindex,CHAR_Y ),
			CHAR_getChar( ret, CHAR_UNIQUECODE)
		);

	}

	for( i=0; i<CHAR_MAXPETHAVE; i++){
		petindex = CHAR_getCharPet(toindex, i);
		if( !CHAR_CHECKINDEX( petindex) )continue;
		CHAR_complianceParameter( petindex );
		snprintf( szPet, sizeof( szPet ), "K%d", i);
		CHAR_sendStatusString( toindex, szPet );
		snprintf( szPet, sizeof( szPet ), "W%d", i);
		CHAR_sendStatusString( toindex, szPet );
	}

	return Finds;
}
Beispiel #11
0
static void NPC_NewNpcMan_selectWindow( int meindex, int toindex, int num, int flg)
{
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
	char token[256];

	int buttontype = 0, windowtype = 0, windowno = 0;
	int fd = getfdFromCharaIndex( toindex);

	windowtype = WINDOW_MESSAGETYPE_MESSAGE;

	if(NPC_Util_isFaceToFace( meindex ,toindex , 2) == FALSE) {
		if(NPC_Util_isFaceToChara( toindex, meindex, 1) == FALSE)
			return;
	}

	memset( npcarg, 0, sizeof( npcarg));
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		return;
	}

	memset( token, 0, sizeof( token));
	switch( num)	{
	case WINDOW_START:
		if( NPC_Util_GetStrFromStrWithDelim( npcarg, "START_MSG", token, sizeof( token) ) == NULL) {
			return;
		}
		buttontype = WINDOW_BUTTONTYPE_YESNO;
		windowno = NPC_PROGRAMEGINEER_DEFIND;
		break;
	case WINDOW_SELECT1:
		sprintf(token,"              ÇëÑ¡Ôñ"
			      "\n             ¡¶ÐÞÕý³èÎïÒì³£¡·"
				  "\n             ¡¶ÐÞÕý³èÎïͼºÅ¡·"
			      "\n              ¡¶¸ü»»ÁéÁ¦îø¡·"
#ifdef _PET_LOSTPET
				  "\n             ¡¶Áì»ØÒÅʧ³èÎï¡·"
#endif
//				  "\n            ¡¶»¹Ô­ÌúǹÈþ¶Ñµþ¡·"

				  );
		windowtype = WINDOW_MESSAGETYPE_SELECT;
		buttontype = WINDOW_BUTTONTYPE_CANCEL;
		windowno = NPC_PROGRAMEGINEER_SELECT2;
		break;
	case WINDOW_SELECT2:
		switch( flg){
		case 1://ÐÞÕý³èÎïÒì³£
			NPC_reCheckMyPetUnusual( meindex, toindex);
			CHAR_talkToCli( toindex, -1, "ÉíÉϳèÎï¼ì²éÍê±Ï!", CHAR_COLORYELLOW);
			return;
			break;
		case 2://ÐÞÕý³èÎïͼºÅ
			CHECK_PETBBI( toindex);
			return;
			break;
		case 3://¸ü»»ÁéÁ¦îø
			if( CHECK_ITEMEQUIT( toindex) == TRUE ){
				CHAR_talkToCli( toindex, -1, "¼ì²éÍê±Ï!", CHAR_COLORYELLOW);
			}
			return;
			break;

		case 4:
#ifdef _PET_LOSTPET
			if( NPC_reFindMyLostPet( meindex, toindex, token) == FALSE ){
				CHAR_talkToCli( toindex, -1, "²éÎÞ×ÊÁÏ£¡", CHAR_COLORYELLOW);
				return;
			}
			windowtype = WINDOW_MESSAGETYPE_SELECT;
			buttontype = WINDOW_BUTTONTYPE_CANCEL;
			windowno = NPC_PROGRAMEGINEER_SELECTLOSTPET;
#endif
			break;
		case 5: //»¹Ô­ÌúǹÈþ¶Ñµþ
//			NPC_reCheckItemPilenum( meindex, toindex);
			return;
			break;
		}
		break;
/*
	case WINDOW_SELECT3:
			{
				int petnum, petindex;
				petnum = atoi( data)-1;
				if( petnum >= CHAR_MAXPETHAVE || petnum < 0 ) return;
				petindex = CHAR_getCharPet( talker, petsel);
				if( !CHAR_CHECKINDEX(petindex) ) return;
				break;
			}
*/
	case WINDOW_SELECTLOSTPET:
#ifdef _PET_LOSTPET
		{
			int ret, i, ti, ltime, cost;
			Char ch;
			char msgbuf[256];
			char petstring1[2048];

			int havepetelement = CHAR_getCharPetElement( toindex);
			ti = flg;
			if( havepetelement < 0 ){
				CHAR_talkToCli( toindex, -1, "³èÎïÀ¸Î»ÒÑÂú£¡", CHAR_COLORYELLOW);
				return;
			}
			if( NPC_getLostPetString( meindex, toindex) == FALSE ) {
				CHAR_talkToCli( toindex, -1, "ÁìÈ¡³èÎïʧ°Ü£¡", CHAR_COLORYELLOW);
				return;
			}

