Beispiel #1
0
DUK_LOCAL void duk__queue_refzero(duk_heap *heap, duk_heaphdr *hdr) {
	/* tail insert: don't disturb head in case refzero is running */

	if (heap->refzero_list != NULL) {
		duk_heaphdr *hdr_prev;

		hdr_prev = heap->refzero_list_tail;
		DUK_ASSERT(hdr_prev != NULL);
		DUK_ASSERT(DUK_HEAPHDR_GET_NEXT(heap, hdr_prev) == NULL);

		DUK_HEAPHDR_SET_NEXT(heap, hdr, NULL);
		DUK_HEAPHDR_SET_PREV(heap, hdr, hdr_prev);
		DUK_HEAPHDR_SET_NEXT(heap, hdr_prev, hdr);
		DUK_ASSERT_HEAPHDR_LINKS(heap, hdr);
		DUK_ASSERT_HEAPHDR_LINKS(heap, hdr_prev);
		heap->refzero_list_tail = hdr;
	} else {
		DUK_ASSERT(heap->refzero_list_tail == NULL);
		DUK_HEAPHDR_SET_NEXT(heap, hdr, NULL);
		DUK_HEAPHDR_SET_PREV(heap, hdr, NULL);
		DUK_ASSERT_HEAPHDR_LINKS(heap, hdr);
		heap->refzero_list = hdr;
		heap->refzero_list_tail = hdr;
	}
}
Beispiel #2
0
DUK_LOCAL void duk__init_object_parts(duk_heap *heap, duk_hobject *obj, duk_uint_t hobject_flags) {
#if defined(DUK_USE_EXPLICIT_NULL_INIT)
	DUK_HOBJECT_SET_PROPS(heap, obj, NULL);
#endif

	/* XXX: macro? sets both heaphdr and object flags */
	obj->hdr.h_flags = hobject_flags;
	DUK_HEAPHDR_SET_TYPE(&obj->hdr, DUK_HTYPE_OBJECT);  /* also goes into flags */

#if defined(DUK_USE_HEAPPTR16)
	/* Zero encoded pointer is required to match NULL */
	DUK_HEAPHDR_SET_NEXT(heap, &obj->hdr, NULL);
#if defined(DUK_USE_DOUBLE_LINKED_HEAP)
	DUK_HEAPHDR_SET_PREV(heap, &obj->hdr, NULL);
#endif
#endif
	DUK_ASSERT_HEAPHDR_LINKS(heap, &obj->hdr);
	DUK_HEAP_INSERT_INTO_HEAP_ALLOCATED(heap, &obj->hdr);

	/*
	 *  obj->props is intentionally left as NULL, and duk_hobject_props.c must deal
	 *  with this properly.  This is intentional: empty objects consume a minimum
	 *  amount of memory.  Further, an initial allocation might fail and cause
	 *  'obj' to "leak" (require a mark-and-sweep) since it is not reachable yet.
	 */
}
Beispiel #3
0
DUK_INTERNAL void duk_heap_insert_into_heap_allocated(duk_heap *heap, duk_heaphdr *hdr) {
	DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(hdr) != DUK_HTYPE_STRING);

#ifdef DUK_USE_DOUBLE_LINKED_HEAP
	if (heap->heap_allocated) {
		DUK_ASSERT(DUK_HEAPHDR_GET_PREV(heap, heap->heap_allocated) == NULL);
		DUK_HEAPHDR_SET_PREV(heap, heap->heap_allocated, hdr);
	}
	DUK_HEAPHDR_SET_PREV(heap, hdr, NULL);
#endif
	DUK_HEAPHDR_SET_NEXT(heap, hdr, heap->heap_allocated);
	heap->heap_allocated = hdr;
}
Beispiel #4
0
/* arbitrary remove only works with double linked heap, and is only required by
 * reference counting so far.
 */
DUK_INTERNAL void duk_heap_remove_any_from_heap_allocated(duk_heap *heap, duk_heaphdr *hdr) {
	DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(hdr) != DUK_HTYPE_STRING);

