void Texture::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) { const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QAbstractTextureData>>(change); const auto &data = typedChange->data; m_properties.target = data.target; m_properties.format = data.format; m_properties.width = data.width; m_properties.height = data.height; m_properties.depth = data.depth; m_properties.generateMipMaps = data.autoMipMap; m_properties.layers = data.layers; m_properties.samples = data.samples; m_parameters.minificationFilter = data.minFilter; m_parameters.magnificationFilter = data.magFilter; m_parameters.wrapModeX = data.wrapModeX; m_parameters.wrapModeY = data.wrapModeY; m_parameters.wrapModeZ = data.wrapModeZ; m_parameters.maximumAnisotropy = data.maximumAnisotropy; m_parameters.comparisonFunction = data.comparisonFunction; m_parameters.comparisonMode = data.comparisonMode; m_dataFunctor = data.dataFunctor; addDirtyFlag(DirtyFlags(DirtyImageGenerators|DirtyProperties|DirtyParameters)); }
void QUProfileController::updateTimerCB() { if( ! m_vars.visibleOnClient-> get()) return; // update m_buffer with the painting redrawAllNow(); if( m_dirtyFlags.graph) { if( ! m_viewName.isEmpty()) { // TODO: deferred vs immediate - investigate which is better... GetStateManager().ViewManager().RenderViewDeferred( m_viewName.toStdString()); // GetStateManager().ViewManager().RenderViewImmediate( m_viewName.toStdString()); } } // reset all dirty flags m_dirtyFlags = DirtyFlags(); }
bool QPreviewPaintEngine::newPage() { Q_D(QPreviewPaintEngine); QPicture *page = new QPicture; page->d_func()->in_memory_only = true; QPainter *tmp_painter = new QPainter(page); QPaintEngine *tmp_engine = tmp_painter->paintEngine(); // copy the painter state from the original painter Q_ASSERT(painter()->d_func()->state && tmp_painter->d_func()->state); *tmp_painter->d_func()->state = *painter()->d_func()->state; // composition modes aren't supported on a QPrinter and yields a // warning, so ignore it for now tmp_engine->setDirty(DirtyFlags(AllDirty & ~DirtyCompositionMode)); tmp_engine->syncState(); delete d->painter; d->painter = tmp_painter; d->pages.append(page); d->engine = tmp_engine; return true; }