Beispiel #1
0
int
main( int argc, char **argv )
{
    /* Save our program name - for error messages */
	set_DeadPipe_handler(DeadPipe);
    InitMyApp (CLASS_IDENT, argc, argv, NULL, NULL, 0 );
	LinkAfterStepConfig();

    set_signal_handler( SIGSEGV );

    ConnectX( ASDefaultScr, 0 );
    ConnectAfterStep (WINDOW_CONFIG_MASK |
                      WINDOW_NAME_MASK |
                      M_END_WINDOWLIST, 0);
    Config = CreateIdentConfig ();

    /* Request a list of all windows, while we load our config */
    SendInfo ("Send_WindowList", 0);

    LoadBaseConfig ( GetBaseOptions);
	LoadColorScheme();
	LoadConfig ("ident", GetOptions);
    CheckConfigSanity();
	ReloadASDatabase();
	ReloadCategories(True);

	if (MyArgs.src_window == 0)
		MyArgs.src_window = get_target_window();

	/* And at long last our main loop : */
    HandleEvents();
	return 0 ;
}
Beispiel #2
0
int
main (int argc, char **argv)
{
	/* Save our program name - for error messages */
	set_DeadPipe_handler(DeadPipe);
    InitMyApp (CLASS_AUDIO, argc, argv, NULL, NULL, 0 );
	LinkAfterStepConfig();

    ConnectX( ASDefaultScr, PropertyChangeMask );
    ConnectAfterStep ( mask_reg, 0 );
	
	Config = CreateAudioConfig();
	
	LOCAL_DEBUG_OUT("parsing Options ...%s","");
    LoadBaseConfig (GetBaseOptions);
	LoadColorScheme();
    LoadConfig ("audio", GetOptions);

#ifdef HAVE_RPLAY_H
	memset( rplay_table, 0x00, sizeof(RPLAY *)*MAX_SOUNDS);
#endif
	memset( sound_table, 0x00, sizeof(char *)*MAX_SOUNDS);

	if (!SetupSound ())
	{
		show_error("Failed to initialize sound playing routines. Please check your config.");
		return 1;
	}

	/*
	 * Play the startup sound.
	 */
	audio_play (EVENT_Startup);
	SendInfo ( "Nop", 0);
    HandleEvents();

	return 0;
}
Beispiel #3
0
int
main (int argc, char *argv[])
{
	ASFlagType flags = 0 ; 
	int i;
	char * initial_command = NULL ;
	static char *deleted_arg = "_deleted_arg_" ;

	memset( &AppState, 0x00, sizeof(AppState));

	InitMyApp (CLASS_ASMOUNT, argc, argv, NULL, NULL, 0 );
	for( i = 1 ; i < argc ; ++i ) 
		if( argv[i] == NULL ) 
			argv[i] = strdup(deleted_arg) ;
 	LinkAfterStepConfig();
 	InitSession();

	g_type_init();
#if 0
	ConnectXDisplay (gdk_x11_display_get_xdisplay(gdk_display_open(NULL)), NULL, False);
#else	
	ConnectX( ASDefaultScr, EnterWindowMask|PropertyChangeMask );
#endif
	
	ReloadASEnvironment( NULL, NULL, NULL, False, True );

	ConnectAfterStep(0,0);
	Config = AS_ASMOUNT_CONFIG(parse_asmodule_config_all( getASMountConfigClass() )/*asm_config*/);
	CheckASMountConfigSanity(Config, &TileSize);

	SetASMountLook();
	
	init_ASMount( flags, initial_command);
	mainLoop();	
 	return 0;
}
Beispiel #4
0
int
main( int argc, char **argv )
{
	int i ;
	ASBiDirElem *curr;
	char *command;
	action_t *a;
	ASWinCommandState WinCommandState ; 

	InitMyApp (CLASS_WINCOMMAND, argc, argv, NULL, NULL, OPTION_SINGLE|OPTION_RESTART );
	ConnectX( ASDefaultScr, 0 );

	ASBiDirList *operations = create_asbidirlist( NULL );
	
	/* Initialize State */
	memset( &WinCommandState, 0x00, sizeof(WinCommandState));
	

	/* Traverse arguments */
	for( i = 1 ; i< argc ; ++i)
	{
		if(argv[i] == NULL)
			continue;
		
		/* If it's a flag */
		if(argv[i][0] == '-')
		{
			switch( set_WinCommandParam( &WinCommandState, argv[i], (i+1<argc)?argv[i+1]:NULL ) )
			{
				case ASWC_BadParam :
				case ASWC_BadVal :	
					fprintf( stderr, "bad parameter [%s]\n", argv[i] );
					break; 		   
				case ASWC_Ok_ValUsed :
					++i;
				case ASWC_Ok_ValUnused :
					break ;
			}	 
		}else				
		{	
			LOCAL_DEBUG_OUT("Adding operation: %s", argv[i]);
			append_bidirelem(operations, argv[i]);
		}
	}
	
	if( WinCommandState.pattern == NULL)
		WinCommandState.pattern = mystrdup(DEFAULT_PATTERN);
	
	if( operations->count > 0 ) 
	{	
		ascom_init();
		ascom_update_winlist();

