void ZopfliBlockSplitLZ77(const ZopfliOptions* options, const ZopfliLZ77Store* lz77, size_t maxblocks, size_t** splitpoints, size_t* npoints) { size_t lstart, lend; size_t i; size_t llpos = 0; size_t numblocks = 1; unsigned char* done; double splitcost, origcost; if (lz77->size < 10) return; /* This code fails on tiny files. */ done = (unsigned char*)malloc(lz77->size); if (!done) exit(-1); /* Allocation failed. */ for (i = 0; i < lz77->size; i++) done[i] = 0; lstart = 0; lend = lz77->size; for (;;) { SplitCostContext c; if (maxblocks > 0 && numblocks >= maxblocks) { break; } c.lz77 = lz77; c.start = lstart; c.end = lend; assert(lstart < lend); llpos = FindMinimum(SplitCost, &c, lstart + 1, lend, &splitcost); assert(llpos > lstart); assert(llpos < lend); origcost = EstimateCost(lz77, lstart, lend); if (splitcost > origcost || llpos == lstart + 1 || llpos == lend) { done[lstart] = 1; } else { AddSorted(llpos, splitpoints, npoints); numblocks++; } if (!FindLargestSplittableBlock( lz77->size, done, *splitpoints, *npoints, &lstart, &lend)) { break; /* No further split will probably reduce compression. */ } if (lend - lstart < 10) { break; } } if (options->verbose) { PrintBlockSplitPoints(lz77, *splitpoints, *npoints); } free(done); }
/* Gets the cost which is the sum of the cost of the left and the right section of the data. type: FindMinimumFun */ static double SplitCost(size_t i, void* context) { SplitCostContext* c = (SplitCostContext*)context; return EstimateCost(c->lz77, c->start, i) + EstimateCost(c->lz77, i, c->end); }
/** Given the statements implementing a function, emit the code that implements the function. Most of the work do be done here just involves wiring up the function parameter values to be available in the function body code. */ void Function::emitCode(FunctionEmitContext *ctx, llvm::Function *function, SourcePos firstStmtPos) { // Connect the __mask builtin to the location in memory that stores its // value maskSymbol->storagePtr = ctx->GetFullMaskPointer(); // add debugging info for __mask maskSymbol->pos = firstStmtPos; ctx->EmitVariableDebugInfo(maskSymbol); #if ISPC_LLVM_VERSION >= ISPC_LLVM_3_7 // LLVM 3.7+ if (g->NoOmitFramePointer) function->addFnAttr("no-frame-pointer-elim", "true"); #endif #if 0 llvm::BasicBlock *entryBBlock = ctx->GetCurrentBasicBlock(); #endif const FunctionType *type = CastType<FunctionType>(sym->type); Assert(type != NULL); if (type->isTask == true #ifdef ISPC_NVPTX_ENABLED && (g->target->getISA() != Target::NVPTX) #endif ){ // For tasks, there should always be three parameters: the // pointer to the structure that holds all of the arguments, the // thread index, and the thread count variables. llvm::Function::arg_iterator argIter = function->arg_begin(); #if ISPC_LLVM_VERSION <= ISPC_LLVM_3_7 /* 3.2, 3.3, 3.4, 3.5, 3.6, 3.7 */ llvm::Value *structParamPtr = argIter++; llvm::Value *threadIndex = argIter++; llvm::Value *threadCount = argIter++; llvm::Value *taskIndex = argIter++; llvm::Value *taskCount = argIter++; llvm::Value *taskIndex0 = argIter++; llvm::Value *taskIndex1 = argIter++; llvm::Value *taskIndex2 = argIter++; llvm::Value *taskCount0 = argIter++; llvm::Value *taskCount1 = argIter++; llvm::Value *taskCount2 = argIter++; #else /* LLVM 3.8+ */ llvm::Value *structParamPtr = &*(argIter++); llvm::Value *threadIndex = &*(argIter++); llvm::Value *threadCount = &*(argIter++); llvm::Value *taskIndex = &*(argIter++); llvm::Value *taskCount = &*(argIter++); llvm::Value *taskIndex0 = &*(argIter++); llvm::Value *taskIndex1 = &*(argIter++); llvm::Value *taskIndex2 = &*(argIter++); llvm::Value *taskCount0 = &*(argIter++); llvm::Value *taskCount1 = &*(argIter++); llvm::Value *taskCount2 = &*(argIter++); #endif // Copy the function parameter values from the structure into local // storage for (unsigned int i = 0; i < args.size(); ++i) lCopyInTaskParameter(i, structParamPtr, args, ctx); if (type->isUnmasked == false) { // Copy in the mask as well. int nArgs = (int)args.size(); // The mask is the last parameter in the argument structure llvm::Value *ptr = ctx->AddElementOffset(structParamPtr, nArgs, NULL, "task_struct_mask"); llvm::Value *ptrval = ctx->LoadInst(ptr, "mask"); ctx->SetFunctionMask(ptrval); } // Copy threadIndex and threadCount into stack-allocated storage so // that their symbols point to something reasonable. threadIndexSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "threadIndex"); ctx->StoreInst(threadIndex, threadIndexSym->storagePtr); threadCountSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "threadCount"); ctx->StoreInst(threadCount, threadCountSym->storagePtr); // Copy taskIndex and taskCount into stack-allocated storage so // that their symbols point to something reasonable. taskIndexSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskIndex"); ctx->StoreInst(taskIndex, taskIndexSym->storagePtr); taskCountSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskCount"); ctx->StoreInst(taskCount, taskCountSym->storagePtr); taskIndexSym0->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskIndex0"); ctx->StoreInst(taskIndex0, taskIndexSym0->storagePtr); taskIndexSym1->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskIndex1"); ctx->StoreInst(taskIndex1, taskIndexSym1->storagePtr); taskIndexSym2->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskIndex2"); ctx->StoreInst(taskIndex2, taskIndexSym2->storagePtr); taskCountSym0->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskCount0"); ctx->StoreInst(taskCount0, taskCountSym0->storagePtr); taskCountSym1->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskCount1"); ctx->StoreInst(taskCount1, taskCountSym1->storagePtr); taskCountSym2->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskCount2"); ctx->StoreInst(taskCount2, taskCountSym2->storagePtr); } else { // Regular, non-task function llvm::Function::arg_iterator argIter = function->arg_begin(); for (unsigned int i = 0; i < args.size(); ++i, ++argIter) { Symbol *sym = args[i]; if (sym == NULL) // anonymous function parameter continue; argIter->setName(sym->name.c_str()); // Allocate stack storage for the parameter and emit code // to store the its value there. sym->storagePtr = ctx->AllocaInst(argIter->getType(), sym->name.c_str()); #if ISPC_LLVM_VERSION <= ISPC_LLVM_3_7 /* 3.2, 3.3, 3.4, 3.5, 3.6, 3.7 */ ctx->StoreInst(argIter, sym->storagePtr); #else /* LLVM 3.8+ */ ctx->StoreInst(&*argIter, sym->storagePtr); #endif ctx->EmitFunctionParameterDebugInfo(sym, i); } // If the number of actual function arguments is equal to the // number of declared arguments in decl->functionParams, then we // don't have a mask parameter, so set it to be all on. This // happens for exmaple with 'export'ed functions that the app // calls. if (argIter == function->arg_end()) { Assert(type->isUnmasked || type->isExported); ctx->SetFunctionMask(LLVMMaskAllOn); } else { Assert(type->isUnmasked == false); // Otherwise use the mask to set the entry mask value argIter->setName("__mask"); Assert(argIter->getType() == LLVMTypes::MaskType); #if ISPC_LLVM_VERSION <= ISPC_LLVM_3_7 /* 3.2, 3.3, 3.4, 3.5, 3.6, 3.7 */ ctx->SetFunctionMask(argIter); #else /* LLVM 3.8+ */ ctx->SetFunctionMask(&*argIter); #endif Assert(++argIter == function->arg_end()); } #ifdef ISPC_NVPTX_ENABLED if (type->isTask == true && g->target->getISA() == Target::NVPTX) { llvm::NamedMDNode* annotations = m->module->getOrInsertNamedMetadata("nvvm.annotations"); #if ISPC_LLVM_VERSION >= ISPC_LLVM_3_6 // LLVM 3.6+ llvm::SmallVector<llvm::Metadata*, 3> av; av.push_back(llvm::ValueAsMetadata::get(function)); av.push_back(llvm::MDString::get(*g->ctx, "kernel")); av.push_back(llvm::ConstantAsMetadata::get(LLVMInt32(1))); annotations->addOperand(llvm::MDNode::get(*g->ctx, llvm::ArrayRef<llvm::Metadata*>(av))); #else llvm::SmallVector<llvm::Value*, 3> av; av.push_back(function); av.push_back(llvm::MDString::get(*g->ctx, "kernel")); av.push_back(LLVMInt32(1)); annotations->addOperand(llvm::MDNode::get(*g->ctx, av)); #endif } #endif /* ISPC_NVPTX_ENABLED */ } // Finally, we can generate code for the function if (code != NULL) { ctx->SetDebugPos(code->pos); ctx->AddInstrumentationPoint("function entry"); int costEstimate = EstimateCost(code); Debug(code->pos, "Estimated cost for function \"%s\" = %d\n", sym->name.c_str(), costEstimate); // If the body of the function is non-trivial, then we wrap the // entire thing inside code that tests to see if the mask is all // on, all off, or mixed. If this is a simple function, then this // isn't worth the code bloat / overhead. bool checkMask = (type->isTask == true) || ( #if ISPC_LLVM_VERSION == ISPC_LLVM_3_2 // 3.2 (function->getFnAttributes().hasAttribute(llvm::Attributes::AlwaysInline) == false) #else // LLVM 3.3+ (function->getAttributes().getFnAttributes().hasAttribute(llvm::AttributeSet::FunctionIndex, llvm::Attribute::AlwaysInline) == false) #endif && costEstimate > CHECK_MASK_AT_FUNCTION_START_COST); checkMask &= (type->isUnmasked == false); checkMask &= (g->target->getMaskingIsFree() == false); checkMask &= (g->opt.disableCoherentControlFlow == false); if (checkMask) { llvm::Value *mask = ctx->GetFunctionMask(); llvm::Value *allOn = ctx->All(mask); llvm::BasicBlock *bbAllOn = ctx->CreateBasicBlock("all_on"); llvm::BasicBlock *bbSomeOn = ctx->CreateBasicBlock("some_on"); // Set up basic blocks for goto targets ctx->InitializeLabelMap(code); ctx->BranchInst(bbAllOn, bbSomeOn, allOn); // all on: we've determined dynamically that the mask is all // on. Set the current mask to "all on" explicitly so that // codegen for this path can be improved with this knowledge in // hand... ctx->SetCurrentBasicBlock(bbAllOn); if (!g->opt.disableMaskAllOnOptimizations) ctx->SetFunctionMask(LLVMMaskAllOn); code->EmitCode(ctx); if (ctx->GetCurrentBasicBlock()) ctx->ReturnInst(); // not all on: however, at least one lane must be running, // since we should never run with all off... some on: reset // the mask to the value it had at function entry and emit the // code. Resetting the mask here is important, due to the "all // on" setting of it for the path above. ctx->SetCurrentBasicBlock(bbSomeOn); ctx->SetFunctionMask(mask); // Set up basic blocks for goto targets again; we want to have // one set of them for gotos in the 'all on' case, and a // distinct set for the 'mixed mask' case. ctx->InitializeLabelMap(code); code->EmitCode(ctx); if (ctx->GetCurrentBasicBlock()) ctx->ReturnInst(); } else { // Set up basic blocks for goto targets ctx->InitializeLabelMap(code); // No check, just emit the code code->EmitCode(ctx); } } if (ctx->GetCurrentBasicBlock()) { // FIXME: We'd like to issue a warning if we've reached the end of // the function without a return statement (for non-void // functions). But the