int main( int argc, char **argv ) { /* Save our program name - for error messages */ set_DeadPipe_handler(DeadPipe); InitMyApp (CLASS_IDENT, argc, argv, NULL, NULL, 0 ); LinkAfterStepConfig(); set_signal_handler( SIGSEGV ); ConnectX( ASDefaultScr, 0 ); ConnectAfterStep (WINDOW_CONFIG_MASK | WINDOW_NAME_MASK | M_END_WINDOWLIST, 0); Config = CreateIdentConfig (); /* Request a list of all windows, while we load our config */ SendInfo ("Send_WindowList", 0); LoadBaseConfig ( GetBaseOptions); LoadColorScheme(); LoadConfig ("ident", GetOptions); CheckConfigSanity(); ReloadASDatabase(); ReloadCategories(True); if (MyArgs.src_window == 0) MyArgs.src_window = get_target_window(); /* And at long last our main loop : */ HandleEvents(); return 0 ; }
int main (int argc, char **argv) { /* Save our program name - for error messages */ set_DeadPipe_handler(DeadPipe); InitMyApp (CLASS_AUDIO, argc, argv, NULL, NULL, 0 ); LinkAfterStepConfig(); ConnectX( ASDefaultScr, PropertyChangeMask ); ConnectAfterStep ( mask_reg, 0 ); Config = CreateAudioConfig(); LOCAL_DEBUG_OUT("parsing Options ...%s",""); LoadBaseConfig (GetBaseOptions); LoadColorScheme(); LoadConfig ("audio", GetOptions); #ifdef HAVE_RPLAY_H memset( rplay_table, 0x00, sizeof(RPLAY *)*MAX_SOUNDS); #endif memset( sound_table, 0x00, sizeof(char *)*MAX_SOUNDS); if (!SetupSound ()) { show_error("Failed to initialize sound playing routines. Please check your config."); return 1; } /* * Play the startup sound. */ audio_play (EVENT_Startup); SendInfo ( "Nop", 0); HandleEvents(); return 0; }
int main (int argc, char *argv[]) { ASFlagType flags = 0 ; int i; char * initial_command = NULL ; static char *deleted_arg = "_deleted_arg_" ; memset( &AppState, 0x00, sizeof(AppState)); InitMyApp (CLASS_ASMOUNT, argc, argv, NULL, NULL, 0 ); for( i = 1 ; i < argc ; ++i ) if( argv[i] == NULL ) argv[i] = strdup(deleted_arg) ; LinkAfterStepConfig(); InitSession(); g_type_init(); #if 0 ConnectXDisplay (gdk_x11_display_get_xdisplay(gdk_display_open(NULL)), NULL, False); #else ConnectX( ASDefaultScr, EnterWindowMask|PropertyChangeMask ); #endif ReloadASEnvironment( NULL, NULL, NULL, False, True ); ConnectAfterStep(0,0); Config = AS_ASMOUNT_CONFIG(parse_asmodule_config_all( getASMountConfigClass() )/*asm_config*/); CheckASMountConfigSanity(Config, &TileSize); SetASMountLook(); init_ASMount( flags, initial_command); mainLoop(); return 0; }
int main( int argc, char **argv ) { int i ; ASBiDirElem *curr; char *command; action_t *a; ASWinCommandState WinCommandState ; InitMyApp (CLASS_WINCOMMAND, argc, argv, NULL, NULL, OPTION_SINGLE|OPTION_RESTART ); ConnectX( ASDefaultScr, 0 ); ASBiDirList *operations = create_asbidirlist( NULL ); /* Initialize State */ memset( &WinCommandState, 0x00, sizeof(WinCommandState)); /* Traverse arguments */ for( i = 1 ; i< argc ; ++i) { if(argv[i] == NULL) continue; /* If it's a flag */ if(argv[i][0] == '-') { switch( set_WinCommandParam( &WinCommandState, argv[i], (i+1<argc)?argv[i+1]:NULL ) ) { case ASWC_BadParam : case ASWC_BadVal : fprintf( stderr, "bad parameter [%s]\n", argv[i] ); break; case ASWC_Ok_ValUsed : ++i; case ASWC_Ok_ValUnused : break ; } }else { LOCAL_DEBUG_OUT("Adding operation: %s", argv[i]); append_bidirelem(operations, argv[i]); } } if( WinCommandState.pattern == NULL) WinCommandState.pattern = mystrdup(DEFAULT_PATTERN); if( operations->count > 0 ) { ascom_init(); ascom_update_winlist(); /* execute default_handlers */ for( curr = operations->head; curr != NULL; curr = curr->next) if ( (a = get_action_by_name( (char *) curr->data)) ) a->init_defaults(&WinCommandState); /* honor flags */ if( get_flags( WinCommandState.flags, WINCOMMAND_Desk)) select_windows_on_desk(False); else if( ! get_flags( WinCommandState.flags, WINCOMMAND_AllDesks)) select_windows_on_screen(False); if ( ! select_windows_by_pattern(WinCommandState.pattern, !get_flags(WinCommandState.flags, WINCOMMAND_ActOnAll), False) ) LOCAL_DEBUG_OUT("warning: invalid pattern. Reverting to default."); /* apply operations */ for( curr = operations->head; curr != NULL; curr = curr->next) { command = (char *) curr->data; LOCAL_DEBUG_OUT("command: %s", command); if ( (a = get_action_by_name( (char *) curr->data)) ) a->exec_wrapper(&WinCommandState, (char *) curr->data); } ascom_wait(); ascom_deinit(); }else/* interactive mode */ { char *line_read = NULL ; while( (line_read = my_readline()) != NULL ) { char *ptr = line_read; char *cmd = NULL ; ptr = parse_token (ptr, &cmd); if( cmd != NULL && cmd[0] != '\0' ) { if( mystrcasecmp(cmd, "quit") == 0 ) break; if( mystrcasecmp(cmd, "set") == 0 ) { char *param = NULL ; ptr = parse_token (ptr, ¶m); while( isspace(*ptr) ) ++ptr ; switch( set_WinCommandParam( &WinCommandState, param, ptr) ) { case ASWC_BadParam : case ASWC_BadVal : printf("bad parameter [%s]\n", argv[i] ); break; case ASWC_Ok_ValUsed : case ASWC_Ok_ValUnused : #ifdef HAVE_READLINE add_history (line_read); #endif printf( "ok\n"); break ; } }else if( (a = get_action_by_name( cmd )) ) { a->init_defaults(&WinCommandState); ascom_init(); ascom_update_winlist(); if( get_flags( WinCommandState.flags, WINCOMMAND_Desk)) select_windows_on_desk(False); else if( ! get_flags( WinCommandState.flags, WINCOMMAND_AllDesks)) select_windows_on_screen(False); if ( ! select_windows_by_pattern(WinCommandState.pattern, !get_flags(WinCommandState.flags, WINCOMMAND_ActOnAll), False) ) LOCAL_DEBUG_OUT("warning: invalid pattern. Reverting to default."); a->exec_wrapper(&WinCommandState, ptr); ascom_wait(); ascom_deinit(); #ifdef HAVE_READLINE add_history (line_read); #endif printf( "ok\n"); }else { /* try to parse it as AS function */ printf( "bad command\n"); } free( cmd ) ; } free( line_read ); } printf( "\nbye bye\n" ); } destroy_asbidirlist( &operations ); return 0 ; }
/*********************************************************************** * Procedure: * main - start of afterstep ************************************************************************/ int main (int argc, char **argv, char **envp) { register int i ; int start_viewport_x = 0 ; int start_viewport_y = 0 ; int start_desk = 0 ; #ifdef LOCAL_DEBUG #if 0 LOCAL_DEBUG_OUT( "calibrating sleep_a_millisec : %s","" ); for( i = 0 ; i < 500 ; ++i ) sleep_a_millisec( 10 ); LOCAL_DEBUG_OUT( "500 sliip_a_millisec(10) completed%s","" ); for( i = 0 ; i < 50 ; ++i ) sleep_a_millisec( 100 ); LOCAL_DEBUG_OUT( "50 sliip_a_millisec(100) completed%s","" ); for( i = 0 ; i < 10 ; ++i ) sleep_a_millisec( 300 ); LOCAL_DEBUG_OUT( "10 sliip_a_millisec(300) completed%s","" ); #endif #endif _as_grab_screen_func = GrabEm; _as_ungrab_screen_func = UngrabEm; original_DISPLAY_string = getenv("DISPLAY"); if (original_DISPLAY_string) original_DISPLAY_string = mystrdup(original_DISPLAY_string); #ifdef DEBUG_TRACE_X trace_window_id2name_hook = &window_id2name; #endif set_DeadPipe_handler(DeadPipe); #if !HAVE_DECL_ENVIRON