Beispiel #1
0
int via_do_init_map(drm_device_t * dev, drm_via_init_t * init)
{
	drm_via_private_t *dev_priv;
	unsigned int i;

	DRM_DEBUG("%s\n", __FUNCTION__);

	via_init_command_verifier();
	dev_priv = DRM(alloc) (sizeof(drm_via_private_t), DRM_MEM_DRIVER);
	if (dev_priv == NULL)
		return -ENOMEM;

	memset(dev_priv, 0, sizeof(drm_via_private_t));

	DRM_GETSAREA();
	if (!dev_priv->sarea) {
		DRM_ERROR("could not find sarea!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}

	dev_priv->fb = drm_core_findmap(dev, init->fb_offset);
	if (!dev_priv->fb) {
		DRM_ERROR("could not find framebuffer!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}
	dev_priv->mmio = drm_core_findmap(dev, init->mmio_offset);
	if (!dev_priv->mmio) {
		DRM_ERROR("could not find mmio region!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}

	dev_priv->sarea_priv =
	    (drm_via_sarea_t *) ((u8 *) dev_priv->sarea->handle +
				 init->sarea_priv_offset);

	dev_priv->agpAddr = init->agpAddr;

	for (i = 0; i < VIA_NR_XVMC_LOCKS; ++i)
		DRM_INIT_WAITQUEUE(&(dev_priv->decoder_queue[i]));

	dev->dev_private = (void *)dev_priv;

	return 0;
}
Beispiel #2
0
int via_do_init_map(drm_device_t * dev, drm_via_init_t * init)
{
	drm_via_private_t *dev_priv;

	DRM_DEBUG("%s\n", __FUNCTION__);

	via_init_command_verifier();
	dev_priv = DRM(alloc) (sizeof(drm_via_private_t), DRM_MEM_DRIVER);
	if (dev_priv == NULL)
		return -ENOMEM;

	memset(dev_priv, 0, sizeof(drm_via_private_t));

	DRM_GETSAREA();
	if (!dev_priv->sarea) {
		DRM_ERROR("could not find sarea!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}

	dev_priv->fb = drm_core_findmap(dev, init->fb_offset);
	if (!dev_priv->fb) {
		DRM_ERROR("could not find framebuffer!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}
	dev_priv->mmio = drm_core_findmap(dev, init->mmio_offset);
	if (!dev_priv->mmio) {
		DRM_ERROR("could not find mmio region!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}

	dev_priv->sarea_priv =
	    (drm_via_sarea_t *) ((u8 *) dev_priv->sarea->handle +
				 init->sarea_priv_offset);

	dev_priv->agpAddr = init->agpAddr;

	via_init_futex( dev_priv );
	dev_priv->pro_group_a = (dev->pdev->device == 0x3118);

	dev->dev_private = (void *)dev_priv;

	return 0;
}
Beispiel #3
0
static int via_do_init_map(drm_device_t * dev, drm_via_init_t * init)
{
	drm_via_private_t *dev_priv = dev->dev_private;

	DRM_DEBUG("%s\n", __FUNCTION__);

	DRM_GETSAREA();
	if (!dev_priv->sarea) {
		DRM_ERROR("could not find sarea!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}

	dev_priv->fb = drm_core_findmap(dev, init->fb_offset);
	if (!dev_priv->fb) {
		DRM_ERROR("could not find framebuffer!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}
	dev_priv->mmio = drm_core_findmap(dev, init->mmio_offset);
	if (!dev_priv->mmio) {
		DRM_ERROR("could not find mmio region!\n");
		dev->dev_private = (void *)dev_priv;
		via_do_cleanup_map(dev);
		return -EINVAL;
	}

	dev_priv->sarea_priv =
	    (drm_via_sarea_t *) ((u8 *) dev_priv->sarea->handle +
				 init->sarea_priv_offset);

	dev_priv->agpAddr = init->agpAddr;

	via_init_futex( dev_priv );
#ifdef VIA_HAVE_DMABLIT
	via_init_dmablit( dev );
#endif
	dev->dev_private = (void *)dev_priv;
	return 0;
}
Beispiel #4
0
static int savage_do_init_bci(drm_device_t *dev, drm_savage_init_t *init)
{
	drm_savage_private_t *dev_priv = dev->dev_private;

	if (init->fb_bpp != 16 && init->fb_bpp != 32) {
		DRM_ERROR("invalid frame buffer bpp %d!\n", init->fb_bpp);
		return DRM_ERR(EINVAL);
	}
	if (init->depth_bpp != 16 && init->depth_bpp != 32) {
		DRM_ERROR("invalid depth buffer bpp %d!\n", init->fb_bpp);
		return DRM_ERR(EINVAL);
	}
	if (init->dma_type != SAVAGE_DMA_AGP &&
	    init->dma_type != SAVAGE_DMA_PCI) {
		DRM_ERROR("invalid dma memory type %d!\n", init->dma_type);
		return DRM_ERR(EINVAL);
	}

