Beispiel #1
0
Std_ReturnType ComM_PreventWakeUp( NetworkHandleType Channel, boolean Status ){
	COMM_VALIDATE_INIT(COMM_SERVICEID_PREVENTWAKEUP);
	COMM_VALIDATE_CHANNEL(Channel, COMM_SERVICEID_PREVENTWAKEUP);
#if (COMM_MODE_LIMITATION_ENABLED == STD_ON)
	ComM_Internal_ChannelType* ChannelInternal = &ComM_Internal.Channels[Channel];
	if (Status) {
		ChannelInternal->InhibitionStatus |=  (COMM_INHIBITION_STATUS_WAKE_UP);
	} else {
		ChannelInternal->InhibitionStatus &= ~(COMM_INHIBITION_STATUS_WAKE_UP);
	}
	return E_OK;
#else
	return E_NOT_OK;
#endif
}
Beispiel #2
0
/** @req COMM361  @req COMM105.1  @req COMM800 */
Std_ReturnType ComM_LimitChannelToNoComMode( NetworkHandleType Channel, boolean Status ){
	COMM_VALIDATE_INIT(COMM_SERVICEID_LIMITCHANNELTONOCOMMODE);
	COMM_VALIDATE_CHANNEL(Channel, COMM_SERVICEID_LIMITCHANNELTONOCOMMODE);
#if (COMM_MODE_LIMITATION_ENABLED == STD_ON)
	ComM_Internal_ChannelType* ChannelInternal = &ComM_Internal.Channels[Channel];
	if (Status) {
		ChannelInternal->InhibitionStatus |=  (COMM_INHIBITION_STATUS_NO_COMMUNICATION);
	} else {
		ChannelInternal->InhibitionStatus &= ~(COMM_INHIBITION_STATUS_NO_COMMUNICATION);
	}
	return E_OK;
#else
	return E_NOT_OK;
#endif
}
Beispiel #3
0
/** @req COMM800.partially */
Std_ReturnType ComM_LimitChannelToNoComMode( NetworkHandleType Channel, boolean Status ){
	COMM_VALIDATE_INIT(COMM_SERVICEID_LIMITCHANNELTONOCOMMODE);
	COMM_VALIDATE_CHANNEL(Channel, COMM_SERVICEID_LIMITCHANNELTONOCOMMODE);
#if (COMM_MODE_LIMITATION_ENABLED == STD_ON)
	const ComM_ChannelType* ChannelConf = &ComM_Config->Channels[Channel];
	ComM_Internal_ChannelType* ChannelInternal = &ComM_Internal.Channels[Channel];
	if (Status) {
		ChannelInternal->InhibitionStatus |=  (COMM_INHIBITION_STATUS_NO_COMMUNICATION);
	} else {
		ChannelInternal->InhibitionStatus &= ~(COMM_INHIBITION_STATUS_NO_COMMUNICATION);
	}
	return ComM_Internal_UpdateChannelState(ChannelConf, FALSE);
#else
	(void)Status; /* Avoid compiler warning */
	return E_NOT_OK;
#endif
}