Beispiel #1
0
void TradeActor::AddIdle(void)
{
	delete m_curAction;
	m_curAction = new Action(GOODACTION_IDLE, ACTIONEND_INTERRUPT);
	m_curAction->SetAnim(CreateAnim(GOODACTION_IDLE));
	m_curGoodAction = GOODACTION_IDLE;
}
FeatureAnim::FeatureAnim(const char* imgName,bool bTemp/* = false*/)
{
    m_roler = NULL;
    m_imgName = imgName;
    m_bTemp = bTemp;
    CreateAnim();
}
Beispiel #3
0
void MyPositionController::OnCompassUpdate(location::CompassInfo const & info, ScreenBase const & screen)
{
  double const oldAzimut = GetDrawableAzimut();

  if ((IsInRouting() && m_mode == location::FollowAndRotate) ||
      m_lastGPSBearing.ElapsedSeconds() < kGpsBearingLifetimeSec)
    return;

  SetDirection(info.m_bearing);

  if (m_isPositionAssigned && !AlmostCurrentAzimut(oldAzimut) && m_mode == location::FollowAndRotate)
  {
    CreateAnim(GetDrawablePosition(), oldAzimut, screen);
    m_isDirtyViewport = true;
  }
}
Beispiel #4
0
void WorkerActor::AddIdle(void)
{
	m_curAction = new Action(UNITACTION_IDLE, ACTIONEND_ANIMEND);
	m_curAction->SetAnim(CreateAnim(UNITACTION_IDLE));
	m_curUnitAction = UNITACTION_IDLE;
}
Beispiel #5
0
void MyPositionController::OnLocationUpdate(location::GpsInfo const & info, bool isNavigable,
                                            ScreenBase const & screen)
{
  m2::PointD const oldPos = GetDrawablePosition();
  double const oldAzimut = GetDrawableAzimut();

  m2::RectD const rect = MercatorBounds::MetresToXY(info.m_longitude, info.m_latitude,
                                                    info.m_horizontalAccuracy);
  // Use FromLatLon instead of rect.Center() since in case of large info.m_horizontalAccuracy
  // there is significant difference between the real location and the estimated one.
  m_position = MercatorBounds::FromLatLon(info.m_latitude, info.m_longitude);
  m_errorRadius = rect.SizeX() * 0.5;

  bool const hasBearing = info.HasBearing();
  if ((isNavigable && hasBearing) ||
      (!isNavigable && hasBearing && info.HasSpeed() && info.m_speed > kMinSpeedThresholdMps))
  {
    SetDirection(my::DegToRad(info.m_bearing));
    m_lastGPSBearing.Reset();
  }

  if (m_listener)
    m_listener->PositionChanged(Position());

  if (m_isPositionAssigned && (!AlmostCurrentPosition(oldPos) || !AlmostCurrentAzimut(oldAzimut)))
  {
    CreateAnim(oldPos, oldAzimut, screen);
    m_isDirtyViewport = true;
  }

  if (m_notFollowAfterPending && m_mode == location::PendingPosition)
  {
    ChangeMode(location::NotFollow);
    if (m_isInRouting)
      m_routingNotFollowTimer.Reset();
    m_notFollowAfterPending = false;
  }
  else if (!m_isPositionAssigned)
  {
    ChangeMode(m_isFirstLaunch ? location::Follow : m_desiredInitMode);
    if (!m_isFirstLaunch || !AnimationSystem::Instance().AnimationExists(Animation::MapPlane))
    {
      if (m_mode == location::Follow)
        ChangeModelView(m_position, kDoNotChangeZoom);
      else if (m_mode == location::FollowAndRotate)
        ChangeModelView(m_position, m_drawDirection,
                        m_isInRouting ? GetRoutingRotationPixelCenter() : m_pixelRect.Center(), kDoNotChangeZoom);
    }
  }
  else if (m_mode == location::PendingPosition || m_mode == location::NotFollowNoPosition)
  {
    if (m_isInRouting)
    {
      ChangeMode(location::FollowAndRotate);
      UpdateViewport(kMaxScaleZoomLevel);
    }
    else
    {
      ChangeMode(location::Follow);
      if (!m_isFirstLaunch)
      {
        if (GetZoomLevel(screen, m_position, m_errorRadius) <= kMaxScaleZoomLevel)
        {
          m2::PointD const size(m_errorRadius, m_errorRadius);
          ChangeModelView(m2::RectD(m_position - size, m_position + size));
        }
        else
        {
          ChangeModelView(m_position, kMaxScaleZoomLevel);
        }
      }
      else
      {
        if (!AnimationSystem::Instance().AnimationExists(Animation::MapPlane))
          ChangeModelView(m_position, kDoNotChangeZoom);
      }
    }
  }

  m_isPositionAssigned = true;
  SetIsVisible(true);

  double const kEps = 1e-5;
  if (fabs(m_lastLocationTimestamp - info.m_timestamp) > kEps)
  {
    m_lastLocationTimestamp = info.m_timestamp;
    m_updateLocationTimer.Reset();
  }
}