Beispiel #1
0
void wxDCBase::DrawSpline(int n, wxPoint points[])
{
    wxList list;
    for (int i =0; i < n; i++)
    {
        list.Append((wxObject*)&points[i]);
    }

    DrawSpline(&list);
}
Beispiel #2
0
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
{
    wxList point_list;

    wxPoint *point1 = new wxPoint;
    point1->x = x1; point1->y = y1;
    point_list.Append((wxObject*)point1);

    wxPoint *point2 = new wxPoint;
    point2->x = x2; point2->y = y2;
    point_list.Append((wxObject*)point2);

    wxPoint *point3 = new wxPoint;
    point3->x = x3; point3->y = y3;
    point_list.Append((wxObject*)point3);

    DrawSpline(&point_list);

    for( wxList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() )
    {
        wxPoint *p = (wxPoint *)node->GetData();
        delete p;
    }
}
BOOL CEventPropertiesFireTriggerDialog::HandleMessage( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
	m_hDialog = hwndDlg;

	bool handled = false;
	BOOL bret = InternalHandleMessage( &g_Params, hwndDlg, uMsg, wParam, lParam, handled );
	if ( handled )
		return bret;

	switch(uMsg)
	{
	case WM_PAINT:
		{
			PAINTSTRUCT ps; 
			HDC hdc;
			
            hdc = BeginPaint(hwndDlg, &ps); 
			DrawSpline( hdc, GetControl( IDC_STATIC_SPLINE ), g_Params.m_pEvent );
            EndPaint(hwndDlg, &ps); 

            return FALSE; 
		}
		break;
	case WM_VSCROLL:
		{
			RECT rcOut;
			GetSplineRect( GetControl( IDC_STATIC_SPLINE ), rcOut );

			InvalidateRect( hwndDlg, &rcOut, TRUE );
			UpdateWindow( hwndDlg );
			return FALSE;
		}
		break;
    case WM_INITDIALOG:
		{
			InitDialog( hwndDlg );
		}
		return FALSE;  
		
    case WM_COMMAND:
		switch (LOWORD(wParam))
		{
		case IDOK:
			{
				HWND control = GetControl( IDC_EVENTCHOICES );
				if ( control )
				{
					SendMessage( control, WM_GETTEXT, (WPARAM)sizeof( g_Params.m_szParameters ), (LPARAM)g_Params.m_szParameters );
				}
				GetDlgItemText( m_hDialog, IDC_EVENTNAME, g_Params.m_szName, sizeof( g_Params.m_szName ) );

				if ( !g_Params.m_szName[ 0 ] )
				{
					Q_snprintf( g_Params.m_szName, sizeof( g_Params.m_szName ), "Firetrigger %s", g_Params.m_szParameters );
				}

				char szTime[ 32 ];
				GetDlgItemText( m_hDialog, IDC_STARTTIME, szTime, sizeof( szTime ) );
				g_Params.m_flStartTime = atof( szTime );
				GetDlgItemText( m_hDialog, IDC_ENDTIME, szTime, sizeof( szTime ) );
				g_Params.m_flEndTime = atof( szTime );

				// Parse tokens from tags
				ParseTags( &g_Params );

				EndDialog( hwndDlg, 1 );
			}
			break;
        case IDCANCEL:
			EndDialog( hwndDlg, 0 );
			break;
		case IDC_CHECK_ENDTIME:
			{
				g_Params.m_bHasEndTime = SendMessage( GetControl( IDC_CHECK_ENDTIME ), BM_GETCHECK, 0, 0 ) == BST_CHECKED ? true : false;
				if ( !g_Params.m_bHasEndTime )
				{
					ShowWindow( GetControl( IDC_ENDTIME ), SW_HIDE );
				}
				else
				{
					ShowWindow( GetControl( IDC_ENDTIME ), SW_RESTORE );
				}
			}
			break;
		case IDC_CHECK_RESUMECONDITION:
			{
				g_Params.m_bResumeCondition = SendMessage( GetControl( IDC_CHECK_RESUMECONDITION ), BM_GETCHECK, 0, 0 ) == BST_CHECKED ? true : false;
			}
			break;
		case IDC_EVENTCHOICES:
			{
				HWND control = (HWND)lParam;
				if ( control )
				{
					SendMessage( control, WM_GETTEXT, (WPARAM)sizeof( g_Params.m_szParameters ), (LPARAM)g_Params.m_szParameters );
				}
			}
			break;
		case IDC_ABSOLUTESTART:
			{
				g_Params.m_bUsesTag = false;
				UpdateTagRadioButtons( &g_Params );
			}
			break;
		case IDC_RELATIVESTART:
			{
				g_Params.m_bUsesTag = true;
				UpdateTagRadioButtons( &g_Params );
			}
			break;
		}
		return TRUE;
	}
	return FALSE;
}
Beispiel #4
0
static void
ParseDrawFunction(DviWidget dw, char *buf)
{
	int v[DRAW_ARGS_MAX];
	int i, no_move = 0;
	char *ptr;
	
	v[0] = v[1] = v[2] = v[3] = 0;
	
	if (buf[0] == '\0')
		return;
	ptr = buf+1;
	
	for (i = 0; i < DRAW_ARGS_MAX; i++) {
		if (sscanf(ptr, "%d", v + i) != 1)
			break;
		while (*ptr == ' ')
			ptr++;
		while (*ptr != '\0' && *ptr != ' ')
			ptr++;
	}
	
	switch (buf[0]) {
	case 'l':				/* draw a line */
		DrawLine(dw, v[0], v[1]);
		break;
	case 'c':				/* circle */
		DrawCircle(dw, v[0]);
		break;
	case 'C':
		DrawFilledCircle(dw, v[0]);
		break;
	case 'e':				/* ellipse */
		DrawEllipse(dw, v[0], v[1]);
		break;
	case 'E':
		DrawFilledEllipse(dw, v[0], v[1]);
		break;
	case 'a':				/* arc */
		DrawArc(dw, v[0], v[1], v[2], v[3]);
		break;
	case 'p':
		DrawPolygon(dw, v, i);
		break;
	case 'P':
		DrawFilledPolygon(dw, v, i);
		break;
	case '~':				/* wiggly line */
		DrawSpline(dw, v, i);
		break;
	case 't':
		dw->dvi.line_thickness = v[0];
		break;
	case 'f':
		if (i > 0 && v[0] >= 0 && v[0] <= DVI_FILL_MAX)
			dw->dvi.fill = v[0];
		no_move = 1;
		break;
	default:
#if 0
		warning("unknown drawing function %s", buf);
#endif
		no_move = 1;
		break;
	}
	
	if (!no_move) {
		if (buf[0] == 'e') {
			if (i > 0)
				dw->dvi.state->x += v[0];
		}
		else {
			while (--i >= 0) {
				if (i & 1)
					dw->dvi.state->y += v[i];
				else
					dw->dvi.state->x += v[i];
			}
		}
	}
} 
void CCinemaPath::Draw() const
{
	DrawSpline(*this, CVector4D(0.2f, 0.2f, 1.f, 0.5f), 100, true);
	DrawSpline(m_TargetSpline, CVector4D(1.0f, 0.2f, 0.2f, 0.5f), 100, true);
	DrawNodes(CVector4D(0.5f, 1.0f, 0.f, 0.5f));
}