void Redraw_Board()
	{
	int i, j;

	for (i=0; i<NUM_COLS; i++)
		for (j=0; j<NUM_ROWS; j++)
			Draw_Piece(board[i][j], i, j);

	for(i=0; i<BLOCK_SIZE; i++)
		{
		Draw_Piece(next_block[i], -1, i);
		}
	}
Beispiel #2
0
void Piece::Draw()
{
	for (int i = 0; i < PIECE_ALL_NUM; i++)
	{
		if (isPlay[i] == false) continue;

		Draw_Piece(i);
	}
}