Beispiel #1
0
int main()
{
	int i, x, y;
	double ThisTime;
	double LastFPSTime = OGGetAbsoluteTime();
	double LastFrameTime = OGGetAbsoluteTime();
	double SecToWait;
	int linesegs = 0;

	CNFGBGColor = 0x800000;
	CNFGDialogColor = 0x444444;
	CNFGSetup( "Test Bench", 640, 480 );

	for( x = 0; x < HMX; x++ )
	for( y = 0; y < HMY; y++ )
	{
		Heightmap[x+y*HMX] = tdPerlin2D( x, y )*8.;
	}

	while(1)
	{
		int i, pos;
		float f;
		iframeno++;
		RDPoint pto[3];

		CNFGHandleInput();

		CNFGClearFrame();
		CNFGColor( 0xFFFFFF );
		CNFGGetDimensions( &screenx, &screeny );

		DrawFrame();
/*

		pto[0].x = 100;
		pto[0].y = 100;
		pto[1].x = 200;
		pto[1].y = 100;
		pto[2].x = 100;
		pto[2].y = 200;
		CNFGTackPoly( &pto[0], 3 );

		CNFGColor( 0xFF00FF );
*/

/*		CNFGTackSegment( pto[0].x, pto[0].y, pto[1].x, pto[1].y );
		CNFGTackSegment( pto[1].x, pto[1].y, pto[2].x, pto[2].y );
		CNFGTackSegment( pto[2].x, pto[2].y, pto[0].x, pto[0].y );
*/
/*
		CNFGDrawBox( 0, 0, 260, 260 );

		CNFGPenX = 10; CNFGPenY = 10;

		pos = 0;

		for( i = 0; i < 1; i++ )
		{
			int c;
			char tw[2] = { 0, 0 };
			for( c = 0; c < 256; c++ )
			{
				tw[0] = c;

				CNFGPenX = ( c % 16 ) * 16+5;
				CNFGPenY = ( c / 16 ) * 16+5;
				CNFGDrawText( tw, 2 );
			}
		}

		CNFGPenX = 0;
		CNFGPenY = 0;

		for( i = 0; i < 400; i++ )
		{
			RDPoint pp[3];
			CNFGColor( 0x00FF00 );
			pp[0].x = (short)(50*sin((float)(i+iframeno)*.01) + (i%20)*30);
			pp[0].y = (short)(50*cos((float)(i+iframeno)*.01) + (i/20)*20);
			pp[1].x = (short)(20*sin((float)(i+iframeno)*.01) + (i%20)*30);
			pp[1].y = (short)(50*cos((float)(i+iframeno)*.01) + (i/20)*20);
			pp[2].x = (short)(10*sin((float)(i+iframeno)*.01) + (i%20)*30);
			pp[2].y = (short)(30*cos((float)(i+iframeno)*.01) + (i/20)*20);
			CNFGTackPoly( pp, 3 );
		}*/
		frames++;
		CNFGSwapBuffers();

		ThisTime = OGGetAbsoluteTime();
		if( ThisTime > LastFPSTime + 1 )
		{
			printf( "FPS: %d\n", frames );
			frames = 0;
			linesegs = 0;
			LastFPSTime+=1;
		}

		SecToWait = .016 - ( ThisTime - LastFrameTime );
		LastFrameTime += .016;
		if( SecToWait > 0 )
			OGUSleep( (int)( SecToWait * 1000000 ) );
	}

	return(0);
}
Beispiel #2
0
int main(int argc, char ** argv)
{
	int i;

#ifdef WIN32
    WSADATA wsaData;

    WSAStartup(0x202, &wsaData);

	strcpy( sound_source, "WIN" );
#else
	strcpy( sound_source, "PULSE" );
#endif

	gargc = argc;
	gargv = argv;

	InitialFile[0] = "default.conf";

	ProcessArgs();

