void WasherWeight()
{
	CircleArea();
	washer1_weight = ((washer1_area * washer1_thickness) * washer1_density) * washer1_quantity;
	washer2_weight = ((washer2_area * washer2_thickness) * washer2_density) * washer2_quantity;
	washer3_weight = ((washer3_area * washer3_thickness) * washer3_density) * washer3_quantity;
	washer4_weight = ((washer4_area * washer4_thickness) * washer4_density) * washer4_quantity;
	total_weight = washer1_weight + washer2_weight + washer3_weight + washer4_weight;
}
Beispiel #2
0
int main(){
	
	printnamecourse();


float area; 
float radius;

radius = 10;

area = CircleArea(radius);

printf("the Areaa is %f\n", area);
	
	return 0;
}