	if (DUK_HEAPHDR_GET_PREV(heap, hdr)) {
		DUK_HEAPHDR_SET_NEXT(heap, DUK_HEAPHDR_GET_PREV(heap, hdr), DUK_HEAPHDR_GET_NEXT(heap, hdr));
	} else {
		heap->heap_allocated = DUK_HEAPHDR_GET_NEXT(heap, hdr);
	}
	if (DUK_HEAPHDR_GET_NEXT(heap, hdr)) {
		DUK_HEAPHDR_SET_PREV(heap, DUK_HEAPHDR_GET_NEXT(heap, hdr), DUK_HEAPHDR_GET_PREV(heap, hdr));
	} else {
		;
	}
}
DUK_LOCAL void duk__sweep_stringtable(duk_heap *heap, duk_size_t *out_count_keep) {
	duk_hstring *h;
	duk_hstring *prev;
	duk_uint32_t i;
#if defined(DUK_USE_DEBUG)
	duk_size_t count_free = 0;
#endif
	duk_size_t count_keep = 0;

	DUK_DD(DUK_DDPRINT("duk__sweep_stringtable: %p", (void *) heap));

#if defined(DUK_USE_STRTAB_PTRCOMP)
	if (heap->strtable16 == NULL) {
#else
	if (heap->strtable == NULL) {
#endif
		goto done;
	}

	for (i = 0; i < heap->st_size; i++) {
#if defined(DUK_USE_STRTAB_PTRCOMP)
		h = DUK_USE_HEAPPTR_DEC16(heap->heap_udata, heap->strtable16[i]);
#else
		h = heap->strtable[i];
#endif
		prev = NULL;
		while (h != NULL) {
			duk_hstring *next;
			next = h->hdr.h_next;

			if (DUK_HEAPHDR_HAS_REACHABLE((duk_heaphdr *) h)) {
				DUK_HEAPHDR_CLEAR_REACHABLE((duk_heaphdr *) h);
				count_keep++;
				prev = h;
			} else {
#if defined(DUK_USE_DEBUG)
				count_free++;
#endif

#if defined(DUK_USE_REFERENCE_COUNTING)
				/* Non-zero refcounts should not happen for unreachable strings,
				 * because we refcount finalize all unreachable objects which
				 * should have decreased unreachable string refcounts to zero
				 * (even for cycles).
				 */
				DUK_ASSERT(DUK_HEAPHDR_GET_REFCOUNT((duk_heaphdr *) h) == 0);
#endif

				/* deal with weak references first */
				duk_heap_strcache_string_remove(heap, (duk_hstring *) h);

				/* remove the string from the string table */
				duk_heap_strtable_unlink_prev(heap, (duk_hstring *) h, (duk_hstring *) prev);

				/* free inner references (these exist e.g. when external
				 * strings are enabled) and the struct itself.
				 */
				duk_free_hstring(heap, (duk_hstring *) h);

				/* don't update 'prev'; it should be last string kept */
			}

			h = next;
		}
	}

 done:
#if defined(DUK_USE_DEBUG)
	DUK_D(DUK_DPRINT("mark-and-sweep sweep stringtable: %ld freed, %ld kept",
	                 (long) count_free, (long) count_keep));
#endif
	*out_count_keep = count_keep;
}

/*
 *  Sweep heap
 */

DUK_LOCAL void duk__sweep_heap(duk_heap *heap, duk_int_t flags, duk_size_t *out_count_keep) {
	duk_heaphdr *prev;  /* last element that was left in the heap */
	duk_heaphdr *curr;
	duk_heaphdr *next;
#if defined(DUK_USE_DEBUG)
	duk_size_t count_free = 0;
	duk_size_t count_finalize = 0;
	duk_size_t count_rescue = 0;
#endif
	duk_size_t count_keep = 0;

