Beispiel #1
0
void EmuScreen::CreateViews() {
	InitPadLayout();
	root_ = CreatePadLayout(&pauseTrigger_);
	if (g_Config.bShowDeveloperMenu) {
		root_->Add(new UI::Button("DevMenu"))->OnClick.Handle(this, &EmuScreen::OnDevTools);
	}
}
Beispiel #2
0
void EmuScreen::CreateViews() {
	const Bounds &bounds = screenManager()->getUIContext()->GetBounds();
	InitPadLayout(bounds.w, bounds.h);
	root_ = CreatePadLayout(bounds.w, bounds.h, &pauseTrigger_);
	if (g_Config.bShowDeveloperMenu) {
		root_->Add(new UI::Button("DevMenu"))->OnClick.Handle(this, &EmuScreen::OnDevTools);
	}
}
Beispiel #3
0
void EmuScreen::CreateViews() {
	root_ = CreatePadLayout(&pauseTrigger_);
}