Beispiel #1
0
/* ---------------------------------------------------------------------------
 * moves an element
 */
static void *
MoveElement (ElementTypePtr Element)
{
  bool didDraw = false;

  if (PCB->ElementOn && (FRONT (Element) || PCB->InvisibleObjectsOn))
    {
      EraseElement (Element);
      MoveElementLowLevel (PCB->Data, Element, DeltaX, DeltaY);
      DrawElementName (Element);
      DrawElementPackage (Element);
      didDraw = true;
    }
  else
    {
      if (PCB->PinOn)
	EraseElementPinsAndPads (Element);
      MoveElementLowLevel (PCB->Data, Element, DeltaX, DeltaY);
    }
  if (PCB->PinOn)
    {
      DrawElementPinsAndPads (Element);
      didDraw = true;
    }
  if (didDraw)
    Draw ();
  return (Element);
}
Beispiel #2
0
/* ---------------------------------------------------------------------------
 * copies an element onto the PCB.  Then does a draw. 
 */
static void *
CopyElement (ElementType *Element)
{

#ifdef DEBUG
  printf("Entered CopyElement, trying to copy element %s\n",
	 Element->Name[1].TextString);
#endif

  ElementType *element = CopyElementLowLevel (PCB->Data, Element,
                                              TEST_FLAG (UNIQUENAMEFLAG, PCB),
                                              DeltaX, DeltaY, NOCOPY_FLAGS);

  /* this call clears the polygons */
  AddObjectToCreateUndoList (ELEMENT_TYPE, element, element, element);
  if (PCB->ElementOn && (FRONT (element) || PCB->InvisibleObjectsOn))
    {
      DrawElementName (element);
      DrawElementPackage (element);
    }
  if (PCB->PinOn)
    {
      DrawElementPinsAndPads (element);
    }
#ifdef DEBUG
  printf(" ... Leaving CopyElement.\n");
#endif
  return (element);
}
Beispiel #3
0
/* ----------------------------------------------------------------------
 * moves all names of an element to a new position
 */
static void *
MoveElementName (ElementTypePtr Element)
{
  if (PCB->ElementOn && (FRONT (Element) || PCB->InvisibleObjectsOn))
    {
      EraseElementName (Element);
      ELEMENTTEXT_LOOP (Element);
      {
	if (PCB->Data->name_tree[n])
	  r_delete_entry (PCB->Data->name_tree[n], (BoxType *)text);
	MOVE_TEXT_LOWLEVEL (text, DeltaX, DeltaY);
	if (PCB->Data->name_tree[n])
	  r_insert_entry (PCB->Data->name_tree[n], (BoxType *)text, 0);
      }
      END_LOOP;
      DrawElementName (Element);
      Draw ();
    }
  else
    {
      ELEMENTTEXT_LOOP (Element);
      {
	if (PCB->Data->name_tree[n])
	  r_delete_entry (PCB->Data->name_tree[n], (BoxType *)text);
	MOVE_TEXT_LOWLEVEL (text, DeltaX, DeltaY);
	if (PCB->Data->name_tree[n])
	  r_insert_entry (PCB->Data->name_tree[n], (BoxType *)text, 0);
      }
      END_LOOP;
    }
  return (Element);
}
Beispiel #4
0
/* ---------------------------------------------------------------------------
 * draws an element
 */
void
DrawElement (ElementType *Element)
{
  DrawElementPackage (Element);
  DrawElementName (Element);
  DrawElementPinsAndPads (Element);
}
Beispiel #5
0
void
DrawObject (int type, void *ptr1, void *ptr2)
{
  switch (type)
    {
    case VIA_TYPE:
      if (PCB->ViaOn)
	DrawVia ((PinType *) ptr2);
      break;
    case LINE_TYPE:
      if (((LayerType *) ptr1)->On)
	DrawLine ((LayerType *) ptr1, (LineType *) ptr2);
      break;
    case ARC_TYPE:
      if (((LayerType *) ptr1)->On)
	DrawArc ((LayerType *) ptr1, (ArcType *) ptr2);
      break;
    case TEXT_TYPE:
      if (((LayerType *) ptr1)->On)
	DrawText ((LayerType *) ptr1, (TextType *) ptr2);
      break;
    case POLYGON_TYPE:
      if (((LayerType *) ptr1)->On)
	DrawPolygon ((LayerType *) ptr1, (PolygonType *) ptr2);
      break;
    case ELEMENT_TYPE:
      if (PCB->ElementOn &&
	  (FRONT ((ElementType *) ptr2) || PCB->InvisibleObjectsOn))
	DrawElement ((ElementType *) ptr2);
      break;
    case RATLINE_TYPE:
      if (PCB->RatOn)
	DrawRat ((RatType *) ptr2);
      break;
    case PIN_TYPE:
      if (PCB->PinOn)
	DrawPin ((PinType *) ptr2);
      break;
    case PAD_TYPE:
      if (PCB->PinOn)
	DrawPad ((PadType *) ptr2);
      break;
    case ELEMENTNAME_TYPE:
      if (PCB->ElementOn &&
	  (FRONT ((ElementType *) ptr2) || PCB->InvisibleObjectsOn))
	DrawElementName ((ElementType *) ptr1);
      break;
    }
}
Beispiel #6
0
bool
SelectObjectByName (int Type, char *Pattern, bool Flag)
{
  bool changed = false;