			if( getStringFromIndexWithDelim( petstring[ti-1], "#", 2, petstring1, sizeof( petstring1)) == FALSE ){
				CHAR_talkToCli( toindex, -1, "ÁìÈ¡³èÎïʧ°Ü£¡", CHAR_COLORYELLOW);
				return;	
			}else{
				char buf1[256];
				if( getStringFromIndexWithDelim( petstring[ti-1], "|", 6, buf1, sizeof( buf1)) == FALSE ) return;
					ltime = atoi(buf1);
					ltime = time( NULL) - ltime;
					ltime = ltime/(60*60*24);
				if( getStringFromIndexWithDelim( petstring[ti-1], "|", 4, buf1, sizeof( buf1)) == FALSE ) return;
					cost = atoi( buf1);
#if 0	// ÐÞÕý±£Êͽð
				cost = cost + (ltime*100);
				cost = (cost>10000)?10000:cost;
#else
				cost = cost + (ltime*10000);
#endif
				if( CHAR_getInt( toindex, CHAR_GOLD) < cost ) {
					sprintf( buf1, "³èÎïÒѼķÅ%dÌ죬¹²Ðè%dʯ±Ò²Å¿ÉÁì»Ø¡£", ltime, cost);
					CHAR_talkToCli( toindex, meindex, buf1, CHAR_COLORYELLOW);
					return;	
				}
			}


			ret = CHAR_makePetFromStringToArg( petstring1, &ch, -2);
			strcpy( petstring[ti-1], "");
			if( ret ) {
				char buf1[256];
				int petindex = PET_initCharOneArray( &ch );
				if( !CHAR_CHECKINDEX( petindex) ){
					CHAR_talkToCli( toindex, -1, "ÁìÈ¡³èÎïʧ°Ü£¡", CHAR_COLORYELLOW);
					return;
				}
				print("ANDY petindex:%d[%s]\n", petindex, CHAR_getChar( petindex, CHAR_NAME) );

				CHAR_complianceParameter( petindex );
				CHAR_setInt( petindex, CHAR_HP, CHAR_getWorkInt( petindex, CHAR_WORKMAXHP));
				CHAR_setWorkInt( petindex, CHAR_WORKPLAYERINDEX, toindex);
				CHAR_setCharPet( toindex, havepetelement, petindex);
				CHAR_setChar( petindex, CHAR_OWNERCDKEY,
							CHAR_getChar( toindex, CHAR_CDKEY));
				CHAR_setChar( petindex, CHAR_OWNERCHARANAME,
							CHAR_getChar( toindex, CHAR_NAME));

				if( NPC_backupLostPetString( toindex) == FALSE ){
					print("ANDY err backup petstring !!\n");
					return;
				}
				
				sprintf( buf1, "LostPGet:%d", cost);
				LogPet(
					CHAR_getChar( toindex, CHAR_NAME ),
					CHAR_getChar( toindex, CHAR_CDKEY ),
					CHAR_getChar( petindex, CHAR_NAME),
					CHAR_getInt( petindex, CHAR_LV),
					buf1,
					CHAR_getInt( toindex,CHAR_FLOOR),
					CHAR_getInt( toindex,CHAR_X ),
					CHAR_getInt( toindex,CHAR_Y ),
					CHAR_getChar( petindex, CHAR_UNIQUECODE)   // shan 2001/12/14
				);
				sprintf( buf1, "ÁìÈ¡³èÎï%s¡£", CHAR_getUseName( petindex));
				CHAR_talkToCli( toindex, meindex, buf1, CHAR_COLORYELLOW);
				for( i = 0; i < CHAR_MAXPETHAVE; i++){
					int petindex = CHAR_getCharPet( toindex, i);
					if( !CHAR_CHECKINDEX( petindex) )
						continue;
					CHAR_complianceParameter( petindex );
					snprintf( msgbuf, sizeof( msgbuf ), "K%d", i );
					CHAR_sendStatusString( toindex, msgbuf );
					snprintf( msgbuf, sizeof( msgbuf ), "W%d", i );
					CHAR_sendStatusString( toindex, msgbuf );
				}
				CHAR_DelGold( toindex, cost);
			}else{
					CHAR_talkToCli( toindex, -1, "ÁìÈ¡³èÎïʧ°Ü£¡", CHAR_COLORYELLOW);
					return;
			}
			return;
 		}
#endif
		return;
		break;
	case WINDOW_DEFIND:
		{
			int i;
			int face = CHAR_getInt( toindex, CHAR_FACEIMAGENUMBER);
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CHECK_MSG", token, sizeof( token) ) == NULL) {
				return;
			}
			for( i=0; i<48; i++){
				if( face >= checkPc[i][0] && face < checkPc[i][1] )
					break;
			}
			if( i >= 48 )return;
			CHAR_setWorkInt( toindex, CHAR_WORKNPCMETAMO, meindex);
			CHAR_setInt( toindex, CHAR_BASEIMAGENUMBER, checkPc[i][2]);
			CHAR_complianceParameter( toindex );
			CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
			CHAR_send_P_StatusString( toindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);

			buttontype = WINDOW_BUTTONTYPE_YESNO;
			windowno = NPC_PROGRAMEGINEER_END;
		}
		break;
	case WINDOW_END:
		{
			CHAR_setWorkInt( toindex, CHAR_WORKNPCMETAMO, -1);
			CHAR_setInt( toindex, CHAR_BASEBASEIMAGENUMBER,
				CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) );

			CHAR_complianceParameter( toindex );
			CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
			CHAR_send_P_StatusString( toindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
			return;
		}
		break;
	}

	lssproto_WN_send( fd, windowtype, buttontype, windowno,
		CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
}
Beispiel #12
0
/*-------------------------------------
	  端卞覲菁  午竣  毛莢汊今六月午仇欠
---------------------------------------*/
void NPC_WindowHealerAllHeal( int talker,int mode )
{
	int i;
	int petindex;
	char petsend[64];	
	char msgbuf[64];

