static int buttons_context_path_modifier(ButsContextPath *path) { Object *ob; if(buttons_context_path_object(path)) { ob= path->ptr[path->len-1].data; if(ob && ELEM5(ob->type, OB_MESH, OB_CURVE, OB_FONT, OB_SURF, OB_LATTICE)) return 1; } return 0; }
/* context checked on having screen, window and area */ wmGesture *WM_gesture_new(bContext *C, wmEvent *event, int type) { wmGesture *gesture = MEM_callocN(sizeof(wmGesture), "new gesture"); wmWindow *window = CTX_wm_window(C); ARegion *ar = CTX_wm_region(C); int sx, sy; BLI_addtail(&window->gesture, gesture); gesture->type = type; gesture->event_type = event->type; gesture->swinid = ar->swinid; /* means only in area-region context! */ wm_subwindow_getorigin(window, gesture->swinid, &sx, &sy); if (ELEM5(type, WM_GESTURE_RECT, WM_GESTURE_CROSS_RECT, WM_GESTURE_TWEAK, WM_GESTURE_CIRCLE, WM_GESTURE_STRAIGHTLINE)) { rcti *rect = MEM_callocN(sizeof(rcti), "gesture rect new"); gesture->customdata = rect; rect->xmin = event->x - sx; rect->ymin = event->y - sy; if (type == WM_GESTURE_CIRCLE) { #ifdef GESTURE_MEMORY rect->xmax = circle_select_size; #else rect->xmax = 25; // XXX temp #endif } else { rect->xmax = event->x - sx; rect->ymax = event->y - sy; } } else if (ELEM(type, WM_GESTURE_LINES, WM_GESTURE_LASSO)) { short *lasso; gesture->customdata = lasso = MEM_callocN(2 * sizeof(short) * WM_LASSO_MIN_POINTS, "lasso points"); lasso[0] = event->x - sx; lasso[1] = event->y - sy; gesture->points = 1; gesture->size = WM_LASSO_MIN_POINTS; } return gesture; }
ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type) { ModifierData *md=NULL, *new_md=NULL; ModifierTypeInfo *mti = modifierType_getInfo(type); /* only geometry objects should be able to get modifiers [#25291] */ if(!ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) { BKE_reportf(reports, RPT_WARNING, "Modifiers cannot be added to Object '%s'", ob->id.name+2); return NULL; } if(mti->flags&eModifierTypeFlag_Single) { if(modifiers_findByType(ob, type)) { BKE_report(reports, RPT_WARNING, "Only one modifier of this type allowed"); return NULL; } } if(type == eModifierType_ParticleSystem) { /* don't need to worry about the new modifier's name, since that is set to the number * of particle systems which shouldn't have too many duplicates */ new_md = object_add_particle_system(scene, ob, name); } else { /* get new modifier data to add */ new_md= modifier_new(type); if(mti->flags&eModifierTypeFlag_RequiresOriginalData) { md = ob->modifiers.first; while(md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) md = md->next; BLI_insertlinkbefore(&ob->modifiers, md, new_md); } else BLI_addtail(&ob->modifiers, new_md); if(name) BLI_strncpy(new_md->name, name, sizeof(new_md->name)); /* make sure modifier data has unique name */ modifier_unique_name(&ob->modifiers, new_md); /* special cases */ if(type == eModifierType_Softbody) { if(!ob->soft) { ob->soft= sbNew(scene); ob->softflag |= OB_SB_GOAL|OB_SB_EDGES; } } else if(type == eModifierType_Collision) { if(!ob->pd) ob->pd= object_add_collision_fields(0); ob->pd->deflect= 1; DAG_scene_sort(bmain, scene); } else if(type == eModifierType_Surface) DAG_scene_sort(bmain, scene); else if(type == eModifierType_Multires) /* set totlvl from existing MDISPS layer if object already had it */ multiresModifier_set_levels_from_disps((MultiresModifierData *)new_md, ob); } DAG_id_tag_update(&ob->id, OB_RECALC_DATA); return new_md; }
