static void EnterGoodRef(LPCSTR ps4LetterType, LPCSTR psReference, LPCSTR psPackageReference, LPCSTR psText) { EnterRef(psReference, psText, sCurrentMenu.c_str()); ReferencesAndPackage[psReference].insert(psPackageReference); MenusUsed.insert(psPackageReference); }
static void MoveTo(BLOCK *dest, BLOCK *src, QUAD *head) { QUAD *insert = beforeJmp(dest->tail, TRUE); QUAD *head2 = Alloc(sizeof(QUAD)); *head2 = *head; EnterRef(head, head2); head = head2; if (insert == dest->tail) dest->tail = head; head->back = insert; head->fwd = insert->fwd; insert->fwd = insert->fwd->back = head; tempInfo[head->ans->offset->v.sp->value.i]->blockDefines = dest; tempInfo[head->ans->offset->v.sp->value.i]->instructionDefines = head; head->block = dest; head->invarInserted = TRUE; if (head->dc.opcode != i_assn || head->dc.left->mode == i_immed) { keep(head->dc.left); keep(head->dc.right); head->invarKeep = TRUE; } }
void UI_Dump_f(void) { string sFinalOutput; vector <string> vStripEdFiles; #define OUTPUT sFinalOutput+= #define OUTPUTSTRIP vStripEdFiles[vStripEdFiles.size()-1] += OUTPUT("### UI_Dump(): Top\n"); for (ReferencesAndPackages_t::iterator it = ReferencesAndPackage.begin(); it!=ReferencesAndPackage.end(); ++it) { if ( (*it).second.size()>1) { OUTPUT(va("!!!DUP: Ref \"%s\" exists in:\n",(*it).first.c_str())); StringSet_t &Set = (*it).second; for (StringSet_t::iterator itS = Set.begin(); itS!=Set.end(); ++itS) { OUTPUT(va("%s\n",(*itS).c_str())); } } } OUTPUT("\nSP Package Reference list:\n"); for (StringSet_t::iterator itS = MenusUsed.begin(); itS!=MenusUsed.end(); ++itS) { OUTPUT(va("%s\n",(*itS).c_str())); } OUTPUT("\nBad Text list:\n"); for (References_t::iterator itBad=BadReferences.begin(); itBad!=BadReferences.end();++itBad) { Reference_t &BadReference = (*itBad); OUTPUT(va("File: %30s \"%s\"\n",BadReference.sMenu.c_str(), BadReference.sString.c_str())); } OUTPUT("\nAdding bad references to final correction list...\n"); for (itBad=BadReferences.begin(); itBad!=BadReferences.end();++itBad) { Reference_t &BadReference = (*itBad); EnterRef("", BadReference.sString.c_str(), BadReference.sMenu.c_str() ); } OUTPUT("\nFinal correction list:\n"); // qboolean bIsMulti = !!strstr((*CorrectionData.begin()).sMenuFile.c_str(),"jk2mp"); // actually do the find/replace... // for (CorrectionData_t::iterator itCorrectionData = CorrectionData.begin(); itCorrectionData != CorrectionData.end(); ++itCorrectionData) { CorrectionDataItem_t &CorrectionDataItem = (*itCorrectionData); if (CorrectionDataItem.sTextToFind.c_str()[0] && CorrectionDataItem.sTextToReplaceWith.c_str()[0]) { OUTPUT( va("Load File: \"%s\", find \"%s\", replace with \"%s\"\n", CorrectionDataItem.sMenuFile.c_str(), CorrectionDataItem.sTextToFind.c_str(), CorrectionDataItem.sTextToReplaceWith.c_str() ) ); // if (strstr(CorrectionDataItem.sTextToReplaceWith.c_str(),"START_A_NEW_GAME")) // { // int z=1; // } assert( CorrectionDataItem.sTextToReplaceWith.c_str()[0] ); string sReplace( CorrectionDataItem.sTextToReplaceWith.c_str() ); sReplace.insert(1,"_"); sReplace.insert(1,CorrectionDataItem.sStripEdFileRef.c_str()); DoFileFindReplace( CorrectionDataItem.sMenuFile.c_str(), CorrectionDataItem.sTextToFind.c_str(), sReplace.c_str()//CorrectionDataItem.sTextToReplaceWith.c_str() ); } } // scan in all SP files into one huge string, so I can pick out any foreign translations to add in when generating // new StripEd files... // char **ppsFiles; char *buffers[1000]; // max # SP files, well-OTT. int iNumFiles; int i; string sStripFiles; // scan for shader files ppsFiles = FS_ListFiles( "strip", ".sp", &iNumFiles ); if ( !ppsFiles || !iNumFiles ) { assert(0); } else { // load files... // for (i=0; i<iNumFiles; i++) { char sFilename[MAX_QPATH]; Com_sprintf( sFilename, sizeof( sFilename ), "strip/%s", ppsFiles[i] ); OutputDebugString( va("...loading '%s'\n", sFilename ) ); int iLen = FS_ReadFile( sFilename, (void **)&buffers[i] ); if ( iLen<1 ) { assert(0);//Com_Error( ERR_DROP, "Couldn't load %s", filename ); } } // free up memory... // FS_FreeFileList( ppsFiles ); // build single large buffer and free up buffers as we go... // // ( free in reverse order, so the temp files are all dumped ) for ( i=iNumFiles-1; i>=0; i-- ) { sStripFiles += buffers[i]; sStripFiles += "\r\n"; FS_FreeFile( buffers[i] ); } } int iIndex=0; for (itCorrectionData = CorrectionData.begin(); itCorrectionData != CorrectionData.end(); ++itCorrectionData) { CorrectionDataItem_t &CorrectionDataItem = (*itCorrectionData); if (CorrectionDataItem.sStripEdReference.c_str()[0] // skip over duplicate-resolving entries // && CorrectionDataItem.sStripEdText.c_str()[0] // ) { string strAnyForeignStringsFound; // will be entire line plus CR string strNotes; // will be just the bit within quotes LPCSTR psFoundExisting; int iInitialSearchPos = 0; while (iInitialSearchPos < sStripFiles.size() && (strAnyForeignStringsFound.empty() || strNotes.empty()) ) { if ( (psFoundExisting = strstr( sStripFiles.c_str()+iInitialSearchPos, va("\"%s\"",CorrectionDataItem.sStripEdText.c_str()))) != NULL ) { // see if we can find any NOTES entry above this... // LPCSTR p; if (strNotes.empty()) { p = psFoundExisting; while (p > sStripFiles.c_str() && *p!='{') { if (!strnicmp(p,"NOTES",5) && isspace(p[-1]) && isspace(p[5])) { p = strchr(p,'"'); if (!p++) break; while (*p != '"') strNotes += *p++; break; } p--; } } // now search for any foreign versions we already have translated... // if (strAnyForeignStringsFound.empty()) { p = psFoundExisting; LPCSTR psNextBrace = strchr(p,'}'); assert(psNextBrace); if (psNextBrace) { for (int i=2; i<10; i++) { LPCSTR psForeign = strstr(p,va("TEXT_LANGUAGE%d",i)); if (psForeign && psForeign < psNextBrace) { strAnyForeignStringsFound += " "; while (*psForeign != '\n' && *psForeign != '\0') { strAnyForeignStringsFound += *psForeign++; } strAnyForeignStringsFound += "\n"; } } } } iInitialSearchPos = psFoundExisting - sStripFiles.c_str(); iInitialSearchPos++; // one past, so we don't re-find ourselves } else { break; } } if (!strNotes.empty()) { strNotes = va(" NOTES \"%s\"\n",strNotes.c_str()); } // now do output... // if (!(iIndex%256)) { string s; vStripEdFiles.push_back(s); OUTPUTSTRIP( va( "VERSION 1\n" "CONFIG W:\\bin\\striped.cfg\n" "ID %d\n" "REFERENCE MENUS%d\n" "DESCRIPTION \"menu text\"\n" "COUNT 256\n", // count will need correcting for last one 250 + (iIndex/256), // 250 range seems to be unused iIndex/256 ) ); // OUTPUTSTRIP( va("REFERENCE %s\n", va("%sMENUS%d",bIsMulti?"MP":"SP",iIndex/256)) ); // OUTPUTSTRIP( va("REFERENCE %s\n", va( "MENUS%d",iIndex/256)) ); } OUTPUTSTRIP( va( "INDEX %d\n" "{\n" " REFERENCE %s\n" "%s" " TEXT_LANGUAGE1 \"%s\"\n" "%s" "}\n", iIndex%256, CorrectionDataItem.sStripEdReference.c_str(), (strNotes.empty()?"":strNotes.c_str()), CorrectionDataItem.sStripEdText.c_str(), strAnyForeignStringsFound.c_str() ) ); iIndex++; } } OUTPUT("### UI_Dump(): Bottom\n"); SendStringToNotepad(sFinalOutput.c_str(), "temp.txt"); // output the SP files... // for (i=0; i<vStripEdFiles.size(); i++) { // need to make local string, because ingame va() is crippled to 2 depths... // char sName[MAX_PATH]; sprintf(sName,"Source\\StarWars\\code\\base\\strip\\MENUS%d.sp",i); SendStringToNotepad(vStripEdFiles[i].c_str(), sName); } }