#if defined(HAVE_REGCOMP)
#define	REGEXEC(arg)	(regexec_match_all(&compiled, (arg)))

  int result;
  regex_t compiled;

  /* compile the regular expression */
  result = regcomp (&compiled, Pattern, REG_EXTENDED | REG_ICASE);
  if (result)
    {
      char errorstring[128];

      regerror (result, &compiled, errorstring, 128);
      Message (_("regexp error: %s\n"), errorstring);
      regfree (&compiled);
      return (false);
    }
#else
#define	REGEXEC(arg)	(re_exec((arg)) == 1)

  char *compiled;

  /* compile the regular expression */
  if ((compiled = re_comp (Pattern)) != NULL)
    {
      Message (_("re_comp error: %s\n"), compiled);
      return (false);
    }
#endif

  /* loop over all visible objects with names */
  if (Type & TEXT_TYPE)
    ALLTEXT_LOOP (PCB->Data);
  {
    if (!TEST_FLAG (LOCKFLAG, text)
	&& TEXT_IS_VISIBLE (PCB, layer, text)
	&& text->TextString
	&& REGEXEC (text->TextString)
	&& TEST_FLAG (SELECTEDFLAG, text) != Flag)
      {
	AddObjectToFlagUndoList (TEXT_TYPE, layer, text, text);
	ASSIGN_FLAG (SELECTEDFLAG, Flag, text);
	DrawText (layer, text, 0);
	changed = true;
      }
  }
  ENDALL_LOOP;

