Beispiel #1
0
void
ProcessTimer::Process(void)
{
  CommonProcessTimer();

  if (!is_simulator()) {
    // now check GPS status
    devTick(CommonInterface::Calculated());

    static int itimeout = -1;
    itimeout++;

    // also service replay logger
    if (replay && replay->Update()) {
      if (CommonInterface::MovementDetected())
        replay->Stop();

      return;
    }

    if (itimeout % 10 == 0)
      // check connection status every 5 seconds
      itimeout = ConnectionProcessTimer(itimeout);
  } else {
    static PeriodClock m_clock;
    if (m_clock.elapsed() < 0)
      m_clock.update();

    if (replay && replay->Update()) {
      m_clock.update();
    } else if (m_clock.elapsed() >= 1000) {
      m_clock.update();
      device_blackboard->ProcessSimulation();
    }
  }

#ifdef HAVE_TRACKING
  if (tracking != NULL && CommonInterface::Basic().gps.real) {
    tracking->SetSettings(CommonInterface::GetComputerSettings().tracking);
    tracking->OnTimer(CommonInterface::Basic(), CommonInterface::Calculated());
  }
#endif
}
Beispiel #2
0
void
ProcessTimer::Process(void)
{
  CommonProcessTimer();

  if (!is_simulator()) {
    // now check GPS status
    devTick();

    static int itimeout = -1;
    itimeout++;

    // also service replay logger
    if (replay.Update()) {
      if (Basic().gps.MovementDetected && !replay.NmeaReplayEnabled())
        replay.Stop();

      device_blackboard.RaiseConnection();
      device_blackboard.SetNAVWarning(false);
      return;
    }

    if (itimeout % 10 == 0)
      // check connection status every 5 seconds
      itimeout = ConnectionProcessTimer(itimeout);
  } else {
    static PeriodClock m_clock;
    if (m_clock.elapsed() < 0)
      m_clock.update();

    if (replay.Update()) {
      m_clock.update();
    } else if (m_clock.elapsed() >= 1000) {
      m_clock.update();
      device_blackboard.ProcessSimulation();
      TriggerGPSUpdate();
      device_blackboard.RaiseConnection();
    }
  }
}
Beispiel #3
0
void
ProcessTimer()
{
  CommonProcessTimer();

  if (!is_simulator()) {
    // now check GPS status
    devTick(CommonInterface::Calculated());

    // also service replay logger
    if (replay && replay->Update()) {
      if (CommonInterface::MovementDetected())
        replay->Stop();
    }

    ConnectionProcessTimer();
  } else {
    static PeriodClock m_clock;
    if (m_clock.Elapsed() < 0)
      m_clock.Update();

    if (replay && replay->Update()) {
      m_clock.Update();
    } else if (m_clock.Elapsed() >= 1000) {
      m_clock.Update();
      device_blackboard->ProcessSimulation();
    }
  }

#ifdef HAVE_TRACKING
  if (tracking != NULL && CommonInterface::Basic().gps.real) {
    tracking->SetSettings(CommonInterface::GetComputerSettings().tracking);
    tracking->OnTimer(CommonInterface::Basic(), CommonInterface::Calculated());
  }
#endif
}