	/*--覲菁  及心莢汊--*/
	if(mode==1){
		/*--HP互覲菁  卅及匹丐月--*/
    	CHAR_setInt( talker , CHAR_HP ,CHAR_getWorkInt( talker, CHAR_WORKMAXHP ) );
	}else if(mode==2){
		/*--竣  及心莢汊--*/
		/*--MP互竣  卅及匹丐月--*/
    	CHAR_setInt( talker , CHAR_MP ,CHAR_getWorkInt( talker, CHAR_WORKMAXMP ) );
	}else if(mode==3){
    	/*--蟈莢汊---*/
    	CHAR_setInt( talker , CHAR_HP ,CHAR_getWorkInt( talker, CHAR_WORKMAXHP ) );
    	CHAR_setInt( talker , CHAR_MP ,CHAR_getWorkInt( talker, CHAR_WORKMAXMP ) );
	}

	/*--矢永玄反雲引仃匹莢汊仄化丐僕月--*/
	for(i=0;i<CHAR_MAXPETHAVE;i++){
    	petindex = CHAR_getCharPet(talker,i);

		if( petindex == -1  )  continue;

	   /*  平乓仿及    民尼永弁    */
		if( !CHAR_CHECKINDEX( talker ) )  continue;

		/*--莢汊--*/
		CHAR_setFlg( petindex,CHAR_ISDIE,0 );
		CHAR_setInt( petindex , CHAR_HP ,CHAR_getWorkInt( petindex, CHAR_WORKMAXHP ) );
		CHAR_setInt( petindex , CHAR_MP ,CHAR_getWorkInt( petindex, CHAR_WORKMAXMP ) );

		/*--由仿丟□正譬幫--*/
		CHAR_complianceParameter( petindex );
		sprintf( petsend, "K%d", i );
		CHAR_sendStatusString( talker , petsend );

	}

	/*--由仿丟□正霜曰--*/
	CHAR_send_P_StatusString(talker,CHAR_P_STRING_HP);
	CHAR_send_P_StatusString(talker,CHAR_P_STRING_MP);


	/*---醮棉互中木壬醮棉卞手霜耨--*/
	if(CHAR_getWorkInt( talker, CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE )
	{
		int	topartyarray = -1;
		int	oyaindex = CHAR_getWorkInt( talker	, CHAR_WORKPARTYINDEX1);

		if( CHAR_CHECKINDEX( oyaindex )) {
			int		i;
		
			/* 憤坌午慫仄凶支勾及醮棉及    及樺赭毛潸   */
			for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
				int workindex = CHAR_getWorkInt( oyaindex, CHAR_WORKPARTYINDEX1 +i);
		
				if( CHAR_CHECKINDEX( workindex) ) {
					if( workindex == talker ) {
						topartyarray = i;
						break;
					}
				}
			}
		
			for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
				int otherindex = CHAR_getPartyIndex( talker, i);
		
				/* 醮棉由仿丟□正毛霜月 */
				if( CHAR_CHECKINDEX( otherindex) ) {
					snprintf( msgbuf, sizeof( msgbuf), "N%d", topartyarray);
					if( otherindex != talker) {
						CHAR_sendStatusString( otherindex, msgbuf);
					}
				}
			}
		}
	}

}
Beispiel #13
0
static BOOL CHAR_DischargePartySub( int charaindex, int msgflg)
{
	char buf[64], c[3];
	int toindex,flg,i;
#ifdef _ITEM_QUITPARTY
    int j = 0,k;
#endif
	

	if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_LEADER ) {
		int pindex, airplaneflag=0;
		// Arminius 7.10 Airplane
		if( CHAR_getInt(charaindex, CHAR_WHICHTYPE) == CHAR_TYPEBUS ) {
		  if ((CHAR_getInt(charaindex, CHAR_BASEIMAGENUMBER) !=100355) &&
		      (CHAR_getInt(charaindex, CHAR_BASEIMAGENUMBER) !=100461)){
		    airplaneflag=1;
		  }
		}
		for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
			pindex = CHAR_getWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1);
			if( CHAR_CHECKINDEX( pindex) ) {
				int     fd = getfdFromCharaIndex( pindex );
				CHAR_setWorkInt( pindex, CHAR_WORKPARTYINDEX1, -1);
				CHAR_setWorkInt( pindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE);
				if( msgflg ){
					CHAR_talkToCli( pindex, -1, "¹Î¶¤¤w¸Ñ´²¡I", CHAR_COLORYELLOW);
#ifdef _ITEM_QUITPARTY
					// won fix
	                for( j=0;j<CHAR_MAXITEMHAVE;j++ ){
						int del_item_index = CHAR_getItemIndex( pindex , j );
                        if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã
                            for( k=0;k<itemquitparty_num;k++ ){
							    if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[k].string) ){ //­Yµ¥©ó©Ò³]©wªº¹D¨ãID
			                        CHAR_setItemIndex( pindex, j, -1); //®æ¤l¤º¹D¨ã®ø¥¢
									ITEM_endExistItemsOne( del_item_index );
				                    CHAR_sendItemDataOne( pindex, j);
								}
							}
						}
					}
#endif
				}
				if( fd != -1 ) {
					lssproto_PR_send( fd, 0, 1);
				}
				// Arminius 7.10 Airplane
				if (airplaneflag && (CHAR_getInt(pindex,CHAR_WHICHTYPE)!=CHAR_TYPEBUS)) {
				  int bi,bbi,ii,category;
				  bbi=CHAR_getInt(pindex,CHAR_BASEBASEIMAGENUMBER);
				  ii=CHAR_getItemIndex(pindex,CHAR_ARM);
				  if (!ITEM_CHECKINDEX(ii))
				    category=ITEM_FIST;
				  else
				    category=ITEM_getInt(ii,ITEM_TYPE);
				  bi=CHAR_getNewImagenumberFromEquip(bbi,category);
				  if (bi==-1) bi=bbi;
				  CHAR_setInt(pindex,CHAR_BASEIMAGENUMBER,bi);
				  // Robin 0810 debug
				  CHAR_complianceParameter( pindex );				  
				  CHAR_sendCToArroundCharacter(CHAR_getWorkInt(pindex ,
				    CHAR_WORKOBJINDEX));
				}
			}
			CHAR_setWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1, -1);
		}
		CHAR_sendLeader( CHAR_getWorkInt( charaindex, CHAR_WORKOBJINDEX), 0);
	}else if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT ) {
		int		myarray = -1;
		int     fd = getfdFromCharaIndex( charaindex );
		CHAR_setWorkInt( charaindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE);
		toindex = CHAR_getWorkInt( charaindex, CHAR_WORKPARTYINDEX1);
		if( !CHAR_CHECKINDEX(toindex ) ) return FALSE;
		if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEBUS ) {
			NPC_BusCheckAllowItem( toindex, charaindex, TRUE);
		  // Arminius 7.9 Airplane
		  if ((CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) !=100355) &&
		      (CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) !=100461)){
		    int bi,bbi,ii,category;
		    