  if (PCB->ElementOn && (Type & ELEMENT_TYPE))
    ELEMENT_LOOP (PCB->Data);
  {
    if (!TEST_FLAG (LOCKFLAG, element)
	&& ((TEST_FLAG (ONSOLDERFLAG, element) != 0) == SWAP_IDENT
	    || PCB->InvisibleObjectsOn)
	&& TEST_FLAG (SELECTEDFLAG, element) != Flag)
      {
	String name = ELEMENT_NAME (PCB, element);
	if (name && REGEXEC (name))
	  {
	    AddObjectToFlagUndoList (ELEMENT_TYPE, element, element, element);
	    ASSIGN_FLAG (SELECTEDFLAG, Flag, element);
	    PIN_LOOP (element);
	    {
	      AddObjectToFlagUndoList (PIN_TYPE, element, pin, pin);
	      ASSIGN_FLAG (SELECTEDFLAG, Flag, pin);
	    }
	    END_LOOP;
	    PAD_LOOP (element);
	    {
	      AddObjectToFlagUndoList (PAD_TYPE, element, pad, pad);
	      ASSIGN_FLAG (SELECTEDFLAG, Flag, pad);
	    }
	    END_LOOP;
	    ELEMENTTEXT_LOOP (element);
	    {
	      AddObjectToFlagUndoList (ELEMENTNAME_TYPE, element, text, text);
	      ASSIGN_FLAG (SELECTEDFLAG, Flag, text);
	    }
	    END_LOOP;
	    DrawElementName (element, 0);
	    DrawElement (element, 0);
	    changed = true;
	  }
      }
  }
  END_LOOP;
  if (PCB->PinOn && (Type & PIN_TYPE))
    ALLPIN_LOOP (PCB->Data);
  {
    if (!TEST_FLAG (LOCKFLAG, element)
	&& pin->Name && REGEXEC (pin->Name)
	&& TEST_FLAG (SELECTEDFLAG, pin) != Flag)
      {
	AddObjectToFlagUndoList (PIN_TYPE, element, pin, pin);
	ASSIGN_FLAG (SELECTEDFLAG, Flag, pin);
	DrawPin (pin, 0);
	changed = true;
      }
  }
  ENDALL_LOOP;
  if (PCB->PinOn && (Type & PAD_TYPE))
    ALLPAD_LOOP (PCB->Data);
  {
    if (!TEST_FLAG (LOCKFLAG, element)
	&& ((TEST_FLAG (ONSOLDERFLAG, pad) != 0) == SWAP_IDENT
	    || PCB->InvisibleObjectsOn)
	&& TEST_FLAG (SELECTEDFLAG, pad) != Flag)
      if (pad->Name && REGEXEC (pad->Name))
	{
	  AddObjectToFlagUndoList (PAD_TYPE, element, pad, pad);
	  ASSIGN_FLAG (SELECTEDFLAG, Flag, pad);
	  DrawPad (pad, 0);
	  changed = true;
	}
  }
  ENDALL_LOOP;
  if (PCB->ViaOn && (Type & VIA_TYPE))
    VIA_LOOP (PCB->Data);
  {
    if (!TEST_FLAG (LOCKFLAG, via)
	&& via->Name
	&& REGEXEC (via->Name) && TEST_FLAG (SELECTEDFLAG, via) != Flag)
      {
	AddObjectToFlagUndoList (VIA_TYPE, via, via, via);
	ASSIGN_FLAG (SELECTEDFLAG, Flag, via);
	DrawVia (via, 0);
	changed = true;
      }
  }
  END_LOOP;

#if defined(HAVE_REGCOMP)
#if !defined(sgi)
  regfree (&compiled);
#endif
#endif

  if (changed)
    {
      IncrementUndoSerialNumber ();
      Draw ();
    }
  return (changed);
}
Beispiel #7
0
/* ----------------------------------------------------------------------
 * selects/unselects all visible objects within the passed box
 * Flag determines if the block is to be selected or unselected
 * returns true if the state of any object has changed
 */
bool
SelectBlock (BoxTypePtr Box, bool Flag)
{
  bool changed = false;

  if (PCB->RatOn || !Flag)
    RAT_LOOP (PCB->Data);
  {
    if (LINE_IN_BOX ((LineTypePtr) line, Box) &&
	!TEST_FLAG (LOCKFLAG, line) && TEST_FLAG (SELECTEDFLAG, line) != Flag)
      {
	AddObjectToFlagUndoList (RATLINE_TYPE, line, line, line);
	ASSIGN_FLAG (SELECTEDFLAG, Flag, line);
	if (PCB->RatOn)
	  DrawRat (line, 0);
	changed = true;
      }
  }
  END_LOOP;

  /* check layers */
  LAYER_LOOP(PCB->Data, max_copper_layer + 2);
  {
    if (layer == & PCB->Data->SILKLAYER)
      {
	if (! (PCB->ElementOn || !Flag))
	  continue;
      }
    else if (layer == & PCB->Data->BACKSILKLAYER)
      {
	if (! (PCB->InvisibleObjectsOn || !Flag))
	  continue;
      }
    else
      if (! (layer->On || !Flag))
	continue;