static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int seg, int subdiv, float dia, float depth, int ext, int fill) { /* * type - for the type of shape * dia - the radius for cone,sphere cylinder etc. * depth - * ext - extrude * fill - end capping, and option to fill in circle * cent[3] - center of the data. * */ EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data)); EditVert *eve, *v1=NULL, *v2, *v3, *v4=NULL, *vtop, *vdown; float phi, phid, vec[3]; float q[4], cmat[3][3], nor[3]= {0.0, 0.0, 0.0}; short a, b; EM_clear_flag_all(em, SELECT); phid= 2.0f*(float)M_PI/tot; phi= .25f*(float)M_PI; switch(type) { case PRIM_GRID: /* grid */ /* clear flags */ eve= em->verts.first; while(eve) { eve->f= 0; eve= eve->next; } /* one segment first: the X axis */ phi = (2*dia)/(float)(tot-1); phid = (2*dia)/(float)(seg-1); for(a=tot-1;a>=0;a--) { vec[0] = (phi*a) - dia; vec[1]= - dia; vec[2]= 0.0f; eve= addvertlist(em, vec, NULL); eve->f= 1+2+4; if(a < tot -1) addedgelist(em, eve->prev, eve, NULL); } /* extrude and translate */ vec[0]= vec[2]= 0.0; vec[1]= phid; for(a=0;a<seg-1;a++) { extrudeflag_vert(obedit, em, 2, nor, 0); // nor unused translateflag(em, 2, vec); } /* and now do imat */ eve= em->verts.first; while(eve) { if(eve->f & SELECT) { mul_m4_v3(mat,eve->co); } eve= eve->next; } recalc_editnormals(em); break; case PRIM_UVSPHERE: /* UVsphere */ /* clear all flags */ eve= em->verts.first; while(eve) { eve->f= 0; eve= eve->next; } /* one segment first */ phi= 0; phid/=2; for(a=0; a<=tot; a++) { vec[0]= dia*sinf(phi); vec[1]= 0.0; vec[2]= dia*cosf(phi); eve= addvertlist(em, vec, NULL); eve->f= 1+2+4; if(a==0) v1= eve; else addedgelist(em, eve, eve->prev, NULL); phi+= phid; } /* extrude and rotate */ phi= M_PI/seg; q[0]= cos(phi); q[3]= sin(phi); q[1]=q[2]= 0; quat_to_mat3( cmat,q); for(a=0; a<seg; a++) { extrudeflag_vert(obedit, em, 2, nor, 0); // nor unused rotateflag(em, 2, v1->co, cmat); } removedoublesflag(em, 4, 0, 0.0001); /* and now do imat */ eve= em->verts.first; while(eve) { if(eve->f & SELECT) { mul_m4_v3(mat,eve->co); } eve= eve->next; } recalc_editnormals(em); break; case PRIM_ICOSPHERE: /* Icosphere */ { EditVert *eva[12]; EditEdge *eed; /* clear all flags */ eve= em->verts.first; while(eve) { eve->f= 0; eve= eve->next; } dia/=200; for(a=0;a<12;a++) { vec[0]= dia*icovert[a][0]; vec[1]= dia*icovert[a][1]; vec[2]= dia*icovert[a][2]; eva[a]= addvertlist(em, vec, NULL); eva[a]->f= 1+2; } for(a=0;a<20;a++) { EditFace *evtemp; v1= eva[ icoface[a][0] ]; v2= eva[ icoface[a][1] ]; v3= eva[ icoface[a][2] ]; evtemp = addfacelist(em, v1, v2, v3, 0, NULL, NULL); evtemp->e1->f = 1+2; evtemp->e2->f = 1+2; evtemp->e3->f = 1+2; } dia*=200; for(a=1; a<subdiv; a++) esubdivideflag(obedit, em, 2, dia, 0, B_SPHERE,1, SUBDIV_CORNER_PATH, 0); /* and now do imat */ eve= em->verts.first; while(eve) { if(eve->f & 2) { mul_m4_v3(mat,eve->co); } eve= eve->next; } // Clear the flag 2 from the edges for(eed=em->edges.first;eed;eed=eed->next){ if(eed->f & 2){ eed->f &= !2; } } } break; case PRIM_MONKEY: /* Monkey */ { //extern int monkeyo, monkeynv, monkeynf; //extern signed char monkeyf[][4]; //extern signed char monkeyv[][3]; EditVert **tv= MEM_mallocN(sizeof(*tv)*monkeynv*2, "tv"); int i; for (i=0; i<monkeynv; i++) { float v[3]; v[0]= (monkeyv[i][0]+127)/128.0, v[1]= monkeyv[i][1]/128.0, v[2]= monkeyv[i][2]/128.0; tv[i]= addvertlist(em, v, NULL); tv[i]->f |= SELECT; tv[monkeynv+i]= (fabs(v[0]= -v[0])<0.001)?tv[i]:addvertlist(em, v, NULL); tv[monkeynv+i]->f |= SELECT; } for (i=0; i<monkeynf; i++) { addfacelist(em, tv[monkeyf[i][0]+i-monkeyo], tv[monkeyf[i][1]+i-monkeyo], tv[monkeyf[i][2]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeyf[i][3]+i-monkeyo]:NULL, NULL, NULL); addfacelist(em, tv[monkeynv+monkeyf[i][2]+i-monkeyo], tv[monkeynv+monkeyf[i][1]+i-monkeyo], tv[monkeynv+monkeyf[i][0]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeynv+monkeyf[i][3]+i-monkeyo]:NULL, NULL, NULL); } MEM_freeN(tv); /* and