		    bbi=CHAR_getInt(charaindex,CHAR_BASEBASEIMAGENUMBER);
		    ii=CHAR_getItemIndex(charaindex,CHAR_ARM);
		    if (!ITEM_CHECKINDEX(ii))
		      category=ITEM_FIST;
		    else
		      category=ITEM_getInt(ii,ITEM_TYPE);
		    bi=CHAR_getNewImagenumberFromEquip(bbi,category);
		    if (bi==-1) bi=bbi;
		    CHAR_setInt(charaindex,CHAR_BASEIMAGENUMBER,bi);

		    // Robin 0810 debug
		    CHAR_complianceParameter( charaindex );		    

		    CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
		    if(CHAR_getWorkInt(toindex,CHAR_NPCWORKINT5)==1) {
		      if( CHAR_getInt( charaindex, CHAR_LASTTALKELDER)>=0){
		        int fl,x,y;
		        CHAR_getElderPosition( CHAR_getInt( charaindex, CHAR_LASTTALKELDER),
		          &fl, &x, &y );
		        CHAR_warpToSpecificPoint(charaindex, fl, x, y);
		      }
		    }
		  }
		}
		CHAR_setWorkInt( charaindex, CHAR_WORKPARTYINDEX1, -1);
		for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
			int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1);
			if( CHAR_CHECKINDEX(index) ){
				if( index == charaindex) {
					myarray = i;
					break;
				}
			}
		}
		if( myarray == CHAR_PARTYMAX) {
			print( "DischargeParty(): ¯u©_©Ç¡I");
			return FALSE;
		}
		CHAR_setWorkInt( toindex, CHAR_WORKPARTYINDEX1 + myarray, -1);
		snprintf( buf,sizeof( buf), "%s ²æÂ÷¹Î¶¤¡I",
				  CHAR_getChar( charaindex, CHAR_NAME));
		if( msgflg ){
			CHAR_talkToCli( charaindex, -1, "²æÂ÷¹Î¶¤¡I", CHAR_COLORYELLOW);
#ifdef _ITEM_QUITPARTY
			// won fix
	        for( i=0;i<CHAR_MAXITEMHAVE;i++ ){
				int del_item_index = CHAR_getItemIndex( charaindex , j );
				if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã
                   for( j=0;j<itemquitparty_num;j++ ){
					    if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[j].string) ){ //­Yµ¥©ó©Ò³]©wªº¹D¨ãID
			                CHAR_setItemIndex( charaindex, i, -1); //®æ¤l¤º¹D¨ã®ø¥¢
							ITEM_endExistItemsOne( del_item_index );
			                CHAR_sendItemDataOne( charaindex, i);
						}
					}
				}
			}
#endif
		}
		snprintf( c, sizeof(c), "N%d", myarray);
		if( fd != -1 ) {
			lssproto_PR_send( fd, 0, 1);
		}
		for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
			int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1);
			if( CHAR_CHECKINDEX(index) ){
#ifdef _ITEM_QUITPARTY
				// won fix
	            for( j=0;j<CHAR_MAXITEMHAVE;j++ ){
					int del_item_index = CHAR_getItemIndex( index , j );	
                    if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã
                        for( k=0;k<itemquitparty_num;k++ ){
						    if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[k].string) ){ //­Yµ¥©ó©Ò³]©wªº¹D¨ãID
			                    CHAR_setItemIndex( index, j, -1); //®æ¤l¤º¹D¨ã®ø¥¢
								ITEM_endExistItemsOne( del_item_index );
						        CHAR_sendItemDataOne( index, j);
							}
						}
					}
				}
#endif
				if( msgflg ){
					CHAR_talkToCli( index, -1, buf, CHAR_COLORYELLOW);
				}
				CHAR_sendStatusString( index, c);
			}
		}
		flg = FALSE;
		for( i = 1; i < CHAR_PARTYMAX; i ++ ) {
			int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1);
			if( CHAR_CHECKINDEX(index) ){
				flg = TRUE;
				break;
			}
		}
		if( !flg) {
			CHAR_setWorkInt( toindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE);
			CHAR_sendLeader( CHAR_getWorkInt( toindex, CHAR_WORKOBJINDEX), 0);
		}else {