override_environ( envp ); #endif InitMyApp( CLASS_AFTERSTEP, argc, argv, NULL, AfterStep_usage, 0); LinkAfterStepConfig(); AfterStepState = MyArgs.flags ; clear_flags( AfterStepState, ASS_NormalOperation ); set_flags( AfterStepState, ASS_SuppressDeskBack ); #ifdef __CYGWIN__ CloseOnExec = ASCloseOnExec ; #endif #if defined(LOG_FONT_CALLS) fprintf (stderr, "logging font calls now\n"); #endif /* These signals are mandatory : */ signal (SIGUSR1, Restart); /* These signals we would like to handle only if those are not handled already (by debugger): */ IgnoreSignal(SIGINT); IgnoreSignal(SIGHUP); IgnoreSignal(SIGQUIT); IgnoreSignal(SIGTERM); if( ConnectX( ASDefaultScr, AS_ROOT_EVENT_MASK ) < 0 ) { show_error( "Hostile X server encountered - unable to proceed :-("); return 1;/* failed to accure window management selection - other wm is running */ } ASDBus_fd = asdbus_init(); XSetWindowBackground( dpy, Scr.Root, Scr.asv->black_pixel ); Scr.Look.desktop_animation_tint = get_random_tint_color(); cover_desktop(); if( get_flags( AfterStepState, ASS_Restarting )) { show_progress( "AfterStep v.%s is restarting ...", VERSION ); display_progress( True, "AfterStep v.%s is restarting ...", VERSION ); }else { show_progress( "AfterStep v.%s is starting up ...", VERSION ); display_progress( True, "AfterStep v.%s is starting up ...", VERSION ); } if (ASDBus_fd>=0) { show_progress ("Successfuly accured System DBus connection."); asdbus_RegisterSMClient(SMClientID_string); } SHOW_CHECKPOINT; InitSession(); SHOW_CHECKPOINT; XSync (dpy, 0); SHOW_CHECKPOINT; set_parent_hints_func( afterstep_parent_hints_func ); /* callback for collect_hints() */ SHOW_CHECKPOINT; SetupModules(); SHOW_CHECKPOINT; SetupScreen(); SHOW_CHECKPOINT; event_setup( True /*Bool local*/ ); SHOW_CHECKPOINT; /* * Lets init each and every screen separately : */ for (i = 0; i < Scr.NumberOfScreens; i++) { show_progress( "Initializing screen %d ...", i ); display_progress( True, "Initializing screen %d ...", i ); if (i != Scr.screen) { if( !get_flags(MyArgs.flags, ASS_SingleScreen) ) { int pid = spawn_child( MyName, (i<MAX_USER_SINGLETONS_NUM)?i:-1, i, NULL, None, C_NO_CONTEXT, True, True, NULL ); if( pid >= 0 ) show_progress( "\t instance of afterstep spawned with pid %d.", pid ); else show_error( "failed to launch instance of afterstep to handle screen #%d", i ); } }else { make_screen_envvars(ASDefaultScr); putenv (Scr.rdisplay_string); putenv (Scr.display_string); if( is_output_level_under_threshold( OUTPUT_LEVEL_PROGRESS ) ) { show_progress( "\t screen[%d].size = %ux%u", Scr.screen, Scr.MyDisplayWidth, Scr.MyDisplayHeight ); display_progress( True, " screen[%d].size = %ux%u", Scr.screen, Scr.MyDisplayWidth, Scr.MyDisplayHeight ); show_progress( "\t screen[%d].root = %lX", Scr.screen, Scr.Root ); show_progress( "\t screen[%d].color_depth = %d", Scr.screen, Scr.asv->true_depth ); display_progress( True, " screen[%d].color_depth = %d", Scr.screen, Scr.asv->true_depth ); show_progress( "\t screen[%d].colormap = 0x%lX", Scr.screen, Scr.asv->colormap ); show_progress( "\t screen[%d].visual.id = %X", Scr.screen, Scr.asv->visual_info.visualid ); display_progress( True, " screen[%d].visual.id = %X", Scr.screen, Scr.asv->visual_info.visualid ); show_progress( "\t screen[%d].visual.class = %d", Scr.screen, Scr.asv->visual_info.class ); display_progress( True, " screen[%d].visual.class = %d", Scr.screen, Scr.asv->visual_info.class ); show_progress( "\t screen[%d].visual.red_mask = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.red_mask ); show_progress( "\t screen[%d].visual.green_mask = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.green_mask ); show_progress( "\t screen[%d].visual.blue_mask = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.blue_mask ); show_progress( "\t screen[%d].rdisplay_string = \"%s\"", Scr.screen, Scr.rdisplay_string ); show_progress( "\t screen[%d].display_string = \"%s\"", Scr.screen, Scr.display_string ); display_progress( True, " screen[%d].display_string = \"%s\"", Scr.screen, Scr.display_string ); } } } /* make sure we're on the right desk, and the _WIN_DESK property is set */ Scr.CurrentDesk = INVALID_DESK ; if( get_flags( Scr.wmprops->set_props, WMC_ASDesks ) ) { start_desk = Scr.wmprops->as_current_desk ; }else if( get_flags( Scr.wmprops->set_props, WMC_DesktopCurrent ) ) { int curr = Scr.wmprops->desktop_current ; start_desk = curr; if( get_flags( Scr.wmprops->set_props, WMC_DesktopViewport ) && curr < Scr.wmprops->desktop_viewports_num ) { /* we have to do that prior to capturing any window so that they'll get in * correct position and will not end up outside of the screen */ start_viewport_x = Scr.wmprops->desktop_viewport[curr<<1] ; start_viewport_y = Scr.wmprops->desktop_viewport[(curr<<1)+1] ; } } if( get_flags( Scr.wmprops->set_props, WMC_ASViewport ) ) { start_viewport_x = Scr.wmprops->as_current_vx ; start_viewport_y = Scr.wmprops->as_current_vy ; } /* temporarily setting up desktop 0 */ ChangeDesks(0); /* Load config ... */ /* read config file, set up menus, colors, fonts */ LoadASConfig (0, PARSE_EVERYTHING); /* Reparent all the windows and setup pan frames : */ XSync (dpy, 0); /***********************************************************/ #ifndef DONT_GRAB_SERVER /* grabbed !!!!!*/ grab_server(); /* grabbed !!!!!*/ #endif /* grabbed !!!!!*/ init_screen_panframes(ASDefaultScr); /* grabbed !!!!!*/ display_progress( True, "Capturing all windows ..." ); CaptureAllWindows (ASDefaultScr); /* grabbed !!!!!*/ display_progress( False, "Done." ); check_screen_panframes(ASDefaultScr); /* grabbed !!!!!*/ ASSync( False ); #ifndef DONT_GRAB_SERVER /* grabbed !!!!!*/ ungrab_server(); /* UnGrabbed !!!!!*/ #endif /* UnGrabbed !!!!!*/ /**********************************************************/ XDefineCursor (dpy, Scr.Root, Scr.Feel.cursors[ASCUR_Default]); display_progress( True, "Seting initial viewport to %+d%+d ...", Scr.wmprops->as_current_vx, Scr.wmprops->as_current_vy ); SetupFunctionHandlers(); display_progress( True, "Processing all pending events ..." ); ConfigureNotifyLoop(); display_progress( True, "All done." ); remove_desktop_cover(); if( !get_flags(AfterStepStartupFlags, ASSF_BypassAutoexec)) DoAutoexec(get_flags( AfterStepState, ASS_Restarting)); /* once all the windows are swallowed and placed in its proper desks - we cas restore proper desktop/viewport : */ clear_flags( AfterStepState, ASS_SuppressDeskBack ); ChangeDeskAndViewport ( start_desk, start_viewport_x, start_viewport_y, False); /* all system Go! we are completely Operational! */ set_flags( AfterStepState, ASS_NormalOperation); #if (defined(LOCAL_DEBUG)||defined(DEBUG)) && defined(DEBUG_ALLOCS) LOCAL_DEBUG_OUT( "printing memory%s",""); spool_unfreed_mem( "afterstep.allocs.startup", NULL ); #endif LOCAL_DEBUG_OUT( "entering main loop%s",""); HandleEvents (); return (0); }