	DUK_UNREF(flags);
	DUK_DD(DUK_DDPRINT("duk__sweep_heap: %p", (void *) heap));

	prev = NULL;
	curr = heap->heap_allocated;
	heap->heap_allocated = NULL;
	while (curr) {
		/* Strings and ROM objects are never placed on the heap allocated list. */
		DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(curr) != DUK_HTYPE_STRING);
		DUK_ASSERT(!DUK_HEAPHDR_HAS_READONLY(curr));

		next = DUK_HEAPHDR_GET_NEXT(heap, curr);

		if (DUK_HEAPHDR_HAS_REACHABLE(curr)) {
			/*
			 *  Reachable object, keep
			 */

			DUK_DDD(DUK_DDDPRINT("sweep, reachable: %p", (void *) curr));

			if (DUK_HEAPHDR_HAS_FINALIZABLE(curr)) {
				/*
				 *  If object has been marked finalizable, move it to the
				 *  "to be finalized" work list.  It will be collected on
				 *  the next mark-and-sweep if it is still unreachable
				 *  after running the finalizer.
				 */

				DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZED(curr));
				DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(curr) == DUK_HTYPE_OBJECT);
				DUK_DDD(DUK_DDDPRINT("object has finalizer, move to finalization work list: %p", (void *) curr));

#if defined(DUK_USE_DOUBLE_LINKED_HEAP)
				if (heap->finalize_list) {
					DUK_HEAPHDR_SET_PREV(heap, heap->finalize_list, curr);
				}
				DUK_HEAPHDR_SET_PREV(heap, curr, NULL);
#endif
				DUK_HEAPHDR_SET_NEXT(heap, curr, heap->finalize_list);
				DUK_ASSERT_HEAPHDR_LINKS(heap, curr);
				heap->finalize_list = curr;
#if defined(DUK_USE_DEBUG)
				count_finalize++;
#endif
			} else {
				/*
				 *  Object will be kept; queue object back to heap_allocated (to tail)
				 */

				if (DUK_HEAPHDR_HAS_FINALIZED(curr)) {
					/*
					 *  Object's finalizer was executed on last round, and
					 *  object has been happily rescued.
					 */

					DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZABLE(curr));
					DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(curr) == DUK_HTYPE_OBJECT);
					DUK_DD(DUK_DDPRINT("object rescued during mark-and-sweep finalization: %p", (void *) curr));
#if defined(DUK_USE_DEBUG)
					count_rescue++;
#endif
				} else {
					/*
					 *  Plain, boring reachable object.
					 */
					DUK_DD(DUK_DDPRINT("keep object: %!iO", curr));
					count_keep++;
				}

				if (!heap->heap_allocated) {
					heap->heap_allocated = curr;
				}
				if (prev) {
					DUK_HEAPHDR_SET_NEXT(heap, prev, curr);
				}
#if defined(DUK_USE_DOUBLE_LINKED_HEAP)
				DUK_HEAPHDR_SET_PREV(heap, curr, prev);
#endif
				DUK_ASSERT_HEAPHDR_LINKS(heap, prev);
				DUK_ASSERT_HEAPHDR_LINKS(heap, curr);
				prev = curr;
			}

			DUK_HEAPHDR_CLEAR_REACHABLE(curr);
			DUK_HEAPHDR_CLEAR_FINALIZED(curr);
			DUK_HEAPHDR_CLEAR_FINALIZABLE(curr);

			DUK_ASSERT(!DUK_HEAPHDR_HAS_REACHABLE(curr));
			DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZED(curr));
			DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZABLE(curr));

			curr = next;
		} else {
			/*
			 *  Unreachable object, free
			 */

			DUK_DDD(DUK_DDDPRINT("sweep, not reachable: %p", (void *) curr));

#if defined(DUK_USE_REFERENCE_COUNTING)
			/* Non-zero refcounts should not happen because we refcount
			 * finalize all unreachable objects which should cancel out
			 * refcounts (even for cycles).
			 */
			DUK_ASSERT(DUK_HEAPHDR_GET_REFCOUNT(curr) == 0);
#endif
			DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZABLE(curr));

			if (DUK_HEAPHDR_HAS_FINALIZED(curr)) {
				DUK_DDD(DUK_DDDPRINT("finalized object not rescued: %p", (void *) curr));
			}