			POINT	start,end;
			int 	previndex = toindex;
			end.x = CHAR_getInt( charaindex, CHAR_X);
			end.y = CHAR_getInt( charaindex, CHAR_Y);
			for( i = 1; i < CHAR_PARTYMAX; i ++ ) {
				int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1);
				if( CHAR_CHECKINDEX( index) ) {
					if( NPC_Util_CharDistance( index, previndex) > 1) {
						int		parent_dir;
						start.x = CHAR_getInt( index, CHAR_X);
						start.y = CHAR_getInt( index, CHAR_Y);
						parent_dir = NPC_Util_getDirFromTwoPoint( &start,&end );
						end = start;
						if( parent_dir != -1 ) {
							CHAR_walk( index, parent_dir, 0);
						}
					}
					previndex = index;
				}
			}
		}
		
	}

	return TRUE;
}
/*-------------------------------------
	  ºÝ¤ËÂÑµ×  ¤Èµ¤  ¤ò²óÉü¤µ¤»¤ë¤È¤³¤í
---------------------------------------*/
void NPC_WindowHealerAllHeal( int talker,int mode )
{
	int i;
	int petindex;
	char petsend[64];	
	char msgbuf[64];

	/*--ÂÑµ×  ¤Î¤ß²óÉü--*/
	if(mode==1){
		/*--HP¤¬ÂÑµ×  ¤Ê¤Î¤Ç¤¢¤ë--*/
    	CHAR_setInt( talker , CHAR_HP ,CHAR_getWorkInt( talker, CHAR_WORKMAXHP ) );
	}else if(mode==2){
		/*--µ¤  ¤Î¤ß²óÉü--*/
		/*--MP¤¬µ¤  ¤Ê¤Î¤Ç¤¢¤ë--*/
    	CHAR_setInt( talker , CHAR_MP ,CHAR_getWorkInt( talker, CHAR_WORKMAXMP ) );
	}else if(mode==3){
    	/*--Á´²óÉü---*/
    	CHAR_setInt( talker , CHAR_HP ,CHAR_getWorkInt( talker, CHAR_WORKMAXHP ) );
    	CHAR_setInt( talker , CHAR_MP ,CHAR_getWorkInt( talker, CHAR_WORKMAXMP ) );
	}

	/*--¥Ú¥Ã¥È¤Ï¶³¤Þ¤±¤Ç²óÉü¤·¤Æ¤¢¹²¤ë--*/
	for(i=0;i<CHAR_MAXPETHAVE;i++){
    	petindex = CHAR_getCharPet(talker,i);

		if( petindex == -1  )  continue;

	   /*  ¥­¥ã¥é¤Î    ¥Á¥§¥Ã¥¯    */
		if( !CHAR_CHECKINDEX( talker ) )  continue;

		/*--²óÉü--*/
		CHAR_setFlg( petindex,CHAR_ISDIE,0 );
		CHAR_setInt( petindex , CHAR_HP ,CHAR_getWorkInt( petindex, CHAR_WORKMAXHP ) );
		CHAR_setInt( petindex , CHAR_MP ,CHAR_getWorkInt( petindex, CHAR_WORKMAXMP ) );

		/*--¥Ñ¥é¥á¡¼¥¿Ä´À°--*/
		CHAR_complianceParameter( petindex );
		sprintf( petsend, "K%d", i );
		CHAR_sendStatusString( talker , petsend );

	}

	/*--¥Ñ¥é¥á¡¼¥¿Á÷¤ê--*/
	CHAR_send_P_StatusString(talker,CHAR_P_STRING_HP);
	CHAR_send_P_StatusString(talker,CHAR_P_STRING_MP);


	/*---Ãç´Ö¤¬¤¤¤ì¤ÐÃç´Ö¤Ë¤âÁ÷¿®--*/
	if(CHAR_getWorkInt( talker, CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE )
	{
		int	topartyarray = -1;
		int	oyaindex = CHAR_getWorkInt( talker	, CHAR_WORKPARTYINDEX1);

		if( CHAR_CHECKINDEX( oyaindex )) {
			int		i;
		
			/* ¼«Ê¬¤È¼£¤·¤¿¤ä¤Ä¤ÎÃç´Ö¤Î    ¤Î¾ì½ê¤ò¼è   */
			for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
				int workindex = CHAR_getWorkInt( oyaindex, CHAR_WORKPARTYINDEX1 +i);
		
				if( CHAR_CHECKINDEX( workindex) ) {
					if( workindex == talker ) {
						topartyarray = i;
						break;
					}
				}
			}
		
			for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
				int otherindex = CHAR_getPartyIndex( talker, i);
		
				/* Ãç´Ö¥Ñ¥é¥á¡¼¥¿¤òÁ÷¤ë */
				if( CHAR_CHECKINDEX( otherindex) ) {
					snprintf( msgbuf, sizeof( msgbuf), "N%d", topartyarray);
					if( otherindex != talker) {
						CHAR_sendStatusString( otherindex, msgbuf);
					}
				}
			}
		}
	}

}
Beispiel #15
0
int MAGIC_Metamo( int charaindex, int toindex, int marray, int mp )
{
	int battlemode, haveindex, power, i;
	char msg[128];
	
	if( CHAR_CHECKINDEX( charaindex ) == FALSE ) return FALSE;
	
	battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
	// 爵  釩銨凜反  骰允月
	if( battlemode == BATTLE_CHARMODE_INIT ){
		return FALSE;
	}
	// 爵    分勻凶日
	if( IsBATTLING( charaindex ) == TRUE ){
		//MAGIC_Recovery_Battle( charaindex, toindex, marray, mp );
		//return FALSE;
		toindex = BATTLE_No2Index(
				CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ), toindex );
		//print(" battle_metamo:%d ", toindex);
	}

	if( CHAR_CHECKINDEX( toindex ) == FALSE ) return FALSE;