	dev_priv->cob_size = init->cob_size;
	dev_priv->bci_threshold_lo = init->bci_threshold_lo;
	dev_priv->bci_threshold_hi = init->bci_threshold_hi;
	dev_priv->dma_type = init->dma_type;

	dev_priv->fb_bpp = init->fb_bpp;
	dev_priv->front_offset = init->front_offset;
	dev_priv->front_pitch = init->front_pitch;
	dev_priv->back_offset = init->back_offset;
	dev_priv->back_pitch = init->back_pitch;
	dev_priv->depth_bpp = init->depth_bpp;
	dev_priv->depth_offset = init->depth_offset;
	dev_priv->depth_pitch = init->depth_pitch;

	dev_priv->texture_offset = init->texture_offset;
	dev_priv->texture_size = init->texture_size;

	DRM_GETSAREA();
	if (!dev_priv->sarea) {
		DRM_ERROR("could not find sarea!\n");
		savage_do_cleanup_bci(dev);
		return DRM_ERR(EINVAL);
	}
	if (init->status_offset != 0) {
		dev_priv->status = drm_core_findmap(dev, init->status_offset);
		if (!dev_priv->status) {
			DRM_ERROR("could not find shadow status region!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
	} else {
		dev_priv->status = NULL;
	}
	if (dev_priv->dma_type == SAVAGE_DMA_AGP && init->buffers_offset) {
		dev->agp_buffer_map = drm_core_findmap(dev,
						       init->buffers_offset);
		if (!dev->agp_buffer_map) {
			DRM_ERROR("could not find DMA buffer region!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
		drm_core_ioremap(dev->agp_buffer_map, dev);
		if (!dev->agp_buffer_map) {
			DRM_ERROR("failed to ioremap DMA buffer region!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(ENOMEM);
		}
	}
	if (init->agp_textures_offset) {
		dev_priv->agp_textures =
			drm_core_findmap(dev, init->agp_textures_offset);
		if (!dev_priv->agp_textures) {
			DRM_ERROR("could not find agp texture region!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
	} else {
		dev_priv->agp_textures = NULL;
	}

	if (init->cmd_dma_offset) {
		if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
			DRM_ERROR("command DMA not supported on "
				  "Savage3D/MX/IX.\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
		if (dev->dma && dev->dma->buflist) {
			DRM_ERROR("command and vertex DMA not supported "
				  "at the same time.\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
		dev_priv->cmd_dma = drm_core_findmap(dev, init->cmd_dma_offset);
		if (!dev_priv->cmd_dma) {
			DRM_ERROR("could not find command DMA region!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
		if (dev_priv->dma_type == SAVAGE_DMA_AGP) {
			if (dev_priv->cmd_dma->type != _DRM_AGP) {
				DRM_ERROR("AGP command DMA region is not a "
					  "_DRM_AGP map!\n");
				savage_do_cleanup_bci(dev);
				return DRM_ERR(EINVAL);
			}
			drm_core_ioremap(dev_priv->cmd_dma, dev);
			if (!dev_priv->cmd_dma->handle) {
				DRM_ERROR("failed to ioremap command "
					  "DMA region!\n");
				savage_do_cleanup_bci(dev);
				return DRM_ERR(ENOMEM);
			}
		} else if (dev_priv->cmd_dma->type != _DRM_CONSISTENT) {
			DRM_ERROR("PCI command DMA region is not a "
				  "_DRM_CONSISTENT map!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(EINVAL);
		}
	} else {
		dev_priv->cmd_dma = NULL;
	}

	dev_priv->dma_flush = savage_dma_flush;
	if (!dev_priv->cmd_dma) {
		DRM_DEBUG("falling back to faked command DMA.\n");
		dev_priv->fake_dma.offset = 0;
		dev_priv->fake_dma.size = SAVAGE_FAKE_DMA_SIZE;
		dev_priv->fake_dma.type = _DRM_SHM;
		dev_priv->fake_dma.handle = drm_alloc(SAVAGE_FAKE_DMA_SIZE,
						      DRM_MEM_DRIVER);
		if (!dev_priv->fake_dma.handle) {
			DRM_ERROR("could not allocate faked DMA buffer!\n");
			savage_do_cleanup_bci(dev);
			return DRM_ERR(ENOMEM);
		}
		dev_priv->cmd_dma = &dev_priv->fake_dma;
		dev_priv->dma_flush = savage_fake_dma_flush;
	}

	dev_priv->sarea_priv =
		(drm_savage_sarea_t *)((uint8_t *)dev_priv->sarea->handle +
				       init->sarea_priv_offset);