		/* execute default_handlers */
		for( curr = operations->head; curr != NULL; curr = curr->next)
			if ( (a = get_action_by_name( (char *) curr->data)) )
				a->init_defaults(&WinCommandState);
	
		/* honor flags */
		if( get_flags( WinCommandState.flags, WINCOMMAND_Desk))
			select_windows_on_desk(False);
		else if( ! get_flags( WinCommandState.flags, WINCOMMAND_AllDesks))
			select_windows_on_screen(False);

		if ( ! select_windows_by_pattern(WinCommandState.pattern,
			 !get_flags(WinCommandState.flags, WINCOMMAND_ActOnAll), False) )
		LOCAL_DEBUG_OUT("warning: invalid pattern. Reverting to default.");
	
		/* apply operations */
		for( curr = operations->head;  curr != NULL; curr = curr->next)
		{
			command = (char *) curr->data;
			LOCAL_DEBUG_OUT("command: %s", command);
		
			if ( (a = get_action_by_name( (char *) curr->data)) )
				a->exec_wrapper(&WinCommandState, (char *) curr->data);
		}
		ascom_wait();
		ascom_deinit();
	}else/* interactive mode */
	{
		char *line_read = NULL ;
		while( (line_read = my_readline()) != NULL )
		{
			char *ptr = line_read; 
			char *cmd = NULL ; 
			
			ptr = parse_token (ptr, &cmd);
			if( cmd != NULL && cmd[0] != '\0' ) 
			{	
				if( mystrcasecmp(cmd, "quit") == 0 )
					break;
				if( mystrcasecmp(cmd, "set") == 0 )
				{
					char *param = 	NULL ; 
					ptr = parse_token (ptr, &param);
					while( isspace(*ptr) ) ++ptr ;
					switch( set_WinCommandParam( &WinCommandState, param, ptr) )
					{
						case ASWC_BadParam :
						case ASWC_BadVal :	
							printf("bad parameter [%s]\n", argv[i] );
							break; 		   
						case ASWC_Ok_ValUsed :
						case ASWC_Ok_ValUnused :
#ifdef HAVE_READLINE							
							add_history (line_read);
#endif
							printf( "ok\n");
							break ;
					}	 
				}else if( (a = get_action_by_name( cmd )) )
				{	
					a->init_defaults(&WinCommandState);

					ascom_init();
					ascom_update_winlist();
					if( get_flags( WinCommandState.flags, WINCOMMAND_Desk))
						select_windows_on_desk(False);
					else if( ! get_flags( WinCommandState.flags, WINCOMMAND_AllDesks))
						select_windows_on_screen(False);

					if ( ! select_windows_by_pattern(WinCommandState.pattern,
			 		 	!get_flags(WinCommandState.flags, WINCOMMAND_ActOnAll), False) )
					LOCAL_DEBUG_OUT("warning: invalid pattern. Reverting to default.");
				
					a->exec_wrapper(&WinCommandState, ptr);

					ascom_wait();
					ascom_deinit();
#ifdef HAVE_READLINE							   
					add_history (line_read);
#endif					
					printf( "ok\n");
	 			}else
				{
					/* try to parse it as AS function */	
					printf( "bad command\n");
				}	 
				free( cmd ) ;
			}
			free( line_read );
		}
		printf( "\nbye bye\n" );		   
	}	 
	destroy_asbidirlist( &operations );	

	return 0 ;
}
Beispiel #5
0
/***********************************************************************
 *  Procedure:
 *	main - start of afterstep
 ************************************************************************/
int
main (int argc, char **argv, char **envp)
{
    register int i ;
	
	int start_viewport_x = 0 ;
	int start_viewport_y = 0 ;
	int start_desk = 0 ;

#ifdef LOCAL_DEBUG
#if 0
	LOCAL_DEBUG_OUT( "calibrating sleep_a_millisec : %s","" );
	for( i = 0 ; i < 500 ; ++i )
		sleep_a_millisec( 10 );
	LOCAL_DEBUG_OUT( "500 sliip_a_millisec(10) completed%s","" );
	for( i = 0 ; i < 50 ; ++i )
		sleep_a_millisec( 100 );
	LOCAL_DEBUG_OUT( "50 sliip_a_millisec(100) completed%s","" );
	for( i = 0 ; i < 10 ; ++i )
		sleep_a_millisec( 300 );
	LOCAL_DEBUG_OUT( "10 sliip_a_millisec(300) completed%s","" );
#endif
#endif