	//Initialize Rawdraw
	int frames = 0;
	double ThisTime;
	double LastFPSTime = OGGetAbsoluteTime();
	double LastFrameTime = OGGetAbsoluteTime();
	double SecToWait;
	CNFGBGColor = 0x800000;
	CNFGDialogColor = 0x444444;

	char title[1024];
	char * tp = title;

	memcpy( tp, "ColorChord ", strlen( "ColorChord " ) );
	tp += strlen( "ColorChord " );

	for( i = 1; i < argc; i++ )
	{
		memcpy( tp, argv[i], strlen( argv[i] ) );
		tp += strlen( argv[i] );
		*tp = ' ';
		tp++;
	}
	*tp = 0;
	if( !headless )
		CNFGSetup( title, set_screenx, set_screeny );


	char * OutDriverNames = strdup( GetParameterS( "outdrivers", "null" ) );
	char * ThisDriver = OutDriverNames;
	char * TDStart;
	for( i = 0; i < MAX_OUT_DRIVERS; i++ )
	{
		while( *ThisDriver == ' ' || *ThisDriver == '\t' ) ThisDriver++;
		if( !*ThisDriver ) break;

		TDStart = ThisDriver;

		while( *ThisDriver != 0 && *ThisDriver != ',' )
		{
			if( *ThisDriver == '\t' || *ThisDriver == ' ' ) *ThisDriver = 0;
			ThisDriver++;
		}

		if( *ThisDriver )
		{
			*ThisDriver = 0;
			ThisDriver++;
		}
	
		printf( "Loading: %s\n", TDStart );
		outdriver[i] = SetupOutDriver( TDStart );
	}
	free(OutDriverNames);


	//Initialize Sound
	sd = InitSound( sound_source, &SoundCB );

	if( !sd )
	{
		fprintf( stderr, "ERROR: Failed to initialize sound output device\n" );
		return -1;
	}

	nf = CreateNoteFinder( sd->spsRec );


	while(1)
	{
		char stt[1024];
		//Handle Rawdraw frame swappign

		if( !headless )
		{
			CNFGHandleInput();
			CNFGClearFrame();
			CNFGColor( 0xFFFFFF );
			CNFGGetDimensions( &screenx, &screeny );
		}

		RunNoteFinder( nf, sound, (soundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE, SOUNDCBSIZE );
		//Done all ColorChord work.


		VisTimeStart = OGGetAbsoluteTime();

		for( i = 0; i < MAX_OUT_DRIVERS; i++ )
		{

			if( force_white )
			{
				memset( OutLEDs, 0x7f, MAX_LEDS*3 );
			}

			if( outdriver[i] )
				outdriver[i]->Func( outdriver[i]->id, nf );
		}

		VisTimeEnd = OGGetAbsoluteTime();


		if( !headless )
		{
			//Handle outputs.
			int freqbins = nf->freqbins;
			int note_peaks = freqbins/2;
			int freqs = freqbins * nf->octaves;
			//int maxdists = freqbins/2;

			//Do a bunch of debugging.
			if( show_debug_basic )
			{
				for( i = 0; i < nf->dists; i++ )
				{
					CNFGPenX = (nf->dist_means[i] + 0.5) / freqbins * screenx;  //Move over 0.5 for visual purposes.  The means is correct.
					CNFGPenY = 400-nf->dist_amps[i] * 150.0 / nf->dist_sigmas[i];
					//printf( "%f %f\n", dist_means[i], dist_amps[i] );
					sprintf( stt, "%f\n%f\n", nf->dist_means[i], nf->dist_amps[i] );
					CNFGDrawText( stt, 2 );
				}
				CNFGColor( 0xffffff );

				//Draw the folded bins
				for( i = 0; i < freqbins; i++ )
				{
					float x0 = i / (float)freqbins * (float)screenx;
					float x1 = (i+1) / (float)freqbins * (float)screenx;
					float amp = nf->folded_bins[i] * 250.0;
					CNFGDialogColor = CCtoHEX( ((float)(i+0.5) / freqbins), 1.0, 1.0 );
					CNFGDrawBox( x0, 400-amp, x1, 400 );
				}
				CNFGDialogColor = 0xf0f000;

				for( i = 0; i < note_peaks; i++ )
				{
					//printf( "%f %f /", note_positions[i], note_amplitudes[i] );
					if( nf->note_amplitudes_out[i] < 0 ) continue;
					CNFGDialogColor = CCtoHEX( (nf->note_positions[i] / freqbins), 1.0, 1.0 );
					CNFGDrawBox( ((float)i / note_peaks) * screenx, 480 - nf->note_amplitudes_out[i] * 100, ((float)(i+1) / note_peaks) * screenx, 480 );
					CNFGPenX = ((float)(i+.4) / note_peaks) * screenx;
					CNFGPenY = screeny - 30;
					sprintf( stt, "%d\n%0.0f", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
					CNFGDrawText( stt, 2 );