			/* Note: object cannot be a finalizable unreachable object, as
			 * they have been marked temporarily reachable for this round,
			 * and are handled above.
			 */

#if defined(DUK_USE_DEBUG)
			count_free++;
#endif

			/* weak refs should be handled here, but no weak refs for
			 * any non-string objects exist right now.
			 */

			/* free object and all auxiliary (non-heap) allocs */
			duk_heap_free_heaphdr_raw(heap, curr);

			curr = next;
		}
	}
	if (prev) {
		DUK_HEAPHDR_SET_NEXT(heap, prev, NULL);
	}
	DUK_ASSERT_HEAPHDR_LINKS(heap, prev);

#if defined(DUK_USE_DEBUG)
	DUK_D(DUK_DPRINT("mark-and-sweep sweep objects (non-string): %ld freed, %ld kept, %ld rescued, %ld queued for finalization",
	                 (long) count_free, (long) count_keep, (long) count_rescue, (long) count_finalize));
#endif
	*out_count_keep = count_keep;
}
Beispiel #6
0
static void duk__refzero_free_pending(duk_hthread *thr) {
	duk_heaphdr *h1, *h2;
	duk_heap *heap;
	duk_int_t count = 0;

	DUK_ASSERT(thr != NULL);
	DUK_ASSERT(thr->heap != NULL);
	heap = thr->heap;
	DUK_ASSERT(heap != NULL);

	/*
	 *  Detect recursive invocation
	 */

	if (DUK_HEAP_HAS_REFZERO_FREE_RUNNING(heap)) {
		DUK_DDD(DUK_DDDPRINT("refzero free running, skip run"));
		return;
	}

	/*
	 *  Churn refzero_list until empty
	 */

	DUK_HEAP_SET_REFZERO_FREE_RUNNING(heap);
	while (heap->refzero_list) {
		duk_hobject *obj;
		duk_bool_t rescued = 0;

		/*
		 *  Pick an object from the head (don't remove yet).
		 */

		h1 = heap->refzero_list;
		obj = (duk_hobject *) h1;
		DUK_DD(DUK_DDPRINT("refzero processing %p: %!O", (void *) h1, (duk_heaphdr *) h1));
		DUK_ASSERT(DUK_HEAPHDR_GET_PREV(h1) == NULL);
		DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(h1) == DUK_HTYPE_OBJECT);  /* currently, always the case */

		/*
		 *  Finalizer check.
		 *
		 *  Note: running a finalizer may have arbitrary side effects, e.g.
		 *  queue more objects on refzero_list (tail), or even trigger a
		 *  mark-and-sweep.
		 *
		 *  Note: quick reject check should match vast majority of
		 *  objects and must be safe (not throw any errors, ever).
		 */

		/* XXX: If object has FINALIZED, it was finalized by mark-and-sweep on
		 * its previous run.  Any point in running finalizer again here?  If
		 * finalization semantics is changed so that finalizer is only run once,
		 * checking for FINALIZED would happen here.
		 */

		/* A finalizer is looked up from the object and up its prototype chain
		 * (which allows inherited finalizers).
		 */
		if (duk_hobject_hasprop_raw(thr, obj, DUK_HTHREAD_STRING_INT_FINALIZER(thr))) {
			DUK_DDD(DUK_DDDPRINT("object has a finalizer, run it"));

			DUK_ASSERT(h1->h_refcount == 0);
			h1->h_refcount++;  /* bump refcount to prevent refzero during finalizer processing */

			duk_hobject_run_finalizer(thr, obj);  /* must never longjmp */

			h1->h_refcount--;  /* remove artificial bump */
			DUK_ASSERT_DISABLE(h1->h_refcount >= 0);  /* refcount is unsigned, so always true */

			if (h1->h_refcount != 0) {
				DUK_DDD(DUK_DDDPRINT("-> object refcount after finalization non-zero, object will be rescued"));
				rescued = 1;
			} else {
				DUK_DDD(DUK_DDDPRINT("-> object refcount still zero after finalization, object will be freed"));
			}
		}