test below isn't right, since we can have // (with 'x' a varying test) "if (x) return a; else return b;", in // which case we have a valid basic block but its unreachable so ok // to not have return statement. #if 0 // If the bblock has no predecessors, then it doesn't matter if it // doesn't have a return; it'll never be reached. If it does, // issue a warning. Also need to warn if it's the entry block for // the function (in which case it will not have predeccesors but is // still reachable.) if (type->GetReturnType()->IsVoidType() == false && (pred_begin(ec.bblock) != pred_end(ec.bblock) || (ec.bblock == entryBBlock))) Warning(sym->pos, "Missing return statement in function returning \"%s\".", type->rType->GetString().c_str()); #endif // FIXME: would like to set the context's current position to // e.g. the end of the function code // if bblock is non-NULL, it hasn't been terminated by e.g. a // return instruction. Need to add a return instruction. ctx->ReturnInst(); } }
/** Given the statements implementing a function, emit the code that implements the function. Most of the work do be done here just involves wiring up the function parameter values to be available in the function body code. */ void Function::emitCode(FunctionEmitContext *ctx, llvm::Function *function, SourcePos firstStmtPos) { // Connect the __mask builtin to the location in memory that stores its // value maskSymbol->storagePtr = ctx->GetFullMaskPointer(); // add debugging info for __mask, programIndex, ... maskSymbol->pos = firstStmtPos; ctx->EmitVariableDebugInfo(maskSymbol); #if 0 llvm::BasicBlock *entryBBlock = ctx->GetCurrentBasicBlock(); #endif const FunctionType *type = dynamic_cast<const FunctionType *>(sym->type); Assert(type != NULL); if (type->isTask == true) { // For tasks, we there should always be three parmeters: the // pointer to the structure that holds all of the arguments, the // thread index, and the thread count variables. llvm::Function::arg_iterator argIter = function->arg_begin(); llvm::Value *structParamPtr = argIter++; llvm::Value *threadIndex = argIter++; llvm::Value *threadCount = argIter++; llvm::Value *taskIndex = argIter++; llvm::Value *taskCount = argIter++; // Copy the function parameter values from the structure into local // storage for (unsigned int i = 0; i < args.size(); ++i) lCopyInTaskParameter(i, structParamPtr, args, ctx); // Copy in the mask as well. int nArgs = (int)args.size(); // The mask is the last parameter in the argument structure llvm::Value *ptr = ctx->AddElementOffset(structParamPtr, nArgs, NULL, "task_struct_mask"); llvm::Value *ptrval = ctx->LoadInst(ptr, "mask"); ctx->SetFunctionMask(ptrval); // Copy threadIndex and threadCount into stack-allocated storage so // that their symbols point to something reasonable. threadIndexSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "threadIndex"); ctx->StoreInst(threadIndex, threadIndexSym->storagePtr); threadCountSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "threadCount"); ctx->StoreInst(threadCount, threadCountSym->storagePtr); // Copy taskIndex and taskCount into stack-allocated storage so // that their symbols point to something reasonable. taskIndexSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskIndex"); ctx->StoreInst(taskIndex, taskIndexSym->storagePtr); taskCountSym->storagePtr = ctx->AllocaInst(LLVMTypes::Int32Type, "taskCount"); ctx->StoreInst(taskCount, taskCountSym->storagePtr); } else { // Regular, non-task function llvm::Function::arg_iterator argIter = function->arg_begin(); for (unsigned int i = 0; i < args.size(); ++i, ++argIter) { Symbol *sym = args[i]; if (sym == NULL) // anonymous function parameter continue; argIter->setName(sym->name.c_str()); // Allocate stack storage for the parameter and emit code // to store the its value there. sym->storagePtr = ctx->AllocaInst(argIter->getType(), sym->name.c_str()); ctx->StoreInst(argIter, sym->storagePtr); ctx->EmitFunctionParameterDebugInfo(sym); } // If the number of actual function arguments is equal to the // number of declared arguments in decl->functionParams, then we // don't have a mask parameter, so set it to be all on. This // happens for exmaple with 'export'ed functions that the app // calls. if (argIter == function->arg_end()) ctx->SetFunctionMask(LLVMMaskAllOn); else { // Otherwise use the mask to set the entry mask value argIter->setName("__mask"); Assert(argIter->getType() == LLVMTypes::MaskType); ctx->SetFunctionMask(argIter); Assert(++argIter == function->arg_end()); } } // Finally, we can generate code for the function if (code != NULL) { ctx->SetDebugPos(code->pos); ctx->AddInstrumentationPoint("function entry"); int costEstimate = EstimateCost(code); Debug(code->pos, "Estimated cost for function \"%s\" = %d\n", sym->name.c_str(), costEstimate); // If the body of the function is non-trivial, then we wrap the // entire thing inside code that tests to see if the mask is all // on, all off, or mixed. If this is a simple function, then this // isn't worth the code bloat / overhead. bool checkMask = (type->isTask == true) || ((function->hasFnAttr(llvm::Attribute::AlwaysInline) == false) && costEstimate > CHECK_MASK_AT_FUNCTION_START_COST); checkMask &= (g->target.maskingIsFree == false); checkMask &= (g->opt.disableCoherentControlFlow == false); if (checkMask) { llvm::Value *mask = ctx->GetFunctionMask(); llvm::Value *allOn = ctx->All(mask); llvm::BasicBlock *bbAllOn = ctx->CreateBasicBlock("all_on"); llvm::BasicBlock *bbNotAll = ctx->CreateBasicBlock("not_all_on"); // Set up basic blocks for goto targets ctx->InitializeLabelMap(code); ctx->BranchInst(bbAllOn, bbNotAll, allOn); // all on: we've determined dynamically that the mask is all // on. Set the current mask to "all on" explicitly so that // codegen for this path can be improved with this knowledge in // hand... ctx->SetCurrentBasicBlock(bbAllOn); if (!g->opt.disableMaskAllOnOptimizations) ctx->SetFunctionMask(LLVMMaskAllOn); code->EmitCode(ctx); if (ctx->GetCurrentBasicBlock()) ctx->ReturnInst(); // not all on: figure out if no instances are running, or if // some of them are ctx->SetCurrentBasicBlock(bbNotAll); ctx->SetFunctionMask(mask); llvm::BasicBlock *bbNoneOn = ctx->CreateBasicBlock("none_on"); llvm::BasicBlock *bbSomeOn = ctx->CreateBasicBlock("some_on"); llvm::Value *anyOn = ctx->Any(mask); ctx->BranchInst(bbSomeOn, bbNoneOn, anyOn); // Everyone is off; get out of here. ctx->SetCurrentBasicBlock(bbNoneOn); ctx->ReturnInst(); // some on: reset the mask to the value it had at function // entry and emit the code. Resetting the mask here is // important, due to the "all on" setting of it for the path // above ctx->SetCurrentBasicBlock(bbSomeOn); ctx->SetFunctionMask(mask); // Set up basic blocks for goto targets again; we want to have // one set of them for gotos in the 'all on' case, and a // distinct set for the 'mixed mask' case. ctx->InitializeLabelMap(code); code->EmitCode(ctx); if (ctx->GetCurrentBasicBlock()) ctx->ReturnInst(); } else { // Set up basic blocks for goto targets ctx->InitializeLabelMap(code); // No check, just emit the code code->EmitCode(ctx); } } if (ctx->GetCurrentBasicBlock()) { // FIXME: We'd like to issue a warning if we've reached the end of // the function without a return statement (for non-void // functions). But the test below isn't right, since we can have // (with 'x' a varying test) "if (x) return a; else return b;", in // which case we have a valid basic block but its unreachable so ok // to not have return statement. #if 0 // If the bblock has no predecessors, then it doesn't matter if it // doesn't have a return; it'll never be reached. If it does, // issue a warning. Also need to warn if it's the entry block for // the function (in which case it will not have predeccesors but is // still reachable.) if (Type::Equal(type->GetReturnType(), AtomicType::Void) == false && (pred_begin(ec.bblock) != pred_end(ec.bblock) || (ec.bblock == entryBBlock))) Warning(sym->pos, "Missing return statement in function returning \"%s\".", type->rType->GetString().c_str()); #endif // FIXME: would like to set the context's current position to // e.g. the end of the function code // if bblock is non-NULL, it hasn't been terminated by e.g. a // return instruction. Need to add a return instruction. ctx->ReturnInst(); } }
void ZopfliBlockSplitLZ77(const ZopfliOptions* options, const unsigned short* litlens, const unsigned short* dists, size_t llsize, size_t maxblocks, size_t** splitpoints, size_t* npoints, size_t startnpoints) { size_t lstart, lend; size_t i; size_t llpos = 0; size_t numblocks = 1; unsigned char* done; double splitcost, origcost; if (llsize < 10) return; /* This code fails on tiny files. */ done = (unsigned char*)malloc(llsize); if (!done) exit(-1); /* Allocation failed. */ for (i = 0; i < llsize; i++) done[i] = 0; lstart = 0; lend = llsize; for (;;) { SplitCostContext c; if (maxblocks > 0 && numblocks >= maxblocks) { break; } c.litlens = litlens; c.dists = dists; c.llsize = llsize; c.start = lstart; c.end = lend; c.ohh = options->optimizehuffmanheader; assert(lstart < lend); llpos = FindMinimum(SplitCost, &c, lstart + 1, lend,options); assert(llpos > lstart); assert(llpos < lend); splitcost = EstimateCost(litlens, dists, lstart, llpos, c.ohh) + EstimateCost(litlens, dists, llpos, lend, c.ohh); origcost = EstimateCost(litlens, dists, lstart, lend, c.ohh); if (splitcost > origcost || llpos == lstart + 1 || llpos == lend) { done[lstart] = 1; } else { AddSorted(llpos, splitpoints, npoints); ++numblocks; if(options->verbose>0 && options->verbose<5) fprintf(stderr,"Initializing blocks: %lu \r",(unsigned long)(startnpoints+numblocks)); } if (!FindLargestSplittableBlock( llsize, done, *splitpoints, *npoints, &lstart, &lend)) { break; /* No further split will probably reduce compression. */ } if (lend - lstart < 10) { break; } } if (options->verbose>3) { PrintBlockSplitPoints(litlens, dists, llsize, *splitpoints, *npoints); } if(options->verbose>2) { fprintf(stderr, "Total blocks: %lu \n\n",(unsigned long)numblocks); } free(done); }
/* Gets the cost which is the sum of the cost of the left and the right section of the data. type: FindMinimumFun */ static double SplitCost(size_t i, void* context) { SplitCostContext* c = (SplitCostContext*)context; return EstimateCost(c->litlens, c->dists, c->start, i, c->ohh) + EstimateCost(c->litlens, c->dists, i, c->end, c->ohh); }