	/* setup bitmap descriptors */
	{
		unsigned int color_tile_format;
		unsigned int depth_tile_format;
		unsigned int front_stride, back_stride, depth_stride;
		if (dev_priv->chipset <= S3_SAVAGE4) {
			color_tile_format = dev_priv->fb_bpp == 16 ?
				SAVAGE_BD_TILE_16BPP : SAVAGE_BD_TILE_32BPP;
			depth_tile_format = dev_priv->depth_bpp == 16 ?
				SAVAGE_BD_TILE_16BPP : SAVAGE_BD_TILE_32BPP;
		} else {
			color_tile_format = SAVAGE_BD_TILE_DEST;
			depth_tile_format = SAVAGE_BD_TILE_DEST;
		}
		front_stride = dev_priv->front_pitch / (dev_priv->fb_bpp/8);
		back_stride  = dev_priv-> back_pitch / (dev_priv->fb_bpp/8);
		depth_stride = dev_priv->depth_pitch / (dev_priv->depth_bpp/8);

		dev_priv->front_bd = front_stride | SAVAGE_BD_BW_DISABLE |
			(dev_priv->fb_bpp << SAVAGE_BD_BPP_SHIFT) |
			(color_tile_format << SAVAGE_BD_TILE_SHIFT);

		dev_priv-> back_bd =  back_stride | SAVAGE_BD_BW_DISABLE |
			(dev_priv->fb_bpp << SAVAGE_BD_BPP_SHIFT) |
			(color_tile_format << SAVAGE_BD_TILE_SHIFT);

		dev_priv->depth_bd = depth_stride | SAVAGE_BD_BW_DISABLE |
			(dev_priv->depth_bpp << SAVAGE_BD_BPP_SHIFT) |
			(depth_tile_format << SAVAGE_BD_TILE_SHIFT);
	}

	/* setup status and bci ptr */
	dev_priv->event_counter = 0;
	dev_priv->event_wrap = 0;
	dev_priv->bci_ptr = (volatile uint32_t *)
	    ((uint8_t *)dev_priv->mmio->handle + SAVAGE_BCI_OFFSET);
	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		dev_priv->status_used_mask = SAVAGE_FIFO_USED_MASK_S3D;
	} else {
		dev_priv->status_used_mask = SAVAGE_FIFO_USED_MASK_S4;
	}
	if (dev_priv->status != NULL) {
		dev_priv->status_ptr =
			(volatile uint32_t *)dev_priv->status->handle;
		dev_priv->wait_fifo = savage_bci_wait_fifo_shadow;
		dev_priv->wait_evnt = savage_bci_wait_event_shadow;
		dev_priv->status_ptr[1023] = dev_priv->event_counter;
	} else {
		dev_priv->status_ptr = NULL;
		if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
			dev_priv->wait_fifo = savage_bci_wait_fifo_s3d;
		} else {
			dev_priv->wait_fifo = savage_bci_wait_fifo_s4;
		}
		dev_priv->wait_evnt = savage_bci_wait_event_reg;
	}

	/* cliprect functions */
	if (S3_SAVAGE3D_SERIES(dev_priv->chipset))
		dev_priv->emit_clip_rect = savage_emit_clip_rect_s3d;
	else
		dev_priv->emit_clip_rect = savage_emit_clip_rect_s4;

	if (savage_freelist_init(dev) < 0) {
		DRM_ERROR("could not initialize freelist\n");
		savage_do_cleanup_bci(dev);
		return DRM_ERR(ENOMEM);
	}

	if (savage_dma_init(dev_priv) <  0) {
		DRM_ERROR("could not initialize command DMA\n");
		savage_do_cleanup_bci(dev);
		return DRM_ERR(ENOMEM);
	}

	return 0;
}
Beispiel #5
0
static int mga_do_init_dma( drm_device_t *dev, drm_mga_init_t *init )
{
	drm_mga_private_t *dev_priv;
	int ret;
	DRM_DEBUG( "\n" );

	dev_priv = DRM(alloc)( sizeof(drm_mga_private_t), DRM_MEM_DRIVER );
	if ( !dev_priv )
		return -ENOMEM;

	memset( dev_priv, 0, sizeof(drm_mga_private_t) );

	dev_priv->chipset = init->chipset;

	dev_priv->usec_timeout = MGA_DEFAULT_USEC_TIMEOUT;

	if ( init->sgram ) {
		dev_priv->clear_cmd = MGA_DWGCTL_CLEAR | MGA_ATYPE_BLK;
	} else {
		dev_priv->clear_cmd = MGA_DWGCTL_CLEAR | MGA_ATYPE_RSTR;
	}
	dev_priv->maccess	= init->maccess;

	dev_priv->fb_cpp	= init->fb_cpp;
	dev_priv->front_offset	= init->front_offset;
	dev_priv->front_pitch	= init->front_pitch;
	dev_priv->back_offset	= init->back_offset;
	dev_priv->back_pitch	= init->back_pitch;

	dev_priv->depth_cpp	= init->depth_cpp;
	dev_priv->depth_offset	= init->depth_offset;
	dev_priv->depth_pitch	= init->depth_pitch;

