Beispiel #1
0
//////////////////////////////  6. ChunkPing Protocol  //////////////////////////
bool ProtocolChunkPing::encode_body(ByteBuffer *byte_buffer)
{
	////chunk id
	ENCODE_STRING(m_chunk_info.id);
	////chunk ip
	ENCODE_STRING(m_chunk_info.ip);
	////chunk port
	ENCODE_INT(m_chunk_info.port);
	//// disk space
	ENCODE_INT64(m_chunk_info.disk_space);
	////disk used
	ENCODE_INT64(m_chunk_info.disk_used);

	return true;
}
////////////////  回复文件大小  ////////////////////
//编码协议体数据到byte_buffer,成功返回true,失败返回false.
bool RespondSize::encode_body(ByteBuffer *byte_buffer)
{
	int len = 0;
	//file size
	ENCODE_INT64(m_file_size);
	//file name
	ENCODE_STRING(m_file_name);

	return true;
}
//////////////////////  回复数据  /////////////////////
//编码协议体数据到io_buffer.成功返回编码后协议体长度(大于0),失败返回-1;
bool RespondData::encode_body(ByteBuffer *byte_buffer)
{
	int len = 0;
	//file name
	ENCODE_STRING(m_file_name);
	//start pos
	ENCODE_INT64(m_start_pos);
	//size
	ENCODE_INT(m_size);

	return true;
}