  		/* Refzero head is still the same.  This is the case even if finalizer
		 * inserted more refzero objects; they are inserted to the tail.
		 */
		DUK_ASSERT(h1 == heap->refzero_list);

		/*
		 *  Remove the object from the refzero list.  This cannot be done
		 *  before a possible finalizer has been executed; the finalizer
		 *  may trigger a mark-and-sweep, and mark-and-sweep must be able
		 *  to traverse a complete refzero_list.
		 */

		h2 = DUK_HEAPHDR_GET_NEXT(h1);
		if (h2) {
			DUK_HEAPHDR_SET_PREV(h2, NULL);  /* not strictly necessary */
			heap->refzero_list = h2;
		} else {
			heap->refzero_list = NULL;
			heap->refzero_list_tail = NULL;
		}

		/*
		 *  Rescue or free.
		 */

		if (rescued) {
			/* yes -> move back to heap allocated */
			DUK_DD(DUK_DDPRINT("object rescued during refcount finalization: %p", (void *) h1));
			DUK_HEAPHDR_SET_PREV(h1, NULL);
			DUK_HEAPHDR_SET_NEXT(h1, heap->heap_allocated);
			heap->heap_allocated = h1;
		} else {
			/* no -> decref members, then free */
			duk__refcount_finalize_hobject(thr, obj);
			duk_heap_free_heaphdr_raw(heap, h1);
		}

		count++;
	}
	DUK_HEAP_CLEAR_REFZERO_FREE_RUNNING(heap);

	DUK_DDD(DUK_DDDPRINT("refzero processed %ld objects", (long) count));

	/*
	 *  Once the whole refzero cascade has been freed, check for
	 *  a voluntary mark-and-sweep.
	 */

#if defined(DUK_USE_MARK_AND_SWEEP) && defined(DUK_USE_VOLUNTARY_GC)
	/* 'count' is more or less comparable to normal trigger counter update
	 * which happens in memory block (re)allocation.
	 */
	heap->mark_and_sweep_trigger_counter -= count;
	if (heap->mark_and_sweep_trigger_counter <= 0) {
		duk_bool_t rc;
		duk_small_uint_t flags = 0;  /* not emergency */
		DUK_D(DUK_DPRINT("refcount triggering mark-and-sweep"));
		rc = duk_heap_mark_and_sweep(heap, flags);
		DUK_UNREF(rc);
		DUK_D(DUK_DPRINT("refcount triggered mark-and-sweep => rc %ld", (long) rc));
	}
#endif  /* DUK_USE_MARK_AND_SWEEP && DUK_USE_VOLUNTARY_GC */
}
Beispiel #7
0
static void duk__sweep_heap(duk_heap *heap, duk_int_t flags, duk_size_t *out_count_keep) {
	duk_heaphdr *prev;  /* last element that was left in the heap */
	duk_heaphdr *curr;
	duk_heaphdr *next;
#ifdef DUK_USE_DEBUG
	duk_size_t count_free = 0;
	duk_size_t count_finalize = 0;
	duk_size_t count_rescue = 0;
#endif
	duk_size_t count_keep = 0;

	DUK_UNREF(flags);
	DUK_DD(DUK_DDPRINT("duk__sweep_heap: %p", (void *) heap));

	prev = NULL;
	curr = heap->heap_allocated;
	heap->heap_allocated = NULL;
	while (curr) {
		/* strings are never placed on the heap allocated list */
		DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(curr) != DUK_HTYPE_STRING);

		next = DUK_HEAPHDR_GET_NEXT(curr);

		if (DUK_HEAPHDR_HAS_REACHABLE(curr)) {
			/*
			 *  Reachable object, keep
			 */

			DUK_DDD(DUK_DDDPRINT("sweep, reachable: %p", (void *) curr));

			if (DUK_HEAPHDR_HAS_FINALIZABLE(curr)) {
				/*
				 *  If object has been marked finalizable, move it to the
				 *  "to be finalized" work list.  It will be collected on
				 *  the next mark-and-sweep if it is still unreachable
				 *  after running the finalizer.
				 */

				DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZED(curr));
				DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(curr) == DUK_HTYPE_OBJECT);
				DUK_DDD(DUK_DDDPRINT("object has finalizer, move to finalization work list: %p", (void *) curr));

#ifdef DUK_USE_DOUBLE_LINKED_HEAP
				if (heap->finalize_list) {
					DUK_HEAPHDR_SET_PREV(heap->finalize_list, curr);
				}
				DUK_HEAPHDR_SET_PREV(curr, NULL);
#endif
				DUK_HEAPHDR_SET_NEXT(curr, heap->finalize_list);
				heap->finalize_list = curr;
#ifdef DUK_USE_DEBUG
				count_finalize++;
#endif
			} else {
				/*
				 *  Object will be kept; queue object back to heap_allocated (to tail)
				 */

				if (DUK_HEAPHDR_HAS_FINALIZED(curr)) {
					/*
					 *  Object's finalizer was executed on last round, and
					 *  object has been happily rescued.
					 */

					DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZABLE(curr));
					DUK_ASSERT(DUK_HEAPHDR_GET_TYPE(curr) == DUK_HTYPE_OBJECT);
					DUK_DD(DUK_DDPRINT("object rescued during mark-and-sweep finalization: %p", (void *) curr));
#ifdef DUK_USE_DEBUG
					count_rescue++;
#endif
				} else {
					/*
					 *  Plain, boring reachable object.
					 */
					count_keep++;
				}

				if (!heap->heap_allocated) {
					heap->heap_allocated = curr;
				}
				if (prev) {
					DUK_HEAPHDR_SET_NEXT(prev, curr);
				}
#ifdef DUK_USE_DOUBLE_LINKED_HEAP
				DUK_HEAPHDR_SET_PREV(curr, prev);
#endif
				prev = curr;
			}

			DUK_HEAPHDR_CLEAR_REACHABLE(curr);
			DUK_HEAPHDR_CLEAR_FINALIZED(curr);
			DUK_HEAPHDR_CLEAR_FINALIZABLE(curr);

			DUK_ASSERT(!DUK_HEAPHDR_HAS_REACHABLE(curr));
			DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZED(curr));
			DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZABLE(curr));

			curr = next;
		} else {
			/*
			 *  Unreachable object, free
			 */

			DUK_DDD(DUK_DDDPRINT("sweep, not reachable: %p", (void *) curr));

#if defined(DUK_USE_REFERENCE_COUNTING)
			/* Non-zero refcounts should not happen because we refcount
			 * finalize all unreachable objects which should cancel out
			 * refcounts (even for cycles).
			 */
			DUK_ASSERT(DUK_HEAPHDR_GET_REFCOUNT(curr) == 0);
#endif
			DUK_ASSERT(!DUK_HEAPHDR_HAS_FINALIZABLE(curr));

			if (DUK_HEAPHDR_HAS_FINALIZED(curr)) {
				DUK_DDD(DUK_DDDPRINT("finalized object not rescued: %p", (void *) curr));
			}

			/* Note: object cannot be a finalizable unreachable object, as
			 * they have been marked temporarily reachable for this round,
			 * and are handled above.
			 */

#ifdef DUK_USE_DEBUG
			count_free++;
#endif

			/* weak refs should be handled here, but no weak refs for
			 * any non-string objects exist right now.
			 */

			/* free object and all auxiliary (non-heap) allocs */
			duk_heap_free_heaphdr_raw(heap, curr);

			curr = next;
		}
	}
	if (prev) {
		DUK_HEAPHDR_SET_NEXT(prev, NULL);
	}

#ifdef DUK_USE_DEBUG
	DUK_D(DUK_DPRINT("mark-and-sweep sweep objects (non-string): %d freed, %d kept, %d rescued, %d queued for finalization",
	                 (int) count_free, (int) count_keep, (int) count_rescue, (int) count_finalize));
#endif
	*out_count_keep = count_keep;
}