	if( CHAR_getInt( charaindex, CHAR_RIDEPET ) != -1 ){
		CHAR_talkToCli( charaindex, -1, "無法變身,騎乘中不能變身!", CHAR_COLORWHITE );
		return FALSE;
	}
#ifdef _FIX_METAMORIDE
	if( CHAR_CHECKJOINENEMY( charaindex) == TRUE ){
		CHAR_talkToCli( charaindex, -1, "無法變身,搭乘中不能變身!", CHAR_COLORYELLOW );
		return FALSE;
	}
#else
	if( CHAR_getInt( charaindex, CHAR_BASEIMAGENUMBER) == 100259 ){
		CHAR_talkToCli( charaindex, -1, "無法變身,搭乘中不能變身!", CHAR_COLORWHITE );
		return FALSE;
	}
#endif
#ifdef _FIXBUG_ATTACKBOW
	{
		int armindex = CHAR_getItemIndex( charaindex, CHAR_ARM);
		if( ITEM_CHECKINDEX( armindex) == TRUE )	{
			int armtype = BATTLE_GetWepon( charaindex);
			if( armtype == ITEM_BOW || armtype == ITEM_BOUNDTHROW ||
				armtype == ITEM_BREAKTHROW || armtype == ITEM_BOOMERANG)	{
				CHAR_talkToCli( charaindex, -1, "使用遠距離武器無法變身!", CHAR_COLORYELLOW );
				return FALSE;
			}
		}
	}
#endif
	haveindex = -1;	
	for( i = 0; i < 5; i++ )
	{
		if( CHAR_getCharPet( charaindex, i) == toindex ) {
			haveindex = i;
			break;
		}
	}
	if( haveindex == -1 && charaindex != toindex )
	{
		CHAR_talkToCli( charaindex, -1, "無法變身,只能變成自己的寵物!", CHAR_COLORWHITE );
		return FALSE;
	}

	if( CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) == 100259 ){
		CHAR_talkToCli( charaindex, -1, "不能變身成加美!", CHAR_COLORWHITE );
		return FALSE;
	}

	power = atoi(MAGIC_getChar( marray, MAGIC_OPTION ));

	if( CHAR_getInt( charaindex, CHAR_MP ) < mp )return FALSE;
	CHAR_setInt( charaindex, CHAR_MP,
		CHAR_getInt( charaindex, CHAR_MP ) - mp );
	CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_MP);

	if( toindex != charaindex ) {
		CHAR_setWorkInt( charaindex, CHAR_WORKITEMMETAMO, NowTime.tv_sec +power);
		sprintf( msg, "變身成%s!", CHAR_getChar( toindex, CHAR_NAME) );
	}
	else {
		CHAR_setWorkInt( charaindex, CHAR_WORKITEMMETAMO, 0);
		sprintf( msg, "變回自己!");
	}
	CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORWHITE );

	CHAR_setInt( charaindex, CHAR_BASEIMAGENUMBER,
					CHAR_getInt( toindex, CHAR_BASEBASEIMAGENUMBER) );
	CHAR_complianceParameter( charaindex);
	CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
	CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
//#endif

	return TRUE;
}
Beispiel #16
0
int CHAR_die( int charaindex )
{
    CHAR_DischargeParty( charaindex, 0);
    {
        int bymonster = 0;
        int attackindex = CHAR_getWorkInt(charaindex,
                                          CHAR_WORKLASTATTACKCHARAINDEX);
        if( attackindex == -2  )
            bymonster = 0;
        else if( CHAR_CHECKINDEX(attackindex) == TRUE ) {
            if( CHAR_getInt(attackindex,CHAR_WHICHTYPE)
                    == CHAR_TYPEENEMY ) {
                bymonster = 1;
            } else {
                bymonster = 2;
            }
        }
        if( bymonster == 0 || bymonster == 1 ) {
            int i;
            for( i=0 ; i<CHAR_EQUIPPLACENUM ; i++ )
                CHAR_DropItem(charaindex,i);
        } else {
            int eqindex[CHAR_EQUIPPLACENUM];
            int itemhavenum=0;
            int i;

            for( i=0 ; i<CHAR_EQUIPPLACENUM ; i++ )
                if( ITEM_CHECKINDEX(CHAR_getItemIndex(charaindex,i)) )
                    eqindex[itemhavenum++] = i;

            if( itemhavenum >= 1 ) {
                int  randomindex = RAND(0,itemhavenum-1);
                CHAR_DropItem(charaindex,eqindex[randomindex]);

            }
        }

        CHAR_DropMoney(charaindex,
                       CHAR_getInt(charaindex,CHAR_GOLD)/2 );
        CHAR_setInt(charaindex,CHAR_GOLD,0);
    }
    CHAR_complianceParameter(charaindex);
    CHAR_sendCToArroundCharacter( CHAR_getWorkInt(charaindex, CHAR_WORKOBJINDEX) );
    CHAR_setInt(charaindex,CHAR_DEADCOUNT,
                CHAR_getInt(charaindex,CHAR_DEADCOUNT)+1);
    {
        int i;
        BOOL old=FALSE;
        for( i=0 ; i<arraysizeof(pShow); i++)
            if( CHAR_setInt( charaindex, pShow[i].paramindex, 0 ) > 0 ) {
                old = TRUE;
            }
        if( CHAR_setInt( charaindex, CHAR_POISON, 0 ) > 0 )old=TRUE;
        if( old )
            CHAR_sendCToArroundCharacter( CHAR_getInt(charaindex, CHAR_WORKOBJINDEX));
    }
    CHAR_sendStatusString( charaindex, "P");
    CHAR_sendStatusString( charaindex, "I");
    CHAR_setFlg(charaindex,CHAR_ISDIE,1);
    CHAR_setFlg(charaindex,CHAR_ISATTACKED,0);
    return 0;
}
Beispiel #17
0
int NPC_Lua_NLG_UpChar(lua_State *_NLL)
{
	CheckEx(_NLL, 1);
	CheckIndexNull(_NLL, 1);
	int TM_Index = (int)lua_tointeger(_NLL, 1);
	if(!CHAR_CHECKINDEX(TM_Index))
	{
		LRetErrInt(_NLL, -1, "传入的索引是无效的。");
	}