bool CASW_Campaign_Save::BuildCampaignRoute(int iStart, int iEnd) { if (!ASWGameRules() || !ASWGameRules()->GetCampaignInfo()) return false; CASW_Campaign_Info *pCI = ASWGameRules()->GetCampaignInfo(); if (iStart < 0 || iStart >= pCI->GetNumMissions()) return false; if (iEnd < 0 || iEnd >= pCI->GetNumMissions()) return false; // do A* m_ClosedList.Purge(); m_OpenList.Purge(); m_iRouteDest = iEnd; m_iRouteStart = iStart; // add starting mission to the open list campaign_route_node_t start_node; start_node.iMission = iStart; start_node.iParentMission = iStart; start_node.g = 0; start_node.h = EstimateCost(pCI, iStart, iEnd); start_node.f = start_node.g + start_node.h; m_OpenList.AddToTail(start_node); int iOverflow = 0; while (iOverflow < 1000) { // find the lowest node on the open list int iLowestF = -1; float fLowestF_Value = 99999; //Msg("%d nodes in open list\n", m_OpenList.Count()); for (int i=0;i<m_OpenList.Count();i++) { if (m_OpenList[i].f < fLowestF_Value) { //Msg(" and node %d is lower than lowest\n", i); fLowestF_Value = m_OpenList[i].f; iLowestF = i; } } // if open list is empty, that means we've searched all routes and still didn't arrive at the dest if (iLowestF == -1) { //Msg("Failed to find route\n"); return false; } // move it to the closed list int iCurrentMission = m_OpenList[iLowestF].iMission; float fCurrentCost = m_OpenList[iLowestF].f; m_ClosedList.AddToTail(m_OpenList[iLowestF]); m_OpenList.Remove(iLowestF); if (iCurrentMission == iEnd) // found the target { //Msg("current mission is the destination!\n"); return true; } //Msg("Current mission is %d, open list size %d closed list size %d\n", iCurrentMission, m_OpenList.Count(), m_ClosedList.Count()); // check all linked missions CASW_Campaign_Info::CASW_Campaign_Mission_t *pMission = pCI->GetMission(iCurrentMission); if (!pMission) { //Msg("Failed to get current mission in BuildCampaignRoute\n"); return false; } //Msg("Current mission (%d) has %d links\n", iCurrentMission, pMission->m_Links.Count()); for (int i=0;i<pMission->m_Links.Count();i++) { int iOtherMission = pMission->m_Links[i]; //Msg("other mission[%d] is %d\n", i, iOtherMission); CASW_Campaign_Info::CASW_Campaign_Mission_t *pOtherMission = pCI->GetMission(pMission->m_Links[i]); if (!pOtherMission) continue; // check if it's on the open list int iOnOpenList = -1; for (int k=0;k<m_OpenList.Count();k++) { if (m_OpenList[k].iMission == iOtherMission) { //Msg("Other mission (%d) is on the open list\n", iOtherMission); iOnOpenList = k; break; } } // if not, check if it's already on the closed list if (iOnOpenList == -1) { int iOnClosedList = -1; for (int k=0;k<m_ClosedList.Count();k++) { if (m_ClosedList[k].iMission == iOtherMission) { //Msg("Other mission (%d) is on the closed list already, so ignoring\n", iOtherMission); iOnClosedList = k; break; } } if (iOnClosedList != -1) { continue; } } // if not, add it and calculate costs if (iOnOpenList == -1) { //Msg("other mission %d not on the open list, so adding it...", iOtherMission); campaign_route_node_t new_node; new_node.iMission = iOtherMission; new_node.iParentMission = iCurrentMission; new_node.g = fCurrentCost + EstimateCost(pCI, iCurrentMission, iOtherMission); // actual cost from start to here new_node.h = EstimateCost(pCI, iOtherMission, iEnd); new_node.f = new_node.g + new_node.h; m_OpenList.AddToTail(new_node); } else // if it is, check if going there from us is cheaper, if so update parent and costs { //Msg("other mission %d already on open list, checking costs\n", iOtherMission); float my_g_cost = fCurrentCost + EstimateCost(pCI, iCurrentMission, iOtherMission); if (my_g_cost < m_OpenList[iOnOpenList].g) { m_OpenList[iOnOpenList].iParentMission = iCurrentMission; m_OpenList[iOnOpenList].g = my_g_cost; m_OpenList[iOnOpenList].f = m_OpenList[iOnOpenList].g + m_OpenList[iOnOpenList].h; } } } iOverflow++; } //Msg("Error, BuildCampaignRoute overflow!\n"); return false; }