    LINE_LOOP (layer);
    {
      if (LINE_IN_BOX (line, Box)
	  && !TEST_FLAG (LOCKFLAG, line)
	  && TEST_FLAG (SELECTEDFLAG, line) != Flag)
	{
	  AddObjectToFlagUndoList (LINE_TYPE, layer, line, line);
	  ASSIGN_FLAG (SELECTEDFLAG, Flag, line);
	  if (layer->On)
	    DrawLine (layer, line, 0);
	  changed = true;
	}
    }
    END_LOOP;
    ARC_LOOP (layer);
    {
      if (ARC_IN_BOX (arc, Box)
	  && !TEST_FLAG (LOCKFLAG, arc)
	  && TEST_FLAG (SELECTEDFLAG, arc) != Flag)
	{
	  AddObjectToFlagUndoList (ARC_TYPE, layer, arc, arc);
	  ASSIGN_FLAG (SELECTEDFLAG, Flag, arc);
	  if (layer->On)
	    DrawArc (layer, arc, 0);
	  changed = true;
	}
    }
    END_LOOP;
    TEXT_LOOP (layer);
    {
      if (!Flag || TEXT_IS_VISIBLE(PCB, layer, text))
	{
	  if (TEXT_IN_BOX (text, Box)
	      && !TEST_FLAG (LOCKFLAG, text)
	      && TEST_FLAG (SELECTEDFLAG, text) != Flag)
	    {
	      AddObjectToFlagUndoList (TEXT_TYPE, layer, text, text);
	      ASSIGN_FLAG (SELECTEDFLAG, Flag, text);
	      if (TEXT_IS_VISIBLE(PCB, layer, text))
		DrawText (layer, text, 0);
	      changed = true;
	    }
	}
    }
    END_LOOP;
    POLYGON_LOOP (layer);
    {
      if (POLYGON_IN_BOX (polygon, Box)
	  && !TEST_FLAG (LOCKFLAG, polygon)
	  && TEST_FLAG (SELECTEDFLAG, polygon) != Flag)
	{
	  AddObjectToFlagUndoList (POLYGON_TYPE, layer, polygon, polygon);
	  ASSIGN_FLAG (SELECTEDFLAG, Flag, polygon);
	  if (layer->On)
	    DrawPolygon (layer, polygon, 0);
	  changed = true;
	}
    }
    END_LOOP;
  }
  END_LOOP;

