static void InitializeCharacterSets()
{
	static bool s_CharacterSetInitialized = false;
	if (!s_CharacterSetInitialized)
	{
		CharacterSetBuild( &g_BreakSet, "{}()'" );
		CharacterSetBuild( &g_BreakSetIncludingColons, "{}()':" );
		s_CharacterSetInitialized = true;
	}
}
Beispiel #2
0
CCommand::CCommand()
{
    if(!s_bBuiltBreakSet) {
        s_bBuiltBreakSet = true;
        CharacterSetBuild(&s_BreakSet, "{}()':");
    }

    Reset();
}
Beispiel #3
0
CCommand::CCommand( int nArgC, const char **ppArgV )
{
	Assert( nArgC > 0 );

	if ( !s_bBuiltBreakSet )
	{
		s_bBuiltBreakSet = true;
		CharacterSetBuild( &s_BreakSet, "{}()':" );
	}

	Reset();

	char *pBuf = m_pArgvBuffer;
	char *pSBuf = m_pArgSBuffer;
	m_nArgc = nArgC;
	for ( int i = 0; i < nArgC; ++i )
	{
		m_ppArgv[i] = pBuf;
		int nLen = Q_strlen( ppArgV[i] );
		memcpy( pBuf, ppArgV[i], nLen+1 );
		if ( i == 0 )
		{
			m_nArgv0Size = nLen;
		}
		pBuf += nLen+1;

		bool bContainsSpace = strchr( ppArgV[i], ' ' ) != NULL;
		if ( bContainsSpace )
		{
			*pSBuf++ = '\"';
		}
		memcpy( pSBuf, ppArgV[i], nLen );
		pSBuf += nLen;
		if ( bContainsSpace )
		{
			*pSBuf++ = '\"';
		}

		if ( i != nArgC - 1 )
		{
			*pSBuf++ = ' ';
		}
	}
}
//-----------------------------------------------------------------------------
// Generate a tree containing files from a reslist.  Returns TRUE if successful.
//-----------------------------------------------------------------------------
bool LoadReslist( const char *pReslistName, CUtlRBTree< CUtlString, int > *pTree )
{
	CUtlBuffer buffer;
	if ( !scriptlib->ReadFileToBuffer( pReslistName, buffer, true ) )
	{
		return false;
	}

	char szBasename[MAX_PATH];
	V_FileBase( pReslistName, szBasename, sizeof( szBasename ) );

	characterset_t breakSet;
	CharacterSetBuild( &breakSet, "" );

	// parse reslist
	char szToken[MAX_PATH];
	char szBspName[MAX_PATH];
	szBspName[0] = '\0';
	for ( ;; )
	{
		int nTokenSize = buffer.ParseToken( &breakSet, szToken, sizeof( szToken ) );
		if ( nTokenSize <= 0 )
		{
			break;
		}

		// reslists are pc built, filenames can be sloppy
		V_strlower( szToken );
		V_FixSlashes( szToken );
		V_RemoveDotSlashes( szToken );

		// can safely cull filetypes that are ignored by queued loader at runtime
		bool bKeep = false;
		const char *pExt = V_GetFileExtension( szToken );
		if ( !pExt )
		{
			// unknown
			continue;
		}
		else if ( !V_stricmp( pExt, "vmt" ) || 
				!V_stricmp( pExt, "vhv" ) || 
				!V_stricmp( pExt, "mdl" ) || 
				!V_stricmp( pExt, "raw" ) || 
				!V_stricmp( pExt, "wav" ) )
		{
			bKeep = true;
		}
		else if ( !V_stricmp( pExt, "mp3" ) )
		{
			// change to .wav
			V_SetExtension( szToken, ".wav", sizeof( szToken ) );
			bKeep = true;
		}
		else if ( !V_stricmp( pExt, "bsp" ) )
		{
			// reslists erroneously have multiple bsps
			if ( !V_stristr( szToken, szBasename ) )
			{
				// wrong one, cull it
				continue;
			}
			else
			{
				// right one, save it
				strcpy( szBspName, szToken );
				bKeep = true;
			}
		}

		if ( bKeep )
		{
			FindOrAddFileToResourceList( szToken, pTree );
		}
	}

	if ( !szBspName[0] )
	{
		// reslist is not bsp derived, nothing more to do
		return true;
	}