	CHAR_complianceParameter( TM_Index );
	
	if(CHAR_getInt(TM_Index,CHAR_WHICHTYPE)==CHAR_TYPEPET){
		int playindex = CHAR_getWorkInt(TM_Index,CHAR_WORKPLAYERINDEX);
		if(!CHAR_CHECKINDEX(playindex)){
			LRetErrInt(_NLL, -1, "传入的索引是无效的。");
		}else{
			int i;
			for( i = 0; i < CHAR_MAXPETHAVE; i ++ ) {
				int workindex = CHAR_getCharPet( playindex, i );
				if( workindex == TM_Index ){
					CHAR_send_K_StatusString( playindex, i, CHAR_K_STRING_BASEIMAGENUMBER|
																									CHAR_K_STRING_HP|
																									CHAR_K_STRING_MAXHP|
																									CHAR_K_STRING_MP|
																									CHAR_K_STRING_MAXMP|
																									CHAR_K_STRING_EXP|
																									CHAR_K_STRING_NEXTEXP|
																									CHAR_K_STRING_LV|
																									CHAR_K_STRING_ATK|
																									CHAR_K_STRING_DEF|
																									CHAR_K_STRING_QUICK|
																									CHAR_K_STRING_AI|
																									CHAR_K_STRING_EARTH|
																									CHAR_K_STRING_WATER|
																									CHAR_K_STRING_FIRE|
																									CHAR_K_STRING_WIND|
																									CHAR_K_STRING_SLOT|
																									CHAR_K_STRING_CHANGENAMEFLG|
																									CHAR_K_STRING_NAME|
																									CHAR_K_STRING_USERPETNAME);
					char msgbuf[128];
					snprintf( msgbuf, sizeof( msgbuf ), "W%d",i);
					CHAR_sendStatusString( playindex, msgbuf );
					CHAR_sendStatusString( playindex, "P");
					break;
				}
			}
		}
	}else if(CHAR_getInt(TM_Index,CHAR_WHICHTYPE)==CHAR_TYPEPLAYER){
		CHAR_send_P_StatusString( TM_Index, CHAR_P_STRING_GOLD );
	}

	if(CHAR_getFlg(TM_Index,	CHAR_ISVISIBLE) == FALSE)
	{
		int TM_objindex = CHAR_getWorkInt(TM_Index,CHAR_WORKOBJINDEX);

		CHAR_sendCDArroundChar
		(
			OBJECT_getFloor(TM_objindex),
			OBJECT_getX(TM_objindex),
			OBJECT_getY(TM_objindex),
			TM_objindex
		);
	}else
	{
		CHAR_sendCToArroundCharacter( CHAR_getWorkInt( TM_Index , CHAR_WORKOBJINDEX ));
	}
	LRetNull(_NLL);
}
Beispiel #18
0
/*
 * 既存のアイテムをあるキャラに持たせる。
 * もちものがいっぱいかどうか、スキルの判定、等は
 * この関数の中でやる。
 * 
 * int charindex:もたせるキャラのキャラindex
 * int itemindex:もたせるアイテムのアイテムindex
 * BOOL net:    この関数にネットワークやらせる TRUEにする事。
 * 返り値:無事持たせれたらTRUE,なんらかの原因で持たせれなかったらFALSE
 *  
 * by nakamura
 *
 *  この関数の中で、キャラが持っているものだったら持ちものから外す、
 * 地面に置いてあるものだったら置いてなくする、という処理もしてしまう
 * ようにした。
 * by ringo
 *
 * some bug fix.( ITEM_setWorkInt etc.)
 *  by taka
 *
 * 現在の仕様。
 *  o   itemindex のアイテムが自分の持っているアイテムであったら、
 *      return FALSE する
 */
BOOL NPC_Util_moveItemToChar( int charindex, int itemindex,BOOL net )
{
    int emptyindex, oind ,cind;
    emptyindex = CHAR_findEmptyItemBox( charindex );
    if(  emptyindex < 0 )
        /*  アイテム欄に空きがない  */
        return FALSE;

    if( !ITEM_CHECKINDEX( itemindex ) )return FALSE;
        
    /* 持たせる空きはある   */
    /*
     * 次に地形に落ちているアイテムか、それとも、
     * 誰かが持っているアイテムかを調べる
     */
    oind = ITEM_getWorkInt( itemindex , ITEM_WORKOBJINDEX );
    cind = ITEM_getWorkInt( itemindex , ITEM_WORKCHARAINDEX );

    if( oind >= 0 ){
        /* 地形に置かれているものだ。 */
        /* 地形から抹消 */
        CHAR_ObjectDelete( oind );

        /*  アイテムを移動  */
        CHAR_setItemIndex( charindex, emptyindex, itemindex );

        /*  アイテムのWork領域を書きかえる  */
        ITEM_setWorkInt( itemindex, ITEM_WORKOBJINDEX, -1 );
        ITEM_setWorkInt( itemindex, ITEM_WORKCHARAINDEX, charindex );

        /*  charindex がプレイヤーだったらアイテム変更ステータス送信    */
        if( net )            CHAR_sendStatusString( charindex, "I");

        return TRUE;

    }else if( cind >= 0 ){
        /* キャラクタが持っているものだ。 */
        int itemindexinchara;