				}

				//Let's draw the o-scope.
				int thissoundhead = soundhead;
				thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
				int lasty = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
				int thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
				for( i = 0; i < screenx; i++ )
				{
					if( thisy < 0 || thisy > 256 ) printf( "%d/%d\n", thisy,thissoundhead );
					CNFGTackSegment( i, lasty, i+1, thisy );
					lasty = thisy;
					thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
				}
			}

			//Extra debugging?
			if( show_debug )
			{
				//Draw the histogram
				float lasthistval;
				CNFGColor( 0xffffff );

				for( i = -1; i < screenx; i++ )
				{
					float thishistval = CalcHistAt( (float)i/(float)screenx*freqbins-0.5, nf->freqbins, nf->dist_means, nf->dist_amps, nf->dist_sigmas, nf->dists );
					if( i >= 0 )
						CNFGTackSegment( i, 400-lasthistval * 250.0, i+1, 400-thishistval * 250.0 );
					lasthistval = thishistval;
				}

				CNFGColor( 0xffffff );

				//Draw the bins
				for( i = 0; i < freqs; i++ )
				{
					float x0 = i / (float)freqs * (float)screenx;
					float x1 = (i+1) / (float)freqs * (float)screenx;
					float amp = nf->outbins[i] * 250.0;
					CNFGDialogColor = CCtoHEX( ((float)i / freqbins), 1.0, 1.0 );
					CNFGDrawBox( x0, 0, x1, amp );
				}
				CNFGDialogColor = 0x0f0f0f;

				char stdebug[1024];
				sprintf( stdebug, "DFT:%8.2fms\nFLT:%8.2f\nDEC:%8.2f\nFNL:%8.2f\nDPY:%8.2f",
					(nf->DFTTime - nf->StartTime)*1000,
					(nf->FilterTime - nf->DFTTime)*1000,
					(nf->DecomposeTime - nf->FilterTime)*1000,
					(nf->FinalizeTime - nf->DecomposeTime)*1000,
					(VisTimeEnd - VisTimeStart)*1000 );
				CNFGPenX = 50;
				CNFGPenY = 50;
				CNFGDrawText( stdebug, 2 );
			}

			CNFGColor( show_debug?0xffffff:0x000000 );
			CNFGPenX = 0; CNFGPenY = screeny-10;
			CNFGDrawText( "Extra Debug (D)", 2 );

			CNFGColor( show_debug_basic?0xffffff:0x000000 );
			CNFGPenX = 120; CNFGPenY = screeny-10;
			CNFGDrawText( "Basic Debug (E)", 2 );

			CNFGColor( show_debug_basic?0xffffff:0x000000 );
			CNFGPenX = 240; CNFGPenY = screeny-10;
			sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
			CNFGDrawText( stt, 2 );

			CNFGColor( 0xffffff );
			CNFGPenX = 440; CNFGPenY = screeny-10;
			sprintf( stt, "FPS: %d", lastfps );
			CNFGDrawText( stt, 2 );
			CNFGSwapBuffers();
		}

		//Finish Rawdraw with FPS counter, and a nice delay loop.
		frames++;

		ThisTime = OGGetAbsoluteTime();
		if( ThisTime > LastFPSTime + 1 )
		{
//			printf( "FPS: %d\n", frames );
			lastfps = frames;
			frames = 0;
			LastFPSTime+=1;
		}

		if( cpu_autolimit )
		{
			SecToWait = .016 - ( ThisTime - LastFrameTime );
			LastFrameTime += .016;
			if( SecToWait < -.1 ) LastFrameTime = ThisTime - .1;
			if( SecToWait > 0 )
				OGUSleep( (int)( SecToWait * 1000000 ) );
		}

		SetEnvValues();

	}

}