	CUtlVector< CUtlString > bspList;
	bool bOK = GetDependants_BSP( szBspName, &bspList );
	if ( !bOK )
	{
		return false;
	}
	
	// add all the bsp dependants to the resource list
	for ( int i=0; i<bspList.Count(); i++ )
	{
		FindOrAddFileToResourceList( bspList[i].String(), pTree );
	}

	// iterate all the models in the resource list, get all their dependents
	CUtlVector< CUtlString > modelList;
	for ( int i = pTree->FirstInorder(); i != pTree->InvalidIndex(); i = pTree->NextInorder( i ) )
	{
		const char *pExt = V_GetFileExtension( pTree->Element( i ).String() );
		if ( !pExt || V_stricmp( pExt, "mdl" ) )
		{
			continue;
		}

		if ( !GetDependants_MDL( pTree->Element( i ).String(), &modelList ) )
		{
			return false;
		}
	}

	// add all the model dependents to the resource list
	for ( int i=0; i<modelList.Count(); i++ )
	{
		FindOrAddFileToResourceList( modelList[i].String(), pTree );
	}

	// check for optional commentary, include wav dependencies
	char szCommentaryName[MAX_PATH];
	V_ComposeFileName( g_szGamePath, szBspName, szCommentaryName, sizeof( szCommentaryName ) );
	V_StripExtension( szCommentaryName, szCommentaryName, sizeof( szCommentaryName ) );
	V_strncat( szCommentaryName, "_commentary.txt", sizeof( szCommentaryName ) );
	CUtlBuffer commentaryBuffer;
	if ( ReadFileToBuffer( szCommentaryName, commentaryBuffer, true, true ) )
	{
		// any single token may be quite large to due to text
		char szCommentaryToken[8192];
		for ( ;; )
		{
			int nTokenSize = commentaryBuffer.ParseToken( &breakSet, szCommentaryToken, sizeof( szCommentaryToken ) );
			if ( nTokenSize < 0 )
			{
				break;
			}
			if ( nTokenSize > 0 && !V_stricmp( szCommentaryToken, "commentaryfile" ) )
			{
				// get the commentary file
				nTokenSize = commentaryBuffer.ParseToken( &breakSet, szCommentaryToken, sizeof( szCommentaryToken ) );
				if ( nTokenSize > 0 )
				{
					// skip past sound chars
					char *pName = szCommentaryToken;
					while ( *pName && IsSoundChar( *pName ) )
					{
						pName++;
					}
					char szWavFile[MAX_PATH];
					V_snprintf( szWavFile, sizeof( szWavFile ), "sound/%s", pName );
					FindOrAddFileToResourceList( szWavFile, pTree );
				}
			}
		}
	}

	// check for optional blacklist
	char szBlacklist[MAX_PATH];
	V_ComposeFileName( g_szGamePath, "reslistfixes_xbox.xsc", szBlacklist, sizeof( szBlacklist ) );
	CUtlBuffer blacklistBuffer;
	if ( ReadFileToBuffer( szBlacklist, blacklistBuffer, true, true ) )
	{
		for ( ;; )
		{
			int nTokenSize = blacklistBuffer.ParseToken( &breakSet, szToken, sizeof( szToken ) );
			if ( nTokenSize <= 0 )
			{
				break;
			}

			bool bAdd;
			if ( !V_stricmp( szToken, "-" ) )
			{
				bAdd = false;
			}
			else if ( !V_stricmp( szToken, "+" ) )
			{
				bAdd = true;
			}
			else
			{
				// bad syntax, skip line
				Msg( "Bad Syntax, expecting '+' or '-' as first token in reslist fixup file '%s'.\n", szBlacklist );
				continue;
			}

			// get entry
			nTokenSize = blacklistBuffer.ParseToken( &breakSet, szToken, sizeof( szToken ) );
			if ( nTokenSize <= 0 )
			{
				break;
			}

			if ( bAdd )	
			{
				FindOrAddFileToResourceList( szToken, pTree );
			}
			else
			{
				RemoveFileFromResourceList( szToken, pTree );
			}
		}
	}

	return true;
}
void TextMessageParse( byte *pMemFile, int fileSize )
{
	char		buf[512], trim[512];
	char		*pCurrentText=0, *pNameHeap;
	char		 currentName[512], nameHeap[ NAME_HEAP_SIZE ];
	int			lastNamePos;

	int			mode = MSGFILE_NAME;	// Searching for a message name	
	int			lineNumber, filePos, lastLinePos;
	int			messageCount;

	client_textmessage_t	textMessages[ MAX_MESSAGES ];
	
	int			i, nameHeapSize, textHeapSize, messageSize, nameOffset;

	lastNamePos = 0;
	lineNumber = 0;
	filePos = 0;
	lastLinePos = 0;
	messageCount = 0;

