Beispiel #1
0
//-------------------------------------------------------------------------------------------------
Class& ClassManager::addClass(StringId id, const char* name)
{
    // First make sure that the class doesn't already exist
    SortedClassVector::const_iterator iterator = std::lower_bound(m_classes.cbegin(), m_classes.cend(), id, OrderByClassId());
    if (iterator != m_classes.end() && iterator->id == id)
    {
        CAMP_ERROR(ClassAlreadyCreated(name));
    }

    // Create the new class
    Class* newClass = new Class(id, name);

    // Insert it into the sorted vector
    m_classes.emplace(iterator, ClassEntry(id, newClass));

    // Notify observers
    notifyClassAdded(*newClass);

    // Done
    return *newClass;
}
Beispiel #2
0
#endif

#if QT_VERSION < QT_VERSION_CHECK( 5, 5, 0 )
#define qInfo qDebug
#endif

#include "portaudiooutputnode.h"
#include "portaudioinputnode.h"

#include "deviceportaudio.h"

QList<QUuid>	NodeControlBase::PID_UUID;

ClassEntry		PortAudioPlugin::mNodeClasses[] =
{
	ClassEntry( QT_TR_NOOP( "Audio Input" ),	"PortAudio", NID_PORT_AUDIO_INPUT, &PortAudioInputNode::staticMetaObject ),
	ClassEntry( QT_TR_NOOP( "Audio Output" ),	"PortAudio", NID_PORT_AUDIO_OUTPUT, &PortAudioOutputNode::staticMetaObject ),
	ClassEntry()
};

ClassEntry		PortAudioPlugin::mPinClasses[] =
{
	ClassEntry()
};

PortAudioPlugin	*PortAudioPlugin::mInstance = nullptr;

PortAudioPlugin::PortAudioPlugin( void )
	: mApp( 0 )
{
	mInstance = this;
Beispiel #3
0
#include "arccosnode.h"

#include "radianstodegreesnode.h"

#include "comparenumbersnode.h"

#include "rotationfromvectorsnode.h"

MathPlugin *MathPlugin::mInstance = nullptr;

QList<QUuid>	NodeControlBase::PID_UUID;

ClassEntry	NodeClasses[] =
{
	ClassEntry( "Abs", "Number", NID_ABS, &AbsNode::staticMetaObject ),
	ClassEntry( "Add", "Math", NID_ADD, &AddNode::staticMetaObject ),
	ClassEntry( "AND", "Logic", NID_AND, &AndNode::staticMetaObject ),
	ClassEntry( "ArcCos", "Number", NID_ARCCOS, &ArcCosNode::staticMetaObject ),
	ClassEntry( "Compare", "Number", NID_COMPARE_NUMBERS, &CompareNumbersNode::staticMetaObject ),
	ClassEntry( "Cross Product", "Vector3", NID_CROSS_PRODUCT, &CrossProductNode::staticMetaObject ),
	ClassEntry( "Radians to Degrees", "Number", NID_RADIANS_TO_DEGREES, &RadiansToDegreesNode::staticMetaObject ),
	ClassEntry( "Dot Product", "Vector3", NID_DOT_PRODUCT, &DotProductNode::staticMetaObject ),
	ClassEntry( "Divide", "Math", NID_DIVIDE, &DivideNode::staticMetaObject ),
	ClassEntry( "Join", "Vector3", NID_JOIN_VECTOR3, &JoinVector3Node::staticMetaObject ),
	ClassEntry( "Look At", "Matrix", NID_MATRIX_LOOKAT, &MatrixLookAtNode::staticMetaObject ),
	ClassEntry( "Multiply", "Math", NID_MULTIPLY, &MultiplyNode::staticMetaObject ),
	ClassEntry( "NAND", "Logic", NID_NAND, &NandNode::staticMetaObject ),
	ClassEntry( "NOT", "Logic", NID_NOT, &NotNode::staticMetaObject ),
	ClassEntry( "NOR", "Logic", NID_NOR, &NorNode::staticMetaObject ),
	ClassEntry( "Normalise", "Vector3", NID_NORMALISE, &NormaliseNode::staticMetaObject ),
Beispiel #4
0
#include <QDebug>

#include <QTranslator>
#include <QApplication>

#include <fugio/fftw/uuid.h>
#include <fugio/nodecontrolbase.h>

#include "fftnode.h"

QList<QUuid>				NodeControlBase::PID_UUID;

ClassEntry		FftwPlugin::mNodeClasses[] =
{
	ClassEntry( "FFT", "FFTW", NID_FFT, &FFTNode::staticMetaObject ),
	ClassEntry()
};

ClassEntry		FftwPlugin::mPinClasses[] =
{
	ClassEntry()
};

FftwPlugin::FftwPlugin( void )
	: mApp( 0 )
{
	//-------------------------------------------------------------------------
	// Install translator

	static QTranslator		Translator;