	_as_grab_screen_func = GrabEm;
	_as_ungrab_screen_func = UngrabEm;

	original_DISPLAY_string = getenv("DISPLAY");
	if (original_DISPLAY_string)
		original_DISPLAY_string = mystrdup(original_DISPLAY_string);

#ifdef DEBUG_TRACE_X
	trace_window_id2name_hook = &window_id2name;
#endif
	set_DeadPipe_handler(DeadPipe);

#if !HAVE_DECL_ENVIRON
	override_environ( envp );
#endif
    InitMyApp( CLASS_AFTERSTEP, argc, argv, NULL, AfterStep_usage, 0);

	LinkAfterStepConfig();

    AfterStepState = MyArgs.flags ;
    clear_flags( AfterStepState, ASS_NormalOperation );
	set_flags( AfterStepState, ASS_SuppressDeskBack );

#ifdef __CYGWIN__
    CloseOnExec = ASCloseOnExec ;
#endif

#if defined(LOG_FONT_CALLS)
	fprintf (stderr, "logging font calls now\n");
#endif

    /* These signals are mandatory : */
    signal (SIGUSR1, Restart);
    /* These signals we would like to handle only if those are not handled already (by debugger): */
    IgnoreSignal(SIGINT);
    IgnoreSignal(SIGHUP);
    IgnoreSignal(SIGQUIT);
    IgnoreSignal(SIGTERM);

    if( ConnectX( ASDefaultScr, AS_ROOT_EVENT_MASK ) < 0  )
	{
		show_error( "Hostile X server encountered - unable to proceed :-(");
		return 1;/* failed to accure window management selection - other wm is running */
	}


	ASDBus_fd = asdbus_init();

	XSetWindowBackground( dpy, Scr.Root, Scr.asv->black_pixel );
	Scr.Look.desktop_animation_tint = get_random_tint_color();

    cover_desktop();
	if( get_flags( AfterStepState, ASS_Restarting ))
	{	
		show_progress( "AfterStep v.%s is restarting ...", VERSION );
		display_progress( True, "AfterStep v.%s is restarting ...", VERSION );
	}else
	{	
    	show_progress( "AfterStep v.%s is starting up ...", VERSION );
		display_progress( True, "AfterStep v.%s is starting up ...", VERSION );
	}

	if (ASDBus_fd>=0)
	{
    	show_progress ("Successfuly accured System DBus connection.");	
		asdbus_RegisterSMClient(SMClientID_string);
	}
	
SHOW_CHECKPOINT;
	InitSession();
SHOW_CHECKPOINT;
	XSync (dpy, 0);
SHOW_CHECKPOINT;
    set_parent_hints_func( afterstep_parent_hints_func ); /* callback for collect_hints() */
SHOW_CHECKPOINT;
    SetupModules();
SHOW_CHECKPOINT;
	SetupScreen();
SHOW_CHECKPOINT;
	event_setup( True /*Bool local*/ );
SHOW_CHECKPOINT;
	/*
     *  Lets init each and every screen separately :
     */
	
    for (i = 0; i < Scr.NumberOfScreens; i++)
	{
        show_progress( "Initializing screen %d ...", i );
        display_progress( True, "Initializing screen %d ...", i );

        if (i != Scr.screen)
        {
            if( !get_flags(MyArgs.flags, ASS_SingleScreen) )
            {
                int pid = spawn_child( MyName, (i<MAX_USER_SINGLETONS_NUM)?i:-1, i, NULL, None, C_NO_CONTEXT, True, True, NULL );
                if( pid >= 0 )
                    show_progress( "\t instance of afterstep spawned with pid %d.", pid );
                else
                    show_error( "failed to launch instance of afterstep to handle screen #%d", i );
            }
        }else
        {
            make_screen_envvars(ASDefaultScr);
            putenv (Scr.rdisplay_string);
            putenv (Scr.display_string);
            if( is_output_level_under_threshold( OUTPUT_LEVEL_PROGRESS ) )
            {
                show_progress( "\t screen[%d].size = %ux%u", Scr.screen, Scr.MyDisplayWidth, Scr.MyDisplayHeight );
                display_progress( True, "    screen[%d].size = %ux%u", Scr.screen, Scr.MyDisplayWidth, Scr.MyDisplayHeight );
                show_progress( "\t screen[%d].root = %lX", Scr.screen, Scr.Root );
                show_progress( "\t screen[%d].color_depth = %d", Scr.screen, Scr.asv->true_depth );
                display_progress( True, "    screen[%d].color_depth = %d", Scr.screen, Scr.asv->true_depth );
                show_progress( "\t screen[%d].colormap    = 0x%lX", Scr.screen, Scr.asv->colormap );
                show_progress( "\t screen[%d].visual.id         = %X",  Scr.screen, Scr.asv->visual_info.visualid );
                display_progress( True, "    screen[%d].visual.id         = %X",  Scr.screen, Scr.asv->visual_info.visualid );
                show_progress( "\t screen[%d].visual.class      = %d",  Scr.screen, Scr.asv->visual_info.class );
                display_progress( True, "    screen[%d].visual.class      = %d",  Scr.screen, Scr.asv->visual_info.class );
                show_progress( "\t screen[%d].visual.red_mask   = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.red_mask   );
                show_progress( "\t screen[%d].visual.green_mask = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.green_mask );
                show_progress( "\t screen[%d].visual.blue_mask  = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.blue_mask  );
                show_progress( "\t screen[%d].rdisplay_string = \"%s\"", Scr.screen, Scr.rdisplay_string );
                show_progress( "\t screen[%d].display_string = \"%s\"", Scr.screen, Scr.display_string );
                display_progress( True, "    screen[%d].display_string = \"%s\"", Scr.screen, Scr.display_string );
            }
        }
    }

