Beispiel #1
0
 int xbp_rename(const char *oldname, const char *newname)
 {
   char* o = strdup(oldname);
   char* n = strdup(newname);
   CORRECT_SEP_STR(o);
   CORRECT_SEP_STR(n);
   int res = rename(_P(o).c_str(), _P(n).c_str());
   free(o);
   free(n);
   return res;
 }
Beispiel #2
0
extern "C" HANDLE WINAPI dllFindFirstFileA(LPCTSTR lpFileName, LPWIN32_FIND_DATA lpFindFileData)
{
  char* p = strdup(lpFileName);
  CORRECT_SEP_STR(p);

  // change default \\*.* into \\* which the xbox is using
  char* e = strrchr(p, '.');
  if (e != NULL && strlen(e) > 1 && e[1] == '*')
  {
    e[0] = '\0';
  }

#ifdef TARGET_WINDOWS
  struct _WIN32_FIND_DATAW FindFileDataW;
  std::wstring strwfile;
  g_charsetConverter.utf8ToW(CSpecialProtocol::TranslatePath(p), strwfile, false);
  HANDLE res = FindFirstFileW(strwfile.c_str(), &FindFileDataW);
  if (res != INVALID_HANDLE_VALUE)
    to_WIN32_FIND_DATA(&FindFileDataW, lpFindFileData);
#else
  HANDLE res = FindFirstFile(CSpecialProtocol::TranslatePath(p).c_str(), lpFindFileData);
#endif
  free(p);
  return res;
}
Beispiel #3
0
 int xbp_unlink(const char *filename)
 {
   char* p = strdup(filename);
   CORRECT_SEP_STR(p);
   int res = unlink(_P(p).c_str());
   free(p);
   return res;
 }
Beispiel #4
0
 char* xbp__tempnam(const char *dir, const char *prefix)
 {
   char* p = strdup(dir);
   CORRECT_SEP_STR(p);
   char* res = _tempnam(p, prefix);
   free(p);
   return strdup(res);
 }
Beispiel #5
0
 int xbp_open(const char *filename, int oflag, int pmode)
 {
   char* p = strdup(filename);
   CORRECT_SEP_STR(p);
   int res = open(_P(p).c_str(), oflag, pmode);
   free(p);
   return res;
 }
Beispiel #6
0
 int xbp_mkdir(const char *dirname)
 {
   char* p = strdup(dirname);
   CORRECT_SEP_STR(p);
   int res = mkdir(_P(p).c_str());
   free(p);
   return res;
 }
Beispiel #7
0
 int xbp_utime(const char *filename, struct utimbuf *times)
 {
   char* p = strdup(filename);
   CORRECT_SEP_STR(p);
   int res = utime(_P(p).c_str(), times);
   free(p);
   return res;
 }
Beispiel #8
0
 int xbp_chmod(const char *filename, int pmode)
 {
   char* p = strdup(filename);
   CORRECT_SEP_STR(p);
   int res = chmod(_P(p).c_str(), pmode);
   free(p);
   return res;
 }
Beispiel #9
0
 int xbp_access(const char *path, int mode)
 {
   char* p = strdup(path);
   CORRECT_SEP_STR(p);
   int res = access(_P(p).c_str(), mode);
   free(p);
   return res;
 }
Beispiel #10
0
  int xbp_chdir(const char *dirname)
  {
    if (strlen(dirname) > MAX_PATH) return -1;

    strcpy(xbp_cw_dir, dirname);
    CORRECT_SEP_STR(xbp_cw_dir);

    return 0;
  }
Beispiel #11
0
 HANDLE xbp_FindFirstFile(LPCTSTR lpFileName, LPWIN32_FIND_DATA lpFindFileData)
 {
   char* p = strdup(lpFileName);
   CORRECT_SEP_STR(p);
   
   // change default \\*.* into \\* which the xbox is using
   char* e = strrchr(p, '.');
   if (e != NULL && strlen(e) > 1 && e[1] == '*')
   {
     e[0] = '\0';
   }
   
   HANDLE res = FindFirstFile(_P(p).c_str(), lpFindFileData);
   free(p);
   return res;
 }
Beispiel #12
0
  FILE* xbp_fopen(const char *filename, const char *mode)
  {
    //convert '/' to '\\'
    char cName[1024];
    char* p;
    
    strcpy(cName, filename);
    CORRECT_SEP_STR(cName);
    
    //for each "\\..\\" remove the directory before it
    while(p = strstr(cName, "\\..\\"))
    {
      char* file = p + 3;
      *p = '\0';
      *strrchr(cName, '\\') = '\0';
      strcat(cName, file);
    }

    // don't use emulated files, they do not work in python yet
    return fopen_utf8(_P(cName).c_str(), mode);
  }