	CharacterSetBuild( &g_WhiteSpace, " \r\n\t" );

	while( memfgets( pMemFile, fileSize, &filePos, buf, 512 ) != NULL )
	{
		if(messageCount>=MAX_MESSAGES)
		{
			Sys_Error("tmessage::TextMessageParse : messageCount>=MAX_MESSAGES");
		}

		TrimSpace( buf, trim );
		switch( mode )
		{
		case MSGFILE_NAME:
			if ( IsComment( trim ) )	// Skip comment lines
				break;
			
			if ( ParseDirective( trim ) )	// Is this a directive "$command"?, if so parse it and break
				break;

			if ( IsStartOfText( trim ) )
			{
				mode = MSGFILE_TEXT;
				pCurrentText = (char*)(pMemFile + filePos);
				break;
			}
			if ( IsEndOfText( trim ) )
			{
				Con_DPrintf("Unexpected '}' found, line %d\n", lineNumber );
				return;
			}
			strcpy( currentName, trim );
			break;
		
		case MSGFILE_TEXT:
			if ( IsEndOfText( trim ) )
			{
				int length = strlen(currentName);

				// Save name on name heap
				if ( lastNamePos + length > 8192 )
				{
					Con_DPrintf("Error parsing file!\n" );
					return;
				}
				strcpy( nameHeap + lastNamePos, currentName );

				// Terminate text in-place in the memory file (it's temporary memory that will be deleted)
				pMemFile[ lastLinePos - 1 ] = 0;

				// Save name/text on heap
				textMessages[ messageCount ] = gMessageParms;
				textMessages[ messageCount ].pName = nameHeap + lastNamePos;
				lastNamePos += strlen(currentName) + 1;
				textMessages[ messageCount ].pMessage = pCurrentText;
				messageCount++;

				// Reset parser to search for names
				mode = MSGFILE_NAME;
				break;
			}
			if ( IsStartOfText( trim ) )
			{
				Con_DPrintf("Unexpected '{' found, line %d\n", lineNumber );
				return;
			}
			break;
		}
		lineNumber++;
		lastLinePos = filePos;

		if ( messageCount >= MAX_MESSAGES )
		{
			Con_Printf("WARNING: TOO MANY MESSAGES IN TITLES.TXT, MAX IS %d\n", MAX_MESSAGES );
			break;
		}
	}

	Con_DPrintf("Parsed %d text messages\n", messageCount );
	nameHeapSize = lastNamePos;
	textHeapSize = 0;
	for ( i = 0; i < messageCount; i++ )
		textHeapSize += strlen( textMessages[i].pMessage ) + 1;


	messageSize = (messageCount * sizeof(client_textmessage_t));

	// Must malloc because we need to be able to clear it after initialization
	gMessageTable = (client_textmessage_t *)malloc( textHeapSize + nameHeapSize + messageSize );
	
	// Copy table over
	memcpy( gMessageTable, textMessages, messageSize );
	
	// Copy Name heap
	pNameHeap = ((char *)gMessageTable) + messageSize;
	memcpy( pNameHeap, nameHeap, nameHeapSize );
	nameOffset = pNameHeap - gMessageTable[0].pName;

	// Copy text & fixup pointers
	pCurrentText = pNameHeap + nameHeapSize;

	for ( i = 0; i < messageCount; i++ )
	{
		gMessageTable[i].pName += nameOffset;		// Adjust name pointer (parallel buffer)
		strcpy( pCurrentText, gMessageTable[i].pMessage );	// Copy text over
		gMessageTable[i].pMessage = pCurrentText;
		pCurrentText += strlen( pCurrentText ) + 1;
	}

#if _DEBUG
	if ( (pCurrentText - (char *)gMessageTable) != (textHeapSize + nameHeapSize + messageSize) )
		Con_Printf("Overflow text message buffer!!!!!\n");
#endif
	gMessageTableCount = messageCount;
}