Beispiel #1
0
int CASW_Harvester::SelectDeadSchedule()
{
	// Adrian - Alread dead (by animation event maybe?)
	// Is it safe to set it to SCHED_NONE?
	if ( m_lifeState == LIFE_DEAD )
		 return SCHED_NONE;

	CleanupOnDeath();
	return SCHED_DIE;
}
Beispiel #2
0
//-----------------------------------------------------------------------------
// Purpose:	
// Input:	
// Output:	
//-----------------------------------------------------------------------------
int CASW_Boomer::SelectDeadSchedule()
{
	if ( m_lifeState == LIFE_DEAD )
	{
		return SCHED_NONE;
	}

	CleanupOnDeath();
	return SCHED_DIE;
}