now do imat */ for(eve= em->verts.first; eve; eve= eve->next) { if(eve->f & SELECT) { mul_m4_v3(mat,eve->co); } } recalc_editnormals(em); } break; default: /* all types except grid, sphere... */ if(type==PRIM_CONE); else if(ext==0) depth= 0.0f; /* first vertex at 0° for circular objects */ if( ELEM3(type, PRIM_CIRCLE,PRIM_CYLINDER,PRIM_CONE) ) phi = 0.0f; vtop= vdown= v1= v2= 0; for(b=0; b<=ext; b++) { for(a=0; a<tot; a++) { vec[0]= dia*sinf(phi); vec[1]= dia*cosf(phi); vec[2]= b?depth:-depth; mul_m4_v3(mat, vec); eve= addvertlist(em, vec, NULL); eve->f= SELECT; if(a==0) { if(b==0) v1= eve; else v2= eve; } phi+=phid; } } /* center vertices */ /* type PRIM_CONE can only have 1 one side filled * if the cone has no capping, dont add vtop */ if(type == PRIM_CONE || (fill && !ELEM(type, PRIM_PLANE, PRIM_CUBE))) { vec[0]= vec[1]= 0.0f; vec[2]= type==PRIM_CONE ? depth : -depth; mul_m4_v3(mat, vec); vdown= addvertlist(em, vec, NULL); if((ext || type==PRIM_CONE) && fill) { vec[0]= vec[1]= 0.0f; vec[2]= type==PRIM_CONE ? -depth : depth; mul_m4_v3(mat,vec); vtop= addvertlist(em, vec, NULL); } } else { vdown= v1; vtop= v2; } if(vtop) vtop->f= SELECT; if(vdown) vdown->f= SELECT; /* top and bottom face */ if(fill || type==PRIM_CONE) { if(tot==4 && ELEM(type, PRIM_PLANE, PRIM_CUBE)) { v3= v1->next->next; if(ext) v4= v2->next->next; addfacelist(em, v3, v1->next, v1, v3->next, NULL, NULL); if(ext) addfacelist(em, v2, v2->next, v4, v4->next, NULL, NULL); } else { v3= v1; v4= v2; for(a=1; a<tot; a++) { addfacelist(em, vdown, v3, v3->next, 0, NULL, NULL); v3= v3->next; if(ext && fill) { addfacelist(em, vtop, v4, v4->next, 0, NULL, NULL); v4= v4->next; } } if(!ELEM(type, PRIM_PLANE, PRIM_CUBE)) { addfacelist(em, vdown, v3, v1, 0, NULL, NULL); if(ext) addfacelist(em, vtop, v4, v2, 0, NULL, NULL); } } } else if(type==PRIM_CIRCLE) { /* we need edges for a circle */ v3= v1; for(a=1;a<tot;a++) { addedgelist(em, v3, v3->next, NULL); v3= v3->next; } addedgelist(em, v3, v1, NULL); } /* side faces */ if(ext) { v3= v1; v4= v2; for(a=1; a<tot; a++) { addfacelist(em, v3, v3->next, v4->next, v4, NULL, NULL); v3= v3->next; v4= v4->next; } addfacelist(em, v3, v1, v2, v4, NULL, NULL); } else if(fill && type==PRIM_CONE) { /* add the bottom flat area of the cone * if capping is disabled dont bother */ v3= v1; for(a=1; a<tot; a++) { addfacelist(em, vtop, v3->next, v3, 0, NULL, NULL); v3= v3->next; } addfacelist(em, vtop, v1, v3, 0, NULL, NULL); } } EM_stats_update(em); /* simple selection flush OK, based on fact it's a single model */ EM_select_flush(em); /* flushes vertex -> edge -> face selection */ if(!ELEM5(type, PRIM_GRID, PRIM_PLANE, PRIM_ICOSPHERE, PRIM_UVSPHERE, PRIM_MONKEY)) EM_recalc_normal_direction(em, FALSE, TRUE); /* otherwise monkey has eyes in wrong direction */ BKE_mesh_end_editmesh(obedit->data, em); }
static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, const float mval[2]) { if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) { TreeStoreElem *tselem= TREESTORE(te); int openclose= 0; /* open close icon */ if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close if( mval[0]>te->xs && mval[0]<te->xs+UI_UNIT_X) openclose= 1; } if(openclose) { /* all below close/open? */ if(extend) { tselem->flag &= ~TSE_CLOSED; outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1)); } else { if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED; else tselem->flag |= TSE_CLOSED; } return 1; } /* name and first icon */ else if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) { /* always makes active object */ if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP) tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0)); if(tselem->type==0) { // the lib blocks /* editmode? */ if(te->idcode==ID_SCE) { if(scene!