   /* make sure we're on the right desk, and the _WIN_DESK property is set */
    Scr.CurrentDesk = INVALID_DESK ;
    if( get_flags( Scr.wmprops->set_props, WMC_ASDesks )  )
	{
		start_desk = Scr.wmprops->as_current_desk ;
    }else if( get_flags( Scr.wmprops->set_props, WMC_DesktopCurrent )  )
    {
        int curr = Scr.wmprops->desktop_current ;
        start_desk = curr;
        if( get_flags( Scr.wmprops->set_props, WMC_DesktopViewport ) &&
            curr < Scr.wmprops->desktop_viewports_num )
        {
            /* we have to do that prior to capturing any window so that they'll get in
             * correct position and will not end up outside of the screen */
            start_viewport_x = Scr.wmprops->desktop_viewport[curr<<1] ;
			start_viewport_y = Scr.wmprops->desktop_viewport[(curr<<1)+1] ;
        }
    }
    if( get_flags( Scr.wmprops->set_props, WMC_ASViewport )  )
	{
		start_viewport_x = Scr.wmprops->as_current_vx ;
		start_viewport_y = Scr.wmprops->as_current_vy ;
	}
	/* temporarily setting up desktop 0 */
	ChangeDesks(0);

    /* Load config ... */
    /* read config file, set up menus, colors, fonts */
    LoadASConfig (0, PARSE_EVERYTHING);

    /* Reparent all the windows and setup pan frames : */
    XSync (dpy, 0);
   /***********************************************************/
#ifndef DONT_GRAB_SERVER                    /* grabbed   !!!!!*/
	grab_server();                		/* grabbed   !!!!!*/
#endif										/* grabbed   !!!!!*/
    init_screen_panframes(ASDefaultScr);            /* grabbed   !!!!!*/
    display_progress( True, "Capturing all windows ..." );
    CaptureAllWindows (ASDefaultScr);               /* grabbed   !!!!!*/
    display_progress( False, "Done." );
    check_screen_panframes(ASDefaultScr);           /* grabbed   !!!!!*/
    ASSync( False );
#ifndef DONT_GRAB_SERVER                    /* grabbed   !!!!!*/
	ungrab_server();					/* UnGrabbed !!!!!*/
#endif										/* UnGrabbed !!!!!*/
	/**********************************************************/
    XDefineCursor (dpy, Scr.Root, Scr.Feel.cursors[ASCUR_Default]);

    display_progress( True, "Seting initial viewport to %+d%+d ...", Scr.wmprops->as_current_vx, Scr.wmprops->as_current_vy );

    SetupFunctionHandlers();
    display_progress( True, "Processing all pending events ..." );
    ConfigureNotifyLoop();
    display_progress( True, "All done." );
    remove_desktop_cover();

	if( !get_flags(AfterStepStartupFlags, ASSF_BypassAutoexec))
    	DoAutoexec(get_flags( AfterStepState, ASS_Restarting));
	
	/* once all the windows are swallowed and placed in its proper desks - we cas restore proper
	   desktop/viewport : */
	clear_flags( AfterStepState, ASS_SuppressDeskBack );
	ChangeDeskAndViewport ( start_desk, start_viewport_x, start_viewport_y, False);

    /* all system Go! we are completely Operational! */
    set_flags( AfterStepState, ASS_NormalOperation);

#if (defined(LOCAL_DEBUG)||defined(DEBUG)) && defined(DEBUG_ALLOCS)
    LOCAL_DEBUG_OUT( "printing memory%s","");
    spool_unfreed_mem( "afterstep.allocs.startup", NULL );
#endif
    LOCAL_DEBUG_OUT( "entering main loop%s","");

    HandleEvents ();
	return (0);
}