	/* FIXME: Need to support AGP textures...
	 */
	dev_priv->texture_offset = init->texture_offset[0];
	dev_priv->texture_size = init->texture_size[0];

	DRM_GETSAREA();

	if(!dev_priv->sarea) {
		DRM_ERROR( "failed to find sarea!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}

	DRM_FIND_MAP( dev_priv->fb, init->fb_offset );
	if(!dev_priv->fb) {
		DRM_ERROR( "failed to find framebuffer!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}
	DRM_FIND_MAP( dev_priv->mmio, init->mmio_offset );
	if(!dev_priv->mmio) {
		DRM_ERROR( "failed to find mmio region!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}
	DRM_FIND_MAP( dev_priv->status, init->status_offset );
	if(!dev_priv->status) {
		DRM_ERROR( "failed to find status page!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}

	DRM_FIND_MAP( dev_priv->warp, init->warp_offset );
	if(!dev_priv->warp) {
		DRM_ERROR( "failed to find warp microcode region!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}
	DRM_FIND_MAP( dev_priv->primary, init->primary_offset );
	if(!dev_priv->primary) {
		DRM_ERROR( "failed to find primary dma region!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}
	DRM_FIND_MAP( dev_priv->buffers, init->buffers_offset );
	if(!dev_priv->buffers) {
		DRM_ERROR( "failed to find dma buffer region!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -EINVAL;
	}

	dev_priv->sarea_priv =
		(drm_mga_sarea_t *)((u8 *)dev_priv->sarea->handle +
				    init->sarea_priv_offset);

	DRM_IOREMAP( dev_priv->warp, dev );
	DRM_IOREMAP( dev_priv->primary, dev );
	DRM_IOREMAP( dev_priv->buffers, dev );

	if(!dev_priv->warp->handle ||
	   !dev_priv->primary->handle ||
	   !dev_priv->buffers->handle ) {
		DRM_ERROR( "failed to ioremap agp regions!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -ENOMEM;
	}

	ret = mga_warp_install_microcode( dev_priv );
	if ( ret < 0 ) {
		DRM_ERROR( "failed to install WARP ucode!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return ret;
	}

	ret = mga_warp_init( dev_priv );
	if ( ret < 0 ) {
		DRM_ERROR( "failed to init WARP engine!\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return ret;
	}

	dev_priv->prim.status = (u32 *)dev_priv->status->handle;

	mga_do_wait_for_idle( dev_priv );

	/* Init the primary DMA registers.
	 */
	MGA_WRITE( MGA_PRIMADDRESS,
		   dev_priv->primary->offset | MGA_DMA_GENERAL );
#if 0
	MGA_WRITE( MGA_PRIMPTR,
		   virt_to_bus((void *)dev_priv->prim.status) |
		   MGA_PRIMPTREN0 |	/* Soft trap, SECEND, SETUPEND */
		   MGA_PRIMPTREN1 );	/* DWGSYNC */
#endif

	dev_priv->prim.start = (u8 *)dev_priv->primary->handle;
	dev_priv->prim.end = ((u8 *)dev_priv->primary->handle
			      + dev_priv->primary->size);
	dev_priv->prim.size = dev_priv->primary->size;

	dev_priv->prim.tail = 0;
	dev_priv->prim.space = dev_priv->prim.size;
	dev_priv->prim.wrapped = 0;

	dev_priv->prim.last_flush = 0;
	dev_priv->prim.last_wrap = 0;

	dev_priv->prim.high_mark = 256 * DMA_BLOCK_SIZE;

	dev_priv->prim.status[0] = dev_priv->primary->offset;
	dev_priv->prim.status[1] = 0;

	dev_priv->sarea_priv->last_wrap = 0;
	dev_priv->sarea_priv->last_frame.head = 0;
	dev_priv->sarea_priv->last_frame.wrap = 0;

	if ( mga_freelist_init( dev, dev_priv ) < 0 ) {
		DRM_ERROR( "could not initialize freelist\n" );
		/* Assign dev_private so we can do cleanup. */
		dev->dev_private = (void *)dev_priv;
		mga_do_cleanup_dma( dev );
		return -ENOMEM;
	}

	/* Make dev_private visable to others. */
	dev->dev_private = (void *)dev_priv;
	return 0;
}