=(Scene *)tselem->id) { ED_screen_set_scene(C, (Scene *)tselem->id); } } else if(te->idcode==ID_GR) { Group *gr= (Group *)tselem->id; GroupObject *gob; if(extend) { int sel= BA_SELECT; for(gob= gr->gobject.first; gob; gob= gob->next) { if(gob->ob->flag & SELECT) { sel= BA_DESELECT; break; } } for(gob= gr->gobject.first; gob; gob= gob->next) { ED_base_object_select(object_in_scene(gob->ob, scene), sel); } } else { scene_deselect_all(scene); for(gob= gr->gobject.first; gob; gob= gob->next) { if((gob->ob->flag & SELECT) == 0) ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT); } } WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); } else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) { WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); } else { // rest of types tree_element_active(C, scene, soops, te, 1); } } else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0)); return 1; } } for(te= te->subtree.first; te; te= te->next) { if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1; } return 0; }
static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) { uiLayout *split, *colsub; split = uiLayoutSplit(layout, 0.8, 0); if (ptr->type == &RNA_PoseBone) { PointerRNA boneptr; Bone *bone; boneptr = RNA_pointer_get(ptr, "bone"); bone = boneptr.data; uiLayoutSetActive(split, !(bone->parent && bone->flag & BONE_CONNECTED)); } colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "location", 0, "Location", ICON_NONE); colsub = uiLayoutColumn(split, 1); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_location", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); split = uiLayoutSplit(layout, 0.8, 0); switch(RNA_enum_get(ptr, "rotation_mode")) { case ROT_MODE_QUAT: /* quaternion */ colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "rotation_quaternion", 0, "Rotation", ICON_NONE); colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, "4L", ICON_NONE); if (RNA_boolean_get(ptr, "lock_rotations_4d")) uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); else uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; case ROT_MODE_AXISANGLE: /* axis angle */ colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "rotation_axis_angle", 0, "Rotation", ICON_NONE); colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, "4L", ICON_NONE); if (RNA_boolean_get(ptr, "lock_rotations_4d")) uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); else uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; default: /* euler rotations */ colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "rotation_euler", 0, "Rotation", ICON_NONE); colsub = uiLayoutColumn(split, 1); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; } uiItemR(layout, ptr, "rotation_mode", 0, "", ICON_NONE); split = uiLayoutSplit(layout, 0.8, 0); colsub = uiLayoutColumn(split, 1); uiItemR(colsub, ptr, "scale", 0, "Scale", ICON_NONE); colsub = uiLayoutColumn(split, 1); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_scale", UI_ITEM_R_TOGGLE+UI_ITEM_R_ICON_ONLY, "", ICON_NONE); if (ptr->type == &RNA_Object) { Object *ob = ptr->data; if (ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL)) uiItemR(layout, ptr, "dimensions", 0, "Dimensions", ICON_NONE); } }