        /*  自分が持っている場合には何もしない  */
        if( cind == charindex )return FALSE;

        /* もってるものを消す */
        itemindexinchara = NPC_Util_SearchItemInChar( cind , itemindex);
        if( itemindexinchara == -1 )return FALSE;

        CHAR_setItemIndex( cind , itemindexinchara , -1 );
        if( itemindexinchara == CHAR_ARM1
            && CHAR_getItemIndex( cind,CHAR_ARM2 )== -2){
            CHAR_setItemIndex(cind,CHAR_ARM2,-1);
        }
        CHAR_complianceParameter(cind);
        if( net ) CHAR_sendStatusString( cind,"I");
            
        /* アイテムを持たせる */
        CHAR_setItemIndex( charindex , emptyindex , itemindex );
        if( net )  CHAR_sendStatusString( charindex,"I");

        /*  アイテムのWork領域を書きかえる  */
        ITEM_setWorkInt( itemindex, ITEM_WORKOBJINDEX, -1 );
        ITEM_setWorkInt( itemindex, ITEM_WORKCHARAINDEX, charindex );

        return TRUE; /* fixed by nakamura(なんもreturnしてなかった) */
            
    }
    return FALSE;
}
Beispiel #19
0
int MAGIC_Metamo( int charaindex, int toindex, int marray, int mp )
{
    int battlemode, haveindex, power, i;
    char msg[128];

    if( CHAR_CHECKINDEX( charaindex ) == FALSE ) return FALSE;

    battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
    // ¾ô  ·°ï§ÁÝ·´  ÷»ÔÊÔÂ
    if( battlemode == BATTLE_CHARMODE_INIT ) {
        return FALSE;
    }
    // ¾ô    ·ÖÔÈÐ×ÈÕ
    if( IsBATTLING( charaindex ) == TRUE ) {
        //MAGIC_Recovery_Battle( charaindex, toindex, marray, mp );
        //return FALSE;
        toindex = BATTLE_No2Index(
                      CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ), toindex );
        //print(" battle_metamo:%d ", toindex);
    }

    if( CHAR_CHECKINDEX( toindex ) == FALSE ) return FALSE;

    if( CHAR_getInt( charaindex, CHAR_RIDEPET ) != -1 ) {
        CHAR_talkToCli( charaindex, -1, "ÎÞ·¨±äÉí£¬Æï³ËÖв»ÄܱäÉí£¡", CHAR_COLORWHITE );
        return FALSE;
    }
#ifdef _FIX_METAMORIDE
    if( CHAR_CHECKJOINENEMY( charaindex) == TRUE ) {
        CHAR_talkToCli( charaindex, -1, "ÎÞ·¨±äÉí£¬´î³ËÖв»ÄܱäÉí£¡", CHAR_COLORYELLOW );
        return FALSE;
    }
#else
    if( CHAR_getInt( charaindex, CHAR_BASEIMAGENUMBER) == 100259 ) {
        CHAR_talkToCli( charaindex, -1, "ÎÞ·¨±äÉí£¬´î³ËÖв»ÄܱäÉí£¡", CHAR_COLORWHITE );
        return FALSE;
    }
#endif
#ifdef _FIXBUG_ATTACKBOW
    {
        int armindex = CHAR_getItemIndex( charaindex, CHAR_ARM);
        if( ITEM_CHECKINDEX( armindex) == TRUE )	{
            int armtype = BATTLE_GetWepon( charaindex);
            if( armtype == ITEM_BOW || armtype == ITEM_BOUNDTHROW ||
                    armtype == ITEM_BREAKTHROW || armtype == ITEM_BOOMERANG)	{
                CHAR_talkToCli( charaindex, -1, "ʹÓÃÔ¶¾àÀëÎäÆ÷ÎÞ·¨±äÉí£¡", CHAR_COLORYELLOW );
                return FALSE;
            }
        }
    }
#endif
    haveindex = -1;
    for( i = 0; i < 5; i++ )
    {
        if( CHAR_getCharPet( charaindex, i) == toindex ) {
            haveindex = i;
            break;
        }
    }
    if( haveindex == -1 && charaindex != toindex )
    {
        CHAR_talkToCli( charaindex, -1, "ÎÞ·¨±äÉí£¬Ö»Äܱä³É×Ô¼ºµÄ³èÎ", CHAR_COLORWHITE );
        return FALSE;
    }

    if( CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) == 100259 ) {
        CHAR_talkToCli( charaindex, -1, "²»ÄܱäÉí³É¼ÓÃÀ£¡", CHAR_COLORWHITE );
        return FALSE;
    }

    power = atoi(MAGIC_getChar( marray, MAGIC_OPTION ));

    if( CHAR_getInt( charaindex, CHAR_MP ) < mp )return FALSE;
    CHAR_setInt( charaindex, CHAR_MP,
                 CHAR_getInt( charaindex, CHAR_MP ) - mp );
    CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_MP);

    if( toindex != charaindex ) {
        CHAR_setWorkInt( charaindex, CHAR_WORKITEMMETAMO, NowTime.tv_sec +power);
        sprintf( msg, "±äÉí³É%s£¡", CHAR_getChar( toindex, CHAR_NAME) );
    }
    else {
        CHAR_setWorkInt( charaindex, CHAR_WORKITEMMETAMO, 0);
        sprintf( msg, "±ä»Ø×Ô¼º£¡");
    }
    CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORWHITE );

    CHAR_setInt( charaindex, CHAR_BASEIMAGENUMBER,
                 CHAR_getInt( toindex, CHAR_BASEBASEIMAGENUMBER) );
    CHAR_complianceParameter( charaindex);
    CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
    CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
//#endif

    return TRUE;
}