  /* elements */
  ELEMENT_LOOP (PCB->Data);
  {
    {
      bool gotElement = false;
      if ((PCB->ElementOn || !Flag)
	  && !TEST_FLAG (LOCKFLAG, element)
	  && ((TEST_FLAG (ONSOLDERFLAG, element) != 0) == SWAP_IDENT
	      || PCB->InvisibleObjectsOn))
	{
	  if (BOX_IN_BOX
	      (&ELEMENT_TEXT (PCB, element).BoundingBox, Box)
	      && !TEST_FLAG (LOCKFLAG, &ELEMENT_TEXT (PCB, element))
	      && TEST_FLAG (SELECTEDFLAG,
			    &ELEMENT_TEXT (PCB, element)) != Flag)
	    {
	      /* select all names of element */
	      ELEMENTTEXT_LOOP (element);
	      {
		AddObjectToFlagUndoList (ELEMENTNAME_TYPE,
					 element, text, text);
		ASSIGN_FLAG (SELECTEDFLAG, Flag, text);
	      }
	      END_LOOP;
	      if (PCB->ElementOn)
		DrawElementName (element, 0);
	      changed = true;
	    }
	  if ((PCB->PinOn || !Flag) && ELEMENT_IN_BOX (element, Box))
	    if (TEST_FLAG (SELECTEDFLAG, element) != Flag)
	      {
		AddObjectToFlagUndoList (ELEMENT_TYPE,
					 element, element, element);
		ASSIGN_FLAG (SELECTEDFLAG, Flag, element);
		PIN_LOOP (element);
		{
		  if (TEST_FLAG (SELECTEDFLAG, pin) != Flag)
		    {
		      AddObjectToFlagUndoList (PIN_TYPE, element, pin, pin);
		      ASSIGN_FLAG (SELECTEDFLAG, Flag, pin);
		      if (PCB->PinOn)
			DrawPin (pin, 0);
		      changed = true;
		    }
		}
		END_LOOP;
		PAD_LOOP (element);
		{
		  if (TEST_FLAG (SELECTEDFLAG, pad) != Flag)
		    {
		      AddObjectToFlagUndoList (PAD_TYPE, element, pad, pad);
		      ASSIGN_FLAG (SELECTEDFLAG, Flag, pad);
		      if (PCB->PinOn)
			DrawPad (pad, 0);
		      changed = true;
		    }
		}
		END_LOOP;
		if (PCB->PinOn)
		  DrawElement (element, 0);
		changed = true;
		gotElement = true;
	      }
	}
      if ((PCB->PinOn || !Flag) && !TEST_FLAG (LOCKFLAG, element) && !gotElement)
	{
	  PIN_LOOP (element);
	  {
	    if ((VIA_OR_PIN_IN_BOX (pin, Box)
		 && TEST_FLAG (SELECTEDFLAG, pin) != Flag))
	      {
		AddObjectToFlagUndoList (PIN_TYPE, element, pin, pin);
		ASSIGN_FLAG (SELECTEDFLAG, Flag, pin);
		if (PCB->PinOn)
		  DrawPin (pin, 0);
		changed = true;
	      }
	  }
	  END_LOOP;
	  PAD_LOOP (element);
	  {
	    if (PAD_IN_BOX (pad, Box)
		&& TEST_FLAG (SELECTEDFLAG, pad) != Flag)
	      {
		AddObjectToFlagUndoList (PAD_TYPE, element, pad, pad);
		ASSIGN_FLAG (SELECTEDFLAG, Flag, pad);
		if (PCB->PinOn)
		  DrawPad (pad, 0);
		changed = true;
	      }
	  }
	  END_LOOP;
	}
    }
  }
  END_LOOP;
  /* end with vias */
  if (PCB->ViaOn || !Flag)
    VIA_LOOP (PCB->Data);
  {
    if (VIA_OR_PIN_IN_BOX (via, Box)
	&& !TEST_FLAG (LOCKFLAG, via)
	&& TEST_FLAG (SELECTEDFLAG, via) != Flag)
      {
	AddObjectToFlagUndoList (VIA_TYPE, via, via, via);
	ASSIGN_FLAG (SELECTEDFLAG, Flag, via);
	if (PCB->ViaOn)
	  DrawVia (via, 0);
	changed = true;
      }
  }
  END_LOOP;
  if (changed)
    {
      Draw ();
      IncrementUndoSerialNumber ();
    }
  return (changed);
}
Beispiel #8
0
/* ---------------------------------------------------------------------------
 * toggles the selection of any kind of object
 * the different types are defined by search.h
 */
bool
SelectObject (void)
{
  void *ptr1, *ptr2, *ptr3;
  LayerTypePtr layer;
  int type;

  bool changed = true;

  type = SearchScreen (Crosshair.X, Crosshair.Y, SELECT_TYPES,
		       &ptr1, &ptr2, &ptr3);
  if (type == NO_TYPE || TEST_FLAG (LOCKFLAG, (PinTypePtr) ptr2))
    return (false);
  switch (type)
    {
    case VIA_TYPE:
      AddObjectToFlagUndoList (VIA_TYPE, ptr1, ptr1, ptr1);
      TOGGLE_FLAG (SELECTEDFLAG, (PinTypePtr) ptr1);
      DrawVia ((PinTypePtr) ptr1, 0);
      break;

    case LINE_TYPE:
      {
	LineType *line = (LineTypePtr) ptr2;

	layer = (LayerTypePtr) ptr1;
	AddObjectToFlagUndoList (LINE_TYPE, ptr1, ptr2, ptr2);
	TOGGLE_FLAG (SELECTEDFLAG, line);
	DrawLine (layer, line, 0);
	break;
      }

    case RATLINE_TYPE:
      {
	RatTypePtr rat = (RatTypePtr) ptr2;

