Beispiel #1
0
/* Callback for the Audit property sheet */
INT_PTR CALLBACK GameAuditDialogProc(HWND hDlg,UINT Msg,WPARAM wParam,LPARAM lParam)
{
	switch (Msg)
	{
	case WM_INITDIALOG:
		FlushFileCaches();
		hAudit = hDlg;
		Static_SetText(GetDlgItem(hDlg, IDC_PROP_TITLE), GameInfoTitle(rom_index));
		SetTimer(hDlg, 0, 1, NULL);
		return 1;

	case WM_TIMER:
		KillTimer(hDlg, 0);
		{
			int iStatus;
			LPCSTR lpStatus;

			iStatus = Mame32VerifyRomSet(rom_index);
			lpStatus = DriverUsesRoms(rom_index) ? StatusString(iStatus) : "None required";
			SetWindowText(GetDlgItem(hDlg, IDC_PROP_ROMS), lpStatus);

			iStatus = Mame32VerifySampleSet(rom_index);
			lpStatus = DriverUsesSamples(rom_index) ? StatusString(iStatus) : "None required";
			SetWindowText(GetDlgItem(hDlg, IDC_PROP_SAMPLES), lpStatus);
		}
		ShowWindow(hDlg, SW_SHOW);
		break;
	}
	return 0;
}
Beispiel #2
0
static BOOL FilterAvailable(int driver_index)
{
	return !DriverUsesRoms(driver_index) || IsAuditResultYes(GetRomAuditResults(driver_index));
}