	AddObjectToFlagUndoList (RATLINE_TYPE, ptr1, ptr1, ptr1);
	TOGGLE_FLAG (SELECTEDFLAG, rat);
	DrawRat (rat, 0);
	break;
      }

    case ARC_TYPE:
      {
	ArcType *arc = (ArcTypePtr) ptr2;

	layer = (LayerTypePtr) ptr1;
	AddObjectToFlagUndoList (ARC_TYPE, ptr1, ptr2, ptr2);
	TOGGLE_FLAG (SELECTEDFLAG, arc);
	DrawArc (layer, arc, 0);
	break;
      }

    case TEXT_TYPE:
      {
	TextType *text = (TextTypePtr) ptr2;

	layer = (LayerTypePtr) ptr1;
	AddObjectToFlagUndoList (TEXT_TYPE, ptr1, ptr2, ptr2);
	TOGGLE_FLAG (SELECTEDFLAG, text);
	DrawText (layer, text, 0);
	break;
      }

    case POLYGON_TYPE:
      {
	PolygonType *poly = (PolygonTypePtr) ptr2;

	layer = (LayerTypePtr) ptr1;
	AddObjectToFlagUndoList (POLYGON_TYPE, ptr1, ptr2, ptr2);
	TOGGLE_FLAG (SELECTEDFLAG, poly);
	DrawPolygon (layer, poly, 0);
	/* changing memory order no longer effects draw order */
	break;
      }

    case PIN_TYPE:
      AddObjectToFlagUndoList (PIN_TYPE, ptr1, ptr2, ptr2);
      TOGGLE_FLAG (SELECTEDFLAG, (PinTypePtr) ptr2);
      DrawPin ((PinTypePtr) ptr2, 0);
      break;

    case PAD_TYPE:
      AddObjectToFlagUndoList (PAD_TYPE, ptr1, ptr2, ptr2);
      TOGGLE_FLAG (SELECTEDFLAG, (PadTypePtr) ptr2);
      DrawPad ((PadTypePtr) ptr2, 0);
      break;

    case ELEMENTNAME_TYPE:
      {
	ElementTypePtr element = (ElementTypePtr) ptr1;

	/* select all names of the element */
	ELEMENTTEXT_LOOP (element);
	{
	  AddObjectToFlagUndoList (ELEMENTNAME_TYPE, element, text, text);
	  TOGGLE_FLAG (SELECTEDFLAG, text);
	}
	END_LOOP;
	DrawElementName (element, 0);
	break;
      }

    case ELEMENT_TYPE:
      {
	ElementTypePtr element = (ElementTypePtr) ptr1;

	/* select all pins and names of the element */
	PIN_LOOP (element);
	{
	  AddObjectToFlagUndoList (PIN_TYPE, element, pin, pin);
	  TOGGLE_FLAG (SELECTEDFLAG, pin);
	}
	END_LOOP;
	PAD_LOOP (element);
	{
	  AddObjectToFlagUndoList (PAD_TYPE, element, pad, pad);
	  TOGGLE_FLAG (SELECTEDFLAG, pad);
	}
	END_LOOP;
	ELEMENTTEXT_LOOP (element);
	{
	  AddObjectToFlagUndoList (ELEMENTNAME_TYPE, element, text, text);
	  TOGGLE_FLAG (SELECTEDFLAG, text);
	}
	END_LOOP;
	AddObjectToFlagUndoList (ELEMENT_TYPE, element, element, element);
	TOGGLE_FLAG (SELECTEDFLAG, element);
	if (PCB->ElementOn &&
	    ((TEST_FLAG (ONSOLDERFLAG, element) != 0) == SWAP_IDENT ||
	     PCB->InvisibleObjectsOn))
	  if (PCB->ElementOn)
	    {
	      DrawElementName (element, 0);
	      DrawElementPackage (element, 0);
	    }
	if (PCB->PinOn)
	  DrawElementPinsAndPads (element, 0);
	break;
      }
    }
  Draw ();
  IncrementUndoSerialNumber ();
  return (changed);
}